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''Soukaigi'' is an
action role-playing game An action role-playing game (often abbreviated action RPG or ARPG) is a subgenre of video games that combines core elements from both the action game and role-playing genre. Definition The games emphasize real-time combat where the player h ...
developed by
Yuke's Yuke's Co. Ltd. is a Japanese video game developer based in Osaka. It was established on 26 February 1993 by Yukinori Taniguchi. The company is best known for developing the ''WWE 2K, WWE'' video game series, based on the professional wrestling ...
and published by
Square In Euclidean geometry, a square is a regular quadrilateral, which means that it has four equal sides and four equal angles (90-degree angles, π/2 radian angles, or right angles). It can also be defined as a rectangle with two equal-length adj ...
for the
PlayStation is a video gaming brand that consists of five home video game consoles, two handhelds, a media center, and a smartphone, as well as an online service and multiple magazines. The brand is produced by Sony Interactive Entertainment, a divisi ...
in 1998. It was later re-released digitally for the
PlayStation Portable The PlayStation Portable (PSP) is a handheld game console developed and marketed by Sony Computer Entertainment. It was first released in Japan on December 12, 2004, in North America on March 24, 2005, and in PAL regions on September 1, 2005, ...
,
PlayStation 3 The PlayStation 3 (PS3) is a home video game console developed by Sony Interactive Entertainment, Sony Computer Entertainment. The successor to the PlayStation 2, it is part of the PlayStation brand of consoles. It was first released on Novemb ...
and
PlayStation Vita The PlayStation Vita (PS Vita, or Vita) is a handheld video game console developed and marketed by Sony Interactive Entertainment. It was first released in Japan on December 17, 2011, and in North America, Europe, and other international territo ...
. No version of the game was localized. Set in modern-day Japan, ''Soukaigi'' follows a group of five people chosen by the gods to save Japan from a supernatural catastrophe. Gameplay has each character navigating levels, fighting monsters and completing required tasks to advance the story. The game was developed as part of Square's initiative of forming small teams of young developers to create experimental titles for the PlayStation. Director and writer Nobuhiko Amakawa wanted to create a modern Japanese fantasy. Yuke's was allowed total creative freedom by Square, who financed the project with a generous budget which allowed for live music composed by
Hiroki Kikuta is a Japanese video game composer and game designer. His major works are ''Secret of Mana'', ''Trials of Mana'', ''Soukaigi'', and ''Koudelka'', for which he also acted as producer and concept designer. He has composed music for seven other game ...
and full voice acting. Character designs were created by
Natsuki Sumeragi is a female Japanese manga artist. She graduated from Ritsumeikan University with a degree in Japanese literature. She is famous for portraying Chinese and Korean history in her works. She currently lives in Kyoto Kyoto (; Japanese language, ...
. The game met with low sales and mixed reviews in both Japan and the West.


Premise and gameplay

''Soukaigi'' is an
action role-playing game An action role-playing game (often abbreviated action RPG or ARPG) is a subgenre of video games that combines core elements from both the action game and role-playing genre. Definition The games emphasize real-time combat where the player h ...
set in a fantastical version of Japan in 1998. The game is divided between gameplay segments and cutscenes used to communicate the narrative. In December 1998, explosions across Japan centered around
Mount Fuji , or Fugaku, located on the island of Honshū, is the highest mountain in Japan, with a summit elevation of . It is the second-highest volcano located on an island in Asia (after Mount Kerinci on the island of Sumatra), and seventh-highest p ...
kill a significant portion of Japan's population. The explosion sites house magical pillars known as the "Gallan", and ghostly
demigod A demigod or demigoddess is a part-human and part-divine offspring of a deity and a human, or a human or non-human creature that is accorded divine status after death, or someone who has attained the "divine spark" ( spiritual enlightenment). A ...
s known as "Yorigami" have claimed the now-ruined country. The gods choose five people, each attuned to the elements tied to the Gallan, to save Japan from their influence. Players take on the role of five different characters as they fight against powerful monsters controlling regions of the land; the main objective in each level is to destroy crystals of concentrated Suiki (negative energy) and gather Ouki (positive energy), the latter acting as
experience point An experience point (often abbreviated as exp or XP) is a unit of measurement used in some tabletop role-playing games (RPGs) and role-playing video games to quantify a player character's life experience and progression through the game. Experi ...
s to raise a character's statistics (stats). Players control each character in third-person, starting with a pre-determined character and later expanding the available roster. The camera locked behind the player, but can be rotated with the character to explore the environment. Each character has a different innate ability in addition to basic attacks, a jump, a mid-air dash and items which can briefly increase attack power or perform special magical attacks. Enemies in levels are monsters, which manifesting around crystallised Suiki and attack the player after appearing. Stages range from countryside locations to towns, which allows for platforming areas where players jump between rooftops. Some stages feature areas of water, which kill a character on contact. Areas end with a boss encounter. Before boss encounters and outside levels, players can use gathered Ouki to raise any character's stats; these include health, strength, attack power, and special abilities and upgrades to abilities such as jumping. These are gathered from destroyed crystals in each area. There are three crystal types to find; red, blue and yellow, which are progressively more difficult to destroy. Dying at any point ends the game, forcing players to restart the level.


Development

During the late 1990s,
Square In Euclidean geometry, a square is a regular quadrilateral, which means that it has four equal sides and four equal angles (90-degree angles, π/2 radian angles, or right angles). It can also be defined as a rectangle with two equal-length adj ...
launched an initiative to foster talent within the company; small teams of younger developers would work with a smaller budget to create experimental titles for the PlayStation; one of these titles was ''Soukaigi''. ''Soukaigi'' was developed by
Yuke's Yuke's Co. Ltd. is a Japanese video game developer based in Osaka. It was established on 26 February 1993 by Yukinori Taniguchi. The company is best known for developing the ''WWE 2K, WWE'' video game series, based on the professional wrestling ...
, a company best known for their sports titles. Among the production cooperators was Solid, a subsidiary of Square dedicated to working with third-party developers. According to different sources, Yuke's was approached by Square, who were impressed at the technical prowess demonstrated by their wrestling game '' Power Move Pro Wrestling''; or Yuke's approached Square with an ambitious gaming project which required funding and a publisher. The game was produced by Square's Yusuke Hirata, and directed and written by Nobuhiko Amakawa of Yuke's. Amakawa created the story concept of a fantasy set in modern-day Japan. While games based on Japanese folklore had seen little success at the time, Square allowed Yuke's total creative freedom and Amakawa decided to go ahead with the concept. The characters were designed by artist
Natsuki Sumeragi is a female Japanese manga artist. She graduated from Ritsumeikan University with a degree in Japanese literature. She is famous for portraying Chinese and Korean history in her works. She currently lives in Kyoto Kyoto (; Japanese language, ...
. Enemy designs were handled by Takeshi Tanaka. The various level areas were based on the Japanese regions in which they were set, although they were made more fantastic due to the game's premise. ''Soukaigi'' included full voice acting, with several prominent Japanese actors portraying the main cast; Square told Yuke's that they need not be concerned with the casting budget, which was large enough to surprise Yuke's staff. The game featured two and a half hours of real-time cutscenes integrated into gameplay.


Music

The music of ''Soukaigi'' was composed by
Hiroki Kikuta is a Japanese video game composer and game designer. His major works are ''Secret of Mana'', ''Trials of Mana'', ''Soukaigi'', and ''Koudelka'', for which he also acted as producer and concept designer. He has composed music for seven other game ...
, who had previously scored ''
Secret of Mana ''Secret of Mana'', originally released in Japan as is a 1993 action role-playing game developed and published by Square (now Square Enix) for the Super Nintendo Entertainment System. It is the sequel to the 1991 game ''Seiken Densetsu'', rele ...
'' and ''
Trials of Mana ''Trials of Mana'', also known by its Japanese title is a 1995 action role-playing game developed and published by Square (now Square Enix) for the Super Famicom. It is the sequel to the 1993 game ''Secret of Mana'', and is the third instal ...
''. Kikuta acted as composer, arranger and producer for the soundtrack. The musical production was handled entirely by Square. The expanded storage capacity of the PlayStation allowed Kikuta to include live orchestral music. Due to the game not being developed by Square, its influences were very different, encouraging Kikuta to experiment with the score. Similar to his work on the
Super Famicom The Super Nintendo Entertainment System (SNES), commonly shortened to Super NES or Super Nintendo, is a 16-bit home video game console developed by Nintendo that was released in 1990 in Japan and South Korea, 1991 in North America, 1992 in Euro ...
''Mana'' games, Kikuta wanted to push the hardware capacities of the PlayStation's sound card when creating his score. The music budget was ¥30 million. Kikuta composed the music with "different complex styles"; his cited examples were the fusion of in-house music with live orchestra, and combining
fusion Fusion, or synthesis, is the process of combining two or more distinct entities into a new whole. Fusion may also refer to: Science and technology Physics *Nuclear fusion, multiple atomic nuclei combining to form one or more different atomic nucl ...
and folk music. His main inspiration when composing were East European bands such as
Värttinä Värttinä (, meaning "spindle") is a Finnish folk music band that started as a project by Sari and Mari Kaasinen in 1983 in the village of Rääkkylä, in Karelia, the southeastern region of Finland. Many transformations have taken place in the ...
. The track "Quake" used Buddhist chant-inspired lyrics written in Malayan and Thai. The singers performed the lyrics phonetically to create an exotic impression. Recording the music took around a month. Kikuta was able to reserve multiple studios for recording because of the high budget, with his aim being to transform the live performances through computers when transferring them into the game. Conversely, this high studio usage and its toll on the overall budget severely restricted the number of tracks he could create. Due to his unconventional scoring style, which involved difficult cord transitions, there were some conflicts with the performers. Once he explained his idea, they understood and were able to perform their parts. Kikuta has said that he had different challenges for each of his compositions between ''Secret of Mana'' and ''Soukaigi''; with ''Soukaigi'', it was the challenge of recording live with Japanese stage musicians. A remembered incident during recording that impressed Kikuta was when guitar soloist Tomohito Aoki arrived in the studio with a severe hangover, but managed to perform his part for the track "Fire Wire" without mistakes after a drink of water. Around 80% of the soundtrack was recorded live. The ending theme "Lovely Strains" was performed by
Kotomi Kyono is a Japanese actress and occasional J-Pop singer (making her debut on 20 November 1992). She was born in Fukuyama, Hiroshima, Japan. She has appeared in numerous TV series, including the 1999 drama '' Ring: The Final Chapter'' (''Ring: Sais ...
, with lyrics by Yuki Kitayama. An official soundtrack album was released on June 11, 1998. It was published by
DigiCube DigiCube Co., Ltd. (株式会社デジキューブ; ''Kabushiki-gaisha Dejikyūbu'') was a Japanese company established as a subsidiary of software developer Square on February 6, 1996 and headquartered in Tokyo, Japan. The primary purpose of Digi ...
and distributed by the music division of
Sony , commonly stylized as SONY, is a Japanese multinational conglomerate corporation headquartered in Minato, Tokyo, Japan. As a major technology company, it operates as one of the world's largest manufacturers of consumer and professional ...
under the catalog number ''SSCX-10017''. The album was around 50 minutes long, and included seventeen tracks. Tracks from the game were later released on the ''Square Vocal Collection'' (2001), ''Square Enix Battle Tracks Vol.2 Square 1996~1998'' (2010), and ''Final Fantasy Tribute ~Thanks~'' (2012) arrange albums. Dave Valentine of Video Game Music Online gave the album a rating of four out of five stars; Valentine was almost entirely positive about each track and the extensive use of live orchestra. Chris Greening of RPGFan was similarly positive, ranking the album as a must-buy alongside the soundtracks of ''
Xenogears ''Xenogears'' is a 1998 role-playing video game developed and published by Square for the PlayStation video game console. It is the debut entry in the larger '' Xeno'' franchise. The gameplay of ''Xenogears'' revolves around navigating 3D enviro ...
'' and ''
Parasite Eve Parasite Eve may refer to: * ''Parasite Eve'' (novel), a 1995 Japanese science fiction horror novel by Hideaki Sena * ''Parasite Eve'' (film), a 1997 Japanese science fiction film based on the novel * ''Parasite Eve'' (video game), a 1998 action ...
'' due to its strong live elements and different tone from other Square games.


Release

''Soukaigi'' was first announced at the 1997
Tokyo Game Show , commonly known as TGS, is a video game expo / convention held annually in September in the Makuhari Messe, in Chiba, Japan. It is presented by the Computer Entertainment Supplier's Association (CESA) and Nikkei Business Publications, Inc. The ...
. At the time, it was described as Square's first third-person action title. At its announcement, the game was roughly 50% complete. The game's Japanese title translates into English as "''Twin Dimensions''". ''Soukaigi'' released on 28 May 1998. It has never seen an official Western release. The game was later reissued on the
PlayStation Network PlayStation Network (PSN) is a digital media entertainment service provided by Sony Interactive Entertainment. Launched in November 2006, PSN was originally conceived for the PlayStation video game consoles, but soon extended to encompass smartp ...
on August 13, 2008 as one of a series of vintage titles from the PlayStation era. It was later released for
PlayStation 3 The PlayStation 3 (PS3) is a home video game console developed by Sony Interactive Entertainment, Sony Computer Entertainment. The successor to the PlayStation 2, it is part of the PlayStation brand of consoles. It was first released on Novemb ...
and
PlayStation Vita The PlayStation Vita (PS Vita, or Vita) is a handheld video game console developed and marketed by Sony Interactive Entertainment. It was first released in Japan on December 17, 2011, and in North America, Europe, and other international territo ...
. During its year of release, ''Soukaigi'' sold over 132,000 units. It ranks as one of the 100 best-selling games for that year. ''Soukaigi'' received a manga adaptation, written by Ayuki Kirishima and released by
Kadokawa Shoten , formerly , is a Japanese publisher and division of Kadokawa Future Publishing based in Tokyo, Japan. It became an internal division of Kadokawa Corporation on October 1, 2013. Kadokawa publishes manga, light novels, manga anthology magazines su ...
in three
tankōbon is the Japanese Japanese may refer to: * Something from or related to Japan, an island country in East Asia * Japanese language, spoken mainly in Japan * Japanese people, the ethnic group that identifies with Japan through ancestry or cultur ...
between May 1998 and January 1999 as part of the publisher's Asuka Comics line. A novelization of the same name was published by Kadokawa Shoten through their Asuka Novel line on 2 June 1998. The novel was written by Hatano Taka, with a cover illustration by Sumeragi. Hatano Taka collaborated closely with Amakawa to ensure the novelization did not stray too far from the original game's plot and themes. New story segments, such as an epilogue, were added to explain the more confusing aspects, but these ended up creating unwanted contradictions that had to be smoothed out between Hatano and Amakawa.


Reception

Japanese magazine ''
Famitsu formerly ''Famicom Tsūshin'', is a line of Japanese video game magazines published by Kadokawa Game Linkage (previously known as Gzbrain), a subsidiary of Kadokawa. ''Famitsu'' is published in both weekly and monthly formats as well as in the fo ...
'' was generally positive about the story, characters and music. One reviewer felt that the graphics looked "rough" for the PlayStation title. Western magazine ''Gamers' Republic'' was fairly negative about the game, with the reviewer finding that it was only the boss battles and music that kept him playing. ''
GameSpot ''GameSpot'' is an American video gaming website that provides news, reviews, previews, downloads, and other information on video games. The site was launched on May 1, 1996, created by Pete Deemer, Vince Broady and Jon Epstein. In addition ...
'' reviewer James Mielke said the game " fails to live up to its expectations", praising the music and stable frame rate, but finding most other aspects either low-quality or poorly designed. He summarized that the game could not stand up against other similar 3D titles such as ''
Panzer Dragoon Saga ''Panzer Dragoon Saga'', known in Japan as is a 1998 role-playing video game developed by Team Andromeda and published by Sega for the Sega Saturn. The third in the ''Panzer Dragoon'' series, it replaced the games' rail shooter gameplay with ...
''. In a separate feature titled "Games You'll Never Play", ''GameSpot'' called ''Soukaigi'' "A great idea but a cruddy game", citing a lack of polish and a greater scale than the PlayStation could handle. ''
IGN ''IGN'' (formerly ''Imagine Games Network'') is an American video game and entertainment media website operated by IGN Entertainment Inc., a subsidiary of Ziff Davis, Inc. The company's headquarters is located in San Francisco's SoMa distri ...
'', in a preview of a nearly-finished version of the game, were scathing about the gameplay, though gave praise to the environment and enemy designs. Japanese websites ''Inside Games'' and '' Dengeki Online'' both posted retrospectives for the game's 20th anniversary; they each praised the narrative, soundtrack and technical performance, but faulted the gameplay segments and overall graphical quality.


References


Notes

{{Authority control 1998 video games Action role-playing video games Japan-exclusive video games PlayStation (console) games PlayStation Network games Square (video game company) games Video games developed in Japan Video games scored by Hiroki Kikuta Video games set in Japan Yuke's games Single-player video games Shinto in fiction