Player-controlled Character
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A player character (also known as a playable character or PC) is a fictional
character Character or Characters may refer to: Arts, entertainment, and media Literature * ''Character'' (novel), a 1936 Dutch novel by Ferdinand Bordewijk * ''Characters'' (Theophrastus), a classical Greek set of character sketches attributed to The ...
in a video game or tabletop
role-playing game A role-playing game (sometimes spelled roleplaying game, RPG) is a game in which players assume the roles of player character, characters in a fictional Setting (narrative), setting. Players take responsibility for acting out these roles within ...
whose actions are controlled by a player rather than the rules of the game. The characters that are not controlled by a player are called
non-player character A non-player character (NPC), or non-playable character, is any character in a game that is not controlled by a player. The term originated in traditional tabletop role-playing games where it applies to characters controlled by the gamemaster o ...
s (NPCs). The actions of non-player characters are typically handled by the game itself in video games, or according to rules followed by a gamemaster refereeing tabletop role-playing games. The player character functions as a fictional, alternate body for the player controlling the character. Video games typically have one player character for each person playing the game. Some games, such as multiplayer online battle arena, hero shooter, and
fighting game A fighting game, also known as a versus fighting game, is a video game genre, genre of video game that involves combat between two or more players. Fighting game combat often features mechanics such as Blocking (martial arts), blocking, grappli ...
s, offer a group of player characters for the player to choose from, allowing the player to control one of them at a time. Where more than one player character is available, the characters may have distinctive abilities and differing styles of play.


Overview


Avatars

A player character may sometimes be based on a real person, especially in sports games that use the names and likenesses of real athletes. Historical figures and leaders may sometimes appear as characters too, particularly in
strategy Strategy (from Greek στρατηγία ''stratēgia'', "art of troop leader; office of general, command, generalship") is a general plan to achieve one or more long-term or overall goals under conditions of uncertainty. In the sense of the "art ...
or empire building games such as in Sid Meier's '' Civilization'' series. Such a player character is more properly an avatar as the player character's name and image typically have little bearing on the game itself. Avatars are also commonly seen in casino game simulations.


Blank characters

In many video games, and especially first-person shooters, the player character is a "blank slate" without any notable characteristics or even backstory.
Pac-Man originally called ''Puck Man'' in Japan, is a 1980 maze action video game developed and released by Namco for arcades. In North America, the game was released by Midway Manufacturing as part of its licensing agreement with Namco America. Th ...
, Crono from ''Chrono Trigger'', Link from ''The Legend of Zelda'',
Chell Chell may refer to: * Chell, Staffordshire, an English community on the northern edge of Stoke-on-Trent * Chell (''Star Trek''), a ''Star Trek: Voyager'' character * Chell (''Portal''), the protagonist in the ''Portal'' video games * CHemical cE ...
from ''Portal'', and
Claude Claude may refer to: __NOTOC__ People and fictional characters * Claude (given name), a list of people and fictional characters * Claude (surname), a list of people * Claude Lorrain (c. 1600–1682), French landscape painter, draughtsman and etcher ...
from ''Grand Theft Auto III'' are examples of such characters. These characters are generally
silent protagonist In video games, a silent protagonist is a player character who lacks any dialogue for the entire duration of a game, with the possible exception of occasional interjections or short phrases. In some games, especially visual novels, this may extend ...
s. Some games will go even further, never showing or naming the player character at all. This is somewhat common in first-person videogames, such as in '' Myst'', but is more often done in strategy video games such as '' Dune 2000,'' '' Emperor: Battle for Dune,'' and '' Command & Conquer'' series. In such games, the only real indication that the player has a character (instead of an omnipresent status), is from the cutscenes during which the character is being given a mission briefing or debriefing; the player is usually addressed as "general", "commander", or another military rank. In gaming culture, such a character was called Ageless, Faceless, Gender-Neutral, Culturally Ambiguous Adventure Person, abbreviated as AFGNCAAP; a term that originated in '' Zork: Grand Inquisitor'' where it is used satirically to refer to the player.


Character action games

Character
action games An action game is a video game genre that emphasizes physical challenges, including hand–eye coordination and reaction-time. The genre includes a large variety of sub-genres, such as fighting games, beat 'em ups, shooter games, and platform gam ...
(also called character-driven games, character games or just action games) are a broad category of action games, referring to a variety of games that are driven by the physical actions of player characters. The term dates back to the golden age of arcade video games in the early 1980s, when the terms "action games" and "character games" began being used to distinguish a new emerging genre of character-driven action games from the space
shoot 'em ups Shoot 'em ups (also known as shmups or STGs ) are a sub-genre of action games. There is no consensus as to which design elements compose a shoot 'em up; some restrict the definition to games featuring spacecraft and certain types of chara ...
that had previously dominated the arcades in the late 1970s. Classic examples of character action games from that period include maze games like ''
Pac-Man originally called ''Puck Man'' in Japan, is a 1980 maze action video game developed and released by Namco for arcades. In North America, the game was released by Midway Manufacturing as part of its licensing agreement with Namco America. Th ...
'', platformers like '' Donkey Kong'', and '' Frogger''. Side-scrolling character action games (also called "side-scrolling action games" or "side-scrollers") are a broad category of character action games that were popular from the mid-1980s to the 1990s, which involve player characters defeating large groups of weaker enemies along a side-scrolling playfield. Examples include beat 'em ups like '' Kung-Fu Master'' and '' Double Dragon'', ninja action games like '' The Legend of Kage'' and ''
Shinobi A or was a covert agent or mercenary in feudal Japan. The functions of a ninja included reconnaissance, espionage, infiltration, deception, ambush, bodyguarding and their fighting skills in martial arts, including ninjutsu.Kawakami, pp. 21– ...
'', scrolling platformers like '' Super Mario Bros.'' and ''
Sonic the Hedgehog is a Japanese video game series and media franchise created by Sega. The franchise follows Sonic, an anthropomorphic blue hedgehog who battles the evil Doctor Eggman, a mad scientist. The main ''Sonic the Hedgehog'' games are platformers mo ...
'', and run and gun shooters like '' Rolling Thunder'' and '' Gunstar Heroes''. "Character action games" is also a term used for 3D
hack and slash Hack and slash, also known as hack and slay (H&S or HnS) or slash 'em up, refers to a type of gameplay that emphasizes combat with melee-based weapons (such as swords or blades). They may also feature projectile-based weapons as well (such as ...
games modelled after '' Devil May Cry'', which represent an evolution of arcade character action games. Other examples of this sub-genre include '' Ninja Gaiden'', '' God of War'', and '' Bayonetta''.


Fighting games

Fighting game A fighting game, also known as a versus fighting game, is a video game genre, genre of video game that involves combat between two or more players. Fighting game combat often features mechanics such as Blocking (martial arts), blocking, grappli ...
s typically have a larger number of player characters to choose from, with some basic moves available to all or most characters and some unique moves only available to one or a few characters. Having many distinctive characters to play as and against, all possessing different moves and abilities, is necessary to create a larger gameplay variety in such games.


Hero shooters

Similarly to MOBAs, hero shooters emphasize pre-designed "hero" characters with distinctive abilities and weapons that are not available to the other characters. Hero shooters strongly encourage teamwork between players on a team, guiding players to select effective combinations of hero characters and coordinate the use of hero abilities during a match.


Multiplayer online battle arena

Multiplayer online battle arena games offer a large group of viable player characters for the player to choose from, each of which having distinctive abilities, strengths, and weaknesses to make the game play style different. Characters can learn new abilities or augment existing ones over the course of a match by collecting experience points. Choosing a character who complements the player's teammates and counters their opponents opens up a strategy before the beginning of the match itself. Playable characters blend a variety of fantasy tropes, featuring numerous references to popular culture and mythology.


Role-playing games

In both tabletop role playing games such as '' Dungeons & Dragons'' and role-playing video games such as '' Final Fantasy,'' a player typically creates or takes on the identity of a character that may have nothing in common with the player. The character is often of a certain (usually fictional) race and class (such as zombie,
berserker In the Old Norse written corpus, berserker were those who were said to have fought in a trance-like fury, a characteristic which later gave rise to the modern English word '' berserk'' (meaning "furiously violent or out of control"). Berserkers ...
, rifleman, elf, or cleric), each with strengths and weaknesses. The attributes of the characters (such as magic and fighting ability) are given as numerical values which can be increased as the gamer progresses and gains rank and experience points through accomplishing goals or fighting enemies.


Sports games

In many
sports games A sports video game is a video game that simulates the practice of sports. Most sports have been recreated with a game, including team sports, track and field, extreme sports, and combat sports. Some games emphasize actually playing the sport (s ...
, player characters are often modelled after real-life
athletes An athlete (also sportsman or sportswoman) is a person who competes in one or more sports that involve physical strength, speed, or endurance. Athletes may be professionals or amateurs. Most professional athletes have particularly well-develo ...
, as opposed to fictional characters. This is particularly the case for sports simulation games, whereas many Arcade genre, arcade-style sports games often have fictional characters instead.


Secret characters

A secret or unlockable (gaming), unlockable character is a playable character in a video game available only after either completing the game or meeting another requirement. In some video games, characters that are not secret but appear only as
non-player character A non-player character (NPC), or non-playable character, is any character in a game that is not controlled by a player. The term originated in traditional tabletop role-playing games where it applies to characters controlled by the gamemaster o ...
s like Boss (video games), bosses or enemies become playable characters after completing certain requirements, or sometimes Cheating in video games, cheating.


See also

* Alternate character * Avatar (computing) * Non-player character


References

{{MUDs, state=collapsed MUD terminology Role-playing game terminology Video game gameplay Video game terminology