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is a 1992 horizontal-scrolling shooter
arcade game An arcade game or coin-op game is a coin-operated entertainment machine typically installed in public businesses such as restaurants, bars and amusement arcades. Most arcade games are presented as primarily games of skill and include arcade v ...
developed by Nanao and published by
Irem is a Japanese video game console developer and publisher, and formerly a developer and manufacturer of arcade games as well. The company has its headquarters in Chiyoda, Tokyo. The full name of the company that uses the brand is Irem Softwar ...
. It is a
spin-off Spin-off may refer to: *Spin-off (media), a media work derived from an existing work *Corporate spin-off, a type of corporate action that forms a new company or entity * Government spin-off, civilian goods which are the result of military or gove ...
of the '' R-Type'' series and the last ''R-Type'' entry to be released in arcades. In ''Leo'', players take control of the titular space fighter to travel the man-made mechanical planet Eden and destroy its supercomputer core Major. The game was initially conceived as an original shoot 'em up by Nanao before being retooled into an ''R-Type'' project by Irem. The title was met with positive reception from reviewers. It has since been re-released as part of
Dotemu Dotemu SAS (originally DotEmu SAS) is a French video game developer and publisher based in the 9th arrondissement of Paris, founded in 2007 by Xavier Liard and Romain Tisserand. History Dotemu was founded by Xavier Liard and Romain Tisseran ...
's 2010 ''Irem Arcade Hits'' compilation.


Gameplay

''R-Type Leo'' is a horizontal-scrolling shooter that is part of the ''R-Type'' series. The plot involves a man-made mechanical planet named Eden, which after its supercomputer core called Major begins to malfunction, uses its defense systems and machines to destroy what is left of mankind. In response, a starfighter named the Leo is deployed to destroy Eden. ''Leo'' features gameplay similar to its predecessors; the player (or players) flies through each stage, destroying constantly-moving formations of enemies and avoiding their projectiles and stage obstacles. There are six stages total, which become progressively more difficult as the player progresses. Stages include deserts, tropical jungles, and abandoned space battleships. Each stage also has a massive boss that must be defeated by destroying its weak point. ''Leo'' features multiple deviations from the ''R-Type'' gameplay structure. The most notable change is the removal of the Force, a shield item from previous installments that also acted as an additional source of firepower. The player is instead given two Psy-Bit satellites that follow them and fire at enemies. There are power-ups that can be collected to grant the Leo access to new weapons. Weapon types include a powerful laser beam, a homing shot, and a laser that reflects off of walls.


Development and release

''R-Type Leo'' was initially an original shoot 'em up game in development by Nanao before Irem retooled it into an ''R-Type'' project instead. Atsushi Inaba, currently of PlatinumGames, was involved in the development of the project before joining
Nazca Corporation was a Japanese company that developed video games for the Neo Geo games console. The company was formed in 1994 by a group of employees from Irem who were tired of the company's inactivity. In 1996, the company was acquired by SNK. History ...
with other ex-Irem members. The game was first released in arcades in November 1992, running on the Irem M-92 board. In a 2019 interview, M2 CEO Naoki Horii stated that the company wanted to develop a Sega Mega Drive version of ''Leo'' but the plan was rejected by
Sega is a Japanese multinational corporation, multinational video game and entertainment company headquartered in Shinagawa, Tokyo. Its international branches, Sega of America and Sega Europe, are headquartered in Irvine, California and London, r ...
. The title was later re-released in 2010 as part of Dotemu's ''Irem Arcade Hits'' compilation for
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.


Reception

''R-Type Leo'' was met with positive reception from reviewers since its release in arcades. '' Gamest'' also gave it several awards for the 6th Gamest Grand Prize. ''Leo'' won 5th place in the Best Shooting Award and 22nd place in the Annual Hit Game award. '' Electronic Gaming Monthly'' praised the inclusion of cooperative multiplayer, visuals, sound design, gameplay and bosses. In Japan, ''Game Machine'' listed the game on their February 1, 1993 issue as being the eighteenth most popular arcade game at the time. French magazine ''Joypad'' praised the graphics and music highly. ''Consoles +'' regarded the title as an "excellent shooting game". Andreas Kanuf of German magazine ''Video Games'' gave it an overall positive outlook. '' Retro Gamer'' regarded it to be an acceptable addition to the ''R-Type'' series. Kurt Kalata of ''Hardcore Gaming 101'' praised its visuals and sound design but noted the lack of "careful design and required strategy" from previous ''R-Type'' entries. '' Metal Slug'' co-designer Kazuma Kujo regarded ''Leo'' to be "quite innovative for an ''R-Type'' game, and it was well done for a shooter, but it doesn’t quite feel like an ''R-Type'' game".


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''R-Type Leo''
at
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''R-Type Leo''
at Giant Bomb
''R-Type Leo''
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''R-Type Leo''
at
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{{DEFAULTSORT:R-Type Leo 1992 video games Arcade video games Cancelled Sega Genesis games Cooperative video games Horizontally scrolling shooters Multiplayer and single-player video games R-Type Video game spin-offs Video games developed in Japan Video games scored by Hiroshi Kimura Video games set in the 22nd century