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SXSW V2V was an annual technology and entrepreneurship conference that served as a spin-off from the iconic South by Southwest (SXSW) festival, running from 2013 to 2015. The event was held in Las Vegas, Nevada, marking the first time an SXSW-branded event took place outside of its traditional home in Austin, Texas. Created as an evolution of the startup competition from SXSW Interactive, SXSW V2V expanded its scope to include a vibrant blend of activities designed to support entrepreneurs and startups. The conference featured a dynamic mix of programming, including a high-profile startup competition that showcased emerging companies, interactive panel discussions led by industry experts, and mentoring workshops aimed at providing practical guidance to business founders. Beyond its professional agenda, SXSW V2V embraced the creative and cultural spirit of its parent festival, with a robust after-hours lineup that included live comedy performances, film screenings, and music showcases, offering attendees opportunities to network and unwind in an engaging, multidisciplinary environment. Although it only ran for three years, SXSW V2V left a lasting impression on participants, solidifying its reputation as a catalyst for innovation and collaboration within the entrepreneurial ecosystem.


About

The company said variously that V2V stands for "Vision to Venture", "Visionaries to Vegas", and “Voice to Voice", describing the focus of the conference on finding, financing, and developing new businesses. The conference started with the recognition that the three large spring festivals that SXSW, Inc. holds in Austin were straining the hotel capacity of that city.


V2Venture Competition

One of the main events was the V2Venture startup competition, where startup companies competed under five categories. Participating companies represented the fields of Culture and Education Technology, Education Technology, Health Technology, Innovative World Technologies, and Mobile and Tablet Technology.


Finalists

Trackster, the world's first studio network for the re-amping of guitar recordings, was a finalist in the "Culture and Entertainment Technology" category in 2013. 3DLT, a company that serves as a repository of
3D printing 3D printing, or additive manufacturing, is the construction of a three-dimensional object from a CAD model or a digital 3D model. It can be done in a variety of processes in which material is deposited, joined or solidified under computer ...
designs, was a finalist in the "Innovative World Technology" category in 2013, as was Cl3ver, a real time
3D engine A game engine is a software framework primarily designed for the development of video games which generally includes relevant libraries and support programs such as a level editor. The "engine" terminology is akin to the term "software engine" us ...
to share interactive scenes on any online device.SXSW Finalists
SXSW V2V August 2013


Notable speakers

Speakers at the inaugural event included
Zappos Zappos.com is an American online shoe and clothing retailer based in Las Vegas, Nevada, United States. The company was founded in 1999 by Nick Swinmurn and launched under the domain name Shoesite.com. In July 2009, Amazon acquired Zappos in an ...
founder and CEO Tony Hsieh.


References

{{reflist Recurring events established in 2013 Recurring events disestablished in 2015 Las Vegas Valley conventions and trade shows Technology conferences Computer conferences Innovation organizations 2013 establishments in Nevada 2015 disestablishments in Nevada