Revolution 60
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''Revolution 60'' is an
adventure An adventure is an exciting experience or undertaking that is typically bold, sometimes risky. Adventures may be activities with danger such as traveling, exploring, skydiving, mountain climbing, scuba diving, river rafting, or other extreme spo ...
video game developed and published by Giant Spacekat for
iOS iOS (formerly iPhone OS) is a mobile operating system created and developed by Apple Inc. exclusively for its hardware. It is the operating system that powers many of the company's mobile devices, including the iPhone; the term also includes ...
platforms. The story is centered on a team of four women working in an anime-themed special forces unit, attempting to liberate a space station. Giant Spacekat first announced ''Revolution 60'' at
PAX East PAX (originally known as Penny Arcade Expo) is a series of gaming culture festivals involving tabletop, arcade, and video gaming. PAX is held annually in Seattle, Boston and Philadelphia in the United States; and Melbourne in Australia. PAX was ...
in March 2013. Originally targeted to release in late 2013, the development schedule was extended. In July 2013, the company ran a
Kickstarter Kickstarter is an American public benefit corporation based in Brooklyn, New York, that maintains a global crowdfunding platform focused on creativity. The company's stated mission is to "help bring creative projects to life". As of July 2021, ...
campaign, asking for $5,000 to port the game to PC and Mac, in addition to iOS with the release targeted for August 2014. The game was released for iOS in July 2014. It received mixed reviews for its story and gameplay by critics, while being nearly universally panned by players and won the 2014 iOS Action Game of the Year award from
iMore The Apple community is a group of people interested in Apple Inc. and its products, who report information in various media. Generally this has evolved into a proliferation of websites, but latterly has also expanded into podcasts (both audio and ...
.


Setting and plot

''Revolution 60'' is set an unknown time in the future, where political issues have grown between the US and China, and space has undergone major militarization. A US orbital weapons platform has malfunctioned and is drifting off course, triggering a possible political incident. An elite team of spies called Chessboard, led by Holiday, disembark onto the station with the aim of reestablishing control with the onboard AI.


Gameplay

''Revolution 60'' combines multiple game elements, focused on a touch-based system on
iOS iOS (formerly iPhone OS) is a mobile operating system created and developed by Apple Inc. exclusively for its hardware. It is the operating system that powers many of the company's mobile devices, including the iPhone; the term also includes ...
. The player mainly controls the character Holiday. Exploring is based on paths outlined by circles on the screen. By touching a circle on the screen the player can explore the appropriate area of the weapons platform. When dialog occurs, the player is offered a choice as to what the protagonist will say. What the player chooses affects aspects of Holiday's character. Combat is grid-based and occurs in real-time. Holiday starts with a single melee and ranged attack, with successful hits building up a power bar that unlocks a special attack. The opponent will utilize one of several melee or ranged attacks. Both opponents can move within the grid, though Holiday is restricted to the first 2 rows. Completing combat awards experience points to Holiday which unlocks options within a talent tree. In-combat special moves and particular events within the storyline trigger a
quick time event In video games, a quick time event (QTE) is a method of context-sensitive gameplay in which the player performs actions on the control device shortly after the appearance of an on-screen instruction/prompt. It allows for limited control of the ...
, requiring the user to follow a shape on the screen in iOS, but in the upcoming Windows version it will be similar to the approach used in ''
The Typing of the Dead is an arcade game that was developed by WOW Entertainment and published by Sega for the NAOMI hardware. The game was released in Japanese arcades in 1999 and was ported to the Sega Dreamcast in 2001 by Smilebit. A Microsoft Windows version was r ...
''.


Development

Production of ''Revolution 60'' began in 2011, approximately a year after developer
Brianna Wu Brianna Wu (born July 6, 1977) is an American video game developer and computer programmer. She co-founded Giant Spacekat, an independent video game development studio, with Amanda Warner in Boston, Massachusetts. She is also a blogger and pod ...
met animator Amanda Stenquist-Warner through an advertisement on
Craigslist Craigslist (stylized as craigslist) is an American classified advertisements website with sections devoted to jobs, housing, for sale, items wanted, services, community service, Gig worker, gigs, résumés, and discussion forums. Craig Newmark ...
. The initial version of the game was to be a top down
turn-based strategy A turn-based strategy (TBS) game is a Strategy video game, strategy game (usually some type of wargaming, wargame, especially a wargaming#Unit or map scale, strategic-level wargame) where players take Time-keeping systems in games, turns when pla ...
, along the lines of ''
Final Fantasy Tactics is a 1997 tactical role-playing game developed and published by Square (video game company), Square for the PlayStation (console), PlayStation video game console. Released in Japan in June 1997 and in the United States in January 1998 by Sony ...
'', although Wu chose a change in direction to a 3D game after seeing ''
Infinity Blade ''Infinity Blade'' is an action role-playing game developed by Chair Entertainment and Epic Games and released through the Apple App Store on December 9, 2010. It was the first iOS video game to run on the Unreal Engine. In the game, the unname ...
''. After briefly hiring contractors, Wu and Stenquist-Warner hired Maria Enderton as lead developer and technical artist, who had been a school friend of Warner's. Wu's husband
Frank Frank or Franks may refer to: People * Frank (given name) * Frank (surname) * Franks (surname) * Franks, a medieval Germanic people * Frank, a term in the Muslim world for all western Europeans, particularly during the Crusades - see Farang Curr ...
provided designs for the spaceships (including the armored transport ''Xiezhi'', the Dragonchild fighter ship, and the Death Lotus capital ship) as well as the space station ''N313''. Jenna Hoffstein, a freelance developer, designed the combat system from the ground up. Ex-
Harmonix Harmonix Music Systems, Inc., doing business as Harmonix, is an American video game developer company based in Boston, Massachusetts. The company was established in May 1995 by Alex Rigopulos and Eran Egozy. Harmonix is perhaps best known as bei ...
employee Carolyn VanEseltine refined the combat system, upgrade system, and overall difficulty curve. During development, Wu provided a development diary, initially through
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then through her
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account. She would outline difficulties faced such as designing a talent tree suitable for seasoned gamers and newcomers. Not wanting to alienate core parts of the market, VanEseltine organized a testing pool of players in order to best represent their intended market, equally splitting "self-described gamers" with casual gamers and between men and women. Wu said some men in the test group were "very antagonistic and negative toward choices and tweaks that made the game inclusive to everyone else". In July 2013, the company ran a
Kickstarter Kickstarter is an American public benefit corporation based in Brooklyn, New York, that maintains a global crowdfunding platform focused on creativity. The company's stated mission is to "help bring creative projects to life". As of July 2021, ...
campaign, asking for $5,000 to port the game to PC and Mac, in addition to iOS. The fundraiser brought in $12,728. Wu acknowledged her dislike of microtransactions, and wanted the balance between a one-off cost yet still allowing players to try the game. Wu, who described the sci-fi themed action-adventure as "''
Heavy Rain ''Heavy Rain'' is a 2010 adventure game developed by Quantic Dream and published by Sony Computer Entertainment. The game features four protagonists involved with the mystery of the Origami Killer, a serial murderer who uses extended periods ...
'' meets ''
Mass Effect ''Mass Effect'' is a military science fiction media franchise created by Casey Hudson, Drew Karpyshyn and Preston Watamaniuk. The franchise depicts a distant future where humanity and several alien civilizations have colonized the known univers ...
''", was credited as head of development. Wu described the art style as inspired by
Space Channel 5 ''Space Channel 5'' is a music video game developed by Sega AM9 and published by parent company Sega. Originally released for the Dreamcast (1999 in Japan, 2000 worldwide), it was later ported to the PlayStation 2 (2002 in Europe, 2003 in Japan ...
and
Sailor Moon is a Japanese manga series written and illustrated by Naoko Takeuchi. It was originally serialized in Kodansha's ''shōjo'' manga magazine ''Nakayoshi'' from 1991 to 1997; the 52 individual chapters were published in 18 volumes. The seri ...
. Reflecting the almost all-female development team, the game features an all-female cast, which ''
The Guardian ''The Guardian'' is a British daily newspaper. It was founded in 1821 as ''The Manchester Guardian'', and changed its name in 1959. Along with its sister papers ''The Observer'' and ''The Guardian Weekly'', ''The Guardian'' is part of the Gu ...
'' noted is "a rarity on mobile platforms".
Amanda Winn-Lee Amanda Winn-Lee is an American semi-retired voice actress, ADR director and script writer who works mainly on anime dubs. She was the voice of Mimiru in '' .hack//SIGN'', Rally Vincent in ''Gunsmith Cats'', Yohko Mano in ''Devil Hunter Yohko'', ...
provided voice acting, after Wu had been impressed by her previous
anime is Traditional animation, hand-drawn and computer animation, computer-generated animation originating from Japan. Outside of Japan and in English, ''anime'' refers specifically to animation produced in Japan. However, in Japan and in Japane ...
performances. Wu developed characters that could be considered "attractive and strong," but didn't feel the need to make them "kid-safe or desexualized." Because of feminist criticism, Wu declared the characters' figures for the sequel to ''Revolution 60'' would be more realistic, saying, "Having learned to draw from anime is not a great basis for running a studio that's held up as a poster child of feminism. To say it bluntly, I screwed up... I think we can do better portraying body types going forward." In January 2015, Wu announced that the game would be on
Steam Greenlight Steam is a video game digital distribution service and storefront by Valve. It was launched as a software client in September 2003 as a way for Valve to provide automatic updates for their games, and expanded to distributing and offering third ...
. She mentioned that the PC version would allow the player to type the emotions they experience from the game. The PC port was released on September 6, 2016.


Technical

''Revolution 60'' was developed on
Unreal Engine Unreal Engine (UE) is a 3D computer graphics game engine developed by Epic Games, first showcased in the 1998 first-person shooter game ''Unreal''. Initially developed for PC first-person shooters, it has since been used in a variety of genres ...
3 using
UnrealScript Unreal Engine (UE) is a 3D computer graphics game engine developed by Epic Games, first showcased in the 1998 first-person shooter game ''Unreal (1998 video game), Unreal''. Initially developed for Personal computer, PC first-person shooters, i ...
, with
Autodesk Maya Autodesk Maya, commonly shortened to just Maya ( ), is a 3D computer graphics application that runs on Windows, macOS and Linux, originally developed by Alias and currently owned and developed by Autodesk. It is used to create assets for interact ...
used for animation before porting it into the
Unreal Development Kit Unreal Engine (UE) is a 3D computer graphics game engine developed by Epic Games, first showcased in the 1998 first-person shooter game ''Unreal (1998 video game), Unreal''. Initially developed for Personal computer, PC first-person shooters, i ...
. Due to a desire to include a rich storyline, emphasis was placed on character expression with more detail in the face and hair to avoid having to express emotion solely though "a bunch of gesticulation". While this allows for more emotion and communication in the cut-scenes a trade-off occurred due to hardware limitations, requiring less detail on the body of the game characters. This was the primary factor in the design decision to employ the "skin-tight suits". The game was initially written around a film-style
screenplay ''ScreenPlay'' is a television drama anthology series broadcast on BBC2 between 9 July 1986 and 27 October 1993. Background After single-play anthology series went off the air, the BBC introduced several showcases for made-for-television, fe ...
; however, based on feedback at PAX 2013, it was considered overly-reliant on long cutscenes and was rebuilt around continuous interaction.


Reception

Game critics on review aggregator
Metacritic Metacritic is a website that review aggregator, aggregates reviews of films, TV shows, music albums, video games and formerly, books. For each product, the scores from each review are averaged (a weighted arithmetic mean, weighted average). M ...
gave "mixed or average reviews" for a combined score of 73/100 based on eight reviews. On game review site
GameRankings GameRankings was a video gaming review aggregator that was founded in 1999 and owned by CBS Interactive. It indexed over 315,000 articles relating to more than 14,500 video games. GameRankings was discontinued in December 2019, with its staff bei ...
the game has a 71.67% rating based on six reviews.
Macworld ''Macworld'' is a website dedicated to products and software of Apple Inc., published by Foundry, a subsidiary of IDG Inc. It started life as a print magazine in 1984 and had the largest audited circulation (both total and newsstand) of Macint ...
praised the game, calling it "the most ambitious iOS game you'll play this year". ''
Kotaku ''Kotaku'' is a video game website and blog that was originally launched in 2004 as part of the Gawker Media network. Notable former contributors to the site include Luke Smith, Cecilia D'Anastasio, Tim Rogers, and Jason Schreier. History ...
''s review was also positive, remarking, "as the credits rolled for Revolution 60... I felt the familiar pang of loss I feel whenever a great game ends." ''RPGFan'' called the game "an absolute winner".
iMore The Apple community is a group of people interested in Apple Inc. and its products, who report information in various media. Generally this has evolved into a proliferation of websites, but latterly has also expanded into podcasts (both audio and ...
listed it as the "iOS Action Game of the Year" in 2014, saying that "the modeling is gorgeous, the animation delightful, the music engrossing, and the voice acting outstanding". Response from other outlets were also more mixed. ''TouchArcade'' praised the plot, but argued the game " ailedto deliver in terms of gameplay". ''
Pocket Gamer ''Pocket Gamer'' is a video game website that focuses on mobile, portable and handheld games. The site launched in 2005 and is published and owned by UK company Steel Media Ltd. The site covers all major portable and mobile gaming formats, incl ...
'' said that the gameplay was "variable", adding that it can have an odd effect on the pacing of the game. ''Paste'' called it "an interesting, if underwhelming, melange of elements you'd be hard-pressed to find in another game, let alone one on a mobile platform." However, ratings on Steam were Mostly Negative with an aggregate rating of 23% from 46 reviews. Common complaints about the game included those about gameplay, level design, graphics and even the story.


Sequel

Giant Spacekat has stated there will be a sequel titled ''Revolution 62'', where many of the original characters will reappear. Wu stated that Giant Spacekat would be attempting to recruit
Felicia Day Kathryn Felicia Day (born June 28, 1979) is an American actress, writer, and web series creator. She is the creator and star of the web series '' The Guild'' (2007–2013), a show loosely based on her life as a gamer. She also wrote and starred ...
in a voice acting role for a main character. The sequel is planned to use the Unreal 4 engine so there would be a high likelihood of an Android port. A male Chinese-American character called Chase is also slated to appear in the sequel. No updates have been issued on the status of ''Revolution 62'' since 2015.


References


External links

* * {{IMDb title
Revolution Raver interview with Frank Wu
2014 video games Adventure games Indie games IOS games Kickstarter-funded video games Crowdfunded video games MacOS games Unreal Engine games Video games developed in the United States Video games featuring female protagonists Windows games Single-player video games