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(literally 'double six') refers to two different forms of a
Japan Japan ( ja, 日本, or , and formally , ''Nihonkoku'') is an island country in East Asia. It is situated in the northwest Pacific Ocean, and is bordered on the west by the Sea of Japan, while extending from the Sea of Okhotsk in the north ...
ese
board game Board games are tabletop games that typically use . These pieces are moved or placed on a pre-marked board (playing surface) and often include elements of table, card, role-playing, and miniatures games as well. Many board games feature a comp ...
: ''ban-sugoroku'' (盤双六, 'board-sugoroku') which is similar to western
tables game Tables games are a class of board game that includes backgammon and which are played on a tables board, typically with two rows of 12 vertical markings called points. Players roll dice to determine the movement of pieces. Tables games are among ...
s like Backgammon, and ''e-sugoroku'' (絵双六, 'picture-sugoroku') which is similar to western Snakes and Ladders.


Ban-sugoroku

''Ban-sugoroku'' is played in a similar way to western
tables game Tables games are a class of board game that includes backgammon and which are played on a tables board, typically with two rows of 12 vertical markings called points. Players roll dice to determine the movement of pieces. Tables games are among ...
s. It has the same starting position as
Backgammon Backgammon is a two-player board game played with counters and dice on tables boards. It is the most widespread Western member of the large family of tables games, whose ancestors date back nearly 5,000 years to the regions of Mesopotamia and Pe ...
, but the aim and rules of play are different. Compared with modern Backgammon: * Doubles are not special. If a player rolls doubles, each die still counts only once. * There is no "bearing off". The goal is to move all of one's men to within the last six spaces of the board. * There is no doubling cube. * "Closing out", that is forming a prime of six contiguous points with one or more of opponents men on the bar, is an automatic win. The game is thought to have been introduced from
China China, officially the People's Republic of China (PRC), is a country in East Asia. It is the world's most populous country, with a population exceeding 1.4 billion, slightly ahead of India. China spans the equivalent of five time zones and ...
(where it was known as Shuanglu) into Japan in the sixth century. It is known that in the centuries following the game's introduction into Japan it was made illegal several times, most prominently in 689 and 754. This is because the simple and luck-based nature of sugoroku made it an ideal gambling game. This version of sugoroku and records of playing for gambling continuously appeared until early Edo era. In early Edo-era, a new and quick gambling game called ''
Chō-han ''Chō-Han Bakuchi'' or simply is a traditional Japanese gambling game using dice. Gameplay The game uses two standard six-sided dice, which are shaken in a bamboo cup or bowl by a dealer. The cup is then overturned onto the floor. Players t ...
'' (丁半) appeared and using sugoroku for gambling quickly dwindled. This variant of the tables family has died out in Japan and most other countries, while the Western style modern backgammon (with doubling-cube) still has some avid players.


E-sugoroku

A simpler ''e-sugoroku'', with rules similar to snakes and ladders, appeared as early as late 13th century and was made popular due to the cheap and elaborate wooden block printing technology of the Edo period. Thousands of variations of boards were made with pictures and themes from religion, political, actors, and even adult material. In the Meiji and later periods, this variation of the game remained popular and was often included in child-oriented magazines. With ''ban-sugoroku'' being obsolete, today the word ''sugoroku'' almost always means ''e-sugoroku''.


Other Sugoroku games

Many e-sugoroku-based video games were released, including: '' Kiteretsu Daihyakka: Chōjikū Sugoroku'', ''Sugoroku Ginga Senki'', ''
Battle Hunter ''Battle Hunter'', known in Japan as and in Europe as ''The Hunter'', is an anime-styled tactical role-playing game, released for the PlayStation in 1999. It was released in Japan as part of the SuperLite 1500 series of budget games. The game re ...
'', '' Ganbare Goemon: Mononoke Sugoroku'', ''Dokodemo Hamster 4: Doki Doki Sugoroku Daibouken!'', ''Hello Kitty: Minna de Sugoroku'', '' Gotouchi Hello Kitty Sugoroku Monogatari'', '' Yu-Gi-Oh! Sugoroku's Board Game'', ''
Family Pirate Party ''Family Pirate Party'' (''Okiraku Sugoroku Wii'' in Japan) is a pirate-themed party video game developed by Arc System Works for WiiWare. It was released in Japan on January 17, 2009, and later, released in North America on May 11, 2009 and the P ...
'', '' Hidamari Sketch: Doko Demo Sugoroku x 365'', and '' PictureBook Games: Pop-Up Pursuit''. The video game ''
Samurai Warriors 2 is a sequel to the original ''Samurai Warriors'', created by Koei and Omega Force. The game was released in 2006 for the PlayStation 2 and Xbox 360, and ported to Microsoft Windows in 2008. Like the ''Dynasty Warriors'' series, an ''Empires'' e ...
'' features a mini-game named Sugoroku, but it bears very little resemblance to traditional Sugoroku. Instead, it plays very much like ''
Itadaki Street is a party video game series originally created by ''Dragon Quest'' designer Yuji Horii. It is currently owned by Square Enix and Kadokawa. The first game was released in Japan on Nintendo's Famicom console in 1991. Since then, new installments ...
'', '' Wily & Right no RockBoard: That's Paradise'', or a simplified version of ''
Monopoly A monopoly (from Greek language, Greek el, μόνος, mónos, single, alone, label=none and el, πωλεῖν, pōleîn, to sell, label=none), as described by Irving Fisher, is a market with the "absence of competition", creating a situati ...
'': players take turns in moving around a board, the spaces of which are designated as different territories of Japan. By landing on an unoccupied space, the player is able to buy that space for a set amount of money. If one player lands on a space purchased by another, they must pay a fee to that player, or else can choose to challenge the player for control of that space (utilising the main ''Samurai Warriors 2'' game engine for special challenge games). Also present on the board are "Shrine" spaces, which are roughly analogous to ''Monopolys Chance and Community Chest spaces. The ''
Mario Party is a party video game series featuring characters from the ''Mario (franchise), Mario'' franchise in which up to four local players or computer-controlled characters (called "CPU (gaming), CPUs") compete in a board game interspersed with mi ...
'' series can be seen with heavy influences from sugoroku, especially e-sugoroku. The
survival horror Survival horror is a subgenre of survival of the players as the game tries to frighten them with either horror graphics or scary ambience. Although combat can be part of the gameplay, the player is made to feel less in control than in typical ac ...
game ''
Kuon ''Kuon'' is a 2004 survival horror video game developed by FromSoftware for the PlayStation 2. Published by FromSoftware in Japan, it was released in North America by Agetec, and in Europe by Nobilis and Indie Games Productions in 2006. The na ...
'' features ''ban-sugoroku'' as a minigame that can be unlocked. Several of the ''
Dragon Quest previously published as ''Dragon Warrior'' in North America until 2005, is a franchise of Japanese role-playing video games created by Armor Project (Yuji Horii), Bird Studio (Akira Toriyama) and Sugiyama Kobo (Koichi Sugiyama) to its publi ...
'' games feature a minigame called sugoroku (known as ''Treasures n' Trapdoors'' or ''Pachisi'' in English localizations) that has players moving along a board with spaces after rolling a 6-sided die.


References

* ''
Harvard Journal of Asiatic Studies The ''Harvard Journal of Asiatic Studies'' (HJAS) is an English-language scholarly journal published by the Harvard-Yenching Institute. ''HJAS'' features articles and book reviews of current scholarship in East Asian Studies, focusing on Chinese, ...
'', Vol. 1, No. 3/4. (November 1936), p. 434. * ''
Monumenta Nipponica ''Monumenta Nipponica'' is a semi-annual academic journal of Japanese studies. Published by Sophia University (Tokyo), it is one of the oldest English-language academic journals in the field of Asian studies, being founded in 1938. Although the jou ...
'', Vol. 43, No. 4. (Winter, 1988), pp. 468.


External links


Sugoroku Net

Sugoroku
Digital Collections,
UC Berkeley The University of California, Berkeley (UC Berkeley, Berkeley, Cal, or California) is a public university, public land-grant university, land-grant research university in Berkeley, California. Established in 1868 as the University of Californi ...
Library {{Authority control Japanese games Historical tables games