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A stereoscopic video game (also S-3D video game) is a
video game Video games, also known as computer games, are electronic games that involves interaction with a user interface or input device such as a joystick, controller, keyboard, or motion sensing device to generate visual feedback. This fee ...
which uses
stereoscopic Stereoscopy (also called stereoscopics, or stereo imaging) is a technique for creating or enhancing the depth perception, illusion of depth in an image by means of stereopsis for binocular vision. The word ''stereoscopy'' derives . Any stere ...
technologies to create
depth perception Depth perception is the ability to perceive distance to objects in the world using the visual system and visual perception. It is a major factor in perceiving the world in three dimensions. Depth perception happens primarily due to stereopsis an ...
for the player by any form of stereo display. Such games should not to be confused with video games that use 3D game graphics on a mono screen, which give the illusion of depth only by
monocular cues In human species Monocular vision vision is known as seeing and using only one eye in the human species. Depth perception in monocular vision is reduced compared to binocular vision, but still is active primarily due to accommodation of the eye a ...
but not by binocular depth information.


Description

Stereoscopic video games have been available for several years for PCs through the
Nvidia 3D Vision Nvidia 3D Vision (previously ''GeForce 3D Vision'') is a discontinued stereoscopic gaming kit from Nvidia which consists of LC shutter glasses and driver software which enables stereoscopic vision for any Direct3D game, with various degrees of co ...
and other platforms including AMD
HD3D HD3D is AMD's stereoscopic 3D API. HD3D exposes a quad buffer for game and software developers, allowing native 3D. An open HD3D SDK is available, although, for now, only DirectX 9, 10 and 11 are supported. Support for HDMI-3D-, DisplayPort-3 ...
, DDD TriDef that use compatible hardware and active shutter 3D glasses. For video game consoles, however, stereoscopic 3D support must be specifically built into each game. Potential stereoscopic game support is available, for instance, on
Xbox 360 The Xbox 360 is a home video game console developed by Microsoft. As the successor to the original Xbox, it is the second console in the Xbox series. It competed with Sony's PlayStation 3 and Nintendo's Wii as part of the seventh generation ...
,
PlayStation 3 The PlayStation 3 (PS3) is a home video game console developed by Sony Interactive Entertainment, Sony Computer Entertainment. The successor to the PlayStation 2, it is part of the PlayStation brand of consoles. It was first released on Novemb ...
,
Xbox One The Xbox One is a home video game console developed by Microsoft. Announced in May 2013, it is the successor to Xbox 360 and the third base console in the Xbox series of video game consoles. It was first released in North America, parts of ...
,
Wii U The Wii U ( ) is a home video game console developed by Nintendo as the successor to the Wii. Released in late 2012, it is the first eighth-generation video game console and competed with Microsoft's Xbox One and Sony's PlayStation 4. The W ...
and
PlayStation 4 The PlayStation 4 (PS4) is a home video game console developed by Sony Interactive Entertainment. Announced as the successor to the PlayStation 3 in February 2013, it was launched on November 15, 2013, in North America, November 29, 2013 in ...
.
Nintendo 3DS The is a handheld game console produced by Nintendo. It was announced in March 2010 and unveiled at E3 2010 as the successor to the Nintendo DS. The system features backward compatibility with Nintendo DS video games. As an eighth-generatio ...
is fully designed for autostereoscopic games. Although no longer considered a key feature for successful
game development Video game development (or gamedev) is the software development, process of developing a video game. The effort is undertaken by a video game developer, developer, ranging from a single person to an international team dispersed across the globe. ...
by as many as during the stereoscopic 3D hype in 2010, stereoscopic support for video games is still considered a minor enhancement to video games. Many individuals consider it to be the most significant enhancement to video games. One of the reasons for the technology's lack of success was that the surprise effect quickly wears off. A study at the University of Derby showed that converted 2D games do not transfer very well to stereoscopic 3D and concluded: "... games targeted to stereoscopic 3D audiences and devices must be designed from the start with stereoscopic 3D in mind." Therefore, stereo video games must have elements that can only be achieved in S-3D for a proper stereoscopic immersion. For example, in the game
Super Stardust HD ''Super Stardust HD'' is a downloadable shoot 'em up video game that was released for the PlayStation 3 by Sony Interactive Entertainment, developed by the Finnish company Housemarque. In Asian regions, it is known as ''Star Strike HD''. In 2015, ...
, asteroids stand out from the
plane Plane(s) most often refers to: * Aero- or airplane, a powered, fixed-wing aircraft * Plane (geometry), a flat, 2-dimensional surface Plane or planes may also refer to: Biology * Plane (tree) or ''Platanus'', wetland native plant * ''Planes' ...
. It makes navigation easier and serves a fundamental purpose.
Super Mario 3D Land is a platform video game in the ''Super Mario'' series developed and published by Nintendo for their Nintendo 3DS handheld game console. It was released worldwide in November 2011, beginning in Japan. It was the first ''Mario'' game to be re ...
is another example for easier navigation and furthermore the game plays with depth, e.g. with Escher-style perspective puzzles. Developers also need to mind perceptual problems such as stereo window violations and occlusion of virtual objects. Another scientific paper showed that S3D vision can measurably change player behavior depending on actual
game design Game design is the art of applying design and aesthetics to create a game for entertainment or for educational, exercise, or experimental purposes. Increasingly, elements and principles of game design are also applied to other interactions, in ...
. Recent developments of consumer
virtual reality headsets A virtual reality headset (or VR headset) is a head-mounted device that provides virtual reality for the wearer. VR headsets are widely used with VR video games but they are also used in other applications, including simulators and trainers. VR ...
such as for example
Oculus Rift Oculus Rift is a discontinued line of virtual reality headsets developed and manufactured by Oculus VR, a division of Meta Platforms, released on March 28, 2016. In 2012 Oculus initiated a Kickstarter campaign to fund the Rift's development, af ...
,
HTC Vive VIVE, sometimes referred to as HTC Vive, is a virtual reality brand of HTC Corporation. It consists of hardware like its titular virtual reality headsets and accessories, virtual reality software and services, and initiatives that promote appl ...
,
PlayStation VR The PlayStation VR (PS VR, known by its code name Project Morpheus during development) is a virtual reality headset developed by Sony Interactive Entertainment, which was released in October 2016. It is fully functional with the PlayStation 4 an ...
,
Fove FOVE is the first virtual reality headset to utilize built-in eye tracking technology. It was created by a Tokyo-based startup founded by Yuka Kojima (CEO) and Lochlainn Wilson (CTO). Announced in 2014, FOVE's technology uses infrared sensors ...
, and
Open Source Virtual Reality Open Source Virtual Reality (OSVR) is an open-source software project that aims to enable headsets and game controllers from all vendors to be used with any games developed by Razer and Sensics. It is also a virtual reality headset that claims t ...
also include stereoscopic support as one of their features. The entire development trend of games and other software for such
head-mounted display A head-mounted display (HMD) is a display device, worn on the head or as part of a helmet (see Helmet-mounted display for aviation applications), that has a small display optic in front of one (monocular HMD) or each eye ( binocular HMD). An H ...
s remains to be seen.


Rendering techniques

There are two primary rendering techniques employed in stereoscopic video games: 2D + depth rendering, and dual rendered 3D.


2D + depth rendering

This technique generates a second point of view from a single rendered image. It has an upper limit on how much
parallax Parallax is a displacement or difference in the apparent position of an object viewed along two different lines of sight and is measured by the angle or semi-angle of inclination between those two lines. Due to foreshortening, nearby objects ...
can be created. 2D+ can be compared to 2D to 3D conversion techniques for
3D film 3D films are motion pictures made to give an illusion of three-dimensional solidity, usually with the help of special glasses worn by viewers. They have existed in some form since 1915, but had been largely relegated to a niche in the motion pict ...
s. Several video games for Xbox 360 and PS3 used this method.


Dual rendering

This technique renders two images. It creates the best stereoscopic effect but has double system requirements for graphic rendering and higher production demands.


History


1980s

Sega is a Japanese multinational corporation, multinational video game and entertainment company headquartered in Shinagawa, Tokyo. Its international branches, Sega of America and Sega Europe, are headquartered in Irvine, California and London, r ...
released the world's first commercial stereoscopic video game, ''
SubRoc-3D ''SubRoc-3D'' (サブ・口ック3D ''SabuRokku-3D'') is a first-person arcade shooter game released in 1982 by Sega. It is the first commercial video game in stereoscopic 3-D, using a periscope-shaped display with a different image for each eye ...
'', in 1982. This
arcade game An arcade game or coin-op game is a coin-operated entertainment machine typically installed in public businesses such as restaurants, bars and amusement arcades. Most arcade games are presented as primarily games of skill and include arcade v ...
introduced an
active shutter 3D system An active shutter 3D system (a.k.a. alternate frame sequencing, alternate image, AI, alternating field, field sequential or eclipse method) is a technique of displaying stereoscopic 3D images. It works by only presenting the image intended for t ...
, jointly developed by Sega with Matsushita (now Panasonic). In 1983, the first model of the
TomyTronic The Tomytronic 3D is a series of portable, handheld gaming devices released by Tomy is a Japanese entertainment company that makes children's toys and merchandise. It was created from a merger on March 1st 2006 of two companies: Tomy ...
series of gaming laptop LCD game & watch-type stereoscopic 3D was released by
Takara Tomy is a Japanese entertainment company that makes children's toys and merchandise. It was created from a merger on March 1st 2006 of two companies: Tomy (founded in 1924 as Tomiyama, changing the name to Tomy in 1963) and long-time rival Tak ...
. A 3D imager for the console
Vectrex The Vectrex is a vector display-based home video game console–the only one ever designed and released for the home market, developed by Smith Engineering. It was first released for the North America market in November 1982 and then Europe an ...
vector, a pair of 3D glasses using a rotating color wheel synchronized with the display was released by Smith Engineering in 1984. ''Battle Bird'', developed by
Irem is a Japanese video game console developer and publisher, and formerly a developer and manufacturer of arcade games as well. The company has its headquarters in Chiyoda, Tokyo. The full name of the company that uses the brand is Irem Softwar ...
, was released in Japan in January 1986, and demonstrated at
London London is the capital and largest city of England and the United Kingdom, with a population of just under 9 million. It stands on the River Thames in south-east England at the head of a estuary down to the North Sea, and has been a majo ...
's
Amusement Trades Exhibition International The Amusement Trades Exhibition International (ATEI) is the major UK trade show for the coin-op and amusements trade. See also * BACTA (British Amusement Caterers Trade Association) * Coinslot ''Coinslot International'' is a UK trade magazin ...
(ATEI) show the same month. It was a
space shooter A space flight simulation is a genre of flight simulator video games that lets players experience space flight to varying degrees of realism. Common mechanics include space exploration, space trade and space combat. Overview Some games in the ...
that used Irem's 3D Vision system, which displayed stereoscopic 3D color graphics using a complex 3D system consisting of a dual-monitor setup, a
half-silvered mirror A beam splitter or ''beamsplitter'' is an optical device that splits a beam of light into a transmitted and a reflected beam. It is a crucial part of many optical experimental and measurement systems, such as interferometers, also finding wide ...
, and a viewer with a
polarizing filter A polarizer or polariser is an optical filter that lets light waves of a specific polarization pass through while blocking light waves of other polarizations. It can filter a beam of light of undefined or mixed polarization into a beam of well ...
for each eye. Upon its debut in early 1986, Mike Roberts of ''
Computer Gamer ''Computer Gamer'' was a video game magazine published in the United Kingdom by Argus Specialist Publications, covering home gaming from April 1985 to June 1987. It was a colourful relaunch of the failing magazine '' Games Computing'', a mor ...
'' magazine called it "the best example of the 3D effect that" he had ever seen. However, only a small number of arcade cabinets were manufactured. Taito also developed an unsuccessful 3-D arcade game, followed by
Namco was a Japanese multinational corporation, multinational video game and entertainment company, headquartered in Ōta, Tokyo. It held several international branches, including Namco America in Santa Clara, California, Namco Europe in London, Na ...
with '' 3-D Thunder Ceptor II'' (1986), which generates 3-D images using
LCD shutter An active shutter 3D system (a.k.a. alternate frame sequencing, alternate image, AI, alternating field, field sequential or eclipse method) is a technique of displaying stereoscopic 3D images. It works by only presenting the image intended for t ...
glasses enhanced by a
fresnel lens A Fresnel lens ( ; ; or ) is a type of composite compact lens developed by the French physicist Augustin-Jean Fresnel (1788–1827) for use in lighthouses. It has been called "the invention that saved a million ships." The design allows the c ...
placed between the glasses and video screen, giving the impression of large 3-D images coming near the player. In 1987, the shutter-based SegaScope 3D Glasses for the
Sega Master System The is an 8-bit third-generation home video game console manufactured by Sega. It was originally a remodeled export version of the Sega Mark III, the third iteration of the SG-1000 series of consoles, which was released in Japan in 1985 and ...
home console was released, and the
Famicom 3D System The Famicom 3D System is a Japan-exclusive accessory for the Nintendo Family Computer releasedPlunkett, Luke. Nintendo's First 3D Technology Shot A Spaceship At Mario's Face'. Kotaku. 30 April 2010. in 1987. Overview The 3D System consists of ...
for
Nintendo is a Japanese Multinational corporation, multinational video game company headquartered in Kyoto, Japan. It develops video games and video game consoles. Nintendo was founded in 1889 as by craftsman Fusajiro Yamauchi and originally produce ...
's Famicom (NES) was launched only in
Japan Japan ( ja, 日本, or , and formally , ''Nihonkoku'') is an island country in East Asia. It is situated in the northwest Pacific Ocean, and is bordered on the west by the Sea of Japan, while extending from the Sea of Okhotsk in the north ...
but met with limited success. The
Taito Z System is a Japanese company that specializes in video games, toys, arcade cabinets and game centers, based in Shinjuku, Tokyo. The company was founded by Michael Kogan in 1953 as the importing vodka, vending machines and jukeboxes into Japan. It ...
arcade game ''
Continental Circus ''Continental Circus'' is a Racing video game, racing Sim racing, simulation arcade game, created and manufactured by Taito Corporation, Taito in 1987 in video gaming, 1987. In 1989 in video gaming, 1989, ports for the Amiga, Amstrad CPC, Atari ...
'', the first stereoscopic 3D
racing video game Racing games are a video game genre in which the player participates in a racing competition. They may be based on anything from real-world racing leagues to fantastical settings. They are distributed along a spectrum between more realistic rac ...
, also released in 1987. The SegaScope 3D, Famicom 3D System and ''Continental Circus'' all used active shutter 3D glasses. In 1988, the X-Specs 3D glasses including 3D game SpaceSpuds for
Amiga Amiga is a family of personal computers introduced by Commodore in 1985. The original model is one of a number of mid-1980s computers with 16- or 32-bit processors, 256 KB or more of RAM, mouse-based GUIs, and significantly improved graphi ...
were brought out by Haitex.


1990s

In 1991, the
Sega VR The Sega VR is a unreleased virtual reality headset developed by Sega in the early 1990s. Planned as a add-on peripheral for the Sega Genesis and only publicly showcased at a number of trade shows and expositions, its release was postponed and l ...
was announced and demonstrated, a
virtual reality Virtual reality (VR) is a simulated experience that employs pose tracking and 3D near-eye displays to give the user an immersive feel of a virtual world. Applications of virtual reality include entertainment (particularly video games), educ ...
helmet that was never distributed. In 1993
Pioneer Pioneer commonly refers to a settler who migrates to previously uninhabited or sparsely inhabited land. In the United States pioneer commonly refers to an American pioneer, a person in American history who migrated west to join in settling and de ...
released the
LaserActive The is a converged device and fourth-generation home video game console capable of playing LaserDiscs, Compact Discs, console games, and LD-G karaoke discs. It was released by Pioneer Corporation in 1993. In addition to LaserActive games, separa ...
system which had a bay for various "PAC's" including the Sega PAC and the
NEC is a Japanese multinational information technology and electronics corporation, headquartered in Minato, Tokyo. The company was known as the Nippon Electric Company, Limited, before rebranding in 1983 as NEC. It provides IT and network soluti ...
PAC. The unit was 3D capable with the addition of the LaserActive 3D goggles (GOL-1) and an adapter (ADP-1). The
Virtual Boy The Virtual Boy is a 32-bit tabletop portable video game console developed and manufactured by Nintendo. Released in 1995, it was marketed as the first console capable of displaying stereoscopic "3D" graphics. The player uses the console like ...
was brought out in 1995, a console equipped with a virtual reality helmet that provided a stereoscopic rendering of 384x224 pixels per eye in monochrome (black and red) and for which 12 games were available in late 1995. Marketing was a dismal failure and production was halted in late 1996. SimulEyes PC VR goggles (a consumer version of
CrystalEyes Leonard Lipton (May 18, 1940 – October 5, 2022) was an American author, filmmaker, lyricist and inventor. At age 19, Lipton wrote the poem that became the basis for the lyrics to the song "Puff, the Magic Dragon". He went on to write books on ...
), bundled with the game '' Descent: Destination Saturn'', was released in 1995. In early 1997,
Sega is a Japanese multinational corporation, multinational video game and entertainment company headquartered in Shinagawa, Tokyo. Its international branches, Sega of America and Sega Europe, are headquartered in Irvine, California and London, r ...
demonstrated an early
glasses-free 3D Autostereoscopy is any method of displaying stereoscopic images (adding binocular perception of 3D depth) without the use of special headgear, glasses, something that affects vision, or anything for eyes on the part of the viewer. Because head ...
display system, called the Floating Image System. It displayed 3D imaging based on a multi-layer parallax system, and was presented by
Sega AM3 , known as from 2000 to 2004, is a defunct division of Sega, a Japanese video game company. Established by 1993, AM3 was managed by Hisao Oguchi and developed a number of arcade games for Sega. Series introduced by AM3 include ''Virtual On'', ...
's general manager
Hisao Oguchi is a Japanese business executive. He was director, vice chairman, and chief creative officer of Sega Sammy Holdings Inc. Oguchi originally was President and CEO of Sega. He currently is president and CEO of Sega Sammy Creation. Career Hisao O ...
. Metabyte produced Wicked Vision the first driver that made a half-resolution stereo (sync doubling) of more than fifty gaming PC (Glide, Direct3D and miniOpenGL) 3Dfx
Voodoo2 The Voodoo2 (or Voodoo2) is a set of three specialized 3D graphics chips on a single chipset setup, made by 3dfx. It was released in February 1998 as a replacement for the original Voodoo Graphics chipset. The card runs at a chipset clock rate o ...
graphics card with infrared glasses H3D in 1998. A year later, Elsa Revelator released a similar driver for
Direct3D Direct3D is a graphics application programming interface (API) for Microsoft Windows. Part of DirectX, Direct3D is used to render three-dimensional graphics in applications where performance is important, such as games. Direct3D uses hardware a ...
that provided full resolution (page flipping) for stereo 3D on different graphics cards.


2000s

The
Nintendo GameCube The is a home video game console developed and released by Nintendo in Japan on September 14, 2001, in North America on November 18, 2001, and in PAL territories in 2002. It is the successor to the Nintendo 64 (1996), and predecessor of the Wii ...
(and the
Game Boy Advance The (GBA) is a 32-bit handheld game console developed, manufactured and marketed by Nintendo as the successor to the Game Boy Color. It was released in Japan on March 21, 2001, in North America on June 11, 2001, in the PAL region on June 22, 2 ...
to a lesser extent) had been built with Stereoscopic capabilities in mind, however the cost for the liquid crystals technology were prohibitively expensive at the time to make commercial sense. In 2001, NVIDIA brought out a driver based on
Elsa technology Elsa Technology is a computer hardware company. It was founded in 1980 as ELSA Technology AG, a German company manufacturing video cards and other peripherals for Personal Computers. In 2002, the German company filed for bankruptcy while its Taiw ...
that supported different types of glasses and screens, but only with their own graphics cards. The PUD-J5A for the
PlayStation 2 The PlayStation 2 (PS2) is a home video game console developed and marketed by Sony Computer Entertainment. It was first released in Japan on 4 March 2000, in North America on 26 October 2000, in Europe on 24 November 2000, and in Australia on 3 ...
was released in 2002, which incorporated virtual helmet technology (
Glasstron The Sony Glasstron was a family of portable head-mounted displays, first released in 1996 with the model PLM-50. The products included two LCD screens and two earphones for video and audio respectively. These products are no longer manufactured n ...
) and was sold exclusively on the internet in Japan. It weighed , and used two screens of 108,000 pixels each (probably 450x240 pixels) and had a single game ( Energy Airforce Aim Strike!). In 2005, the game
Metal Gear Acid 2 ''Metal Gear Acid 2'', is a turn-based collectible card stealth game developed by Kojima Productions and published by Konami for the PlayStation Portable in 2005. A Java ME version for mobile phones was released by Glu Mobile in 2008 titled ''Me ...
was released on the
PlayStation Portable The PlayStation Portable (PSP) is a handheld game console developed and marketed by Sony Computer Entertainment. It was first released in Japan on December 12, 2004, in North America on March 24, 2005, and in PAL regions on September 1, 2005, ...
from
Sony , commonly stylized as SONY, is a Japanese multinational conglomerate corporation headquartered in Minato, Tokyo, Japan. As a major technology company, it operates as one of the world's largest manufacturers of consumer and professional ...
with a stereoscopic rendering via the "Solid Eye" accessory that included a stereoscope lens cardboard that could never be reused. The EyeFX 3D shutter glasses for the
PlayStation 2 The PlayStation 2 (PS2) is a home video game console developed and marketed by Sony Computer Entertainment. It was first released in Japan on 4 March 2000, in North America on 26 October 2000, in Europe on 24 November 2000, and in Australia on 3 ...
was produced by SplitFish Gameware in 2006. This plugged into a joystick port of the console and added support for stereoscopic 3D in ten existing games. The 3D Vision kit for the latest generation of NVIDIA graphics cards was brought out in 2001, and combines a pair of LC shutter glasses as well as a wireless infrared transmitter connected to a USB driver for Windows.


2010s

In 2010, stereoscopic support for the PlayStation 3 was released via an automatic update of firmware. The new software includes a function for detection of 3D displays and a stereoscopic frame-buffer support. The first games in stereoscopic 3D included
Wipeout HD __NOTOC__ Wipe out or wipeout may refer to: Media Music * "Wipe Out" (instrumental), a 1963 hit surf-rock song by The Surfaris ** ''Wipe Out'' (album), the 1963 album containing the song Television * ''Wipeout'' (1988 game show), an American t ...
and
Super Stardust HD ''Super Stardust HD'' is a downloadable shoot 'em up video game that was released for the PlayStation 3 by Sony Interactive Entertainment, developed by the Finnish company Housemarque. In Asian regions, it is known as ''Star Strike HD''. In 2015, ...
and coincided with the release of the 3D TV
Bravia Bravia (stylized as BRAVIA) is a brand of Sony Visual Products Inc., a wholly owned subsidiary of Sony Corporation, and used for its television products. Its backronym is "Best Resolution Audio Visual Integrated Architecture". All Sony high-defi ...
brand also by
Sony , commonly stylized as SONY, is a Japanese multinational conglomerate corporation headquartered in Minato, Tokyo, Japan. As a major technology company, it operates as one of the world's largest manufacturers of consumer and professional ...
. In the same year, a 3D Surround kit was brought out that works with the 3D Vision and several NVIDIA graphics cards with stereoscopic 3D support. The
AMD HD3D HD3D is AMD's stereoscopic 3D API. HD3D exposes a quad buffer for game and software developers, allowing native 3D. An open HD3D SDK is available, although, for now, only DirectX 9, 10 and 11 are supported. Support for HDMI-3D-, DisplayPort-3D ...
added HDMI 1.4 support on ATI graphics cards for games in stereoscopic 3D using the drivers provided by iZ3D 3D stereo also in 2010. In October 2010 Josef Kunz published the app 'Difficult' in the apple appstore, a skill game, that uses a Side-by-side view, the first available 3D game for handhelds. The
Nintendo 3DS The is a handheld game console produced by Nintendo. It was announced in March 2010 and unveiled at E3 2010 as the successor to the Nintendo DS. The system features backward compatibility with Nintendo DS video games. As an eighth-generatio ...
, the first handheld with an autostereoscopic display using a
parallax barrier A parallax barrier is a device placed in front of an image source, such as a liquid crystal display, to allow it to show a stereoscopic or multiscopic image without the need for the viewer to wear 3D glasses. Placed in front of the normal LCD, i ...
and a resolution of 400x240 pixels per eye for stereoscopic 3D, was first produced in 2011. An XL version was released in 2012.


See also

*
List of stereoscopic video games This is a list of stereoscopic video games. The following article is the list of notable stereoscopic 3D games and related productions and the platforms they can run on. Additionally, many PC games are supported or are unsupported but capable 3D gra ...
* List of Nvidia 3D Vision Ready games *
List of Nintendo 3DS games This is a list of video games for the Nintendo 3DS released physically on Nintendo 3DS#Game card, Nintendo 3DS game cards and/or digitally on the Nintendo eShop. Games The Nintendo 3DS portable system has a large library of games, which are r ...
*
List of PlayStation 3 games with 3D support A ''list'' is any set of items in a row. List or lists may also refer to: People * List (surname) Organizations * List College, an undergraduate division of the Jewish Theological Seminary of America * SC Germania List, German rugby union ...
*
List of Wii U games A ''list'' is any set of items in a row. List or lists may also refer to: People * List (surname) Organizations * List College, an undergraduate division of the Jewish Theological Seminary of America * SC Germania List, German rugby uni ...
* List of Xbox 360 games with 3D support *
3D film 3D films are motion pictures made to give an illusion of three-dimensional solidity, usually with the help of special glasses worn by viewers. They have existed in some form since 1915, but had been largely relegated to a niche in the motion pict ...


References


External links


The History of Stereoscopic 3D Gaming
PCWorld
Stereoscopic 3D video games and their effects on engagement
Presentation on YouTube
What happened to the stereoscopic gaming revolution?
Article on arstechnica {{Stereoscopy Japanese inventions