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Sixty-Six or 66 (german: Sechsundsechzig), sometimes known as Paderbörnern, is a fast 5- or 6-card
point-trick game A trick-taking game is a card or tile-based game in which play of a '' hand'' centers on a series of finite rounds or units of play, called ''tricks'', which are each evaluated to determine a winner or ''taker'' of that trick. The object of such ...
of the marriage type for 2–4 players, played with 24 cards. It is an
Ace-Ten game An Ace-Ten game is a type of card game, highly popular in Europe, in which the Aces and Tens are of particularly high value. Description Many of Europe's most popular card games feature the Ace-Ten scoring system, where the cards count as Ace = ...
where Aces are high and Tens rank second. It has been described as "one of the best two-handers ever devised". Closely related games for various numbers of players are popular all over Europe and include Austria's national card game,
Schnapsen Schnapsen, Schnapser or Schnapsa is a trick-taking card game of the Bézique ( Ace-Ten) family that is very popular in Bavaria and in the territories of the former Austro-Hungarian Empire and has become the national card game of Austria and Hungar ...
, the Czech/Slovak
Mariáš Mariáš or Mariasch a three-player, solo trick-taking game of the King–Queen family of Ace-Ten games, but with a simplified scoring system. It is one of the most popular card games in the Czech Republic and Slovakia, but is also played in Bav ...
, Hungarian
Ulti Ulti or Ultimó, is Hungary's national trick-taking card game for three players. It is virtually unknown outside its home borders. History Its name derives from the winning of the last trick with the lowest trump, a feature derived from several g ...
, Finnish Marjapussi and French
Bezique Bezique () or Bésigue () is a 19th-century French melding and trick-taking card game for two players that came to Britain and is still played today. The game is derived from Piquet,''Transactions of the Philological Society'', Philological Soc ...
. The game is also similar to American
Pinochle Pinochle (), also called pinocle or penuchle, is a trick-taking, Ace-Ten card game typically for two to four players and played with a 48-card deck. It is derived from the card game bezique; players score points by trick-taking and also by fo ...
. Together with the Jack–Nine family, these form the large King–Queen family of games.


History

The ancestor of Sixty-Six is the German game of Mariage, which was first recorded in 1715 under the name Mariagen-Spiel "despite claims for its invention at
Paderborn Paderborn (; Westphalian: ''Patterbuorn'', also ''Paterboärn'') is a city in eastern North Rhine-Westphalia, Germany, capital of the Paderborn district. The name of the city derives from the river Pader and ''Born'', an old German term for t ...
,
Westphalia Westphalia (; german: Westfalen ; nds, Westfalen ) is a region of northwestern Germany and one of the three historic parts of the state of North Rhine-Westphalia. It has an area of and 7.9 million inhabitants. The territory of the regio ...
, in 1652". Although there is a commemorative plaque in Paderborn at ''Kamp 17'' stating that the "world famous game of Sixty-Six was invented here in the pub at No. 66, ''Am Eckkamp'' in 1652", the conclusion of a 1960 investigation was that the story was probably a 19th century invention. Sixty-six appeared in German card game compendia as a variant of Mariage around 1860, the main differences being that it was played with 24, not 32, cards, the bonuses for ''amour'' (holding the trump Ace and Ten in the hand) and whitewashing (taking all six last tricks) were dropped, and players could 'go out' on reaching 66 without playing to the end (whereupon the winner of the last trick won the game regardless). The last mentioned rule had been introduced to Mariage late in the day (for a score of 101 points). In the Leipzig dialect, the game was known as ''Schnorps'', ''Schnarps'', ''Schnarpsen'' or ''Schnorpsen''. In 1901, Sixty-Six was reported to be one of the most popular penny ante games in the city of
Pforzheim Pforzheim () is a city of over 125,000 inhabitants in the federal state of Baden-Württemberg, in the southwest of Germany. It is known for its jewelry and watch-making industry, and as such has gained the nickname "Goldstadt" ("Golden City") ...
in
Baden Baden (; ) is a historical territory in South Germany, in earlier times on both sides of the Upper Rhine but since the Napoleonic Wars only East of the Rhine. History The margraves of Baden originated from the House of Zähringen. Baden i ...
alongside
Cego Cego is a Tarot game for three or four players played with eponymous German Tarot playing cards. The game was probably derived from the three-player Badenese tarot game of Dreierles after soldiers returned from the Iberian Peninsula during the N ...
, Skat,
Tapp The Alan Parsons Project was a British rock band active between 1975 and 1990, whose core membership consisted of producer, audio engineer, musician and composer Alan Parsons and singer, songwriter and pianist Eric Woolfson. They were accompani ...
and Tarrock (possibly
Dreierles Dreierles is a three-handed, trick-taking Tarot card game that is popular in the German region of central Baden. It is very old and appears to be a south German cousin of Tapp Tarock, the oldest known 54-card Tarot game. Dreierles is played with ...
). Sixty-Six was widely played in the
Polish American Polish Americans ( pl, Polonia amerykańska) are Americans who either have total or partial Polish ancestry, or are citizens of the Republic of Poland. There are an estimated 9.15 million self-identified Polish Americans, representing about 2.83 ...
community in South Bend, Indiana, in the 1950s and '60s. There were regular tournaments and "money games". The bidding was usually conducted in Polish. The games were played with 4 players comprising two teams made of the players sitting across from one another. A three player game was known as "cut-throat" and involves seven cards per hand and a "widow" of three cards won by the first trick. Two team and cut-throat games are played to 15 points. In the 1970s and '80s, a more aggressive bidding style was developed in familial games known as the Kromkowski style. Members of the Kromkowski family worked out odds and circumstances favouring higher bidding strategies. The strategy involves, in part, understanding what is known as "the distribution" or "the card distribution". What is in your hand and the bids made by other players, provides information to make guesses about what is in other hands. The process is remarkably similar to a
hidden Markov model A hidden Markov model (HMM) is a statistical Markov model in which the system being modeled is assumed to be a Markov process — call it X — with unobservable ("''hidden''") states. As part of the definition, HMM requires that there be an ob ...
(HMM), a statistical model in which the system being modelled is assumed to be a
Markov process A Markov chain or Markov process is a stochastic model describing a sequence of possible events in which the probability of each event depends only on the state attained in the previous event. Informally, this may be thought of as, "What happe ...
with unknown
parameters A parameter (), generally, is any characteristic that can help in defining or classifying a particular system (meaning an event, project, object, situation, etc.). That is, a parameter is an element of a system that is useful, or critical, when ...
, and the challenge is to determine the hidden parameters (the other hands) from the observable parameters (your hand and the bids).


Overview

Sixty-Six is a 6-card game played with a deck of 24 cards consisting of the Ace, Ten, King, Queen, Jack and Nine, worth 11, 10, 4, 3, 2 and 0 card-points, respectively (by comparison, its close cousin, the Austrian game of
Schnapsen Schnapsen, Schnapser or Schnapsa is a trick-taking card game of the Bézique ( Ace-Ten) family that is very popular in Bavaria and in the territories of the former Austro-Hungarian Empire and has become the national card game of Austria and Hungar ...
does not make use of the Nines and has a hand size of 5 cards). The trump suit is determined randomly. Players each begin with a full hand and draw from the stock after each trick. The object in each deal is to be the first player to score 66 points. The cards have a total worth of 120 points, and the last trick is worth 10 points. A player who holds King and Queen of the same suit scores 20 points, or 40 points in trumps, when playing the first of them.


Cards

The choice of card deck varies from region to region, but the game is usually played with
French suited cards French-suited playing cards or French-suited cards are cards that use the French suits of (clovers or clubs ), (tiles or diamonds ), (hearts ), and (pikes or spades ). Each suit contains three or four face/court cards. I ...
or Double German cards. For tournaments in which players of different regions compete, there are special German-French decks. Sechsundsechzig is played with a pack of 24 cards. There are six cards per suit in Sechsundsechzig:


Card values

The table shows the cards ranked from highest to lowest and their card point value once taken. Many central European games use this valuation. The ranking is different from standard British or North American ranking in that the Ten ranks high, i.e. it is the second highest card after the Ace.


Rules


Deal

Dealer is determined by any method acceptable to both players. The deal then alternates between players. Each player is dealt six cards and the top card of the remaining deck is turned face-up to show the
trump Trump most commonly refers to: * Donald Trump (born 1946), 45th president of the United States (2017–2021) * Trump (card games), any playing card given an ad-hoc high rank Trump may also refer to: Businesses and organizations * Donald J. T ...
suit. The remaining undealt cards are placed crosswise on the trump card to form the talon or stock.


Play

The non-dealer leads to the first trick. A
trick Trick(s) may refer to: People * Trick McSorley (1852–1936), American professional baseball player * Armon Trick (born 1978), retired German international rugby union player * David Trick (born 1955), former Ontario civil servant and univers ...
is taken by the highest card of the suit led that is in the trick, unless the trick contains a card from the trump suit, in which case it is taken by the highest trump card in the trick. Until the stock is gone, there is ''no obligation'' to follow suit or to trump. The trick is taken by the winner, turned face down, and should not be looked at again. The winner scores the value of the two cards in the trick, as shown on the table above. Players must remember how many points they have taken since their scores may not be recorded, and they are not allowed to look back at previous tricks. Once the trick is played, the winner takes the top card of the talon to replenish his hand, then the loser does the same. The winner of the trick leads to the next trick.


Nine of trumps

The holder of the lowest trump card, the Nine, may exchange it for the face up trump card under the talon. This can be done only by a player who has the lead and has won at least one trick. This exchange cannot be done in the middle of a trick. It must be done just after the players restock their hands, when no cards are in play.


Marriages or pairs

On his turn when he has the lead, a player may
meld MELD may refer to: * Model for End-Stage Liver Disease, a prognostic model * A variant of the declarative language CycL * Molecular orbital diagram, Molecular energy-level diagram, a type of one-dimensional plot with a significant qualitative aspec ...
a Queen-King 'marriage' or an Ober-Unter 'pair' of the same suit by playing one and simultaneously showing the other. Regular marriages (or pairs) are worth 20 points and trump marriages are worth 40. A marriage or pair is usually announced in some way to the other player, often by saying the number of points made ("Twenty" or "Forty"). The points do not count towards the player's total until he has taken at least one trick.


Talon depleted

Once the talon is gone, with the turned up trump taken by the loser of the sixth trick, the rules of play change to become more strict. Players now must follow the suit led (winning the trick when possible), they must trump if they have no cards of the suit led, and marriages can no longer be played.


Closing

Closing indicates that the closer has a good enough hand to reach the 66-point target under the stock-depleted rules above. The player must be on lead to the next trick in order to close. It is indicated by turning over the face-up trump card, before or after taking cards to make the hands back up to 6 cards. The rules change to the strict rules given above for play after the stock is depleted. The stock is now "closed" and players do not replenish their hands, and there is no 10-point bonus for taking the last trick. If the closer reaches 66 card points first, he scores game points as described below. If he fails to reach 66 card-points or his opponent reaches 66 card points first, his opponent scores 2 game points, or 3 if that opponent has no tricks.


Declaring

A player who thinks that the points in the tricks he or she has taken together with those from any marriages add up to 66 or more, stops the game and begins counting card points. If the player who stopped the game does not have 66 card and marriage points, then the opponent wins 2 game points, or 3 if that opponent has taken no tricks. If the player does have 66 points, then he or she wins game points as follows. *One game point if the opponent has 33 or more card points. *Two game points if the opponent won at least one trick and has 0–32 card points. *Three game points if the opponent won no tricks at all.


Winning

The first person to get seven game points is the winner.


Variants


Schnapsen

The Austrian national two-handed variation of Sixty-Six in which all the nines are removed for a 20- rather than a 24-card deck, and the hand size is reduced from six to five cards. There are several other important changes to the rules in Schnapsen from those given above for Sixty-Six: * The trump exchange is done by a player on lead who holds the trump
Jack Jack may refer to: Places * Jack, Alabama, US, an unincorporated community * Jack, Missouri, US, an unincorporated community * Jack County, Texas, a county in Texas, USA People and fictional characters * Jack (given name), a male given name, ...
or trump Unter rather than the trump Nine. * If the stock is depleted, the winner of the last trick is given an outright win of the hand rather than a 10 card-point bonus. * Marriages by the player on lead are allowed even when the stock is depleted or closed. * The stock can be closed only after replenishing both hands to five cards. Many minor variations on the rules of both Schnapsen and Sixty-Six exist.Martin Tompa
Schnapsen and Sixty-Six Rules Variants
31 March 2012. Retrieved 13 October 2021.
Schnapsen is considered a much tighter game than the 24-card version and is particularly popular in Austria and Hungary, where they sell specialized packs of cards called ''Schnapskarten'' specifically to play this game. It is regarded as a very strategic game, and articles and books have been written about winning strategy.Martin Tompa, ''Winning Schnapsen: From Card Play Basics to Expert Strategy'', 2015.


Four-handed and North American 66

North-American Sixty-Six is also a partnership game which uses a 24-card pack ranking 9, 10,
Jack Jack may refer to: Places * Jack, Alabama, US, an unincorporated community * Jack, Missouri, US, an unincorporated community * Jack County, Texas, a county in Texas, USA People and fictional characters * Jack (given name), a male given name, ...
,
Queen Queen or QUEEN may refer to: Monarchy * Queen regnant, a female monarch of a Kingdom ** List of queens regnant * Queen consort, the wife of a reigning king * Queen dowager, the widow of a king * Queen mother, a queen dowager who is the mother ...
,
King King is the title given to a male monarch in a variety of contexts. The female equivalent is queen, which title is also given to the consort of a king. *In the context of prehistory, antiquity and contemporary indigenous peoples, the tit ...
, and
Ace An ace is a playing card, die or domino with a single pip. In the standard French deck, an ace has a single suit symbol (a heart, diamond, spade, or club) located in the middle of the card, sometimes large and decorated, especially in the c ...
. A deck can be made with the cards 8 and below removed from a standard playing card deck. The game is played by two, three or four (in teams of two). Team members sit across from each other.


Scoring points

Each team gets a black 6 and a red 4, used for scoring. In Polish American communities of
South Bend, Indiana South Bend is a city in and the county seat of St. Joseph County, Indiana, on the St. Joseph River near its southernmost bend, from which it derives its name. As of the 2020 census, the city had a total of 103,453 residents and is the fourt ...
, the game is played to 15, so a 7 and 8 are used for scoring.Oral History Projects, "Polish-Americans in South Bend" National Center for Urban Ethnic Affairs. Washington, DC (1990-2000). There are 30 points per suit, for a total of 120 points in the deck. Points are distributed amongst the cards as shown in the table. In addition, points are awarded to players who have a ''marriage'' or meld. In order to get the points for the meld and marriage, the king or queen must be led (i.e. the first card played in the trick) and the other card must be in the same player's hand. It is not necessary to take the trick, just to lead. But the team may only count the meld if during the course of the hand they win at least one trick. The player must announce the marriage (as "40" or "20") when leading, otherwise the player does not receive the award. 40 points are awarded for a meld/marriage in trump, 20 points are awarded for a non-trump meld. Points are kept in 33-point increments. Score is kept up to 10 points. Although, in money games and among certain playing communities the game has always traditionally been played to 15 points.


Bidding

The play to the left of the dealer initiates bidding. Bidding is done based on how many points the player thinks they will make in the hand. Each player either bids greater than the previous bid or passes. Each player bids or passes only once. The player who has the highest bid leads. Trump is determined by the first card played. Each tick on the scoresheet is 33 points. Bids are not additive: if your partner bids 1 and you bid 2, the bid for that hand is 2, not 3. Since bidding is based on number of points you want to take, bids equate to the following: * A bid of 1 is for 33 points - This can be fairly simple, since the player who gets the bid determines what trump is. If he has an Ace/Ten or Ace and two others in the same suit, a 1 bid may be safe. There are only 30 points per suit. If the player has a "Marriage", he can lead that for 40 points, so he is always safe to bid 1 with a marriage. * A bid of 2 is for 66 points - This is slightly more than half the points in the deck. Rule-of-thumb - you should bid 2 when you have a Marriage, because you already have 40 (You only need 26 more). Chances are that your partner will give you those points to reach your 2 bid. * A bid of 3 is for 99 points - This is tough, but with a trump marriage and strong trump, it is doable. * A bid of 4 is for 132 points - There are only 120 points in the deck, so this ''requires'' a meld to make it. Generally people do not bid 4. * A bid of 5 (also known as "Moon" or "playing Alone") - The partner's hand is placed face down and the partner does not play. Play is only between the 3 remaining players. The bidding difficulty describes pre-1970s money games. Since then, innovations were made using aggressive bidding, notable in South Bend, IN. This aggressive style of play was previously discouraged by money rules which penalized losing bids: "A dollar a point, and a dollar a set." Consequently, players were not able to work out the optimal odds and circumstances favoring a more aggressive bidding style which was allowed in family friendly games where younger players were free to push the boundaries without fear of losing money (or card room brawls.)


Play

After the players bid, the player who bid highest begins play. The first card led is automatically trump. Players must follow suit. If a player has the ability to play higher, they must play higher. If a player does not have the led suit, but does have trump, the player must play trump. This can be a useful way of removing trump from your opponent while getting rid of low-point cards, i.e., the 9s. If the player does not have the led suit or trump, his partner is free to play any of the remaining cards.


Scoring

The team that bid highest must make their bid in order to score. Failure to do so results in a reduction of points. At the end of the hand, teams count up their points and add in the points of any called marriages. If the marriage wasn't led, it isn't scored. For the opponents, for every 33 points, score one on the scorecards. For the bidding team, if they made their bid, score one on the scorecard for every 33 points. If they were set, remove the bid from their scorecard. In close matches, the rule is "bidders out". Meaning that if both teams pass 15 on the last hand, the team that won the bid, is the winner. It is important to note that there is no penalty in underbidding. If a player overbids, however, his partner is set to bid again. The opposing team gets points based on what they collect. If they collect 35 points, they make one on the scorecard.


See also

*
Belote Belote () is a 32-card, trick-taking, Ace-Ten game played primarily in France and certain European countries, namely Armenia, Bulgaria, Croatia, Cyprus, Greece, Luxembourg, Moldova, North Macedonia (mainly Bitola), Bosnia and Herzegovina and als ...
*
Bezique Bezique () or Bésigue () is a 19th-century French melding and trick-taking card game for two players that came to Britain and is still played today. The game is derived from Piquet,''Transactions of the Philological Society'', Philological Soc ...


Footnotes


References


Literature

* Albrecht, Karl (1881)
''Die Leipziger Mundart''
Leipzug: Arnold. * Corvinus, Gottlieb Sigmund, alias "Amaranthes" (1715). ''Nutzbares, galantes und curiöses Frauenzimmer-Lexicon.'' Gleditsch, Leipzig. * Dick, William Brisbane (1868)
''The modern pocket Hoyle: containing all the games of skill and chance''
Dick & Fitzgerald, New York * Parlett, David (1996) ''Oxford Dictionary of Card Games'', Oxford University Press, Oxford. * * Pöppel, Karl Ignaz (1960)
"Die sog. Urschrift aus dem Jahre 1681 über die Entstehung des Paderborner 66-Spiels im Lichte Paderborner Geschichtsquellen"
in ''Westfälische Zeitschrift 110''. * Stolz, Aloys (1901). ''Geschichte der Stadt Pforzheim''. Städt. Tagblatts. * von Thalberg, Baron F. (1860). ''Der Perfekte Kartenspieler''. Mode, Berlin. * Tompa, Martin (2015)

CreateSpace Independent Publishing Platform, 452 pages. {{Trick-taking card games German card games Trick-and-draw games 18th-century card games Two-player card games German deck card games French deck card games King-Queen games Point-trick games