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This is a list of deities of ''Dungeons & Dragons'', including all of the 3.5 edition gods and powers of the "Core Setting" for the ''
Dungeons & Dragons ''Dungeons & Dragons'' (commonly abbreviated as ''D&D'' or ''DnD'') is a fantasy tabletop role-playing game (RPG) originally designed by Gary Gygax and Dave Arneson. The game was first published in 1974 by TSR (company)#Tactical Studies Rules ...
'' (''D&D'')
roleplaying game A role-playing game (sometimes spelled roleplaying game, RPG) is a game in which players assume the roles of player character, characters in a fictional Setting (narrative), setting. Players take responsibility for acting out these roles within ...
. Religion is a key element of the D&D game, since it is required to support both the cleric class and the behavioural aspects of the ethical alignment system – 'role playing', one of three fundamentals. The pantheons employed in D&D provide a useful framework for creating fantasy characters, as well as governments and even worlds. ''Dungeons and Dragons'' may be useful in teaching classical mythology. ''D&D'' draws inspiration from a variety of mythologies, but takes great liberty in adapting them for the purpose of the game. Because the Core Setting of 3rd Edition is based on the
World of Greyhawk Greyhawk, also known as the World of Greyhawk, is a fictional world designed as a campaign setting for the ''Dungeons & Dragons'' fantasy roleplaying game. Although not the first campaign world developed for ''Dungeons & Dragons''— Dave Arnes ...
, the Greyhawk gods list contains many of the deities listed here, and many more.


Publication history

The first official publication to detail god-like beings for use in the ''Dungeons & Dragons'' game was ''
Gods, Demi-Gods & Heroes ''Gods, Demi-Gods & Heroes'' is a supplementary rulebook for the ''Dungeons & Dragons'' (''D&D'') fantasy role-playing game. Its product designation is TSR 2006. Contents The work provides information on the pantheons and constructs of the Egyp ...
'', published in 1976 as the fourth supplement for the original edition. This work was superseded by the ''
Deities & Demigods ''Deities & Demigods'' (abbreviated ''DDG''), alternatively known as ''Legends & Lore'' (abbreviated ''L&L'' or ''LL''), is a reference book for the ''Dungeons & Dragons'' fantasy role-playing game (D&D). The book provides descriptions and game ...
'' source book, which was first published in 1980. The first printing included the
Cthulhu Mythos The Cthulhu Mythos is a mythopoeia and a shared fictional universe, originating in the works of American horror writer H. P. Lovecraft. The term was coined by August Derleth August William Derleth (February 24, 1909 – July 4, 1971) was an ...
, but both this and the Melnibonéan mythos were removed by the third printing because of potential copyright issues. In 1985, the book was renamed ''Legends & Lore'' due to concerns about bad publicity. The Babylonian, Finnish, nonhuman, and Sumerian content were removed to allow room for expansion of the remaining mythoi. In 1992, ''
Monster Mythology ''Monster Mythology'', published by TSR in 1992, is a sourcebook about non-human deities that can be used in fantasy role-playing games using the second edition rules for ''Advanced Dungeons & Dragons'' (''AD&D''). Description ''Monster Mythol ...
'' was published as a sourcebook for the second edition of ''Dungeons & Dragons''. This work re-introduced detailed information on the deities of several non-human pantheons. The Faerûnian pantheon for the
Forgotten Realms ''Forgotten Realms'' is a campaign setting for the ''Dungeons & Dragons'' (''D&D'') fantasy role-playing game. Commonly referred to by players and game designers alike as "The Realms", it was created by game designer Ed Greenwood around 1967 as a ...
campaign setting was more fully detailed in 1996–1998 with the publication of ''
Faiths & Avatars ''Faiths & Avatars'' is an ''Advanced Dungeons & Dragons'' Forgotten Realms campaign expansion book. Contents ''Faiths & Avatars'' lists, ranks, rates, explains and details everything about the gods in the Faerûnian pantheon, even those who hav ...
'', ''Powers & Pantheons'' and ''
Demihuman Deities This is a list of ''Dungeons & Dragons'' rulebooks for the ''Dungeons & Dragons'' (''D&D'') fantasy role-playing game, sorted by the edition of the game that they appeared in. This list does not include books designed for use as premade adventure ...
''.


Categories

The deities are grouped into three categories: # Core powers – Deities presented in the ''
Player's Handbook The ''Player's Handbook'' (spelled ''Players Handbook'' in first edition ''Advanced Dungeons & Dragons'' (''AD&D'')) is a book of rules for the fantasy role-playing game ''Dungeons & Dragons'' (''D&D''). It does not contain the complete set of ru ...
'' 3.5th edition or substantially introduced in the other two core books (''
Dungeon Master's Guide The ''Dungeon Master's Guide'' (''DMG'' or ''DM's Guide''; in some printings, the ''Dungeon Masters Guide'' or ''Dungeon Master Guide'') is a book of rules for the fantasy role-playing game ''Dungeons & Dragons''. The ''Dungeon Master's Guide'' co ...
'' and ''
Monster Manual The ''Monster Manual'' (''MM'' is the primary bestiary sourcebook for Monsters in Dungeons & Dragons, monsters in the ''Dungeons & Dragons'' (''D&D'' fantasy role-playing game, first published in 1977 by TSR (company), TSR. The ''Monster Manual' ...
''). Most of these deities are worshipped by
humans Humans (''Homo sapiens'') are the most abundant and widespread species of primate, characterized by bipedalism and exceptional cognitive skills due to a large and complex brain. This has enabled the development of advanced tools, culture, ...
. There is a subset within this category called Additional Deities which has deities not mentioned in the core rulebooks but instead in supplements and as such considered additions to the core category. # Alternate human pantheons – This lists the pantheons and the deities within them that are presented in the supplement book ''
Deities & Demigods ''Deities & Demigods'' (abbreviated ''DDG''), alternatively known as ''Legends & Lore'' (abbreviated ''L&L'' or ''LL''), is a reference book for the ''Dungeons & Dragons'' fantasy role-playing game (D&D). The book provides descriptions and game ...
''. Most are based upon real-life mythology. # Non-deity powers – These beings would fit into the previous category, but are not actually deities, plus most of them aren't the patron of a specific monstrous race. This includes the demon princes and archdevils as well as some other godlike beings. Before third edition, there was no Core Setting, so the distinctions above are not as clear-cut. For the most part, materials which did not specify a setting were assumed to be at least compatible with the World of Greyhawk if not outright parts of the canon. As such, those prior materials are covered in the setting-specific lists of deities. The book ''
Monster Mythology ''Monster Mythology'', published by TSR in 1992, is a sourcebook about non-human deities that can be used in fantasy role-playing games using the second edition rules for ''Advanced Dungeons & Dragons'' (''AD&D''). Description ''Monster Mythol ...
'', however, was considered to be canon for core materials for the gods of non-human races in second edition.


Characteristics

Like in e.g. Greek mythology, deities in Dungeons & Dragons have a great variety of moral outlooks and motives which have to be considered by cleric player characters. In some editions of the game, deities were given statistics, allowing powerful player characters to kill a god like a powerful monster. For gaming purposes, they are also differentiated by a number of standardized characteristics:


Ranks of divine power

Each deity has a divine rank, which determines how much power the entity has, from lowest to highest: *Quasi-deities or hero deities. Beings of this rank are immortal but usually cannot grant spells to worshippers. *Demigods. They are the weakest of the deities, and are able to grant spells and perform a few deeds that are beyond mortal limits. *Lesser deities. These entities can perform more powerful deeds than demigods can, and have keener senses where their portfolios are concerned. *Intermediate deities. These entities control larger godly realms than demigods or lesser gods. *Greater deities. These entities typically have millions of mortal worshippers, and they command respect even among other deities. Some rule over pantheons of other deities. *Overdeities. These entities are beyond the understanding and knowledge of mortals and care nothing for worshippers.


Portfolios

Every deity has certain aspects of existence over which it has dominion, power, and control. Collectively, these aspects represent a deity's portfolio.


Domains

Each deity that can grant spells has multiple domains that give clerics access to extra spells and abilities from that domain. Which domains are associated with a deity is largely a function of the deity's portfolio.


Divine hierarchy

Many deities are arranged in pantheons, which are often led by Greater deities which are their direct superiors. The individual deities in a pantheon may not be forced to obey their superiors, although they typically respect and fear the superior deity.


''Dungeons & Dragons''

''
Gods, Demi-Gods & Heroes ''Gods, Demi-Gods & Heroes'' is a supplementary rulebook for the ''Dungeons & Dragons'' (''D&D'') fantasy role-playing game. Its product designation is TSR 2006. Contents The work provides information on the pantheons and constructs of the Egyp ...
'' (1976) included 10 pantheons of gods: * Egyptian Mythos * Greek Mythos * Hindu Mythos *
Celtic Mythos Celtic mythology is the body of myths belonging to the Celtic peoples.Cunliffe, Barry, (1997) ''The Ancient Celts''. Oxford, Oxford University Press , pp. 183 (religion), 202, 204–8. Like other Iron Age Europeans, Celtic peoples followed ...
*
Norse Mythos Norse, Nordic, or Scandinavian mythology is the body of myths belonging to the North Germanic peoples, stemming from Old Norse religion and continuing after the Christianization of Scandinavia, and into the Nordic folklore of the modern period. ...
*
Finnish Mythos Finnish mythology is a commonly applied description of the folklore of Finnish paganism, of which a modern revival is practiced by a small percentage of the Finnish people. It has many features shared with Estonian and other Finnic mythologies, ...
*
Chinese Mythos Chinese mythology () is mythology that has been passed down in oral form or recorded in literature in the geographic area now known as Greater China. Chinese mythology includes many varied myths from regional and cultural traditions. Much of t ...
* Japanese Mythos * Aztec Mythos * Mayan Mythos * Hyborea Mythos (from Robert E. Howard's works) * Melnibonéan Mythos (from
Michael Moorcock Michael John Moorcock (born 18 December 1939) is an English writer, best-known for science fiction and fantasy, who has published a number of well-received literary novels as well as comic thrillers, graphic novels and non-fiction. He has work ...
's Elric novels)


''Advanced Dungeons & Dragons''

The original edition of ''
Deities & Demigods ''Deities & Demigods'' (abbreviated ''DDG''), alternatively known as ''Legends & Lore'' (abbreviated ''L&L'' or ''LL''), is a reference book for the ''Dungeons & Dragons'' fantasy role-playing game (D&D). The book provides descriptions and game ...
'' contained 17 pantheons of gods: * American Indian mythos * Arthurian heroes *
Babylonian mythos Babylonian religion is the religious practice of Babylonia. Babylonian mythology was greatly influenced by their Sumerian counterparts and was written on clay tablets inscribed with the cuneiform script derived from Sumerian cuneiform. The myth ...
*
Celtic mythos Celtic mythology is the body of myths belonging to the Celtic peoples.Cunliffe, Barry, (1997) ''The Ancient Celts''. Oxford, Oxford University Press , pp. 183 (religion), 202, 204–8. Like other Iron Age Europeans, Celtic peoples followed ...
*
Central American mythos Mesoamerica is a historical region and cultural area in southern North America and most of Central America. It extends from approximately central Mexico through Belize, Guatemala, El Salvador, Honduras, Nicaragua, and northern Costa Rica. Withi ...
(i.e.
Aztec The Aztecs () were a Mesoamerican culture that flourished in central Mexico in the post-classic period from 1300 to 1521. The Aztec people included different Indigenous peoples of Mexico, ethnic groups of central Mexico, particularly those g ...
and
Maya Maya may refer to: Civilizations * Maya peoples, of southern Mexico and northern Central America ** Maya civilization, the historical civilization of the Maya peoples ** Maya language, the languages of the Maya peoples * Maya (Ethiopia), a populat ...
) *
Chinese mythos Chinese mythology () is mythology that has been passed down in oral form or recorded in literature in the geographic area now known as Greater China. Chinese mythology includes many varied myths from regional and cultural traditions. Much of t ...
*
Cthulhu Mythos The Cthulhu Mythos is a mythopoeia and a shared fictional universe, originating in the works of American horror writer H. P. Lovecraft. The term was coined by August Derleth August William Derleth (February 24, 1909 – July 4, 1971) was an ...
(from H. P. Lovecraft and related fiction) * Egyptian mythos * Elric mythos (from
Michael Moorcock Michael John Moorcock (born 18 December 1939) is an English writer, best-known for science fiction and fantasy, who has published a number of well-received literary novels as well as comic thrillers, graphic novels and non-fiction. He has work ...
's Elric novels) *
Finnish mythos Finnish mythology is a commonly applied description of the folklore of Finnish paganism, of which a modern revival is practiced by a small percentage of the Finnish people. It has many features shared with Estonian and other Finnic mythologies, ...
* Greek mythos and heroes * Indian mythos * Japanese mythos *
Nehwon mythos Fafhrd and the Gray Mouser are two sword-and-sorcery heroes appearing in stories written by American author Fritz Leiber. They are the protagonists of what are probably Leiber's best-known stories. One of his motives in writing them was to have ...
(from
Fritz Leiber Fritz Reuter Leiber Jr. ( ; December 24, 1910 – September 5, 1992) was an American writer of fantasy, horror, and science fiction. He was also a poet, actor in theater and films, playwright, and chess expert. With writers such as Robert ...
's
Lankhmar Lankhmar is a fictional city in the ''Fafhrd and the Gray Mouser'' stories by Fritz Leiber. It is situated on the world of Nehwon, just west of the Great Salt Marsh and east of the River Hlal, and serves as the home of Leiber's two antiheroes. ...
novels) * Nonhuman's Deities (original TSR creations) *
Norse mythos Norse, Nordic, or Scandinavian mythology is the body of myths belonging to the North Germanic peoples, stemming from Old Norse religion and continuing after the Christianization of Scandinavia, and into the Nordic folklore of the modern period. ...
* Sumerian mythos


''Advanced Dungeons & Dragons'' 2nd edition

''Legends & Lore'' was expanded, completely revised from the 1st Edition ''AD&D'' volume, and rewritten for the 2nd Edition rules. This edition had pared-down content in comparison to the original; the sections on Babylonian, Finnish, Sumerian and non-humanoid deities were wholly excised. The Central American mythos was renamed the Aztec mythos, while the Nehwon mythos was retained. The book ''
Monster Mythology ''Monster Mythology'', published by TSR in 1992, is a sourcebook about non-human deities that can be used in fantasy role-playing games using the second edition rules for ''Advanced Dungeons & Dragons'' (''AD&D''). Description ''Monster Mythol ...
'' (1992) included over 100 deities for nonhumans. *Gods of the Demihumans **Gods of the Elves:
Corellon Larethian In the ''Dungeons & Dragons'' role-playing game, Corellon Larethian is the leader of the elven pantheon, and the god of Magic, Music, Arts, Crafts, Poetry, and Warfare. Corellon is also considered a member of the default ''D&D'' pantheon. Corel ...
,
Sehanine Moonbow The elf is a humanoid race in the ''Dungeons & Dragons'' fantasy role-playing game, one of the primary races available for player characters, and play a central role in the narratives of many setting worlds of the game. Elves are renowned for ...
, Aerdrie Faenya, Erevan Ilesere, Fenmarel Mestarine,
Hanali Celanil The elf is a humanoid race in the ''Dungeons & Dragons'' fantasy role-playing game, one of the primary races available for player characters, and play a central role in the narratives of many setting worlds of the game. Elves are renowned fo ...
,
Labelas Enoreth The elf is a humanoid race in the ''Dungeons & Dragons'' fantasy role-playing game, one of the primary races available for player characters, and play a central role in the narratives of many setting worlds of the game. Elves are renowned for ...
,
Solonor Thelandira The elf is a humanoid race in the ''Dungeons & Dragons'' fantasy role-playing game, one of the primary races available for player characters, and play a central role in the narratives of many setting worlds of the game. Elves are renowned for ...
, Lafarallinn **Gods of the Dwarves:
Moradin Moradin is the chief deity in the dwarven pantheon in the ''Dungeons & Dragons'' game and is a member of the default D&D pantheon. In 3rd edition, Moradin's domains are Creation, Earth, Good, Law, and Protection. The 5th Edition ''Players Han ...
, Berronar Truesilver,
Clanggedin Silverbeard A dwarf, in the ''Dungeons & Dragons'' (''D&D'') fantasy roleplaying game, is a humanoid race, one of the primary races available for player characters. The idea for the ''D&D'' dwarf comes from the dwarves of European mythologies and J. R. R. ...
,
Dugmaren Brightmantle A dwarf, in the ''Dungeons & Dragons'' (''D&D'') fantasy roleplaying game, is a humanoid race, one of the primary races available for player characters. The idea for the ''D&D'' dwarf comes from the dwarves of European mythologies and J. R. R. ...
, Dumathoin,
Muamman Duathal A dwarf, in the ''Dungeons & Dragons'' (''D&D'') fantasy roleplaying game, is a humanoid race, one of the primary races available for player characters. The idea for the ''D&D'' dwarf comes from the dwarves of European mythologies and J. R. R. ...
,
Vergadain A dwarf, in the ''Dungeons & Dragons'' (''D&D'') fantasy roleplaying game, is a humanoid race, one of the primary races available for player characters. The idea for the ''D&D'' dwarf comes from the dwarves of European mythologies and J. R. R. ...
,
Abbathor A dwarf, in the ''Dungeons & Dragons'' (''D&D'') fantasy roleplaying game, is a humanoid race, one of the primary races available for player characters. The idea for the ''D&D'' dwarf comes from the Dwarf (mythology), dwarves of European mytholo ...
, Gnarldan Steelshield **Gods of the Gnomes: Garl Glittergold, Baervan Wildwanderer,
Baravar Cloakshadow In the ''Dungeons & Dragons'' fantasy role-playing game, gnomes are one of the core races available for play as player characters. Some speculate that they are closely related to dwarves; however, gnomes are smaller and more tolerant of ot ...
, Flandal Steelskin, Gaerdal Ironhand, Nebelun, Segojan Earthcaller, Urdlen **Gods of the Halflings: Yondalla, Arvoreen, Brandobaris, Cyrrollalee, Sheela Peryroyl, Urogalan, Kaldair Swiftfoot *Goblinoid Deities **Gods of the Orcs: Gruumsh, Bahgtru, Ilneval, Luthic, Shargaas, Yurtrus, Gerdreg **Gods of the Goblins: Maglubiyet, Khurgorbaeyag, Nomog-Geaya, Bargrivyek **Gods of the Bugbears: Hruggek, Grankhul, Skiggaret **Gods of the Kobolds: Kurtulmak, Gaknulak **Other Goblinoid Deities: Kuraulyek, Meriadar,
Stalker Stalking is unwanted and/or repeated surveillance by an individual or group toward another person. Stalking behaviors are interrelated to harassment and intimidation and may include following the victim in person or monitoring them. The term ...
*Gods of the Underdark **Gods of the Drow:
Lolth The drow ( or ) or dark elves are a dark-skinned and white-haired subrace of elves connected to the subterranean Underdark in the ''Dungeons & Dragons'' fantasy roleplaying game. The drow have traditionally been portrayed as generally evil and ...
, Kiaransalee,
Vhaeraun The drow ( or ) or dark elves are a dark-skinned and white-haired subrace of elves connected to the subterranean Underdark in the ''Dungeons & Dragons'' fantasy roleplaying game. The drow have traditionally been portrayed as generally evil and ...
, Zinzerena **Gods of the Underdark Dwarves: Laduguer, Diirinka, Diinkarazan **The Lost Gods: The Elder Elemental God,
Juiblex In the ''Dungeons & Dragons'' fantasy role-playing game, "monsters" are generally the antagonists which players must fight and defeat to progress in the game. Since the game's first edition in 1974, a bestiary was included along other game man ...
, The Dark God **Gods of the Illithids:
Ilsensine In the ''Dungeons & Dragons'' fantasy role-playing game, illithids (commonly known as mind flayers) are monstrous humanoid ''aberrations'' with psionic powers. In a typical ''Dungeons & Dragons'' campaign setting, they live in the moist cavern ...
, Maanzecorian **Gods of the Myconids: Psilofyr **Gods of the Beholders: Great Mother,
Gzemnid The beholder is a fictional monster in the ''Dungeons & Dragons'' fantasy role-playing game. It is depicted as a floating orb of flesh with a large mouth, single central eye, and many smaller eyestalks on top with powerful magical abilities. Th ...
**Gods of the Svirfnebli: Callarduran Smoothhands *The Giant Gods, Annam, Stronmaus, Hiatea, Grolantor, Iallanis, Karontor, Memnor, Skoraeus Stonebones,
Diancastra In the ''Dungeons & Dragons'' fantasy role-playing game, giants are a collection of very large humanoid creatures based on giants of legend, or in third edition, a "creature type". Description Giants are humanoid creatures of great strength and ...
; The Interloper Gods:
Baphomet Baphomet is a deity allegedly worshipped by the Knights Templar. that subsequently became incorporated into various occult and Western esoteric traditions. The name ''Baphomet'' appeared in trial transcripts for the Inquisition of the Knights ...
, Kostchtchie,
Vaprak In the ''Dungeons & Dragons'' fantasy role-playing game, giants are a collection of very large humanoid creatures based on giants of legend, or in third edition, a "creature type". Description Giants are humanoid creatures of great strength and ...
,
Yeenoghu In the ''Dungeons & Dragons'' fantasy role-playing game, "monsters" are generally the antagonists which players must fight and defeat to progress in the game. Since the game's first edition in 1974, a bestiary was included along other game man ...
, Gorellik *Gods of the Seas and Skies:
Deep Sashelas The elf is a humanoid race in the ''Dungeons & Dragons'' fantasy role-playing game, one of the primary races available for player characters, and play a central role in the narratives of many setting worlds of the game. Elves are renowned for ...
,
Demogorgon Demogorgon is a deity or demon associated with the underworld. Although often ascribed to Greek mythology, the name probably arises from an unknown copyist's misreading of a commentary by a fourth-century scholar, Lactantius Placidus. The conc ...
, Eadro, Jazirian, Koriel, Panzuriel, Persana,
Quorlinn Kenku (pronounced ''keng-KOO'' or ''KENK-oo'') are a fictional race of bird-like humanoid creatures in the ''Dungeons & Dragons'' fantasy roleplaying game. They have appeared in multiple editions in the game's history and became an official pl ...
, Remnis, Sekolah, Surminare, Syranita, Trishina, Water Lion, Stillsong *Gods of the Scaly Folk: Blibdoolpoolp, Laogzed, Merrshaulk, Parrafaire, Ramenos, Semuanya,
Sess'Innek ''Forgotten Realms'' is a campaign setting for the ''Dungeons & Dragons'' (''D&D'') Role-playing game, fantasy role-playing game. Commonly referred to by players and game designers alike as "The Realms", it was created by game designer Ed Greenwo ...
, Shekinester; Io, Aasterinian,
Bahamut Bahamut, or Bahamoot ( ; ar, بهموت), is a monster that lies deep below, underpinning the support structure that holds up the earth, according to Zakariya al-Qazwini. In this conception of the world, the earth is shouldered by an angel, w ...
, Chronepsis,
Faluzure In the ''Dungeons & Dragons'' (''D&D'') fantasy role-playing game, dragons are an iconic type of monstrous creature. As a group, ''D&D'' dragons are loosely based upon dragons from a wide range of fictional and mythological sources. Dungeons ...
,
Tiamat In Mesopotamian religion, Tiamat ( akk, or , grc, Θαλάττη, Thaláttē) is a primordial goddess of the sea, mating with Abzû, the god of the groundwater, to produce younger gods. She is the symbol of the chaos of primordial creati ...
*Gods of the Dark Folk: Cegilune, Kanchelsis, Mellifleur, Squerrik, Balador, Ferrix, Daragor, Eshebala *The Sylvan Gods: Titania, Oberon, Caoimhin, Damh, Eachthighern, Emmantiensien, Fionnghuala, Nathair Sgiathach, Skerrit, Squelaiche, Verenestra, Queen of Air and Darkness


''Dungeons & Dragons'' 3rd edition

There are over 100 deities in the Greyhawk setting, and when creating ''Dungeons & Dragons'' 3rd Edition Wizards of the Coast selected a subset to become iconic deities. They selected and altered deities to correspond to "iconic" aspects of core D&D. Most core deities are human deities; except for the chief gods of the demihuman races. Certain aspects of the deities were altered to make them more generic – for example: the "Core" Heironeous favors the longsword (in order to make the favored weapon of the "God of Chivalry" more traditionally knight-like), as contrasted with the original "Greyhawk" Heironeous, who favors the battleaxe. The designation of "greater" vs. "intermediate" comes from ''Legends & Lore'' (1990). It is not used in any edition of the ''Player's Handbook'', but it is used in ''
Deities and Demigods ''Deities & Demigods'' (abbreviated ''DDG''), alternatively known as ''Legends & Lore'' (abbreviated ''L&L'' or ''LL''), is a reference book for the ''Dungeons & Dragons'' fantasy role-playing game (D&D). The book provides descriptions and game ...
'' (2002) and various v3.5
Edition Edition may refer to: * Edition (book), a bibliographical term for a substantially similar set of copies * Edition (printmaking), a publishing term for a set print run * Edition (textual criticism), a particular version of a text * Edition Recor ...
materials.


Core ''D&D''-pantheons


Greater deities

*Boccob, god of magic, arcane knowledge, balance and foresight. *
Corellon Larethian In the ''Dungeons & Dragons'' role-playing game, Corellon Larethian is the leader of the elven pantheon, and the god of Magic, Music, Arts, Crafts, Poetry, and Warfare. Corellon is also considered a member of the default ''D&D'' pantheon. Corel ...
, god of
elves An elf () is a type of humanoid supernatural being in Germanic mythology and folklore. Elves appear especially in North Germanic mythology. They are subsequently mentioned in Snorri Sturluson's Icelandic Prose Edda. He distinguishes "ligh ...
, magic, music, and arts (also a demihuman power). *Garl Glittergold, god of
gnomes A gnome is a mythological creature and diminutive spirit in Renaissance magic and alchemy, first introduced by Paracelsus in the 16th century and later adopted by more recent authors including those of modern fantasy literature. Its character ...
, humor, and gemcutting (also a demihuman power). *Gruumsh, god of orcs (also a monster power). *
Moradin Moradin is the chief deity in the dwarven pantheon in the ''Dungeons & Dragons'' game and is a member of the default D&D pantheon. In 3rd edition, Moradin's domains are Creation, Earth, Good, Law, and Protection. The 5th Edition ''Players Han ...
, god of dwarves (also a demihuman power) * Nerull, god of death, darkness, murder and the underworld. *
Pelor This is a list of deities from the Greyhawk campaign setting for the ''Dungeons & Dragons'' fantasy role-playing game. A Al'Akbar Al'Akbar is the Baklunish demigod of dignity, duty, faithfulness, and guardianship. His symbol is a cup and eig ...
, god of sun, light, strength and healing. More humans worship Pelor than any other deity. *Yondalla, goddess of
halfling Halflings are a fictional race found in some fantasy novels and games. They are often depicted as similar to humans except about half as tall, and are not quite as stocky as the similarly-sized dwarves. Similar to the depiction of hobbits in the w ...
s (also a demihuman power).


Intermediate deities

*
Ehlonna This is a list of deities from the Greyhawk campaign setting for the ''Dungeons & Dragons'' fantasy role-playing game. A Al'Akbar Al'Akbar is the Baklunish demigod of dignity, duty, faithfulness, and guardianship. His symbol is a cup and eig ...
, goddess of forests, woodlands, flora & fauna, and fertility. *
Erythnul This is a list of deities from the Greyhawk campaign setting (Dungeons & Dragons), campaign setting for the ''Dungeons & Dragons'' fantasy role-playing game. A Al'Akbar Al'Akbar is the Baklunish demigod of dignity, duty, faithfulness, and gua ...
, god of hate, envy, malice, panic, ugliness, and slaughter. *
Fharlanghn This is a list of deities from the Greyhawk campaign setting for the ''Dungeons & Dragons'' fantasy role-playing game. A Al'Akbar Al'Akbar is the Baklunish demigod of dignity, duty, faithfulness, and guardianship. His symbol is a cup and eigh ...
, god of horizons, distance, travel, and roads. *
Heironeous This is a list of deities from the Greyhawk campaign setting (Dungeons & Dragons), campaign setting for the ''Dungeons & Dragons'' fantasy role-playing game. A Al'Akbar Al'Akbar is the Baklunish demigod of dignity, duty, faithfulness, and gua ...
, god of chivalry, justice, honor, war, daring, and valor. *
Hextor This is a list of deities from the Greyhawk campaign setting for the ''Dungeons & Dragons'' fantasy role-playing game. A Al'Akbar Al'Akbar is the Baklunish demigod of dignity, duty, faithfulness, and guardianship. His symbol is a cup and eig ...
, god of war, discord, massacres, conflict, fitness, and tyranny. * Kord, god of athletics, sports, brawling, strength, and courage. *
Obad-Hai This is a list of deities from the Greyhawk campaign setting (Dungeons & Dragons), campaign setting for the ''Dungeons & Dragons'' fantasy role-playing game. A Al'Akbar Al'Akbar is the Baklunish demigod of dignity, duty, faithfulness, and gua ...
, god of nature, freedom, hunting, and beasts. *
Olidammara This is a list of deities from the Greyhawk campaign setting for the ''Dungeons & Dragons'' fantasy role-playing game. A Al'Akbar Al'Akbar is the Baklunish demigod of dignity, duty, faithfulness, and guardianship. His symbol is a cup and eig ...
, god of music, revels, wine, rogues, humor, and tricks. *
Saint Cuthbert Cuthbert of Lindisfarne ( – 20 March 687) was an Anglo-Saxon saint of the early Northumbrian church in the Celtic tradition. He was a monk, bishop and hermit, associated with the monasteries of Melrose and Lindisfarne in the Kingdom of Nor ...
, god of common sense, wisdom, zeal, honesty, truth, and discipline. *
Wee Jas This is a list of deities from the Greyhawk campaign setting for the ''Dungeons & Dragons'' fantasy role-playing game. A Al'Akbar Al'Akbar is the Baklunish demigod of dignity, duty, faithfulness, and guardianship. His symbol is a cup and ei ...
, goddess of magic, death, vanity, and law


Lesser deities

*
Vecna Vecna ( ) is a fictional character appearing in the ''Dungeons & Dragons'' fantasy role-playing game. Vecna has been named one of the greatest villains in ''Dungeons & Dragons''. Originally appearing in the ''Greyhawk'' campaign setting, Vecna ...
, god of destructive and evil secrets.


Supplementary pantheons

Although not listed in the ''Players Handbook'', these deities are listed as part of the default ''D&D'' pantheon in new works and as such are regarded as additions to the default pantheon. Although some of these originally come from the
Greyhawk Greyhawk, also known as the World of Greyhawk, is a fictional world designed as a campaign setting for the ''Dungeons & Dragons'' fantasy roleplaying game. Although not the first campaign world developed for ''Dungeons & Dragons''—Dave Arneson ...
,
Forgotten Realms ''Forgotten Realms'' is a campaign setting for the ''Dungeons & Dragons'' (''D&D'') fantasy role-playing game. Commonly referred to by players and game designers alike as "The Realms", it was created by game designer Ed Greenwood around 1967 as a ...
, or
Eberron Eberron is a campaign setting for the ''Dungeons & Dragons'' (''D&D'') role-playing game. The game is set primarily on the continent of Khorvaire following a vast destructive war. Eberron is designed to accommodate traditional ''D&D'' elements a ...
campaign setting A campaign setting is usually a fictional world which serves as a setting for a role-playing game or wargame campaign. A ''campaign'' is a series of individual adventures, and a ''campaign setting'' is the world in which such adventures and ca ...
s, each one is mentioned at some point in a non-setting-specific source. The name in brackets next to each one specifies the source they are mentioned in. *Aengrist, god of order in the Frostfell and knights of the Order of the Iron Glacier (''
Frostburn ''Frostburn'' is a supplemental book to the 3.5 edition of the ''Dungeons and Dragons'' fantasy role-playing game. Contents ''Frostburn'' provides rules for adventuring in a cold environment as well as an environment known as frostfell, whic ...
'') *Hleid, goddess of animals of the Frostfell, cold magic, uldras (''
Frostburn ''Frostburn'' is a supplemental book to the 3.5 edition of the ''Dungeons and Dragons'' fantasy role-playing game. Contents ''Frostburn'' provides rules for adventuring in a cold environment as well as an environment known as frostfell, whic ...
'') *Iborighu, god of Frostfell dangers and eternal winter (''
Frostburn ''Frostburn'' is a supplemental book to the 3.5 edition of the ''Dungeons and Dragons'' fantasy role-playing game. Contents ''Frostburn'' provides rules for adventuring in a cold environment as well as an environment known as frostfell, whic ...
'') * The Mockery, god of treachery over honor. ('' Stormwrack'') Greater deities *Aurifar, greater god of the midday sun, life and judgement. (''
Sandstorm A dust storm, also called a sandstorm, is a meteorological phenomenon common in arid and semi-arid regions. Dust storms arise when a gust front or other strong wind blows loose sand and dirt from a dry surface. Fine particles are transporte ...
'') * Incabulos, greater god of plagues, sickness, famine, nightmares, drought and disasters. (''
Complete Divine ''Complete Divine'' is a supplemental rulebook for the 3.5 edition of the ''Dungeons & Dragons'' fantasy role-playing game published by Wizards of the Coast. It replaces and expands upon earlier rulebooks entitled '' Masters of the Wild'' and ...
'') *
Istus This is a list of deities from the Greyhawk campaign setting for the ''Dungeons & Dragons'' fantasy role-playing game. A Al'Akbar Al'Akbar is the Baklunish demigod of dignity, duty, faithfulness, and guardianship. His symbol is a cup and eig ...
, greater goddess of fate, destiny, divination, future and honesty. (''
Complete Divine ''Complete Divine'' is a supplemental rulebook for the 3.5 edition of the ''Dungeons & Dragons'' fantasy role-playing game published by Wizards of the Coast. It replaces and expands upon earlier rulebooks entitled '' Masters of the Wild'' and ...
'') * Rao, greater god of peace, reason and serenity. (''
Complete Divine ''Complete Divine'' is a supplemental rulebook for the 3.5 edition of the ''Dungeons & Dragons'' fantasy role-playing game published by Wizards of the Coast. It replaces and expands upon earlier rulebooks entitled '' Masters of the Wild'' and ...
'') *Zarus, greater god of humanity, domination and perfection. (''
Races of Destiny ''Races of Destiny'' is a supplement for the 3.5 edition of the ''Dungeons & Dragons'' roleplaying game. Contents This book deals with races that live primarily in urban settings, specifically humans, half-orcs, and a new race called the Illum ...
'') Intermediate deities *
Auril ''Forgotten Realms'' is a campaign setting for the ''Dungeons & Dragons'' (''D&D'') fantasy role-playing game. Commonly referred to by players and game designers alike as "The Realms", it was created by game designer Ed Greenwood around 1967 as a ...
, intermediate goddess of cold, winter, and ice (''
Frostburn ''Frostburn'' is a supplemental book to the 3.5 edition of the ''Dungeons and Dragons'' fantasy role-playing game. Contents ''Frostburn'' provides rules for adventuring in a cold environment as well as an environment known as frostfell, whic ...
'') *
Celestian This is a list of deities from the Greyhawk campaign setting (Dungeons & Dragons), campaign setting for the ''Dungeons & Dragons'' fantasy role-playing game. A Al'Akbar Al'Akbar is the Baklunish demigod of dignity, duty, faithfulness, and gua ...
, intermediate god of stars, space and wanderers. (''
Complete Divine ''Complete Divine'' is a supplemental rulebook for the 3.5 edition of the ''Dungeons & Dragons'' fantasy role-playing game published by Wizards of the Coast. It replaces and expands upon earlier rulebooks entitled '' Masters of the Wild'' and ...
'') *
Dallah Thaun Dallah may refer to: * Dallah (Mali), a town in Mali * Dallah (coffee pot) A dallah ( ar, دَلَّة) is a traditional Arabic coffee pot used for centuries to brew and serve Qahwa (gahwa), an Arabic coffee or Gulf coffee made through a multi- ...
, the dark aspect of Yondalla. Intermediate Goddess of secrets, guile, lies, half-truths, flattery, intrigue, manipulation, and all things done by stealth. (''
Races of the Wild ''Races of the Wild'' is an optional supplemental source book for the 3.5 edition of the ''Dungeons & Dragons'' roleplaying game. Contents ''Races of the Wild'' contains background information on the elves and halflings, introduces a race of w ...
'') *Karura, intermediate god of the sands, and goddess of the burning wastelands. She rules over the temperate and warm wastelands. (''
Sandstorm A dust storm, also called a sandstorm, is a meteorological phenomenon common in arid and semi-arid regions. Dust storms arise when a gust front or other strong wind blows loose sand and dirt from a dry surface. Fine particles are transporte ...
'') *Kurtulmak, intermediate god of trapmaking, mining and war. (also the monster power of
kobolds A kobold (occasionally cobold) is a mythical sprite. Having spread into Europe with various spellings including "goblin" and "hobgoblin", and later taking root and stemming from Germanic mythology, the concept survived into modern times in Ger ...
) (''
Deities & Demigods ''Deities & Demigods'' (abbreviated ''DDG''), alternatively known as ''Legends & Lore'' (abbreviated ''L&L'' or ''LL''), is a reference book for the ''Dungeons & Dragons'' fantasy role-playing game (D&D). The book provides descriptions and game ...
'') *
Lolth The drow ( or ) or dark elves are a dark-skinned and white-haired subrace of elves connected to the subterranean Underdark in the ''Dungeons & Dragons'' fantasy roleplaying game. The drow have traditionally been portrayed as generally evil and ...
, intermediate goddess of the
drow The drow ( or ) or dark elves are a dark-skinned and white-haired subrace of Elf (Dungeons & Dragons), elves connected to the Subterranea (geography), subterranean Underdark in the ''Dungeons & Dragons'' fantasy roleplaying game. The drow have ...
, spiders, evil and darkness. (also the monster power of Drow and a nondeity power) (''
Deities & Demigods ''Deities & Demigods'' (abbreviated ''DDG''), alternatively known as ''Legends & Lore'' (abbreviated ''L&L'' or ''LL''), is a reference book for the ''Dungeons & Dragons'' fantasy role-playing game (D&D). The book provides descriptions and game ...
'') *
Pholtus This is a list of deities from the Greyhawk campaign setting for the ''Dungeons & Dragons'' fantasy role-playing game. A Al'Akbar Al'Akbar is the Baklunish demigod of dignity, duty, faithfulness, and guardianship. His symbol is a cup and eig ...
, intermediate god of light, resolution, law and order. (''
Complete Divine ''Complete Divine'' is a supplemental rulebook for the 3.5 edition of the ''Dungeons & Dragons'' fantasy role-playing game published by Wizards of the Coast. It replaces and expands upon earlier rulebooks entitled '' Masters of the Wild'' and ...
'') *Procan, intermediate god of seas, sea life, salt, sea weather and navigation. (''
Complete Divine ''Complete Divine'' is a supplemental rulebook for the 3.5 edition of the ''Dungeons & Dragons'' fantasy role-playing game published by Wizards of the Coast. It replaces and expands upon earlier rulebooks entitled '' Masters of the Wild'' and ...
'', '' Stormwrack'') *Tem-Et-Nu, intermediate goddess of rivers, wealth, victory and life. (''
Sandstorm A dust storm, also called a sandstorm, is a meteorological phenomenon common in arid and semi-arid regions. Dust storms arise when a gust front or other strong wind blows loose sand and dirt from a dry surface. Fine particles are transporte ...
'') *Tharizdun, intermediate god of eternal darkness, decay, entropy, malign knowledge and insanity. (''
Complete Divine ''Complete Divine'' is a supplemental rulebook for the 3.5 edition of the ''Dungeons & Dragons'' fantasy role-playing game published by Wizards of the Coast. It replaces and expands upon earlier rulebooks entitled '' Masters of the Wild'' and ...
'') *Trithereon, intermediate god of individuality, liberty, retribution and self-defense. (''
Complete Divine ''Complete Divine'' is a supplemental rulebook for the 3.5 edition of the ''Dungeons & Dragons'' fantasy role-playing game published by Wizards of the Coast. It replaces and expands upon earlier rulebooks entitled '' Masters of the Wild'' and ...
'') *Umberlee, intermediate goddess of anger, wrath, storms and tidal waves. ('' Stormwrack'') Lesser deities *Afflux, lesser god of inquiry, necromancy and death. (''Libris Mortis'') *Al-Ishtus, lesser god of scorpions and venom. (''
Sandstorm A dust storm, also called a sandstorm, is a meteorological phenomenon common in arid and semi-arid regions. Dust storms arise when a gust front or other strong wind blows loose sand and dirt from a dry surface. Fine particles are transporte ...
'') *Altua, lesser goddess of honor and nobility. (''Complete Warrior'') *
Bahamut Bahamut, or Bahamoot ( ; ar, بهموت), is a monster that lies deep below, underpinning the support structure that holds up the earth, according to Zakariya al-Qazwini. In this conception of the world, the earth is shouldered by an angel, w ...
, lesser god of good (metallic) Dragon (Dungeons & Dragons), dragons, wisdom and the wind. (also the monster power of good dragons) (''
Deities & Demigods ''Deities & Demigods'' (abbreviated ''DDG''), alternatively known as ''Legends & Lore'' (abbreviated ''L&L'' or ''LL''), is a reference book for the ''Dungeons & Dragons'' fantasy role-playing game (D&D). The book provides descriptions and game ...
'') *Beltar (Dungeons & Dragons), Beltar, lesser goddess of malice, caves and pits. (''
Complete Divine ''Complete Divine'' is a supplemental rulebook for the 3.5 edition of the ''Dungeons & Dragons'' fantasy role-playing game published by Wizards of the Coast. It replaces and expands upon earlier rulebooks entitled '' Masters of the Wild'' and ...
'') *Bralm, lesser goddess of insects and industriousness. (''
Complete Divine ''Complete Divine'' is a supplemental rulebook for the 3.5 edition of the ''Dungeons & Dragons'' fantasy role-playing game published by Wizards of the Coast. It replaces and expands upon earlier rulebooks entitled '' Masters of the Wild'' and ...
'') *Cyndor, lesser god of time, infinity and continuity. (''
Complete Divine ''Complete Divine'' is a supplemental rulebook for the 3.5 edition of the ''Dungeons & Dragons'' fantasy role-playing game published by Wizards of the Coast. It replaces and expands upon earlier rulebooks entitled '' Masters of the Wild'' and ...
'') *Delleb, lesser god of reason, intellect and study. (''
Complete Divine ''Complete Divine'' is a supplemental rulebook for the 3.5 edition of the ''Dungeons & Dragons'' fantasy role-playing game published by Wizards of the Coast. It replaces and expands upon earlier rulebooks entitled '' Masters of the Wild'' and ...
'') *Evening Glory, lesser goddess of love, beauty and immortality through undeath. (''Libris Mortis'') *Geshtai, lesser goddess of lakes, rivers, wells and streams. (''
Complete Divine ''Complete Divine'' is a supplemental rulebook for the 3.5 edition of the ''Dungeons & Dragons'' fantasy role-playing game published by Wizards of the Coast. It replaces and expands upon earlier rulebooks entitled '' Masters of the Wild'' and ...
'', '' Stormwrack'') *Halmyr, lesser god of strategy and skill in warfare. (''Complete Warrior'') *Joramy, lesser goddess of fire, volcanoes, wrath, anger and quarrels. (''
Complete Divine ''Complete Divine'' is a supplemental rulebook for the 3.5 edition of the ''Dungeons & Dragons'' fantasy role-playing game published by Wizards of the Coast. It replaces and expands upon earlier rulebooks entitled '' Masters of the Wild'' and ...
'', ''
Sandstorm A dust storm, also called a sandstorm, is a meteorological phenomenon common in arid and semi-arid regions. Dust storms arise when a gust front or other strong wind blows loose sand and dirt from a dry surface. Fine particles are transporte ...
'') *Karaan, lesser god of lycanthropy, cannibalism, wild savagery and urban decay. (''Book of Vile Darkness'') *Konkresh, lesser god of brute force. (''Complete Warrior'') *Lirr (Greyhawk), Lirr, lesser goddess of prose, poetry, literature and art. (''
Complete Divine ''Complete Divine'' is a supplemental rulebook for the 3.5 edition of the ''Dungeons & Dragons'' fantasy role-playing game published by Wizards of the Coast. It replaces and expands upon earlier rulebooks entitled '' Masters of the Wild'' and ...
'') *Llerg, lesser god of beasts and strength. (''
Complete Divine ''Complete Divine'' is a supplemental rulebook for the 3.5 edition of the ''Dungeons & Dragons'' fantasy role-playing game published by Wizards of the Coast. It replaces and expands upon earlier rulebooks entitled '' Masters of the Wild'' and ...
'') *Lyris, lesser goddess of victory and fate. (''Complete Warrior'') *Mouqol, lesser god of trade, negotiation, ventures, appraisal and reciprocity. (''
Complete Divine ''Complete Divine'' is a supplemental rulebook for the 3.5 edition of the ''Dungeons & Dragons'' fantasy role-playing game published by Wizards of the Coast. It replaces and expands upon earlier rulebooks entitled '' Masters of the Wild'' and ...
'') *Nadirech, lesser god of cowardice, trickery and luck. (''Complete Warrior'') *Osprem, lesser goddess of sea voyages, ships and sailors. (''
Complete Divine ''Complete Divine'' is a supplemental rulebook for the 3.5 edition of the ''Dungeons & Dragons'' fantasy role-playing game published by Wizards of the Coast. It replaces and expands upon earlier rulebooks entitled '' Masters of the Wild'' and ...
'', '' Stormwrack'') *Pyremius, lesser god of fire, poison and murder. (''
Complete Divine ''Complete Divine'' is a supplemental rulebook for the 3.5 edition of the ''Dungeons & Dragons'' fantasy role-playing game published by Wizards of the Coast. It replaces and expands upon earlier rulebooks entitled '' Masters of the Wild'' and ...
'') *Rallaster, lesser god of razors, mutilation, murder, insanity and torture. (''Book of Vile Darkness'') *Solanil, lesser goddess of oases and hospitality. (''
Sandstorm A dust storm, also called a sandstorm, is a meteorological phenomenon common in arid and semi-arid regions. Dust storms arise when a gust front or other strong wind blows loose sand and dirt from a dry surface. Fine particles are transporte ...
'') *Sulerain, lesser goddess of death and slaughter. (''Complete Warrior'') *Syreth, lesser goddess of guardians and protection. (''Complete Warrior'') *Telchur, lesser god of winter, cold and the north wind. (''
Complete Divine ''Complete Divine'' is a supplemental rulebook for the 3.5 edition of the ''Dungeons & Dragons'' fantasy role-playing game published by Wizards of the Coast. It replaces and expands upon earlier rulebooks entitled '' Masters of the Wild'' and ...
'', ''
Frostburn ''Frostburn'' is a supplemental book to the 3.5 edition of the ''Dungeons and Dragons'' fantasy role-playing game. Contents ''Frostburn'' provides rules for adventuring in a cold environment as well as an environment known as frostfell, whic ...
'') *
Tiamat In Mesopotamian religion, Tiamat ( akk, or , grc, Θαλάττη, Thaláttē) is a primordial goddess of the sea, mating with Abzû, the god of the groundwater, to produce younger gods. She is the symbol of the chaos of primordial creati ...
, lesser goddess of evil (chromatic) dragons, conquest, greed and cruelty. (also the monster power of evil dragons) (''
Deities & Demigods ''Deities & Demigods'' (abbreviated ''DDG''), alternatively known as ''Legends & Lore'' (abbreviated ''L&L'' or ''LL''), is a reference book for the ''Dungeons & Dragons'' fantasy role-playing game (D&D). The book provides descriptions and game ...
'') *Typhos, lesser god of tyranny. (''Complete Warrior'') *Urbanus, lesser god of cities, growth and improvement. (''
Races of Destiny ''Races of Destiny'' is a supplement for the 3.5 edition of the ''Dungeons & Dragons'' roleplaying game. Contents This book deals with races that live primarily in urban settings, specifically humans, half-orcs, and a new race called the Illum ...
'') *Valkar, lesser god of courage. (''Complete Warrior'') *Vatun, lesser god of northern barbarians, cold, winter and Arctic beasts. (''
Frostburn ''Frostburn'' is a supplemental book to the 3.5 edition of the ''Dungeons and Dragons'' fantasy role-playing game. Contents ''Frostburn'' provides rules for adventuring in a cold environment as well as an environment known as frostfell, whic ...
'') *The Xammux, lesser composite god(s) of analytical thinking, forbidden lore, experimentation and amorality. (''Book of Vile Darkness'') *Xan Yae, lesser goddess of twilight, shadows, stealth and mental powers. (''
Complete Divine ''Complete Divine'' is a supplemental rulebook for the 3.5 edition of the ''Dungeons & Dragons'' fantasy role-playing game published by Wizards of the Coast. It replaces and expands upon earlier rulebooks entitled '' Masters of the Wild'' and ...
'') *Zoser, lesser god of wind, tornadoes and dervishes. (''
Sandstorm A dust storm, also called a sandstorm, is a meteorological phenomenon common in arid and semi-arid regions. Dust storms arise when a gust front or other strong wind blows loose sand and dirt from a dry surface. Fine particles are transporte ...
'') Demigod, Demigods *Ayailla, demigoddess of light, celestial radiance, and good creatures of the sky. (''Book of Exalted Deeds'') *Cas, demigod of spite. (''Heroes of Horror'') *Chaav, demigod of enjoyment, delight, and pleasure. (''Book of Exalted Deeds'') *King of Ghouls, Doresain, demigod of necromancy. (also the monster power of Ghoul (Dungeons & Dragons), ghouls) (''Libris Mortis'') *Estanna, demigoddess of hearth and home. (''Book of Exalted Deeds'') *Iuz, demigod of deceit, pain, oppression and evil. (''
Complete Divine ''Complete Divine'' is a supplemental rulebook for the 3.5 edition of the ''Dungeons & Dragons'' fantasy role-playing game published by Wizards of the Coast. It replaces and expands upon earlier rulebooks entitled '' Masters of the Wild'' and ...
'') *Kyuss (Greyhawk), Kyuss, demigod of creation and mastery of undead. (''Dragon (magazine), Dragon Magazine #336'') *Lastai, demigoddess of pleasure, love, and passion. (''Book of Exalted Deeds'') *Phieran, demigod of suffering, endurance, and perseverance. (''Book of Exalted Deeds'') *Selen, demigoddess of outcasts. (''
Races of Destiny ''Races of Destiny'' is a supplement for the 3.5 edition of the ''Dungeons & Dragons'' roleplaying game. Contents This book deals with races that live primarily in urban settings, specifically humans, half-orcs, and a new race called the Illum ...
'') *Valarian, demigod of forest, forest creatures, and good-aligned magical creatures. (''Book of Exalted Deeds'') *Valkur, demigod of sailors, ships, favorable winds and naval combat. ('' Stormwrack'') *Yeathan, demigod of drowning, aquatic calamities, watery death and dark water. (''Book of Vile Darkness'', '' Stormwrack'') *Zagyg, demigod of humor, eccentricity, occult lore and unpredictability. (''Dragon (magazine), Dragon Magazine #338'') *Zuoken, demigod of physical and mental mastery. (''
Complete Divine ''Complete Divine'' is a supplemental rulebook for the 3.5 edition of the ''Dungeons & Dragons'' fantasy role-playing game published by Wizards of the Coast. It replaces and expands upon earlier rulebooks entitled '' Masters of the Wild'' and ...
'', ''Expanded Psionics Handbook'')


Other pantheons

The third edition version of ''
Deities & Demigods ''Deities & Demigods'' (abbreviated ''DDG''), alternatively known as ''Legends & Lore'' (abbreviated ''L&L'' or ''LL''), is a reference book for the ''Dungeons & Dragons'' fantasy role-playing game (D&D). The book provides descriptions and game ...
'' contains only four pantheons: * A condensed
Greyhawk Greyhawk, also known as the World of Greyhawk, is a fictional world designed as a campaign setting for the ''Dungeons & Dragons'' fantasy roleplaying game. Although not the first campaign world developed for ''Dungeons & Dragons''—Dave Arneson ...
pantheon meant for insertion into any game world ("Core D&D Pantheon") * Greek mythos and heroes ("Olympian Pantheon"), among them: Zeus, Aphrodite, Apollo, Ares, Artemis, Athena, Demeter, Dionysus, Hades, Hecate, Hephaestus, Hera, Heracles, Hercules, Hermes, Hestia, Nike (mythology), Nike, Pan (god), Pan, Poseidon, and Tyche. * Egyptian mythology, Egyptian mythos ("Pharaonic Pantheon"), among them: Re-Horakhty, Re-Horakthy, Anubis, Apep, Bast, Bes, Hathor, Imhotep, Isis, Nephthys, Osiris, Ptah, Set, Sobek and Thoth * Norse mythology, Norse mythos ("Asgardian Pantheon"), among them: Odin, Aegir, Balder, Forseti, Frey, Freya, Frigga, Heimdall, Hel, Hermod, Loki, Njord, Odur, Sif, Skadi, Surtur, Thor, Thrym, Tyr and Uller The third edition version of the book also discusses in detail how one would go about the creation of their own pantheon, as well as individual gods, for use in ''Dungeons & Dragons''. These three alternative faiths were described in the third edition ''Deities and Demigods'' book.


The Faith of the Sun

The Faith of the Sun is a fictional, monotheistic religion presented in and constructed according to the guidelines given for monotheistic religions in 3rd Edition Deities and Demigods. Being monotheistic, it of course consists of only one deity (though said deity is described as having two aspects; a creator one and a destroyer one): *Taiia, greater goddess of creation, destruction, mortal life and death.


Following the Light

Following the Light is a fictional Dualistic cosmology, dualistic religion presented in and constructed according to the guidelines given for dualistic religions in 3rd Edition Deities and Demigods. Being dualistic, it consists of two, polar-opposite deities: *Elishar, intermediate deity of positive energy, light and prophecy. *Toldoth, intermediate deity of negative energy, darkness and destruction.


Dennari

The faith of Dennari is a fictional mystery cult, presented in and constructed according to the guidelines given for mystery cults in 3rd Edition ''
Deities & Demigods ''Deities & Demigods'' (abbreviated ''DDG''), alternatively known as ''Legends & Lore'' (abbreviated ''L&L'' or ''LL''), is a reference book for the ''Dungeons & Dragons'' fantasy role-playing game (D&D). The book provides descriptions and game ...
''. It worships a single deity of the same name: *Dennari, lesser goddess of earth, liberation and suffering.


Nondeity powers

Similar to monster powers, these are not true deities but very powerful extraplanar beings. These however do not even profess to be gods (though many still have designs on godhood).


Fiendish entities


= Demon lords of the Abyss

= The single unifying feature of all Demon lord (Dungeons & Dragons), demon lords (also called demon princes) is the inherent control over part of the infinite layers of Abyss (plane), The Abyss. Only the first 666 layers of The Abyss are generally known, and of those only a small fraction of the princes of those layers are a part of the D&D cosmology. *Baphomet (Dungeons & Dragons), Baphomet, Prince of Beasts, demon prince of beasts and vengeance (also the monster power of Minotaur (Dungeons & Dragons), minotaurs) *Dagon (Dungeons & Dragons), Dagon, demon prince and patron of the deep sea. *
Demogorgon Demogorgon is a deity or demon associated with the underworld. Although often ascribed to Greek mythology, the name probably arises from an unknown copyist's misreading of a commentary by a fourth-century scholar, Lactantius Placidus. The conc ...
, self-proclaimed "Prince of Demons". *Eltab, demon prince of hatred and retribution. *Fraz-Urb'luu, demon prince and patron of illusionists and tricksters. *Graz'zt, demon prince and patron of rulers by force. *
Juiblex In the ''Dungeons & Dragons'' fantasy role-playing game, "monsters" are generally the antagonists which players must fight and defeat to progress in the game. Since the game's first edition in 1974, a bestiary was included along other game man ...
, demon prince and patron of oozes and slimes. * Kostchtchie, demon prince of the 23rd layer of Abyss (plane), The Abyss, the Ice Wastes; patron of evil frost giants. *
Lolth The drow ( or ) or dark elves are a dark-skinned and white-haired subrace of elves connected to the subterranean Underdark in the ''Dungeons & Dragons'' fantasy roleplaying game. The drow have traditionally been portrayed as generally evil and ...
, demon princess of spiders, evil, darkness, chaos and assassins. (also a core power and the monster power of Drow (Dungeons & Dragons), Drow) *Malcanthet, demon queen of the succubi and patron of the hedonistic and lustful. *Obox-ob, demon prince and patron of vermin. *Orcus (Dungeons & Dragons), Orcus, demon prince of the 113th layer of The Abyss, Thanatos and patron of the undead. *Pale Night, demon princess and theorized mother of the demon lords. *Pazuzu (Dungeons & Dragons), Pazuzu, demon prince of the 503rd layer of the Abyss. *
Sess'Innek ''Forgotten Realms'' is a campaign setting for the ''Dungeons & Dragons'' (''D&D'') Role-playing game, fantasy role-playing game. Commonly referred to by players and game designers alike as "The Realms", it was created by game designer Ed Greenwo ...
, demon prince of civilization and dominion. (also the monster power of dark nagas and lizard kings) *
Vaprak In the ''Dungeons & Dragons'' fantasy role-playing game, giants are a collection of very large humanoid creatures based on giants of legend, or in third edition, a "creature type". Description Giants are humanoid creatures of great strength and ...
, demon prince of combat and greed. (also the monster power of Ogre (Dungeons & Dragons), ogres and Troll (Dungeons & Dragons), trolls) *
Yeenoghu In the ''Dungeons & Dragons'' fantasy role-playing game, "monsters" are generally the antagonists which players must fight and defeat to progress in the game. Since the game's first edition in 1974, a bestiary was included along other game man ...
, demon prince and patron of gnolls. *Zuggtmoy, demon princess and "Lady of the Fungi". *Numerous others.


= Arch-devils of Baator

= *Bel (Dungeons & Dragons), Bel, an arch-devil, ruler of Avernus, the 1st layer of the Baator, Nine Hells. *Dispater (Dungeons & Dragons), Dispater, an arch-devil, ruler of Dis, the 2nd layer of the Baator, Nine Hells. *Mammon (Dungeons & Dragons), Mammon, an arch-devil, ruler of Minauros, the 3rd layer of the Baator, Nine Hells. *Belial (Dungeons & Dragons), Belial, an arch-devil, and Fierna, his daughter, co-rulers of Phlegethos, the 4th layer of the Baator, Nine Hells. *Levistus, an arch-devil, ruler of Stygia, the 5th layer of the Baator, Nine Hells. *Glasya, an arch-devil, ruler of Malboge, the 6th layer of the Baator, Nine Hells. *Baalzebul (Dungeons & Dragons), Baalzebul, an arch-devil, ruler of Maladomini, the 7th layer of the Baator, Nine Hells. *Mephistopheles (Dungeons & Dragons), Mephistopheles, an arch-devil, ruler of Cania, the 8th layer of the Baator, Nine Hells. *Asmodeus (Dungeons & Dragons), Asmodeus, an arch-devil, ruler of Nessus, the 9th layer of the Baator, Nine Hells and overlord of all the other Arch-devils.


Celestial paragons

The celestial paragons are powerful unique outsiders of the Upper Planes. They are to the Celestial (Dungeons & Dragons), celestials as the archdevils are to the devils and the demon lords are to demons.


=Archon paragons

= The celestial paragons of the Archon (Dungeons & Dragons), archons are known collectively as the Celestial Hebdomad. They rule the layers of the Plane (Dungeons & Dragons), Plane of Mount Celestia. ;Barachiel : ruler of the Silver Heaven of Lunia, the bottom layer of Celestia. ;Domiel : ruler of the Golden Heaven of Mercuria, the second layer of Celestia. ;Erathaol : ruler of Venya, the Pearly Heaven, the third layer of Celestia. ;Pistis Sophia : ruler of Solania, the Crystal Heaven, the fourth layer of Celestia. ;Raziel : ruler of Mertion, the Platinum Heaven, the fifth layer of Celestia. ;Sealtiel : ruler of Jovar, the Glittering Heaven, the sixth layer of Celestia. ;Zaphkiel : ruler of the Illuminated Heaven of Chronias, the seventh layer of Celestia.


=Eladrin paragons

= The celestial paragons of the eladrins are collectively known as The Court of Stars. They hail from the Plane of Arborea (Dungeons & Dragons), Arborea. ;Faerinaal : oversees the defense of the Court of Stars and liberates eladrins captured by evil forces. ;Gwynharwyf : Queen Morwel's loyal champion and a barbarian of unparalleled ferocity. ;Morwel : the ruler of the eladrins and the Court of Stars.


=Guardinal paragons

= The celestial paragons of the guardinals are collectively known as Talisid and the Five Companions. They hail from the plane of Elysium (plane), Elysium. ;Bharrai : the matriarch of the Ursinals, resides on Eronia, the second layer of Elysium. ;Kharash : the paragon of Lupinals. ;Manath : the duke of the Cervidals. ;Sathia : the voice of the Avorals, and matron and muse for painters and sculptors. ;Talisid : the most powerful of Leonals. Spends most of his time on Amoria, the topmost layer of Elysium. ;Vhara : the duchess of the Equinals, resides on Amoria.


Archomentals

Archomentals are powerful exemplary beings of the Inner Plane, Elemental Planes and the rulers of the Elemental (Dungeons & Dragons), elementals. Although they are not truly rulers of their planes, archomentals like to consider themselves as much and often grant themselves regal titles like Prince or Princess. They are compared in the source material to the archfiends or celestial paragons, and are considered to be the elemental equivalent of such beings.


= Evil archomentals

= The evil archomentals are collectively known as the Princes of Elemental Evil. The five most famous are: *Cryonax, prince of evil cold creatures. *Imix (Dungeons & Dragons), Imix, prince of evil fire creatures. *Ogrémoch, prince of evil earth creatures. *Olhydra, princess of evil water creatures. *Yan-C-Bin, prince of evil air creatures.


= Good archomentals

= The good archomentals are collectively known as the Elemental Princes of Good. The four most famous are: *Ben-hadar, prince of good water creatures. *Chan, princess of good air creatures. *Entemoch and Sunnis (Dungeons & Dragons), Sunnis, prince and princess of good earth creatures. *Zaaman Rul, prince of good fire creatures.


=Lesser evil archomentals

= Three other archomentals are first mentioned in ''Manual of the Planes'' (TSR, 1987). *Bwimb, prince of ooze creatures. *Chlimbia, prince of magma creatures. In ''The Inner Planes'' (TSR, 1998) he is described as evil tyrant. *Ehkahk, prince of smoke creatures.


Slaad Lords

The Slaad Lords are the de facto rules of the Slaadi race and the plane of Limbo (Dungeons & Dragons), Limbo. Though true to their chaotic nature they often do not appear anything like other Slaadi. *Chourst, lord of randomness. *Rennbuu, lord of colors. *Ssendam, lord of madness. *Wartle, domain unknown. *Ygorl, lord of entropy.


Primus

Primus is the leader of the Modron (Dungeons & Dragons), modrons and is the epitome of order, and possesses god-like powers in the game. Artist Tony DiTerlizzi became fascinated by Primus and the other modrons when he got the challenge to redesign them from their first edition appearance for the Planescape campaign setting. Reviewer Scott Haring found the process successful as the "once-silly Modrons" were "given a new background and purpose that makes a lot more sense".


Titans

"Titans are closer to the well spring of life and thus experience more pronounced emotion including Deity-like fits of rage. In ages past some rebelled against the deities themselves..."


The Lady of Pain

The Lady of Pain is an enigmatic being who oversees the city of Sigil (Dungeons & Dragons), Sigil in the plane of the Concordant Domain of the Outlands, Outlands. Almost nothing is known about her; her origin, her race, her motives and her level of power are all obscure, although she is sometimes shown to have absolutely immense power. The Lady of Pain refuses to tolerate anyone who worships her, killing those who do so. Again; virtually nothing is known about her, apart from the fact that she has the power to slay gods who displease her.


Vestiges

These entities are outside the boundary of life, death, and undeath. They are untouchable by even the most powerful deities although they can be summoned and used by the weakest mortal through pact magic and binding. Binders are often feared and hunted down by "Witch Slayers." The list of vestiges that can be bonded with include: *Acererak: The Eternal. *Agares: Truth Betrayed. *Aamon, Amon: The Void Before The Altar. *Andras: The Grey Knight. *Andromalius: The Repentant Rogue. *Aim (demon), Aym: Queen Avarice. *Balam (demon), Balam: The Bitter Angel. *Buer (demon), Buer: Grandmother Huntress. *Chupoclops: Harbinger of Forever. *Dahlver-Nar: The Tortured One. *Dantalion: The Star Emperor. *Eligor: Dragon's Slayer. *Eurynome: Mother of the Material. *Focalor: Prince of Tears. *Geryon: The Deposed Lord. *Haagenti: Mother of Minotaurs. *Malthus (demon), Halphax: Angel in the Angle. *Haures: The Dreaming Duke. *Ipos: Prince of Fools. *Karsus: Hubris in the Blood. *Leraje: The Green Herald. *Malphas: The Turnfeather. *Marchosias: King of Killers. *Naberius: The Grinning Hound. *Orthos: Sovereign of the Howling Dark. *Otiax: The Key to the Gate. *Paimon: The Dancer. *Ronove: The Iron Maiden. *Savnok: The Instigator. *Shax: Sea Sister. *Tenebrous: The Shadow That Was. *Zagan (demon), Zagan: Duke of Disappointment. Vestiges were introduced in D&D: ''Tome of Magic'' supplement by Matthew Sernett, Ari Marmell, David Noonan (game designer), David Noonan, Robert J. Schwalb. Wizards of the Coast (C) March 2006. The supplement ''Dragon Magic'', by Rodney Thompson and Owen Stephens published in September 2006, introduces this vestige: *Ashardalon: Pyre of the Unborn Wizards of the Coast created these vestiges online:
Vanus: the Reviled OneAstaroth: Unjustly Fallen, and Desharis: the Sprawling SoulArete: the First Elan, Gorn-Rujsha-Mintar: the Triad, and Abism: the SchismadZceryll: the Star Spawn


''Dungeons & Dragons'' 4th edition

These are the deities for the non-Greyhawk default campaign setting of 4th edition ''Dungeons & Dragons'' (informally referred to as the "points of light" setting). The list includes long-time D&D establishments from Greyhawk and the Forgotten Realms, as well as several original gods. Although some gods are patrons of specific races, they are worshipped by all, and racial pantheons do not exist in this edition. Many lesser gods from previous editions (such as the Seldarine or most members of the dwarven pantheon) now have the status of Exarch, a demipower in service to a greater god.


Good and Lawful Good deities

*Avandra – Good Goddess of Change, Luck and Travel, Patron of Halflings. She is revered by rogues, travelers, and merchants, and is the enemy of Zehir, Asmodeus, and Torog. *
Bahamut Bahamut, or Bahamoot ( ; ar, بهموت), is a monster that lies deep below, underpinning the support structure that holds up the earth, according to Zakariya al-Qazwini. In this conception of the world, the earth is shouldered by an angel, w ...
– Lawful Good God of Justice, Protection and Nobility. Patron of Dragonborn. *
Moradin Moradin is the chief deity in the dwarven pantheon in the ''Dungeons & Dragons'' game and is a member of the default D&D pantheon. In 3rd edition, Moradin's domains are Creation, Earth, Good, Law, and Protection. The 5th Edition ''Players Han ...
– Lawful Good God of Family, Community and Creation (as in smithing). Patron of Dwarves *
Pelor This is a list of deities from the Greyhawk campaign setting for the ''Dungeons & Dragons'' fantasy role-playing game. A Al'Akbar Al'Akbar is the Baklunish demigod of dignity, duty, faithfulness, and guardianship. His symbol is a cup and eig ...
– Good God of Sun, Agriculture and Time. Seasonal God of Summer.


Unaligned deities

*Corellon Larethian, Corellon – Unaligned God of Beauty, Art, Magic and the Fey. Seasonal God of the Spring and Patron of Eladrin. *Erathis – Unaligned Goddess of Civilization, Inventions and Law. *Ioun – Unaligned Goddess of Knowledge, Skill and Prophecy. Ioun is an ally of Corellon, Erathis and Pelor. She is the antithesis of Vecna, as she urges her followers to share all knowledge that he would keep hidden. Ioun is the second most popular deity among metallic dragons, second only to Bahamut. Her name is derived from the Ioun stones. * Kord – Unaligned God of Storms, Battle and Strength. *Melora (Dungeons & Dragons), Melora – Unaligned Goddess of Wilderness, Nature and the Sea *Raven Queen – Unaligned Goddess of Death, Fate and Doom. Seasonal Goddess of Winter. *Sehanine Moonbow, Sehanine – Unaligned Goddess of Illusion, Love and the Moon. Seasonal God of Autumn and Patron of Elves.


Evil and Chaotic Evil deities

*Asmodeus (Dungeons & Dragons), Asmodeus – Evil God of Tyranny and Domination. Lord of Devils *Bane (Forgotten Realms), Bane – Evil God of War and Conquest. Revered by Goblins *Gruumsh – Chaotic Evil God of Slaughter and Destruction. Patron of Orcs *
Lolth The drow ( or ) or dark elves are a dark-skinned and white-haired subrace of elves connected to the subterranean Underdark in the ''Dungeons & Dragons'' fantasy roleplaying game. The drow have traditionally been portrayed as generally evil and ...
– Chaotic Evil Goddess of Shadow and Lies. Patron of Drow and their inseparable companions, the spiders. *Tharizdun – The Chained God, also known as the Elder Elemental Eye, creator of the Abyss. *
Tiamat In Mesopotamian religion, Tiamat ( akk, or , grc, Θαλάττη, Thaláttē) is a primordial goddess of the sea, mating with Abzû, the god of the groundwater, to produce younger gods. She is the symbol of the chaos of primordial creati ...
– Evil Goddess of Greed and Envy. Patron of the Chromatic Dragons. *Torog – Evil God of the Underdark. Patron of Jailors and Torturers *
Vecna Vecna ( ) is a fictional character appearing in the ''Dungeons & Dragons'' fantasy role-playing game. Vecna has been named one of the greatest villains in ''Dungeons & Dragons''. Originally appearing in the ''Greyhawk'' campaign setting, Vecna ...
– Evil God of the Undead and Necromancy. Lord of Secrets *Zehir – Evil God of Darkness and Poison. Favoured Deity of the Yuan-Ti and Patron of Assassins.


Deceased and former deities

*Amoth – God of Justice and Mercy. Killed by the demon princes Orcus (Dungeons & Dragons), Orcus,
Demogorgon Demogorgon is a deity or demon associated with the underworld. Although often ascribed to Greek mythology, the name probably arises from an unknown copyist's misreading of a commentary by a fourth-century scholar, Lactantius Placidus. The conc ...
, and Rimmon. *Aoskar – God of Portals. Killed by the Lady of Pain. *Gorellik – God of Hunting, Beasts, and Gnolls. Killed by the demon lord
Yeenoghu In the ''Dungeons & Dragons'' fantasy role-playing game, "monsters" are generally the antagonists which players must fight and defeat to progress in the game. Since the game's first edition in 1974, a bestiary was included along other game man ...
. *He Who Was – A god of good and possibly peace, he was killed by his archangel and exarch, Asmodeus. Implied to be the creator of humans, the devils wiped out all knowledge of his name, which they fear is powerful enough to revive him if it is ever spoken aloud again. The Nine Hells were originally his astral domain, now a prison for Asmodeus and his devils. A holy chalice belonging to him is mentioned in ''Divine Power''. * Khala – Goddess of Winter, wife of Zehir, Khala sought to trap the natural world in an eternal winter to secure power over it. Her plans convinced the primal spirits to expel gods and primordials from the world. She was killed by the other gods in a conflict called the War of Winter, who afterwards made a compact to balance darkness and light (Zehir and Pelor), and the natural seasons (Corellon, Pelor and Sehanine). Her power over winter was taken by the Raven Queen. *Lakal – God of Healing and Mercy who was also her own Astral Dominion. She was an impersonal deity who communicated with her chosen people, the Quom, through "ecstatic moments of personal communion." She extolled mercy and urged her followers to dedicate themselves to pursuits that benefited the whole cosmos. Lakal's death was accidental – when Bahamut battled Nihil, the Primordial of nothingness, the pair crashed into Lakal. Bahamut was able to use the distraction to slay Nihil, but the primordial's death throes also caused Lakal to explode. The surviving quom now roam the planes, retrieving any shards of Lakal that they can find, including those unknowingly consumed by living creatures. Such creatures, including humanoids and player characters, are considered collateral damage in the quom's quest to restore Lakal. Ironically, even if the quom succeed in their quest, the restored Lakal would be disgusted with their methods. * Maglubiyet – God of Goblinoids. Defeated by Bane (Forgotten Realms), Bane. * Nerull – God of Death and the Dead. Killed by The Raven Queen. *Tuern – God of War. Killed by Bane (Forgotten Realms), Bane. * Nusemnee – Nusemnee was the daughter of Zehir. When she failed to assassinate a high priest of
Pelor This is a list of deities from the Greyhawk campaign setting for the ''Dungeons & Dragons'' fantasy role-playing game. A Al'Akbar Al'Akbar is the Baklunish demigod of dignity, duty, faithfulness, and guardianship. His symbol is a cup and eig ...
, she was abandoned and then mortally wounded by a paladin's holy blade. Expecting only death, she was surprised when the high priest healed her, showing her compassion and forgiveness. Intrigued, she decided to honor a promise to the high priest and aid him in his holy quest until a time that she could save his life in turn. Nusemnee thus became a symbol of redemption. When she finally died at the end of the high priest's quest, she rose again, this time as a minor goddess. In this form, she opposed her father by offering redemption to all who would turn away from evil. She was later killed by a poison that could kill anything—even a deity—that was distilled from Zehir's blood.


Dungeons & Dragons 5th edition

These are the deities for the 5th edition of Dungeons & Dragons. These include the deities from the
Forgotten Realms ''Forgotten Realms'' is a campaign setting for the ''Dungeons & Dragons'' (''D&D'') fantasy role-playing game. Commonly referred to by players and game designers alike as "The Realms", it was created by game designer Ed Greenwood around 1967 as a ...
,
Greyhawk Greyhawk, also known as the World of Greyhawk, is a fictional world designed as a campaign setting for the ''Dungeons & Dragons'' fantasy roleplaying game. Although not the first campaign world developed for ''Dungeons & Dragons''—Dave Arneson ...
, Dragonlance,
Eberron Eberron is a campaign setting for the ''Dungeons & Dragons'' (''D&D'') role-playing game. The game is set primarily on the continent of Khorvaire following a vast destructive war. Eberron is designed to accommodate traditional ''D&D'' elements a ...
, and the deities derived from historical pantheons such as the Celtic deities and Norse deities. The historical deities have been removed from their historical aspect as to better serve the needs of the game.


Deities of the Forgotten Realms

*
Auril ''Forgotten Realms'' is a campaign setting for the ''Dungeons & Dragons'' (''D&D'') fantasy role-playing game. Commonly referred to by players and game designers alike as "The Realms", it was created by game designer Ed Greenwood around 1967 as a ...
- Neutral evil goddess of winter. Auril's symbol is a six-pointed snowflake. *Azuth - Lawful neutral god of wizards. Azuth's symbol is a left hand pointing upward, outlined in fire. *Bane (Forgotten Realms), Bane - Lawful evil god of tyranny. Bane's symbol is a black right hand, thumb and fingers together. *Beshaba - Chaotic evil goddess of misfortune. Beshaba's symbol is a pair of black antlers. *Bhaal (Forgotten Realms), Bhaal - Neutral evil god of murder. Bhaal's symbol is a skull surrounded by a ring of blood droplets. *Chauntea - Neutral good goddess of agriculture. Chauntea's symbol is a sheaf of grain, or a blooming rose over grain. *Cyric - Chaotic evil god of lies. Cyric's symbol is a jawless white skull on a purple or black sunburst. *Deneir - Neutral good god of writing. Deneir's symbol is a lit candle above an open eye. *Eldath - Neutral good goddess of peace. Eldath's symbol is a waterfall plunging into a still pool. *Gond (Forgotten Realms), Gond - True neutral god of craft. Gond's symbol is a cog with four spokes. *Helm (Forgotten Realms), Helm - Lawful neutral god of protection. Helm's symbol is a staring eye on an upright left gauntlet. *Ilmater - Lawful good god of endurance. Ilmater's symbol is two hands bound at the wrist by a red cord. *Kelemvor - Lawful neutral god of the dead. Kelemvor's symbol is an upright skeletal arm holding balanced scales. *Lathander - Neutral good god of birth and renewal. Lathander's symbol is a road travelling into a sunrise. *Leira (Forgotten Realms), Leira - Chaotic neutral goddess of illusion. Liera's symbol is a triangle, pointing down, containing a swirl of mist. *Lliira - Chaotic good goddess of joy. Lliira's symbol is a triangle of three six-pointed stars. *Loviatar (Forgotten Realms), Loviatar - Lawful evil goddess of pain. Loviatar's symbol is a nine-tailed barbed scourge. *Malar (Forgotten Realms), Malar - Chaotic evil god of the hunt. Malar's symbol is a clawed paw. *Mask (Forgotten Realms), Mask - Chaotic neutral god of thieves. Mask's symbol is a black mask. *Mielikki (Forgotten Realms), Mielikki - Neutral good goddess of forests. Mielikki's symbol is a unicorn's head. *Myrkul - Neutral evil god of death. Myrkul's symbol is a white human skull. *Mystra (Forgotten Realms), Mystra - Neutral good goddess of magic. Mystra's symbol is a circle of seven stars, or nine stars encircling a flowing red mist, or a single star. *Oghma (Forgotten Realms), Oghma - True neutral god of knowledge. Oghma's symbol is a blank scroll. *Savras - Lawful neutral god of divination and fate. Savras' symbol is a crystal ball containing many kinds of eyes. *Selûne - Chaotic good goddess of the moon. Selûne's symbol is a pair of eyes surrounded by seven stars. *Shar (Forgotten Realms), Shar - Neutral evil goddess of darkness and loss. Shar's symbol is a black disk encircled with a border. *Silvanus (Forgotten Realms), Silvanus - True neutral god of wild nature. Silvanus' symbol is an oak leaf. *Sune (Forgotten Realms), Sune - Chaotic good goddess of love and beauty. Sune's symbol is the face of a beautiful red-haired woman. *Talona - Chaotic evil goddess of disease and poison. Talona's symbol is three tear drops on a triangle. *Talos (Forgotten Realms), Talos - Chaotic evil god of storms. Talos' symbol is three lightning bolts radiating from a central point. *Tempus (Forgotten Realms), Tempus - True neutral god of war. Tempus' symbol is an upright flaming sword. *Torm (Forgotten Realms), Torm - Lawful good god of courage and self-sacrifice. Torm's symbol is a white right gauntlet. *Tymora - Chaotic good goddess of good fortune and adventure. Tymora's symbol is a face-up coin. *Tyr (Forgotten Realms), Tyr - Lawful good god, representing justice and heroism. Tyr's symbol is a pair of balanced scales resting on a warhammer. He is based on the Norse mythology, Norse deity Týr. *Umberlee (Forgotten Realms), Umberlee - Chaotic evil goddess of the sea. Umberlee's symbol is an ocean wave curling left and right. *Waukeen - True neutral goddess of trade. Waukeen's symbol is an upright coin with Waukeen's profile facing left.


Deities of Greyhawk

*Beory - True neutral goddess of nature. Beory's symbol is a green disk. *Boccob - True neutral god of magic. Boccob's symbol is an eye within a pentagram. *
Celestian This is a list of deities from the Greyhawk campaign setting (Dungeons & Dragons), campaign setting for the ''Dungeons & Dragons'' fantasy role-playing game. A Al'Akbar Al'Akbar is the Baklunish demigod of dignity, duty, faithfulness, and gua ...
- True neutral god of stars and wanderers. Celestian's symbol is an arc of seven stars inside a circle. *
Ehlonna This is a list of deities from the Greyhawk campaign setting for the ''Dungeons & Dragons'' fantasy role-playing game. A Al'Akbar Al'Akbar is the Baklunish demigod of dignity, duty, faithfulness, and guardianship. His symbol is a cup and eig ...
- Neutral good goddess of woodlands. Ehlonna's symbol is a unicorn horn. *
Erythnul This is a list of deities from the Greyhawk campaign setting (Dungeons & Dragons), campaign setting for the ''Dungeons & Dragons'' fantasy role-playing game. A Al'Akbar Al'Akbar is the Baklunish demigod of dignity, duty, faithfulness, and gua ...
- Chaotic evil god of envy and slaughter. Erythnul's symbol is a single blood drop. *
Fharlanghn This is a list of deities from the Greyhawk campaign setting for the ''Dungeons & Dragons'' fantasy role-playing game. A Al'Akbar Al'Akbar is the Baklunish demigod of dignity, duty, faithfulness, and guardianship. His symbol is a cup and eigh ...
- Neutral good god of horizons and exploration. Fharlanghn's symbol is a circle crossed by a curved horizon line. *
Heironeous This is a list of deities from the Greyhawk campaign setting (Dungeons & Dragons), campaign setting for the ''Dungeons & Dragons'' fantasy role-playing game. A Al'Akbar Al'Akbar is the Baklunish demigod of dignity, duty, faithfulness, and gua ...
- Lawful good god of chivalry and war. Heironeous's symbol is a lightning bolt. *
Hextor This is a list of deities from the Greyhawk campaign setting for the ''Dungeons & Dragons'' fantasy role-playing game. A Al'Akbar Al'Akbar is the Baklunish demigod of dignity, duty, faithfulness, and guardianship. His symbol is a cup and eig ...
- Lawful evil god of war and discord. Hextor's symbol is six arrows facing downwards in a fan. * Kord - Chaotic good god of athletics and sport. Kord's symbol is four spears and four maces, radiating from a central point. * Incabulos - Neutral evil god of plague and famine. Incabulos' symbol is a reptilian eye with a horizontal diamond. *
Istus This is a list of deities from the Greyhawk campaign setting for the ''Dungeons & Dragons'' fantasy role-playing game. A Al'Akbar Al'Akbar is the Baklunish demigod of dignity, duty, faithfulness, and guardianship. His symbol is a cup and eig ...
- True neutral goddess of fate and destiny. Istus' symbol is a weaver's spindle with three strands. *Iuz - Chaotic evil god of pain and oppression. Iuz's symbol is a grinning human skull. * Nerull - Neutral evil god of death. Nerull's symbol is a skull with either a sickle or scythe. *
Obad-Hai This is a list of deities from the Greyhawk campaign setting (Dungeons & Dragons), campaign setting for the ''Dungeons & Dragons'' fantasy role-playing game. A Al'Akbar Al'Akbar is the Baklunish demigod of dignity, duty, faithfulness, and gua ...
- True neutral god of nature. Obad-Hai's symbol is an oak leaf and acorn. *
Olidammara This is a list of deities from the Greyhawk campaign setting for the ''Dungeons & Dragons'' fantasy role-playing game. A Al'Akbar Al'Akbar is the Baklunish demigod of dignity, duty, faithfulness, and guardianship. His symbol is a cup and eig ...
- Chaotic neutral god of revelry. Olidammara's symbol is a laughing mask. *
Pelor This is a list of deities from the Greyhawk campaign setting for the ''Dungeons & Dragons'' fantasy role-playing game. A Al'Akbar Al'Akbar is the Baklunish demigod of dignity, duty, faithfulness, and guardianship. His symbol is a cup and eig ...
- Neutral good god of the sun and healing. Pelor's symbol is a sun. *
Pholtus This is a list of deities from the Greyhawk campaign setting for the ''Dungeons & Dragons'' fantasy role-playing game. A Al'Akbar Al'Akbar is the Baklunish demigod of dignity, duty, faithfulness, and guardianship. His symbol is a cup and eig ...
- Lawful good god of light and law. Pholtus' symbol is a silver sun, or a full moon partially eclipsed by a smaller crescent moon. *Ralishaz - Chaotic neutral god of ill luck and insanity. Ralishaz's symbol is three, bone fate-casting sticks. * Rao - Lawful good god of peace and reason. Rao's symbol is a white heart. *Saint Cuthbert (deity), Saint Cuthbert - Lawful neutral god of common sense and zeal. Saint Cuthbert's symbol is a circle at the centre of starburst lines. *Tharizdun - Chaotic evil god of eternal darkness. Tharizdun's symbol is a dark spiral, or inverted ziggurat. *Trithereon - Chaotic good god of liberty and retribution. Trithereon's symbol is a triskelion. *Ulaa - Lawful good goddess of hills and mountains. Ulaa's symbol is a mountain with a circle at its heart. *
Vecna Vecna ( ) is a fictional character appearing in the ''Dungeons & Dragons'' fantasy role-playing game. Vecna has been named one of the greatest villains in ''Dungeons & Dragons''. Originally appearing in the ''Greyhawk'' campaign setting, Vecna ...
- Neutral evil god of evil secrets. Vecna's symbol is a hand with an eye in its palm. *
Wee Jas This is a list of deities from the Greyhawk campaign setting for the ''Dungeons & Dragons'' fantasy role-playing game. A Al'Akbar Al'Akbar is the Baklunish demigod of dignity, duty, faithfulness, and guardianship. His symbol is a cup and ei ...
- Lawful Neutral goddess of magic and death. Wee Jas' symbol is a red skull in front of a fireball.


Deities of Dragonlance


Good aligned gods

*Paladine - Lawful good god of rulers and guardians. Paladine's symbol is a silver triangle. *Branchala - Neutral good god of music. Branchala's symbol is a bard's harp. *Habbakuk (Dragonlance), Habbakuk - Neutral good god of animal life and the sea. Habbakuk's symbol is a blue bird. *Kiri-Jolith - Lawful good god of honour and war. Kiri-Jolith's symbol is a pair of bison's horns. *Majere (god), Majere - Lawful good god of meditation and order. Majere's symbol is a copper spider. *Mishakal - Lawful good goddess of healing. Mishakal's symbol is a blue infinity sign. *Solinari (Dragonlance), Solinari - Lawful good goddess of good magic. Solinari's symbol is a white circle, or sphere.


Neutral aligned gods

*Gilean - True neutral god of knowledge. Gilean's symbol is an open book. *Chislev (Dragonlance), Chislev - True neutral goddess of nature. Chislev's symbol is a feather. *Reorx - True neutral god of craft. Reorx's symbol is a forging hammer. *Shinare - True neutral goddess of wealth and trade. Shinare's symbol is a griffon's wing. *Sirrion - True neutral god of fire and change. Sirrion's symbol is multi-coloured fire. *Zivilyn - True neutral god of wisdom. Zivilyn's symbol is a great green, or gold tree. *Lunitari - True neutral goddess of neutral magic. Lunitari's symbol is a red circle, or sphere.


Evil aligned gods

*Takhisis - Lawful evil goddess of night and hatred. Takhisis' symbol is a black crescent. *Chemosh (Dragonlance), Chemosh - Lawful evil god of the undead. Chemosh's symbol is a yellow skull. *Hiddukel - Chaotic evil god of lies and greed. Hiddukel's symbol is a pair of broken merchant's scales. *Morgion (Dragonlance), Morgion - Neutral evil god of disease and secrecy. Morgion's symbol is a hood with two red eyes. *Sargonnas - Lawful evil god of vengeance and fire. Sargonnas' symbol is a stylized red condor. *Zeboim (Dragonlance), Zeboim - Chaotic evil goddess of the sea and storms. Zeboim's symbol is a turtle shell. *Nuitari - Lawful evil god of evil magic. Nuitari's symbol is a black circle, or sphere.


Deities of Eberron


The Sovereign Host

*Arawai - Neutral good goddess of fertility. Arawai's symbol is a sheaf of wheat tied with a green ribbon. *Aureon - Lawful neutral god of law and knowledge. Aureon's symbol is an open tome. *Balinor (World of Eberron), Balinor - True neutral god of beasts and the hunt. Balinor's symbol is a pair of antlers. *Boldrei - Lawful good goddess of communication and home. Boldrei's symbol is a fire in a stone hearth. *Dol Arrah - Lawful good goddess of sunlight and honour. Dol Arrah's symbol is a rising sun. *Dol Dorn - Chaotic good god of strength at arms. Dol Dorn's symbol is a longsword crossed over a shield. *Kol Korran - True neutral god of trade and wealth. Kol Korran's symbol is a nine-sided gold coin. *Olladra - Neutral good goddess of good fortune. Olladra's symbol is a domino. *Onatar - Neutral good god of craft. Onatar's symbol is a crossed hammer and tongs.


The Dark Six

*The Devourer - Neutral evil god of nature's wrath. The Devourer's symbol is a bundle of five sharpened bones. *The Fury (World of Eberron), The Fury - Neutral evil goddess of wrath and madness. The Fury's symbol is a winged wyrm with a woman's head and upper body. *The Keeper (World of Eberron), The Keeper - Neutral evil god of greed and death. The Keeper's symbol is a dragonshard stone in the shape of a fang. *The Mockery (World of Eberron), The Mockery - Neutral evil god of violence and treachery. The Mockery's symbol is five blood-splattered tools. *The Shadow (World of Eberron), The Shadow - Chaotic evil god of dark magic. The Shadow's symbol is an obsidian tower. *The Traveler (World of Eberron), The Traveler - Chaotic neutral deity of chaos and change. The Traveler's symbol is four crossed, rune-inscribed bones.


Other Faiths of Eberron

*The Silver Flame (World of Eberron), The Silver Flame - Lawful good deity of protection and good. The symbol of The Silver Flame is a flame drawn on silver, or moulded from silver. *The Blood of Vol - Lawful neutral philosophy of immortality and undeath. The symbol of The Blood of Vol is a stylised dragon skull on a red teardrop gem. *Cults of the Dragon Below - Neutral evil deities of madness. The symbol of The Cults of the Dragon Below is a stylised dragon skull. *The Path of Light - Lawful neutral philosophy of light and self-improvement. The symbol of The Path of Light is a brilliant crystal. *The Undying Court - Neutral good elven ancestors. The symbol of The Undying Court is a stylised skull. *The Spirits of the Past - Chaotic good elven ancestors. The symbol of The Spirits of the Past varies.


Nonhuman deities

*Bahamut (Dungeons and Dragons), Bahamut - Lawful good dragon god of good. Bahamut's symbol is a Dragon's head in profile. *Blibdoolpoolp - Neutral evil kuo-toa goddess. Blibdoolpoolp's symbol is a lobster head in profile. *
Corellon Larethian In the ''Dungeons & Dragons'' role-playing game, Corellon Larethian is the leader of the elven pantheon, and the god of Magic, Music, Arts, Crafts, Poetry, and Warfare. Corellon is also considered a member of the default ''D&D'' pantheon. Corel ...
- Chaotic good elf deity of art and magic. Corellon Larethian's symbol is a quarter moon, or sunburst. *
Deep Sashelas The elf is a humanoid race in the ''Dungeons & Dragons'' fantasy role-playing game, one of the primary races available for player characters, and play a central role in the narratives of many setting worlds of the game. Elves are renowned for ...
- Chaotic good elf god of the sea. Deep Sashelas' symbol is a dolphin. *Eadro - True neutral merfolk deity of the sea. Eadro's symbol is a spiral design. * Garl Glittergold - Lawful good gnome god of trickery and wiles. Garl Glittergold's symbol is a gold nugget. * Grolantor - Chaotic evil hill giant god of war. Grolantor's symbol is a wooden club. *Gruumsh - Chaotic evil orc god of storms and war. Gruumsh's symbol is an unblinking eye. * Hruggek - Chaotic evil bugbear god of violence. Hruggek's symbol is a morning star. *Kurtulmak - Lawful evil kobold god of war and mining. Kurtulmak's symbol is a gnome skull. *Laogzed - Chaotic evil troglodyte god of hunger. Laogzed's symbol is an image of the lizard/toad god. *
Lolth The drow ( or ) or dark elves are a dark-skinned and white-haired subrace of elves connected to the subterranean Underdark in the ''Dungeons & Dragons'' fantasy roleplaying game. The drow have traditionally been portrayed as generally evil and ...
- Chaotic evil drow goddess of spiders. Lolth's symbol is a spider. * Maglubiyet - Lawful evil goblinoid god of war. Maglubiyet's symbol is a bloody axe. *
Moradin Moradin is the chief deity in the dwarven pantheon in the ''Dungeons & Dragons'' game and is a member of the default D&D pantheon. In 3rd edition, Moradin's domains are Creation, Earth, Good, Law, and Protection. The 5th Edition ''Players Han ...
- Lawful good dwarf god of creation. Moradin's symbol is a hammer and anvil. *Rillifane Rallathil - Chaotic good wood elf god of nature. Rillifane Rallathil's symbol is an oak tree. *
Sehanine Moonbow The elf is a humanoid race in the ''Dungeons & Dragons'' fantasy role-playing game, one of the primary races available for player characters, and play a central role in the narratives of many setting worlds of the game. Elves are renowned for ...
- Chaotic good elf goddess of the moon. Sehanine Moonbow's symbol is a crescent moon. *Sekolah - Lawful evil sahuagin god of the hunt. Sekolah's symbol is a shark. *Semuanya - True neutral lizardfolk deity of survival. Semuanya's symbol is an egg. *Skerrit (Dungeons and Dragons), Skerrit - True neutral centaur and satyr god of nature. Skerrit's symbol is an oak growing from an acorn. * Skoraeus Stonebones - True neutral god of stone giants and art. Skoraeus Stonebones' symbol is a stalactite. *Surtr (Dungeons and Dragons), Surtr - Lawful evil god of fire giants and craft. Surtr's symbol is a flaming sword. *Thrym - Chaotic evil god of frost giants and strength. Thrym's symbol is a white double-bladed axe. *Tiamat (Dungeons and Dragons), Tiamat - Lawful evil dragon goddess of evil. Tiamat's symbol is a dragon head with five claw marks. *Yondalla - Lawful good halfling goddess of fertility and protection. Yondalla's symbol is a shield.


See also

* List of Greyhawk deities * List of Forgotten Realms deities


References


Further reading


The 13 Strangest Deities In Dungeons & Dragons
{{DEFAULTSORT:Dungeons and Dragons Deities Dungeons & Dragons deities, * Lists of fictional deities