Shelem
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Shelem ( fa, شلم ''Shělěm''), also called Rok or similar, is an
Iranian Iranian may refer to: * Iran, a sovereign state * Iranian peoples, the speakers of the Iranian languages. The term Iranic peoples is also used for this term to distinguish the pan ethnic term from Iranian, used for the people of Iran * Iranian lan ...
trick-taking A trick-taking game is a card or tile-based game in which play of a ''hand'' centers on a series of finite rounds or units of play, called ''tricks'', which are each evaluated to determine a winner or ''taker'' of that trick. The object of such g ...
card game with four players in two partnerships, bidding and competing against each other. Bidding and trump are declared in every hand by the bidding winner. Both the name and the point structure of this game are similar to the American game
Rook Rook (''Corvus frugilegus'') is a bird of the corvid family. Rook or rooks may also refer to: Games *Rook (chess), a piece in chess *Rook (card game), a trick-taking card game Military *Sukhoi Su-25 or Rook, a close air support aircraft * USS ' ...
, there being a possible connection between the two games. Though it isn't clear from which game it is derived..


Etymology

The word Shelem comes from the French word chelem (slam in English), as used in French since the 18th century for whist, and later bridge, which means winning all the tricks in the round. The term slam is used in
trick-taking game A trick-taking game is a card or tile-based game in which play of a ''hand'' centers on a series of finite rounds or units of play, called ''tricks'', which are each evaluated to determine a winner or ''taker'' of that trick. The object of such g ...
s such as
Bridge A bridge is a structure built to span a physical obstacle (such as a body of water, valley, road, or rail) without blocking the way underneath. It is constructed for the purpose of providing passage over the obstacle, which is usually somethi ...
,
Spades SPAdes (St. Petersburg genome assembler) is a genome assembly algorithm which was designed for single cell and multi-cells bacterial data sets. Therefore, it might not be suitable for large genomes projects. SPAdes works with Ion Torrent, PacBio ...
and
Whist Whist is a classic English trick-taking card game which was widely played in the 18th and 19th centuries. Although the rules are simple, there is scope for strategic play. History Whist is a descendant of the 16th-century game of ''trump'' ...
.


Rules

Each player receives 12 cards in batches of 4. The remaining 4 cards form a ''widow'', to be taken up by the player who makes a contract. Starting with
eldest hand Card players are those participating in a card game. Various names are given to card players based on their role or position. Position Games of Anglo-American origin In games of Anglo-American origin played in English-speaking countries, ...
, the players bid (in multiples of 5) for the privilege of taking up the widow and making trumps. The minimum bid is 100, and there are 165 points in the game. A player who does not want to overbid the previous bid may pass, but cannot bid again later in the same round. The highest bidder becomes ''declarer'', takes up the widow, and discards 4 cards face down to return to the original number of cards (12). The discarded pile becomes the declarer's team's first trick (including any points). Declarer leads to the first trick. The suit of the card led becomes the trump suit. The remainder of the deal is played according to the standard trick-play rules as in
Whist Whist is a classic English trick-taking card game which was widely played in the 18th and 19th centuries. Although the rules are simple, there is scope for strategic play. History Whist is a descendant of the 16th-century game of ''trump'' ...
or
Hokm Court Piece (also known as Hokm ( fa, ), Rung (Urdu:) and Rang) is a trick-taking card game similar to the card game whist in which eldest hand makes trumps after the first five cards have been dealt, and trick-play is typically stopped after o ...
. The cards discarded by the highest bidder count for declarer's party as in most comparable games, or for the winner of the last trick as in
Rook Rook (''Corvus frugilegus'') is a bird of the corvid family. Rook or rooks may also refer to: Games *Rook (chess), a piece in chess *Rook (card game), a trick-taking card game Military *Sukhoi Su-25 or Rook, a close air support aircraft * USS ' ...
. Each party makes the card-points in tricks won plus 5 points for every trick. If declarer's party is successful, they score what they made, or 330 points (or what they bid multiplied by 2, in another variant of the game) if they win all tricks (i.e., achieve a shelem or slam). If they are not successful, they lose what they bid, doubled if they make less than their opponents (or less than half of what they bid, in some variants). The opponents always score precisely what they made. There's no penalty for scoring points above the bid amount. In the shelem/slam case, the other form of scoring is that the declarer's party score what they bid, and the opponent lose exactly the same points.


Variations

* Instead of declaring trumps with the first card played, declarer may also choose one of the following modes of play: ** In the Nares variation, the hierarchy of cards in trick-play is reversed and there are no trumps ** Ace-Nares is like Nares, but the aces are still the highest cards in trick-play. ** Sarres: Sarres is plays like the normal game, ace down to 2 except that there is no ruling card in this game. * The aces may be worth 15 card-points each, resulting in a total 185 points in the game.


Glossary

*Seesawing (Arreh keshi) - the situation when no bidding suit remains except in the declarer's hand and the declarer's mate is holding and playing another winning suit from high to low, helping the declarer get rid of his holes. *Khâli kardan - the situation were the claiming team cannot succeed to get their bid value. *Hole - a suit (or sometimes suits) that are the declarer's weak points. *Hole-Free - when the declarer has no weakness in his hand, his hand is called ''hole-free''. *Molali Koor - literally means ''Blind Clergy Ali's hand''. It is a hand that Shelems no matter what the teammate has. This hand is hole-free and usually happens a couple of times in a 1200-point tournament. *Jozve Khaan - literally means ''booklet reader'' and refers to players who have read the booklet of Shelem. *Poisson distribution of hands - refers to equally distributed hands by means of their power. *Zamin - literally means ''ground''. The initial four cards that are set aside by the dealer. *NaderShelem - term given to the situation when the "hakem" forgets his "hokm". *Chagh Kardan (khorak) - to play a card that has a point: 5, 10 or ace. *Daste Panke - literally means ''fan hand''. Term given to a hand that is so good (or bad) that it wins (loses) the round even if you randomly play the cards (which would happen if a fan is blowing at the cards instead of a player playing the hand).


References


External links

* * {{List of trick-taking games Ace-Ten games Iranian games Year of introduction missing