Scribblenauts (video Game)
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''Scribblenauts'' is an emergent
puzzle A puzzle is a game, Problem solving, problem, or toy that tests a person's ingenuity or knowledge. In a puzzle, the solver is expected to put pieces together (Disentanglement puzzle, or take them apart) in a logical way, in order to arrive at th ...
action Action may refer to: * Action (narrative), a literary mode * Action fiction, a type of genre fiction * Action game, a genre of video game Film * Action film, a genre of film * ''Action'' (1921 film), a film by John Ford * ''Action'' (1980 fil ...
video game Video games, also known as computer games, are electronic games that involves interaction with a user interface or input device such as a joystick, controller, keyboard, or motion sensing device to generate visual feedback. This fee ...
developed by
5th Cell 5th Cell is an independently owned video game developer founded in 2003 as 5th Cell Media, LLC. led by Jeremiah Slaczka and Marius Falhbusch. The company is most well known for creating the '' Drawn to Life'' and ''Scribblenauts'' series. Overvie ...
and published by
Warner Bros. Interactive Entertainment Warner Bros. Interactive Entertainment (WBIE; also known as Warner Bros. Games or WB Games) is an American video game publisher based in Burbank, California, and part of the newly-formed Global Streaming and Interactive Entertainment unit of ...
for the
Nintendo DS The is a handheld game console produced by Nintendo, released globally across 2004 and 2005. The DS, an initialism for "Developers' System" or "Dual Screen", introduced distinctive new features to handheld games: two LCD screens working in tan ...
. The game was released in 2009 in all regions except Japan, and in 2011 in Japan as by
Konami , is a Japanese Multinational corporation, multinational video game company, video game and entertainment company headquartered in Chūō, Tokyo, Chūō, Tokyo, it also produces and distributes trading cards, anime, tokusatsu, pachinko machin ...
. It is the third Nintendo DS video game made by 5th Cell, the first two being '' Drawn to Life'' and ''
Lock's Quest ''Lock's Quest'' is a real-time strategy tower defense video game developed by 5th Cell and published by THQ. It is 5th Cell's second Nintendo DS game. It was released in North America on September 8, 2008, in Europe on September 26, 2008 and in A ...
''. The objective of ''Scribblenauts'', as implied by its catchphrase "Write Anything, Solve Everything", is to complete puzzles to collect "Starites", helped by the player's ability to summon any object (from a database of tens of thousands) by writing its name on the
touchscreen A touchscreen or touch screen is the assembly of both an input ('touch panel') and output ('display') device. The touch panel is normally layered on the top of an electronic visual display of an information processing system. The display is often ...
. The game is considered by its developers to help promote emergent gameplay by challenging the player to solve its puzzles within certain limitations or through multiple solutions.
Jeremiah Slaczka Jeremiah Slaczka, also known by his nickname Miah, is a video game designer/creative director and co-founder of 5TH Cell, a video game developer in Bellevue, Washington. He is best known for being the concept creator and Director of ''Scribblenaut ...
, creator and director of ''Scribblenauts'', envisioned the game as a combination of solving life situation puzzles alongside ''
Mad Libs Mad Libs is a phrasal template word game created by Leonard B. Stern, Leonard Stern and Roger Price (comedy), Roger Price. It consists of one player prompting others for a list of words to substitute for blanks in a story before reading aloud. ...
''. His vision was brought to realization through the "Objectnaut" engine created by 5th Cell's technical director, Marius Fahlbusch. Objectnaut allowed for a data driven approach, and a significant portion of the development time was spent researching nouns and their properties, and categorizing them into the Objectnaut database. This, along with the simple art designs of 5th Cell's Edison Yan, allowed for the team to easily add new words to the database without expending much effort to program new behavior. ''Scribblenauts'' was first shown in a playable form at the 2009
Electronic Entertainment Expo E3 (short for Electronic Entertainment Expo or Electronic Entertainment Experience in 2021) is a trade event for the video game industry. The Entertainment Software Association (ESA) organizes and presents E3, which many developers, publisher ...
, and became a
sleeper hit In the entertainment industry, a sleeper hit is a film, television series, music release, video game, or some other entertainment product that was initially unsuccessful on release but became a success later on. A sleeper hit may have little promo ...
, winning several "Best of Show" awards, being the first portable console title to win such praise. Reviewers believed that 5th Cell delivered on their promise to allow nearly any possible object to be created for use in ''Scribblenauts'', but also lamented that the choice of controls in the game hampered their full enjoyment of the title. The success of the title has led to a number of sequels including ''
Super Scribblenauts ''Super Scribblenauts'' is an emergent action puzzle game developed by 5th Cell and published by Warner Bros. Interactive Entertainment for the Nintendo DS handheld game console. The game was released on October 12, 2010. It is the sequel to th ...
'', ''
Scribblenauts Remix ''Scribblenauts Remix'' is an emergent action puzzle title developed by 5th Cell and Iron Galaxy Studios and published by Warner Bros. Interactive on October 12, 2011. The game provides forty levels from both ''Scribblenauts'' and its sequel, ''S ...
'', and ''
Scribblenauts Unlimited ''Scribblenauts Unlimited'' is a puzzle sandbox video game developed by 5th Cell and published by Warner Bros. Interactive Entertainment for the Nintendo 3DS, Wii U, Microsoft Windows, iOS and Android. The game was announced during Nintendo's E3 ...
''. The series has sold over 13 million copies.


Gameplay

''Scribblenauts'' is an exclusively side-scrolling game controlled almost entirely with the Nintendo DS stylus, with the
D-pad A D-pad (short for directional pad or digital pad; officially referred to by Nintendo as a +Control Pad) is a flat, usually thumb-operated, often digital, four-way directional control with one button on each point, found on nearly all modern vid ...
and face buttons controlling the camera and the left and right shoulder buttons rotating objects. The player controls a character named Maxwell, who must collect objects called "Starites" to complete each level. Maxwell is guided by tapping the touchscreen, or if the player taps an object, Maxwell will pick it up or be given other options for interacting with that object, such as riding a horse or bicycle or shooting at an object if he holds a weapon. A fundamental element of ''Scribblenauts'' is the ability of the player to summon myriad objects into the game. This is achieved by writing the name of an object on the touchscreen. For example, the player can write "ladder", summoning a ladder, which the player may use to climb to an out-of-reach Starite. The player may turn the ladder on its side and set it on fire. The player may also chain objects together, such as chaining a piece of meat to a pole and holding it while riding on a
raptor Raptor or RAPTOR may refer to: Animals The word "raptor" refers to several groups of bird-like dinosaurs which primarily capture and subdue/kill prey with their talons. * Raptor (bird) or bird of prey, a bird that primarily hunts and feeds on v ...
. Summoned objects range among animals, weapons, forces of nature, famous people (both fictional and real), vehicles, household objects,
easter eggs Easter eggs, also called Paschal eggs, are eggs that are decorated for the Christian feast of Easter, which celebrates the resurrection of Jesus. As such, Easter eggs are common during the season of Eastertide (Easter season). The oldest tra ...
of the development team, and even
internet meme An Internet meme, commonly known simply as a meme ( ), is an idea, behavior, style, or image that is spread via the Internet, often through social media platforms. What is considered a meme may vary across different communities on the Internet ...
s. However, the game does not include
trademark A trademark (also written trade mark or trade-mark) is a type of intellectual property consisting of a recognizable sign, design, or expression that identifies products or services from a particular source and distinguishes them from others ...
ed terms, nor potential profanity (summoning "ass" will spawn a
donkey The domestic donkey is a hoofed mammal in the family Equidae, the same family as the horse. It derives from the African wild ass, ''Equus africanus'', and may be classified either as a subspecies thereof, ''Equus africanus asinus'', or as a ...
; summoning "cock" will spawn a
rooster The chicken (''Gallus gallus domesticus'') is a domesticated junglefowl species, with attributes of wild species such as the grey and the Ceylon junglefowl that are originally from Southeastern Asia. Rooster or cock is a term for an adult m ...
). The game includes a
homonym In linguistics, homonyms are words which are homographs (words that share the same spelling, regardless of pronunciation), or homophones (equivocal words, that share the same pronunciation, regardless of spelling), or both. Using this definition, ...
system to offer the player possible choices between similar-sounding objects, such as distinguishing between a
toy balloon A toy balloon or party balloon, is a small balloon mostly used for decoration, advertising and children's toys. Toy balloons are usually made of rubber or aluminized plastic, and inflated with air or helium. They come in a great variety of siz ...
and a
hot-air balloon A hot air balloon is a lighter-than-air aircraft consisting of a bag, called an envelope, which contains heated air. Suspended beneath is a gondola or wicker basket (in some long-distance or high-altitude balloons, a capsule), which carries p ...
; there is also a spellchecker to provide close matches for misspelled words. The North American release includes support for other languages including Brazilian Portuguese, French, and Spanish, with French-Canadian and Latin American variants available for words in the French and Spanish language sets, respectively. The UK version also accounts for difference between American and British English, such as the differing meanings of the word "football". 5th Cell has stated that the limit to what objects may be summoned is up to the player's imagination. Players, using special software, claimed to have discovered that the full list of words is greater than 22,800 unique entries, but, in response, Slaczka said there were many more than this number. The game is segmented into 220 levels over 10 themed areas, and each given a 4 star ranking based on its difficulty, with later areas featuring more high ranked levels. Puzzles are given a par for the number of objects they can summon, typically being between two and four, though the player is free to summon more, so long as there is space in the meter at the top screen (summoning the same number of objects as the par or less earns more points). There are two types of levels—puzzle and action levels. Puzzle levels are real-life situations (such as having to open a piñata) where the Starite is awarded once the puzzle is solved, while action levels will appeal to gamers that prefer side-scrolling platformers, featuring switches, spike traps, and other similar elements. Players are awarded "merits" for completing levels while meeting certain requirements, such as not summoning any weapon-like object. Once the player completes a level, a silver star appears on the level selection button and a "Free play" mode is unlocked. At that point, the player is given the option to play through the level three consecutive times without reusing objects. Successfully completing the challenge grants the player a gold star for that level. ''Scribblenauts'' presents a simplistic storyline, as the developers wished to focus on engaging gameplay. The game always rewards the player with "Ollars", its in-game money, to allow them to purchase new areas, different avatars and other visual changes to the game. The game includes a level editor, allowing users to share these levels over the Nintendo Wi-Fi system. The player can start with any level that they have already beaten from the main game, and add new objects with new game properties. These new properties can vary significantly from the normal behavior, such as having a bear able to eat a plane.


Development

''Scribblenauts'' was first conceived in the second quarter of 2007, near the same time that they had envisioned ''
Lock's Quest ''Lock's Quest'' is a real-time strategy tower defense video game developed by 5th Cell and published by THQ. It is 5th Cell's second Nintendo DS game. It was released in North America on September 8, 2008, in Europe on September 26, 2008 and in A ...
''.
Creative Director A creative director (or creative supervisor) is a person who makes high-level creative decisions and, with those decisions, oversees the creation of creative assets such as advertisements, products, events, or logos. Creative director positions ar ...
for 5th Cell, Jeremiah Slaczka, stated that they were seeking counterparts of ''
Nintendogs is a real-time pet simulation video game developed and published by Nintendo for the Nintendo DS handheld video game console. It was released in Japan, and was later released in: North America, Australia, New Zealand, Europe and other regions. ...
'' and ''
Brain Age ''Brain Age'', known as ''Dr Kawashima's Brain Training'' in PAL regions, is a series of video games developed and published by Nintendo, based on the work of Ryuta Kawashima. Video games The ''Brain Age'' games, known as ''Brain Training'' ...
'', games that had attracted a much wider demographic than most other niche games, that 5th Cell could develop. The concept of ''Scribblenauts'' came from a combination of a previous idea he had for the DS that was similar to ''
Mad Libs Mad Libs is a phrasal template word game created by Leonard B. Stern, Leonard Stern and Roger Price (comedy), Roger Price. It consists of one player prompting others for a list of words to substitute for blanks in a story before reading aloud. ...
'' and a dream of his. An example given for the Mad Libs was that players could write a Mad Lib of a "dog walking through a forest", and a dog would appear in a forest and walk through it. However, he realized the game would be tedious and that players would only be interested in using keywords. The dream was of being inside an
Aztec The Aztecs () were a Mesoamerican culture that flourished in central Mexico in the post-classic period from 1300 to 1521. The Aztec people included different Indigenous peoples of Mexico, ethnic groups of central Mexico, particularly those g ...
temple A temple (from the Latin ) is a building reserved for spiritual rituals and activities such as prayer and sacrifice. Religions which erect temples include Christianity (whose temples are typically called churches), Hinduism (whose temples ...
and having to solve puzzles; one in particular involved three paintings, with the objective being straightening them and then moving on to the next room through a portal. While he thought it was a good idea for a game, he also felt that it lacked both a hook and replayability. He debated whether this would work best on the
Wii The Wii ( ) is a home video game console developed and marketed by Nintendo. It was released on November 19, 2006, in North America and in December 2006 for most other Regional lockout, regions of the world. It is Nintendo's fifth major ho ...
or the DS, but later decided to combine the writing element with a puzzle element to fix the lack of replayability. Slaczka realized that the concept of the game might be considered impossible by other programmers, but found that 5th Cell's
Technical Director A technical director (TD) is usually a senior technical person within e.g. a software company, engineering firm, film studio, theatre company or television studio. This person usually has the highest level of skill within a specific technical f ...
Marius Fahlbusch felt confident they could create the required elements. The developers considered that the nature of the flexible and sometimes unforeseen solutions made the game strongly promote
emergent gameplay Emergent gameplay refers to complex situations in video games, board games, or table top role-playing games that emerge from the interaction of relatively simple game mechanics. Designers have attempted to encourage emergent play by providing to ...
. During development, Slaczka and the team tried to figure out what they could do with the DS hardware, trying to make ''Scribblenauts'' appeal to everyone. As ''Lock's Quest'' was thought of first, they focused on releasing that game first while beginning the development of ''Scribblenauts''. The game entered
beta Beta (, ; uppercase , lowercase , or cursive ; grc, βῆτα, bē̂ta or ell, βήτα, víta) is the second letter of the Greek alphabet. In the system of Greek numerals, it has a value of 2. In Modern Greek, it represents the voiced labiod ...
around May 2009, and had numerous play-testers exploring the game. About half of 5th Cell's staff worked on the game. It was developed alongside the DS version of '' Drawn to Life: The Next Chapter''. ''Scribblenauts'' was originally developed without having a publisher for the game. Slaczka noted that unlike other games where the developers could complete and polish a single level to garner interest while work on the rest of the game continued, ''Scribblenauts'' needed to show support for its large dictionary from the start, making it difficult to promote the game. The company was in negotiations with a publisher in the early part of 2009, letting that publisher decide when it would be best to announce the game.
Warner Bros. Interactive Entertainment Warner Bros. Interactive Entertainment (WBIE; also known as Warner Bros. Games or WB Games) is an American video game publisher based in Burbank, California, and part of the newly-formed Global Streaming and Interactive Entertainment unit of ...
officially became itself as the publisher for ''Scribblenauts'' in May 2009. Slaczka noted that of the other publishers they talked to, they felt Warner Bros. was the best one, particularly due to their proximity to 5th Cell and their interest in the title. ''Scribblenauts'' was originally titled "Wordplay", but the team felt that this was "generic". The title ''Scribblenauts'' began as a temporary name that would be effective for pitching the game, but as development proceeded, the team couldn't think of a better one, so the name stuck and became the final title of the product.
Konami , is a Japanese Multinational corporation, multinational video game company, video game and entertainment company headquartered in Chūō, Tokyo, Chūō, Tokyo, it also produces and distributes trading cards, anime, tokusatsu, pachinko machin ...
published the game in Japan on January 27, 2011; this localized version features Konami characters such as Old Snake, Manaka Takane and the
Vic Viper Vic (; es, Vic or Pancracio Celdrán (2004). Diccionario de topónimos españoles y sus gentilicios (5ª edición). Madrid: Espasa Calpe. p. 843. ISBN 978-84-670-3054-9. «Vic o Vich (viquense, vigitano, vigatán, ausense, ausetano, ausonense) ...
.


Engine

The core engine of ''Scribblenauts'' is a data-driven engine called "Objectnaut" created by Fahlbusch. Within Objectnaut, each object is given a set of properties, including physical characteristics,
artificial intelligence Artificial intelligence (AI) is intelligence—perceiving, synthesizing, and inferring information—demonstrated by machines, as opposed to intelligence displayed by animals and humans. Example tasks in which this is done include speech re ...
behavior, and how the player (through Maxwell) can interact with it. Five people from the team spent six months researching dictionaries and encyclopedias to create a large database of objects within the Objectnaut's framework, and then mapped out a hierarchy of data from this information. For example, every
mammal Mammals () are a group of vertebrate animals constituting the class Mammalia (), characterized by the presence of mammary glands which in females produce milk for feeding (nursing) their young, a neocortex (a region of the brain), fur or ...
-based object in the game is given the property of having "organic flesh", allowing it to be eaten or turned into meat, without having to specify these functions for each type of mammal they used. The Objectnaut approach allowed the team to create two distinct objects for words that may have similar meanings simply by adjusting each word's properties in the database: "
lion The lion (''Panthera leo'') is a large Felidae, cat of the genus ''Panthera'' native to Africa and India. It has a muscular, broad-chested body; short, rounded head; round ears; and a hairy tuft at the end of its tail. It is sexually dimorphi ...
", "
tiger The tiger (''Panthera tigris'') is the largest living cat species and a member of the genus '' Panthera''. It is most recognisable for its dark vertical stripes on orange fur with a white underside. An apex predator, it primarily preys on u ...
" and "
leopard The leopard (''Panthera pardus'') is one of the five extant species in the genus '' Panthera'', a member of the cat family, Felidae. It occurs in a wide range in sub-Saharan Africa, in some parts of Western and Central Asia, Southern Russia, a ...
" while similar will behave differently and have different art assets, while the only difference in the game between "
croissant A croissant is a buttery, flaky, Austrian viennoiserie pastry inspired by the shape of the Austrian kipferl but using the French yeast-leavened laminated dough. Croissants are named for their historical crescent shape, the dough is layered wi ...
" and "
danish Danish may refer to: * Something of, from, or related to the country of Denmark People * A national or citizen of Denmark, also called a "Dane," see Demographics of Denmark * Culture of Denmark * Danish people or Danes, people with a Danish ance ...
" is that the danish may be able to roll like a wheel. The team made sure to balance the abilities of the various objects that could be summoned to avoid creating an "
uber Uber Technologies, Inc. (Uber), based in San Francisco, provides mobility as a service, ride-hailing (allowing users to book a car and driver to transport them in a way similar to a taxi), food delivery (Uber Eats and Postmates), package ...
character" that would act as a
skeleton key A skeleton key (also known as a passkey) is a type of master Lock (security device), key in which the serrated edge has been removed in such a way that it can open numerous Lock and key, locks, most commonly the warded lock. The term derives fr ...
for solving all of the levels, and give players more courage to try different elements. Slaczka noted that he would be frequently asked if certain difficult words were in the game when interviewed by the press, most of the time being able to respond affirmatively to these questions. In an example given by Slaczka, a "hardcore" journalist wanted twenty minutes with the game to try to stump it during the 2009 E3 convention, but, according to Slaczka, "he had a real hard time stumping it and shook my hand" after that period. Designing each item required the developers to go word-by-word. Slaczka stated that certain kinds of words, such as cheeses, require little to no differences, besides items such as
Limburger Limburger (in southern Dutch contexts Rommedoe, and in Belgium Herve cheese) is a cheese that originated in the Herve area of the historical Duchy of Limburg, which had its capital in Limbourg-sur-Vesdre, now in the French-speaking Belgian pr ...
which would scare people away from it. He stated that the developers used discretion when deciding what to make look different, providing a cyborg, robot, and android, which he felt were different enough to require their own individual designs. He later stated that there was no way to test out each item and each way they interact with another item, as it was virtually impossible for them to accomplish this, using an example of an airplane being frozen, brought back in time, placing an old man on top of it, bringing it back to present time, and setting it on fire. Slaczka stated that while many games create a first level with enemies and platforms, polishing the level and moving on, the players can write any item available in level one that they can write in a later level. He commented that if players wrote "anvil" and it was missing its "heavy" property, they may be turned off of the game. They spent roughly 80% of the development fine-tuning the various items, and as such, they could not provide a preview to demonstrate the game. Each of the words programmed into the game has associated art with it led by 5th Cell artist Edison Yan. The task of creating the art was simplified through the "minimal" design style of 5th Cell's previous games. Each object is rendered as in 3D with objects acting as doll on a 2D
plane Plane(s) most often refers to: * Aero- or airplane, a powered, fixed-wing aircraft * Plane (geometry), a flat, 2-dimensional surface Plane or planes may also refer to: Biology * Plane (tree) or ''Platanus'', wetland native plant * Planes (gen ...
. This was chosen to avoiding having to create a large number of animations for 2D. The development team had to design each AI-controlled object by hand, according to Slaczka, describing how the objects moves, and what it likes and dislikes, how much health it has, and other possible characteristics. Level design focused on providing a large variety of situations, including splitting levels between Puzzle and Action types, to avoid having the player develop a limited toolbox of common words and not exploring other possible solutions. Much of the initial level development was done on paper and to explore situations not commonly found in video games, due to their vocabulary system. They ended up selecting more than a hundred levels out of over seven hundred they had generated internally for the game. Both Merits and Ollars were added to reward the player for completion, with Slaczka comparing these to Xbox Live Achievements. The game primarily uses the touchscreen to control Maxwell and other objects; the developers considered using the directional pad of the DS but realized that they would still need to rely on the touchscreen for certain actions and thus focused most of the game's controls through that interface. The game includes 5th Cell's own handwriting recognition system for writing down objects which Slaczka considered to be better than
Nintendo is a Japanese Multinational corporation, multinational video game company headquartered in Kyoto, Japan. It develops video games and video game consoles. Nintendo was founded in 1889 as by craftsman Fusajiro Yamauchi and originally produce ...
's own system for ''Brain Age''. The team included a virtual keyboard in addition to this system knowing that even "the human brain can't understand chicken scratch".


Promotion

Players who pre-ordered the game at
GameStop GameStop Corp. is an American video game, consumer electronics, and gaming merchandise retailer. The company is headquartered in Grapevine, Texas (a suburb of Dallas), and is the largest video game retailer worldwide. , the company operates 4,5 ...
and
EB Games EB Games (formerly known as Electronics Boutique and EB World) is an American computer and video games retailer. First established as an American company in 1977 by James Kim with a single electronics-focused location in the King of Prussia mall ...
in the United States, Canada, and Australia received a replica of Maxwell's "rooster hat", a term coined by
Destructoid ''Destructoid'' is a website that was founded as a video game-focused blog in March 2006 by Yanier Gonzalez, a Cuban-American cartoonist and author. Enthusiast Gaming acquired the website in 2017, and sold it to Gamurs Group in 2022. History ' ...
according to Slaczka. The game was launched by a special event at the
Nintendo World Store Nintendo New York (previously known as Nintendo World and The Pokémon Center) is the flagship specialty store of video game corporation Nintendo. Located in 10 Rockefeller Plaza, at Rockefeller Center in New York City, the two-story, store open ...
in
New York City New York, often called New York City or NYC, is the List of United States cities by population, most populous city in the United States. With a 2020 population of 8,804,190 distributed over , New York City is also the L ...
on September 13, 2009, with Slaczka and other 5th Cell developers on hand for the event.


Reception


Pre-release

The game was well received at the 2009 E3 Convention and was considered the "sleeper hit" of the show. ''Scribblenauts'' is the first portable video game in history to win "Best of Show" awards for E3 from any major gaming media outlet. The game was named "Best Original Game" and "Best Handheld Game" by the
Game Critics Awards The Game Critics Awards are a set of annual awards held after the Electronic Entertainment Expo, E3 video game conference since 1998. The awards are given to products displayed at E3 with the title Best of E3 of their category. Format The nomine ...
. ''Scribblenauts'' was named the overall "Best of Show" by
GameSpot ''GameSpot'' is an American video gaming website that provides news, reviews, previews, downloads, and other information on video games. The site was launched on May 1, 1996, created by Pete Deemer, Vince Broady and Jon Epstein. In addition ...
,
GameSpy GameSpy was an American provider of online multiplayer and matchmaking middleware for video games founded in 1996 by Mark Surfas. After the release of a multiplayer server browser for the game, QSpy, Surfas licensed the software under the GameS ...
, and
IGN ''IGN'' (formerly ''Imagine Games Network'') is an American video game and entertainment media website operated by IGN Entertainment Inc., a subsidiary of Ziff Davis, Inc. The company's headquarters is located in San Francisco's SoMa distri ...
, in addition to other awards.
1UP.com ''1Up.com'' was an American entertainment website that focused on video games. Launched in 2003, ''1Up.com'' provided its own original features, news stories, game reviews, and video interviews, and also featured comprehensive PC-focused conten ...
named ''Scribblenauts'' their E3's "Most Innovative" title.
X-Play ''Xplay'' (previously ''GameSpot TV'' and ''Extended Play'') is a TV program about video games. The program, known for its reviews and comedy skits, airs on '' G4'' in the United States and had aired on ''G4 Canada'' in Canada (and briefly on YT ...
gave the game its E3 "Best Original Game" and "Best Handheld Game" awards.
Ars Technica ''Ars Technica'' is a website covering news and opinions in technology, science, politics, and society, created by Ken Fisher and Jon Stokes in 1998. It publishes news, reviews, and guides on issues such as computer hardware and software, sci ...
considered the game as the show's "Most Pleasant Surprise".
Joystiq ''Joystiq'' was a video gaming blog founded in June 2004 as part of the Weblogs, Inc. family of weblogs, now owned by AOL. It was AOL's primary video game blog, with sister blogs dealing with MMORPG gaming in general and the popular MMORPG ''W ...
performed a ten-word test of the game, and found only one word, "
plumbob A plumb bob, plumb bob level, or plummet, is a weight, usually with a pointed tip on the bottom, suspended from a string and used as a vertical reference line, or plumb-line. It is a precursor to the spirit level and used to establish a vertic ...
", was not yet present in the game, but were promised it would be in the final version. Part of the success at E3 was considered partially due to the inclusion of then-recent
Keyboard Cat Keyboard Cat is a video-based internet meme. Its original form was a video made in 1984 by Charlie Schmidt of his cat Fatso seemingly playing a musical keyboard (though manipulated by Schmidt off-camera) to a cheery tune. While Schmidt had uplo ...
Internet meme, which led to a
grassroots A grassroots movement is one that uses the people in a given district, region or community as the basis for a political or economic movement. Grassroots movements and organizations use collective action from the local level to effect change at t ...
-type excitement about the game at the convention.
Adam Sessler Adam Sessler (born August 29, 1973) is an American video game journalist, television personality and consultant. He is best known as the host for the video game review series ''Xplay'' and the editor-in-chief for G4 (U.S. TV channel), G4's video ...
of G4 TV believed that ''Scribblenauts'' E3 success was from being a small but successful game from a small company in contrast to numerous other premier titles from other major developers and publishers that have become standard for the convention, such that the uniqueness of everything about the game made it the standout title of the show. ''Scribblenauts'' was given a much more predominate display in Warner Bros. Interactive's booth at the next major convention, the 2009
Comic-Con International San Diego Comic-Con International is a comic book convention and nonprofit multi-genre entertainment event held annually in San Diego, California since 1970. The name, as given on its website, is Comic-Con International: San Diego; but it is c ...
. IGN listed ''Scribblenauts'' in a preview of Nintendo DS games in 2009, labeling it as one of their top picks for the year. They described it as "quite possibly one of the system's most ambitious designs yet". One example of the possibilities of ''Scribblenauts'' that led to further attention to the game are given in the
ESRB The Entertainment Software Rating Board (ESRB) is a self-regulatory organization that assigns age and content ratings to consumer video games in the United States and Canada. The ESRB was established in 1994 by the Entertainment Software Asso ...
's attempt to describe the "cartoon violence" and "comic mischief" within the game as to grant it an "E10+" rating. The ESRB's description includes possible examples of the game's level of violence as "a club can be used to hit an animal; steak can be attached to a baby to attract lions; rockets can be lobbed at a man". In a post at
NeoGAF NeoGAF, formerly known as the Gaming-Age Forums, is an Internet forum primarily dedicated to the discussion of video games. Founded as an adjunct to a video game news site, on April 4, 2006, it changed its name to NeoGAF and became independently ...
within a thread dedicated to the game, user "Feep" relayed the experience of discovering during E3 that he was able to go back in time with a time machine to collect a
dinosaur Dinosaurs are a diverse group of reptiles of the clade Dinosauria. They first appeared during the Triassic period, between 243 and 233.23 million years ago (mya), although the exact origin and timing of the evolution of dinosaurs is t ...
in order to defeat an army of robot zombies that could not be defeated with regular weapons. The story, as memorialized as "Post 217", has led to 5th Cell artist Edison Yan creating a desktop wallpaper image of the story, in appreciation of the positive fan response to the game, and the terms "Post Two One Seven", "Feep", and "Neogaf" have been included as summonable objects in the game. Slaczka credits the word-of-mouth popularity of "Post 217" for part of the game's success at E3, and noted that he had contacted Feep to gain his permission to include "Feep" (appearing as a robot zombie) within the game. The NeoGAF forums proceeded to expand on their praise for the game by creating a series of
avatar Avatar (, ; ), is a concept within Hinduism that in Sanskrit literally means "descent". It signifies the material appearance or incarnation of a powerful deity, goddess or spirit on Earth. The relative verb to "alight, to make one's appearanc ...
s of video game and other related characters (which will not otherwise appear in the game due to trademark issues) for their forums inspired by Yan's art design, and some of the members that created the avatars were contacted to work in the second game, ''
Super Scribblenauts ''Super Scribblenauts'' is an emergent action puzzle game developed by 5th Cell and published by Warner Bros. Interactive Entertainment for the Nintendo DS handheld game console. The game was released on October 12, 2010. It is the sequel to th ...
''. Yan himself has drawn several more avatars in the same style for other games such as ''
Street Fighter II is a fighting game developed by Capcom and originally released for arcades in 1991. It is the second installment in the ''Street Fighter'' series and the sequel to 1987's ''Street Fighter''. It is Capcom's fourteenth game to use the CP Syst ...
'' and ''
Final Fantasy VII is a 1997 role-playing video game developed by Square for the PlayStation console. It is the seventh main installment in the ''Final Fantasy'' series. Published in Japan by Square, it was released in other regions by Sony Computer Entertai ...
''.


Release

''Scribblenauts'' was found by reviewers to live up to the premise that the game was built on the ability to bring about nearly any object imagined into the game. John Walker of
Eurogamer ''Eurogamer'' is a British video game journalism website launched in 1999 and owned by alongside formed company Gamer Network. Its editor-in-chief is Martin Robinson. Since 2008, it is known for the formerly eponymous games trade fair EGX ...
considered the game "an incredible achievement", with its word database "so utterly complete in its collection of everything ever in the universe". Craig Harris of IGN asserted that "the developers fully deliver on hepromise" of allowing players to summon nearly any imagined object, and the core game alone is an "incredibly versatile Nintendo DS experience". Ben Kuchera of Ars Technica praises the game as "undeniably new and impressive" and urged players to support games that take risks with their innovation. Ray Barnholt of 1UP.com noted that while the game "isn't exactly the be-all end-all videogame" that it received prior to release, the game remains "unmissable" due to its sheer novelty value. The game's feature of forcing the player to consider different solutions when replaying levels was seen by Anthony Gallegos of GameSpy as a "really clever way to encourage replayability while subtly upping the challenge". However, reviewers complained about the game's poor controls, to the point that the implementation "almost kills a fantastic game", according to IGN's Harris. Reviews specifically commented how the touch screen is used both to manipulate the objects placed in the game and to move Maxwell; this would result in inadvertently having Maxwell walk to his death or to disrupt a delicately prepared arrangement of objects prior to being ready to move him. Craig Harris of IGN notes that while one can direct Maxwell indirectly, the character would often fail to avoid or overcome simple obstacles, similar to troop movements in
real-time strategy game Real-time strategy (RTS) is a subgenre of strategy video games that do not progress incrementally in turns, but allow all players to play simultaneously, in "real time". By contrast, in turn-based strategy (TBS) games, players take turns to pla ...
s, such that overcoming these issues requires a significant amount of precise controls by the player. It was suggested that while it was understood why 5th Cell opted to use the touchscreen in this manner to avoid too much flipping between the stylus and face-button controls, they would have appreciated the option for customizing the controls. The decision to use the touch screen controls was described by Walker as "possibly the most wildly stupid design decision of all time", and that if the movement controls were mapped to the face buttons, the game would have been a "beautiful thing". Walker also questioned the choice to have the game's camera snap back to Maxwell as soon as the controls for it were released by the player, as it made it both difficult to set up objects that were off-screen from Maxwell, and to watch the results of certain interactions, such as fights between computer-controlled characters, that occurred off-screen. When it is possible to connect objects to other objects, reviewers found that finding the connection points to be difficult, and would often trigger Maxwell to move. Barnholt described the entire game as feeling like a prototype with its odd physics, and not as polished as 5th Cell's previous games, though acknowledged the overall game is still an impressive feat for the small development team. IGN's Ryan Geddes criticized the game's poor controls and physics, demanding patience to overcome, and raised concerns that the title was rushed to market after its overwhelming positive response from the E3 convention. In a
postmortem An autopsy (post-mortem examination, obduction, necropsy, or autopsia cadaverum) is a surgical procedure that consists of a thorough examination of a corpse by dissection to determine the cause, mode, and manner of death or to evaluate any di ...
, 5TH Cell's co-founder Joseph Tringali stated that they were aware that the controls would take "a big hit" from game reviewers, and attempted to work in a face-button control scheme, but would have not been able to complete it within the deadline set by their self-funded schedule. Tringali further noted that they did not spend as much time on the stylus controls earlier in development, and would have considered sacrificing another feature, like the Nintendo Wi-Fi, to improve them. Reviewers also identified some unexpected behavior from some objects or combinations of them, such as attempting to direct a non-player character in picking up an object, leading to an inconsistency in the difficulty of the various puzzles. Ben Kuchera of Ars Technica, in calling ''Scribblenauts'' "a frustrating, often maddening game", described that he often encounters puzzles that, after trying several solutions that should have worked by common sense, he eventually happened upon a less logical solution that worked. Walker considered the puzzles range "between uninspired and simple and frustratingly obscure and fiddly". Many critics experienced that after getting stumped on a puzzle, they would often resort to playing around in the free play mode. ''
Edge Edge or EDGE may refer to: Technology Computing * Edge computing, a network load-balancing system * Edge device, an entry point to a computer network * Adobe Edge, a graphical development application * Microsoft Edge, a web browser developed by ...
'' magazine identified that the free play mode was more enjoyable as it masked the problems with controls, physics, and the general structure of the puzzle game that followed it, and considered what improvements in these modes could be made to create an experience closer to that of ''
LittleBigPlanet ''LittleBigPlanet'' (stylized as ''LittleBIGPlanet''; abbreviated ''LBP'') is a puzzle platform video game series created and produced by British developer Media Molecule and published by Sony Interactive Entertainment. Most games in the series ...
''. In particular for the action levels, reviewers found that they would be less likely to explore alternate solutions and fall into the pattern of using the same set of objects, making these levels repetitive towards the end. On the other hand, the puzzle levels were well-received; Andrew Reiner of ''
Game Informer ''Game Informer'' (''GI'', most often stylized ''gameinformer'' from the 2010s onward) is an American monthly video game magazine featuring articles, news, strategy, and reviews of video games and associated consoles. It debuted in August 1991 w ...
'' stated the time spent while solving the puzzle levels was when his "creative juices were joyously sapped". The presence of the "Ollars" currency system allows players to skip levels they found difficult. Kurchera also noted that with some puzzles, the game is often better played with others, including young children, as the combination of imaginative ideas will likely eventually stumble upon a solution. Simon Parkin of Game Set Watch agreed, believing the game is best enjoyed when one thinks like a child as "free of the dry, efficient logic of adulthood, a child’s imagination also opens the game up in ways beyond most adults' reach". Seth Schiesel of the ''
New York Times ''The New York Times'' (''the Times'', ''NYT'', or the Gray Lady) is a daily newspaper based in New York City with a worldwide readership reported in 2020 to comprise a declining 840,000 paid print subscribers, and a growing 6 million paid d ...
'' considers the ultimate experience of the game a let-down after the E3 hype due to the controls and obfuscation of the puzzles, and though it was not a "great game", he considers the concept a "great idea" that can be built upon for a possible sequel. According to the
NPD Group The NPD Group, Inc. (NPD; formerly National Purchase Diary Panel Inc. and NPD Research Inc.) is an American market research company founded on September 28, 1966, and based in Port Washington, New York. In 2017, NPD ranked as the 8th largest mar ...
, ''Scribblenauts'' sold 194,000 units in the United States during September 2009, following '' Mario & Luigi: Bowser's Inside Story'' and ''
Kingdom Hearts 358/2 Days (subtitle read as "Three-Five-Eight Days over Two") is an action role-playing video game developed by h.a.n.d. and Square Enix (in collaboration with Disney Interactive Studios) for the Nintendo DS. It is the fifth installment in the ''Kingdom ...
'' in top Nintendo DS sales. The game also showed strong sales during December 2009, becoming the 16th best selling game of that month in North America. By February 2010, the game had sold more than one million units worldwide. It was the 5th best-selling Nintendo DS game for 2009 in North America and the 1st best selling
3rd party 3rd Party was an American three-member dance-pop group that released one album in 1997. They are best known for their ''Billboard'' Hot 100 charting dance hits "Can U Feel It" and "Love Is Alive". Background Lead singer Maria Christensen was ...
game on DS. ''
Time Time is the continued sequence of existence and events that occurs in an apparently irreversible succession from the past, through the present, into the future. It is a component quantity of various measurements used to sequence events, to ...
'' named ''Scribblenauts'' the 7th best video game of 2009. ''Scribblenauts'' won the "Outstanding Innovation in Gaming", "Portable Game of the Year", and "Outstanding Achievement in Portable Game Design" awards, and was nominated for the "Casual Game of the Year" award for the 13th Annual
Interactive Achievement Award The D.I.C.E. Awards (formerly the Interactive Achievement Awards) is an award show in the video game industry started in 1998 and commonly referred to in the industry as the "video games Oscar". The awards are arranged by the Academy of Intera ...
from the
Academy of Interactive Arts & Sciences The Academy of Interactive Arts & Sciences (AIAS) is a non-profit organization of video game industry professionals. It organizes the annual Design Innovate Communicate Entertain summit, better known as D.I.C.E., which includes the presentation ...
. The game won "Innovation" and "Best Handheld Game" at the 10th annual
Game Developers Choice Awards The Game Developers Choice Awards are awards annually presented at the Game Developers Conference for outstanding game developers and games. Introduced in 2001, the Game Developers Choice Awards were preceded by the Spotlight Awards, which were ...
.


Lawsuit

In May 2013, Charles Schmidt and Christopher Orlando Torres, the creators of the Keyboard Cat and
Nyan Cat Nyan Cat is a YouTube video uploaded in April 2011, which became an internet meme. The video merged a Japanese pop song with an animated cartoon cat with a Pop-Tarts, Pop-Tart for a torso flying through space and leaving a rainbow trail behind. T ...
characters respectively, jointly sued 5th Cell and Warner Bros. for
copyright infringement Copyright infringement (at times referred to as piracy) is the use of works protected by copyright without permission for a usage where such permission is required, thereby infringing certain exclusive rights granted to the copyright holder, s ...
and
trademark infringement Trademark infringement is a violation of the exclusive rights attached to a trademark without the authorization of the trademark owner or any licensees (provided that such authorization was within the scope of the licence). Infringement may o ...
for the appearances of these characters without permission across ''Scribblenauts'' and its sequels. Schmidt and Torres have both registered copyrights on their characters and have pending trademark applications on the names. The case was settled out of court, with Warner Bros. officially licensing the two cat characters for use in it.


Sequels


''Super Scribblenauts''

A Nintendo DS sequel to ''Scribblenauts'' titled ''
Super Scribblenauts ''Super Scribblenauts'' is an emergent action puzzle game developed by 5th Cell and published by Warner Bros. Interactive Entertainment for the Nintendo DS handheld game console. The game was released on October 12, 2010. It is the sequel to th ...
'' was released on October 12, 2010. In addition to addressing issues with the control scheme, ''Super Scribblenauts'' includes a larger vocabulary including the use of
adjective In linguistics, an adjective (list of glossing abbreviations, abbreviated ) is a word that generally grammatical modifier, modifies a noun or noun phrase or describes its referent. Its semantic role is to change information given by the noun. Tra ...
s to modify nouns, influencing the objects' behavior.


''Scribblenauts Remix''

''
Scribblenauts Remix ''Scribblenauts Remix'' is an emergent action puzzle title developed by 5th Cell and Iron Galaxy Studios and published by Warner Bros. Interactive on October 12, 2011. The game provides forty levels from both ''Scribblenauts'' and its sequel, ''S ...
'', a version of ''Scribblenauts'' for the
iOS iOS (formerly iPhone OS) is a mobile operating system created and developed by Apple Inc. exclusively for its hardware. It is the operating system that powers many of the company's mobile devices, including the iPhone; the term also includes ...
platform, was released by Warner Bros. Interactive on October 12, 2011. Ported to the platform by developers Iron Galaxy, the iOS version provides forty levels from both ''Scribblenauts'' and its sequel, along with ten new levels for the iOS game. The mechanics of the game are based on ''Super Scribblenauts'', allowing for the use of adjectives in addition to nouns. The game uses built-in features of iOS, such as the touch keyboard, and was released simultaneously with
iOS 5 iOS 5 is the fifth major release of the iOS mobile operating system developed by Apple Inc., being the successor to iOS 4. It was announced at the company's Worldwide Developers Conference on June 6, 2011, and was released on October 12, 2011. ...
, incorporating new features such as
cloud storage Cloud storage is a model of computer data storage in which the digital data is stored in logical pools, said to be on "the cloud". The physical storage spans multiple servers (sometimes in multiple locations), and the physical environment is t ...
to play the game across multiple devices. An Android version was released on June 26, 2013.


''Scribblenauts Unlimited''

A fourth title, ''
Scribblenauts Unlimited ''Scribblenauts Unlimited'' is a puzzle sandbox video game developed by 5th Cell and published by Warner Bros. Interactive Entertainment for the Nintendo 3DS, Wii U, Microsoft Windows, iOS and Android. The game was announced during Nintendo's E3 ...
'', was released for
Wii U The Wii U ( ) is a home video game console developed by Nintendo as the successor to the Wii. Released in late 2012, it is the first eighth-generation video game console and competed with Microsoft's Xbox One and Sony's PlayStation 4. The W ...
, PC, and
Nintendo 3DS The is a handheld game console produced by Nintendo. It was announced in March 2010 and unveiled at E3 2010 as the successor to the Nintendo DS. The system features backward compatibility with Nintendo DS video games. As an eighth-generatio ...
on November 13, 2012. It features multiple worlds which Maxwell must find out how to help various non-player characters to gain Starites, using the extended vocabulary abilities of ''Super Scribblenauts'' to solve puzzles.
iOS iOS (formerly iPhone OS) is a mobile operating system created and developed by Apple Inc. exclusively for its hardware. It is the operating system that powers many of the company's mobile devices, including the iPhone; the term also includes ...
and Android versions were both released on December 15, 2015. Ports for
PlayStation 4 The PlayStation 4 (PS4) is a home video game console developed by Sony Interactive Entertainment. Announced as the successor to the PlayStation 3 in February 2013, it was launched on November 15, 2013, in North America, November 29, 2013 in ...
,
Nintendo Switch The is a hybrid video game console developed by Nintendo and released worldwide in most regions on March 3, 2017. The console itself is a Tablet computer#Gaming tablet, tablet that can either be docking station, docked for use as a home video ...
, and
Xbox One The Xbox One is a home video game console developed by Microsoft. Announced in May 2013, it is the successor to Xbox 360 and the third base console in the Xbox series of video game consoles. It was first released in North America, parts of ...
were released on September 18, 2018.


''Scribblenauts Unmasked: A DC Comics Adventure''

A fifth game in the franchise, '' Scribblenauts Unmasked: A DC Comics Adventure'', was announced in development for Wii U, PC, and Nintendo 3DS, featuring over 2000 characters from the
DC Comics DC Comics, Inc. (doing business as DC) is an American comic book publisher and the flagship unit of DC Entertainment, a subsidiary of Warner Bros. Discovery. DC Comics is one of the largest and oldest American comic book companies, with thei ...
universe. The game was released on September 24, 2013. Like ''Unlimited'', ''Unmasked'' has ports for PlayStation 4, Nintendo Switch, and Xbox One, which were released on September 18, 2018. In this case, the two of them are packaged together.


''Scribblenauts: Fighting Words''

A sixth game in the series, titled ''Scribblenauts: Fighting Words'' was in development for iOS since 2014, but was cancelled in 2016 after 5th Cell laid off 45 employees, including lead animator Tim Borrelli.


''Scribblenauts Showdown''

''
Scribblenauts Showdown ''Scribblenauts Showdown'' is a party game developed by Shiver Entertainment and published by Warner Bros. Interactive Entertainment for the Nintendo Switch, PlayStation 4, and Xbox One in March 2018. The game is the sixth installment in the ''S ...
'' is a
party game Party games are games that are played at social gatherings to facilitate interaction and provide entertainment and recreation. Categories include (explicit) icebreaker, parlour (indoor), picnic (outdoor), and large group games.Frankel, Lillian; ...
for up to four players, using mini-games based on the ''Scribblenauts'' formula. The game was developed by Shiver Entertainment, published by Warner Bros. Interactive Entertainment, and released on the
Nintendo Switch The is a hybrid video game console developed by Nintendo and released worldwide in most regions on March 3, 2017. The console itself is a Tablet computer#Gaming tablet, tablet that can either be docking station, docked for use as a home video ...
,
PlayStation 4 The PlayStation 4 (PS4) is a home video game console developed by Sony Interactive Entertainment. Announced as the successor to the PlayStation 3 in February 2013, it was launched on November 15, 2013, in North America, November 29, 2013 in ...
, and
Xbox One The Xbox One is a home video game console developed by Microsoft. Announced in May 2013, it is the successor to Xbox 360 and the third base console in the Xbox series of video game consoles. It was first released in North America, parts of ...
on March 6, 2018, which marks the first game in the series released on
Sony , commonly stylized as SONY, is a Japanese multinational conglomerate corporation headquartered in Minato, Tokyo, Japan. As a major technology company, it operates as one of the world's largest manufacturers of consumer and professional ...
and
Microsoft Microsoft Corporation is an American multinational technology corporation producing computer software, consumer electronics, personal computers, and related services headquartered at the Microsoft Redmond campus located in Redmond, Washing ...
consoles.


Notes


References


External links

*
5th Cell's website
{{Warner Bros. Interactive Entertainment 2009 video games 5th Cell games Warner Bros. Interactive Entertainment franchises Action-adventure games Nintendo DS games Nintendo DS-only games Puzzle video games Video games developed in the United States Warner Bros. Interactive Entertainment games Video games with user-generated gameplay content