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The Sega Card, known in Japan as Sega My Card, is a
memory card A memory card is an electronic data storage device used for storing digital information, typically using flash memory. These are commonly used in digital portable electronic devices. They allow adding memory to such devices using a card in a so ...
format used as game storage for the
SG-1000 The is a home video game console manufactured by Sega. It was Sega's first entry into the home video game hardware business. Developed in response to a downturn in arcades starting in 1982, the SG-1000 was created on the advice of Hayao Nakay ...
/
SC-3000 The is a home video game console manufactured by Sega. It was Sega's first entry into the home video game hardware business. Developed in response to a downturn in arcades starting in 1982, the SG-1000 was created on the advice of Hayao Nakay ...
and the Mark III/Master System. Produced from 1983 to 1987 by
Mitsubishi Plastics () is a Japanese chemical company with Head Office at 1-2-2, Nihonbashihongokucho, Chuo-ku, Tokyo 103-0021, Japan. Produces various kinds of synthetic resins. The Company's products include polyvinyl chloride pipes and films. The Company also ...
, the cards are plugged into onboard cardslots or into compatible adapters. Several versions of the format were created, including a rewritable one that allows new titles to be downloaded to a card. While substantially cheaper to produce than cartridges, the storage limitations of the format resulted in Sega exclusively distributing games on cartridges. Despite the failure of the Sega Card,
NEC is a Japanese multinational information technology and electronics corporation, headquartered in Minato, Tokyo. The company was known as the Nippon Electric Company, Limited, before rebranding in 1983 as NEC. It provides IT and network soluti ...
found more success with its own memory card format, the
HuCard The is a ROM cartridge in the form of a card, designed by Hudson Soft for NEC's PC Engine and PC Engine SuperGrafx video game consoles, which were originally released in 1987 and 1989, respectively. In the United States, where the PC Engine w ...
, which was the primary storage medium for its
PC Engine The TurboGrafx-16, known as the outside North America, is a home video game console designed by Hudson Soft and sold by NEC Home Electronics. It was the first console marketed in the fourth generation, commonly known as the 16-bit era, though ...
game console.


History

The format was originally released in 1983 in the Japanese market, under the name My Card. Initially it was for use with the SC-3000 and the SG-1000 series of consoles via an optional accessory, the Card Catcher. Later Sega platforms, the Sega Mark III and the original
Master System The is an 8-bit third-generation home video game console manufactured by Sega. It was originally a remodeled export version of the Sega Mark III, the third iteration of the SG-1000 series of consoles, which was released in Japan in 1985 and ...
, have built-in card slots. The intention of the format was to provide cheaper distribution means than the more conventional game cartridges. The Sega Card product consists of less material and has smaller packaging. Sega Cards, while cheaper than cartridges, have significantly smaller storage capacities (4 to 32 KB of ROM), than contemporary cartridges, which have 16 to 512 KB of ROM. As games became larger, card releases gradually ceased. The final release, in Japan, was '' Woody Pop'', released on 15 March 1987. Overall, Sega published only a dozen games in the format for the Mark III/Master System (in 1986–1987) before moving on to producing solely game cartridges. The Master System II, a revised model of the console, has no Sega Card support, and all the Sega Card games released in Europe were eventually re-released in cartridge format, reflecting Sega's move away from cards. Similar but incompatible formats, also manufactured by
Mitsubishi Plastics () is a Japanese chemical company with Head Office at 1-2-2, Nihonbashihongokucho, Chuo-ku, Tokyo 103-0021, Japan. Produces various kinds of synthetic resins. The Company's products include polyvinyl chloride pipes and films. The Company also ...
, are used by other computers and consoles: the
Bee Card A is a ROM cartridge developed by Hudson Soft as a software distribution medium for MSX computers. Bee Cards are approximately the size of a credit card, but thicker. Compared to most game cartridges, the Bee Card is small and compact. Bee ...
on the MSX, and the
HuCard The is a ROM cartridge in the form of a card, designed by Hudson Soft for NEC's PC Engine and PC Engine SuperGrafx video game consoles, which were originally released in 1987 and 1989, respectively. In the United States, where the PC Engine w ...
on the
NEC is a Japanese multinational information technology and electronics corporation, headquartered in Minato, Tokyo. The company was known as the Nippon Electric Company, Limited, before rebranding in 1983 as NEC. It provides IT and network soluti ...
PC Engine The TurboGrafx-16, known as the outside North America, is a home video game console designed by Hudson Soft and sold by NEC Home Electronics. It was the first console marketed in the fourth generation, commonly known as the 16-bit era, though ...
.


Technical data

* Capacity up to 32 KB * Thickness of about 2mm * 36-pin (pin 17, pin 19 ground)


Types

There are four versions of the card. The original My Card was released for Sega's SG-1000 console (SG-1000 and SG-1000 II) and SC-3000 series (SC-3000 and SC-3000H). The cards are also compatible with the Tsukuda Original Othello MultiVision, an SG-1000 clone and the SG-1000-compatible Pioneer SD-G5 peripheral. The second version of the card was for the Sega's Japan-only Mark III. The Mark III is also
backward compatible Backward compatibility (sometimes known as backwards compatibility) is a property of an operating system, product, or technology that allows for interoperability with an older legacy system, or with input designed for such a system, especially in ...
with SG-1000 My Cards. The third version of the card, called the "Sega Card" was released for the Master System, the international version of the Mark III. The Power Base Converter has a card slot allowing for use of the cards on the
Mega Drive/Genesis The Sega Genesis, known as the outside North America, is a 16-bit Fourth generation of video game consoles, fourth generation home video game console developed and sold by Sega. It was Sega's third console and the successor to the Master Syst ...
. The final version of the format was the My Card EP, a rewritable version that was test marketed only in Japan.


SG-1000 My Card

The Card Catcher peripheral allows for use of the cards with the SG-1000. A limited edition version of the Card Catcher is bundled with two games, '' Zoom 909'' and ''Dragon Wang''. The games were also sold separately from the Card Catcher and allowed players to send away for a free adapter at the time. The original SG-1000 models (SG-1000 and SG-1000 II) and the SC-3000 series (SC-3000 and SC-3000H), along with compatible hardware (the Othello Multivision Series and the Pioneer SD-G5) do not have built-in card slots, as they were released before the original My Card. Instead, they require the Card Catcher to be placed in the cartridge slot to use card-based games. Card releases are distinguished from cartridge releases by their part numbers. Standard SG-1000 releases sport a 4-digit number, G-10XX, with a unique two-digit number at the end. Card releases only have a two digit number, C-XX. The numbering from the cartridge releases was continued with the card releases though, with subsequent card releases being given two-digit numbers that are higher than those from cartridge releases. Games released both on cartridges and cards retain the unique two digit number with the "10" removed from the part number (e.g. The cartridge version of ''Golf Champion'' is given the number G-1005 while the My Card release was given the number C-05). The successor to the SG-1000, the Sega Mark III was released in October 1985 and is backward compatible with both SG-1000 cartridges and My Cards. The subsequent international version of the Mark III, the Master System retains compatibility with My Card software, though Japanese software is incompatible on non-Japanese hardware. However, the Power Base Converter, which allows Master System software to be run on Sega's Mega Drive/Genesis only retains compatibility with Mark III/Master System My Cards. In
New Zealand New Zealand ( mi, Aotearoa ) is an island country in the southwestern Pacific Ocean. It consists of two main landmasses—the North Island () and the South Island ()—and over 700 smaller islands. It is the sixth-largest island count ...
, Grandstand Leisure Limited released both the Card Catcher and the following My Card games:


My Card Mark III / Sega Card

The successor to the SG-1000 card format is the Mark III My Card. With the October 1985 release of the Sega Mark III, all games were initially available as My Cards. But with 1986's arrival of "Gold Cartridge" branded releases, Sega started transitioning to the cartridge as the primary distribution media. By 1987, games had stopped being released in the My Card Mark III format. Outside Japan, My Card Mark III was released under the name "Sega Card", with the 1986 release of the Western version of Mark III, the Master System. Subsequent versions of the Master System, including the Master System II are missing the card slot. The Power Base Converter allows Sega Cards and My Cards to be used with the Mega Drive/Genesis. The card format is mostly
region lock A regional lockout (or region coding) is a class of digital rights management preventing the use of a certain product or service, such as multimedia or a hardware device, outside a certain region or territory. A regional lockout may be enforced ...
ed, preventing non-Japanese hardware from playing Japanese My Cards. This is not the case for Japanese hardware. However, Woody Pop is the only Japanese card release compatible with any system capable of playing My Cards/Sega Cards. ''F-16 Fighter'' (''F-16 Fighting Falcon'' in some editions) requires legacy hardware from the SG-1000 that is not included in the Mega Drive/Genesis, and is the only Sega Card not compatible with the Power Base Converter.


My Card EP

In 1985, Sega released another version of the card in Japan called the My Card EP (short for
EPROM An EPROM (rarely EROM), or erasable programmable read-only memory, is a type of programmable read-only memory (PROM) chip that retains its data when its power supply is switched off. Computer memory that can retrieve stored data after a power s ...
, or UV EPROM), a rewritable version of the format. Sega promoted the My Card EP using flyers and newspaper advertisements and pilot tested it at Tokyo's Tamagawa Takashimaya Futakotamagawa. Dealers were to install EPROM rewriting machines at retail locations, while users would bring their card and write other games onto it. Players were charged a fee that was lower than that of a retail game. Cards initially cost 5000
yen The is the official currency of Japan. It is the third-most traded currency in the foreign exchange market, after the United States dollar (US$) and the euro. It is also widely used as a third reserve currency after the US dollar and the e ...
each, while rewrites on the card cost 1800 yen. The back of the cards did not have the silver sticker from standard My Cards. The format was not commercially successful and was abandoned. Since then, the cards are quite rare and have fetched high prices at auction. Games were released onto the EP format at the same time as they were released onto standard My Cards. New My Card EPs came with either ''Dragon Wang'' or ''Star Jacker'' pre-written on the card, with the below titles available for rewriting.


List of compatible consoles


Sega AI Computer

The Sega AI Computer also used Sega Cards, but it is not compatible with any of the cards used in other systems.


References


External links


Sega My Card Hard Encyclopedia




{{sega Master System Sega hardware Video game storage media