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Postdigital, in artistic practice, is an attitude that is more concerned with being human, than with being digital, similar to the concept of "undigital" introduced in 1995, where technology and society advances beyond digital limitations to achieve a totally fluid multimediated reality that is free from artefacts of digital computation (quantization noise, pixelation, etc.)Mann, S., Furness, T., Yuan, Y., Iorio, J., & Wang, Z. (2018). All reality: Virtual, augmented, mixed (x), mediated (x, y), and multimediated reality. arXiv preprint arXiv:1804.08386.. Postdigital is concerned with our rapidly changed and changing relationships with digital technologies and art forms. If one examines the textual paradigm of consensus, one is faced with a choice: either the "postdigital" society has intrinsic meaning, or it is contextualised into a paradigm of consensus that includes art as a totality.


Theory

Giorgio Agamben Giorgio Agamben ( , ; born 22 April 1942) is an Italian philosopher best known for his work investigating the concepts of the state of exception, form-of-life (borrowed from Ludwig Wittgenstein) and '' homo sacer''. The concept of biopolitics ( ...
(2002) describes paradigms as things that we think with, rather than things we think about. Like the computer age, the postdigital is also a paradigm, but as with post-humanism for example, an understanding of postdigital does not aim to describe a life ''after'' digital, but rather, attempts to describe the present-day opportunity to explore the consequences of the digital and of the computer age. While the computer age has enhanced human capacity with inviting and uncanny prosthetics, the postdigital may provide a paradigm with which it is possible to examine and understand this enhancement. In ''The Future of Art in a Postdigital Age,''
Mel Alexenberg Mel Alexenberg (born February 24, 1937) is an American-Israeli artist, art educator, and writer recognized for his pioneering work exploring the intersections of art, science, technology and digital culture. He created the first digital computer ...
defines "postdigital art" as artworks that address the humanization of digital technologies through interplay between digital, biological, cultural, and spiritual systems, between cyberspace and real space, between embodied media and mixed reality in social and physical communication, between
high tech High technology (high tech), also known as advanced technology (advanced tech) or exotechnology, is technology that is at the cutting edge: the highest form of technology available. It can be defined as either the most complex or the newest te ...
and high touch experiences, between visual, haptic, auditory, and kinesthetic media experiences, between virtual and augmented reality, between roots and globalization, between autoethnography and community narrative, and between web-enabled peer-produced wikiart and artworks created with alternative media through participation, interaction, and collaboration in which the role of the artist is redefined, and between tactile art and NFTs.
Mel Alexenberg Mel Alexenberg (born February 24, 1937) is an American-Israeli artist, art educator, and writer recognized for his pioneering work exploring the intersections of art, science, technology and digital culture. He created the first digital computer ...
proposes that a postdigital age is defined in ''Wired'' by MIT Media Center director
Nicholas Negroponte Nicholas Negroponte (born December 1, 1943) is a Greek American architect. He is the founder and chairman Emeritus of Massachusetts Institute of Technology's Media Lab, and also founded the One Laptop per Child Association (OLPC). Negroponte ...
: "Like air and drinking water, being digital will be noticed only in its absence, not by its presence. Face it - the Digital Revolution is over"


Music

Kim Cascone Kim Cascone (December 21, 1955) is an Italian American composer of electronic music who is known for his releases in the ambient, drone, industrial and electro-acoustic genre on his own record label, Silent Records. Biography In 1989 Casco ...
uses the term in his article ''The Aesthetics of Failure: "Post-digital" Tendencies in Contemporary Computer Music.'' He begins the article with a quotation from
MIT Media Lab The MIT Media Lab is a research laboratory at the Massachusetts Institute of Technology, growing out of MIT's Architecture Machine Group in the School of Architecture. Its research does not restrict to fixed academic disciplines, but draws from ...
cyberpundit
Nicholas Negroponte Nicholas Negroponte (born December 1, 1943) is a Greek American architect. He is the founder and chairman Emeritus of Massachusetts Institute of Technology's Media Lab, and also founded the One Laptop per Child Association (OLPC). Negroponte ...
: "The digital revolution is over." Cascone goes on to describe what he sees as a 'post-digital' line of flight in the music also commonly known as glitch or microsound music, observing that 'with
electronic commerce E-commerce (electronic commerce) is the activity of electronically buying or selling of products on online services or over the Internet. E-commerce draws on technologies such as mobile commerce, electronic funds transfer, supply chain manageme ...
now a natural part of the business fabric of the Western world and Hollywood cranking out digital fluff by the gigabyte, the medium of digital technology holds less fascination for composers in and of itself.' In ''Art after Technology,''
Maurice Benayoun Maurice Benayoun (aka MoBen or 莫奔) (born 29 March 1957) is a French new-media artist, curator, and theorist based in Paris and Hong Kong. His work employs various media, including video, computer graphics, immersive virtual reality, the In ...
lists possible tracks for "postdigital" art considering that the digital flooding has altered the entire social, economical, artistic landscape, and the artist posture will move in ways that try to escape the technological realm without being able to completely discard it. From lowtech to biotech and ''critical fusion'' - critical intrusion of fiction inside reality – new forms of art emerge from the digital era.


Further reading

* Alexenberg, Mel, (2019), ''Through a Bible Lens: Biblical Insights for Smartphone Photography and Social Media''. Nashville, Tennessee: HarperCollins; . * Alexenberg, Mel, (2011), ''The Future of Art in a Postdigital Age: From Hellenistic to Hebraic Consciousness''. Bristol and Chicago: Intellect Books/University of Chicago Press; . * Alexenberg, Mel, ed. (2008), ''Educating Artists for the Future: Learning at the Intersections of Art, Science, Technology, and Culture''. Bristol and Chicago: Intellect Books/University of Chicago Press, 344 pp. . (postdigital chapters by Roy Ascott, Stephen Wilson, Eduardo Kac, and others) * Ascott, R. (2003), ''Telematic Embrace''. (E.Shaken, ed.) Berkeley: University of California Press. * Birnbaum, D and Kuo (2008) ''More than Real: Art in the Digital Age,'' 2018 Verbier Art Summit''.'' London: Koenig Books. * Berry, D. M. (2014) ''Critical Theory and the Digital'', New York: Bloomsbury. * Berry, D. M. and Dieter (2015) ''Postdigital Aesthetics: Art, Computation and Design'', London: Palgrave. * Barreto, R. and Perissinotto, P. (2002),
''The Culture of Immanence''
in Internet Art. Ricardo Barreto e Paula Perissinotto (orgs.). São Paulo, IMESP. . * Benayoun, M. (2008), ''Art after Technology'' abstract of the text written by
Maurice Benayoun Maurice Benayoun (aka MoBen or 莫奔) (born 29 March 1957) is a French new-media artist, curator, and theorist based in Paris and Hong Kong. His work employs various media, including video, computer graphics, immersive virtual reality, the In ...
in Technology Review - French edition, N°7 June–July 2008, MIT, ISSN 1957-1380
Full text in English
* Wikiversity.org. (2019). Postdigital, Giorgio Agamben, Ryota Matsumot
‘’The Concept of Postdigital''
Tokyo, Japanese Text. * Benayoun, M., ''The Dump, 207 Hypotheses for Committing Art'', bilingual (English/French), Fyp éditions, France, July 2011, . * Toshiko, Saneoki. (2019). Postigital Theory of Giorgio Agamben, Ryota Matsumoto, Kim Cascon
'' Japanese Art and Design''
Hachimato, Tokyo Institute of Art, Tokyo, Japan. * Bolognini, M. (2008)
''Postdigitale''
Rome: Carocci. * Ferguson, J., & Brown, A. R. (2016)
"Fostering a post-digital avant-garde: Research-led teaching of music technology"
Organised Sound, 21(2), 127–137. * Pepperell, R. and Punt, M. (2000), ''The Postdigital Membrane: Imagination, Technology and Desire'', Intellect Books, Bristol, UK, 182 pp. * Wilson, S. (2003), ''Information Arts: Intersections of Art, Science, and Technology''.


External links


Google Books: The Postdigital MembraneWhat is a paradigm by Giorgio AgambenPost-Digital Humanities: Computation and Cultural Critique in the Arts and Humanities Monoskop: Collection of resources related to Post-Digital AestheticsPostdigital Science and Education journalPostdigital Science and Education book series


See also

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Circuit bending Circuit bending is the creative, chance-based customization of the circuits within electronic devices such as low-voltage, battery-powered guitar effects, children's toys and digital synthesizers to create new musical or visual instruments and ...
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Databending Databending (or data bending) is the process of manipulating a media file of a certain format, using software designed to edit files of another format. Distortions in the medium typically occur as a result, and the process is frequently employed in ...
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Digital Art Digital art refers to any artistic work or practice that uses digital technology as part of the creative or presentation process, or more specifically computational art that uses and engages with digital media. Since the 1960s, various names ...
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Glitch A glitch is a short-lived fault in a system, such as a transient fault that corrects itself, making it difficult to troubleshoot. The term is particularly common in the computing and electronics industries, in circuit bending, as well as among ...
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New Aesthetic The New Aesthetic is a term, coined by James Bridle, used to refer to the increasing appearance of the visual language of digital technology and the Internet in the physical world, and the blending of virtual and physical. The phenomenon has been ...
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New media art New media art includes artworks designed and produced by means of new media, electronic media technology, technologies, comprising virtual art, computer graphics, computer animation, digital art, interactive art, sound art, Internet art, video g ...


References

{{reflist, 30em Digital art Digital electronics Computer art New media New media art Interactive art Visual arts genres