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is a 1995
compilation Compilation may refer to: *In computer programming, the translation of source code into object code by a compiler **Compilation error **Compilation unit *Product bundling, a marketing strategy used to sell multiple products *Compilation thesis M ...
video game developed and published by
Taito is a Japanese company that specializes in video games, toys, arcade cabinets and game centers, based in Shinjuku, Tokyo. The company was founded by Michael Kogan in 1953 as the importing vodka, vending machines and jukeboxes into Japan. It b ...
in Japan for the
Virtual Boy The Virtual Boy is a 32-bit tabletop portable video game console developed and manufactured by Nintendo. Released in 1995, it was marketed as the first console capable of displaying stereoscopic "3D" graphics. The player uses the console like ...
. It includes direct ports of the arcade game ''
Space Invaders is a 1978 shoot 'em up arcade game developed by Tomohiro Nishikado. It was manufactured and sold by Taito in Japan, and licensed to the Midway division of Bally for overseas distribution. ''Space Invaders'' was the first fixed shooter and set ...
'' (1978) and its direct sequel ''
Space Invaders Part II is a 1979 fixed shooter arcade game developed and published by Taito. In North America, it was distributed by Midway Games as ''Space Invaders Deluxe''. It is the sequel to ''Space Invaders'' (1978). The player controls a laser base that must des ...
'' (1979), alongside 3D remakes that take advantage of the Virtual Boy's hardware capabilities. Both games also feature a number of alternative gameplay modes, such as score attack and time attack modes. Development of the game was headed by director Toshiki Sakai, with music composed by Fumito Tamayama and programming by Tatsuya Kitasawa. ''Space Invaders'' creator
Tomohiro Nishikado is a Japanese people, Japanese video game developer and engineer. He is the creator of the arcade shoot 'em up game ''Space Invaders'', released to the public in 1978 by the Taito of Japan, often credited as the first shoot 'em up and for beginn ...
is also credited for the remade arcade ports. ''Virtual Collection'' was met with a mixed reaction from critics; some praised the game's accurate versions of the included games and 3D effects, while others criticized its lack of content and small amount of titles. It is notable for being one of the rarest Virtual Boy games released, with original copies demanding high prices on online auction sites such as
eBay eBay Inc. ( ) is an American multinational e-commerce company based in San Jose, California, that facilitates consumer-to-consumer and business-to-consumer sales through its website. eBay was founded by Pierre Omidyar in 1995 and became a ...
.


Gameplay

''Space Invaders Virtual Collection'' includes ports of the arcade game ''
Space Invaders is a 1978 shoot 'em up arcade game developed by Tomohiro Nishikado. It was manufactured and sold by Taito in Japan, and licensed to the Midway division of Bally for overseas distribution. ''Space Invaders'' was the first fixed shooter and set ...
'' (1978) and its direct sequel ''
Space Invaders Part II is a 1979 fixed shooter arcade game developed and published by Taito. In North America, it was distributed by Midway Games as ''Space Invaders Deluxe''. It is the sequel to ''Space Invaders'' (1978). The player controls a laser base that must des ...
'' (1979). In both games, the player controls a laser base that must eliminate all of the aliens that march down from the top of the screen, who plot to take over Earth. Aliens will slowly move towards the edge of the screen and then move downward, and will become faster as more aliens are destroyed. The player can hide behind large shields that protect them from enemy shots; however the shields will become damaged if hit by either the player or an alien's projectile. A
UFO An unidentified flying object (UFO), more recently renamed by US officials as a UAP (unidentified aerial phenomenon), is any perceived aerial phenomenon that cannot be immediately identified or explained. On investigation, most UFOs are id ...
will occasionally appear towards the top of the screen, which can be shot down for bonus points. ''Space Invaders Part II'' features slight alterations to the gameplay, such as new aliens that split into smaller ones when shot, a flashing UFO that can only be hit when it becomes visible, and short intermissions in-between stages. ''Virtual Collection'' also features 3D remakes of both titles, taking advantage of the Virtual Boy's hardware capabilities. The games place the player in a third-person perspective, with aliens appearing farther in the background and the laser base towards the front. Gameplay is otherwise identical to the originals, featuring a pre-rendered backdrop depicting a futuristic metropolis. All versions of the games also include a score attack mode, where the objective is to achieve the highest score under a time limit, and a time attack mode, where the player must destroy an entire formation of aliens as quickly as possible.


Development and release

''Space Invaders Virtual Collection'' was released by
Taito is a Japanese company that specializes in video games, toys, arcade cabinets and game centers, based in Shinjuku, Tokyo. The company was founded by Michael Kogan in 1953 as the importing vodka, vending machines and jukeboxes into Japan. It b ...
for the
Virtual Boy The Virtual Boy is a 32-bit tabletop portable video game console developed and manufactured by Nintendo. Released in 1995, it was marketed as the first console capable of displaying stereoscopic "3D" graphics. The player uses the console like ...
in Japan on December 1, 1995. Development of the game was headed by director Toshiki Sakai, with programming done by Tatsuya Kitasawa and music composed by Fumito Tamayama.
Tomohiro Nishikado is a Japanese people, Japanese video game developer and engineer. He is the creator of the arcade shoot 'em up game ''Space Invaders'', released to the public in 1978 by the Taito of Japan, often credited as the first shoot 'em up and for beginn ...
, the creator of the original ''
Space Invaders is a 1978 shoot 'em up arcade game developed by Tomohiro Nishikado. It was manufactured and sold by Taito in Japan, and licensed to the Midway division of Bally for overseas distribution. ''Space Invaders'' was the first fixed shooter and set ...
'', is also credited for the arcade game ports. Like all other titles for the Virtual Boy, it uses a red and black color scheme and 3D visual effects.


Reception and legacy

''Space Invaders Virtual Collection'' was met with a mixed reaction from critics; while some praised the game's accurate versions of the included games and 3D effects, others criticized its lack of content and small amount of titles. ''
Famitsu formerly ''Famicom Tsūshin'', is a line of Japanese video game magazines published by Kadokawa Game Linkage (previously known as Gzbrain), a subsidiary of Kadokawa. ''Famitsu'' is published in both weekly and monthly formats as well as in the fo ...
'' magazine was particularly negative towards the game, saying the game made for a "pointless" entry to the console's library due to its lack of content and for not taking advantage of the Virtual Boy's hardware capabilities. They also wrote that other console ports of ''Space Invaders'' made for a more worthwhile experience, notably ''Space Invaders: The Original Game'' on the
Super Nintendo Entertainment System The Super Nintendo Entertainment System (SNES), commonly shortened to Super NES or Super Nintendo, is a 16-bit home video game console developed by Nintendo that was released in 1990 in Japan and South Korea, 1991 in North America, 1992 in Eur ...
. Jeremy Parish said that the compilation would be much more worthwhile had other ''Space Invaders'' games been included, namely ''Majestic Twelve'', ''Space Invaders '95'' and ''Minivaders'', and that the low amount of content makes it a hard sell. ''
N64 Magazine ''NGC Magazine'' (''N64 Magazine'' until October 2001 (issue 59)) was a British magazine specialising in Nintendo video game consoles and software. It was first printed in 1997 and ran until 2006. It was the successor to ''Super Play'', a maga ...
'' disliked the game's lack of a save battery and the player's base being too slow to maneuver. ''
Retro Gamer ''Retro Gamer'' is a British magazine, published worldwide, covering retro video games. It was the first commercial magazine to be devoted entirely to the subject. Launched in January 2004 as a quarterly publication, ''Retro Gamer'' soon became ...
'' magazine wrote that the 3D remakes failed to be as enjoyable as the original versions, making for a disappointing update. Several would praise the game's accurate portrayals of the included games and the 3D remakes for taking advantage of the console's hardware. Parish recommended the game to ''Space Invaders'' fans for its excellent emulation quality, and for the 3D remakes providing a unique and interesting take on the core gameplay. ''N64 Magazine'' liked the game's detailed backdrops in the 3D mode and the additional gameplay modes for adding replay value, although noted that it was diminished due to the lack of a save battery. French publication ''Revival'' compared the 3D modes favorably to ''
Breakout 2000 ''Breakout 2000'' is a 1996 Action game, action video game developed by MP Games and published by Telegames for the Atari Jaguar. Part of the ''2000'' series by Atari Corporation, it is a Video game remake, remake of the arcade game ''Breakout (v ...
'' on the
Atari Jaguar The Atari Jaguar is a home video game console developed by Atari Corporation and released in North America in November 1993. Part of the fifth generation of video game consoles, it competed with the 16-bit Sega Genesis, the Super NES and the ...
, writing that it was one of the major selling points of the compilation, concluding that it was worth the purchase for fans of the original. ''Space Invaders Virtual Collection'' is notable for being one of the rarest
Virtual Boy The Virtual Boy is a 32-bit tabletop portable video game console developed and manufactured by Nintendo. Released in 1995, it was marketed as the first console capable of displaying stereoscopic "3D" graphics. The player uses the console like ...
games ever released, a fact attributed to a limited production run and the downfall of the console itself. Copies of the game typically command high prices on online auction sites such as
eBay eBay Inc. ( ) is an American multinational e-commerce company based in San Jose, California, that facilitates consumer-to-consumer and business-to-consumer sales through its website. eBay was founded by Pierre Omidyar in 1995 and became a ...
, some upwards of over US$1,000 or more. Parish noted that the high price point made the game near-impossible to justify a purchase, further saying it would have been a "no-brainer pickup" had it gone for $20 or $30. ''Retrogames UK'' disagreed with his statement, saying that the 3D remakes and original ports made the game a must-own for Virtual Boy collectors.


Notes


References

{{Virtual Boy 1995 video games Space Invaders Taito games Virtual Boy games Fixed shooters Japan-exclusive video games Video games developed in Japan