HOME
*



picture info

Chell (Portal)
Chell is the silent protagonist in the ''Portal'' video game series developed by Valve. She appears in both ''Portal'' and ''Portal 2'' as the main player character and as a supporting character in some other video games. Not much is known about Chell but some posit she is the daughter of an employee at Aperture Science Laboratories, the main setting of the games. Chell's face- and body-model were derived from those of Alésia Glidewell. She experienced a redesign in ''Portal 2'' which was often changed during development. For example, the original redesign featured a laboratory-hat. A character presented in first-person perspective, Chell can only be seen through reflections and portals in the game. Chell was generally well-received by critics and gamers, with many people praising that she does not speak and looks like a "normal-looking and normal-dressing woman" in contrast to many other female characters in first-person shooters. Development and design Valve's Erik Wolpaw f ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Portal 2
''Portal 2'' is a 2011 puzzle-platform video game developed by Valve Corporation, Valve for Windows, Mac OS X, Linux, PlayStation 3, and Xbox 360. The digital PC version is distributed online by Valve's Steam (service), Steam service, while all retail editions were distributed by Electronic Arts. A port for the Nintendo Switch was included as part of ''Portal: Companion Collection''. Like the original ''Portal (video game), Portal'' (2007), players solve puzzles by placing portals and teleporting between them. ''Portal 2'' adds features including tractor beams, lasers, light bridges, and paint-like gels that alter player movement or allow portals to be placed on any surface. In the single-player campaign, players control Chell (Portal), Chell, who navigates the dilapidated Aperture Science Laboratories, Aperture Science Enrichment Center during its reconstruction by the supercomputer GLaDOS (Ellen McLain); new characters include robot Wheatley (Portal), Wheatley (Stephen Mercha ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Gordon Freeman
Gordon Freeman is the silent protagonist of the ''Half-Life'' video game series, created by Gabe Newell and designed by Newell and Marc Laidlaw of Valve. His first appearance is in ''Half-Life''. Gordon Freeman is depicted as a bespectacled Caucasian man from Seattle, with brown hair and a signature goatee, who graduated from MIT with a PhD in theoretical physics. He was an employee at the fictional Black Mesa Research Facility. Controlled by the player, Gordon is often tasked with using a wide range of weapons and tools to fight alien creatures such as headcrabs, as well as Combine machines and soldiers. Gordon Freeman's character has been well received by critics and gamers, and various gaming websites often consider him to be one of the greatest video game characters of all time, including UGO and ''GameSpot''. Character design ''Half-Life'' director Gabe Newell coined the name "Gordon Freeman" during a conversation with the game's writer Marc Laidlaw in his car. Laidl ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Computer
A computer is a machine that can be programmed to Execution (computing), carry out sequences of arithmetic or logical operations (computation) automatically. Modern digital electronic computers can perform generic sets of operations known as Computer program, programs. These programs enable computers to perform a wide range of tasks. A computer system is a nominally complete computer that includes the Computer hardware, hardware, operating system (main software), and peripheral equipment needed and used for full operation. This term may also refer to a group of computers that are linked and function together, such as a computer network or computer cluster. A broad range of Programmable logic controller, industrial and Consumer electronics, consumer products use computers as control systems. Simple special-purpose devices like microwave ovens and remote controls are included, as are factory devices like industrial robots and computer-aided design, as well as general-purpose devi ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Artificial Intelligence
Artificial intelligence (AI) is intelligence—perceiving, synthesizing, and inferring information—demonstrated by machines, as opposed to intelligence displayed by animals and humans. Example tasks in which this is done include speech recognition, computer vision, translation between (natural) languages, as well as other mappings of inputs. The ''Oxford English Dictionary'' of Oxford University Press defines artificial intelligence as: the theory and development of computer systems able to perform tasks that normally require human intelligence, such as visual perception, speech recognition, decision-making, and translation between languages. AI applications include advanced web search engines (e.g., Google), recommendation systems (used by YouTube, Amazon and Netflix), understanding human speech (such as Siri and Alexa), self-driving cars (e.g., Tesla), automated decision-making and competing at the highest level in strategic game systems (such as chess and Go). ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Aperture Science
The Half-Life (series), ''Half-Life'' video game series features many locations set in a dystopian future stemming from the events of the first game, Half-Life (video game), ''Half-Life''. These locations are used and referred to throughout the series. The locations, for the most part, are designed and modeled from real-world equivalent locations in Eastern Europe, but also include science fiction settings including the Black Mesa Research Facility, a labyrinthine subterranean research complex, and Xen, an alien dimension. ''Half-Life'' and expansions Black Mesa Research Facility The Black Mesa Research Facility (shortened to B.M.R.F) is the primary setting for ''Half-Life (video game), Half-Life'' and its three expansions: ''Half-Life: Opposing Force, Opposing Force'', ''Half-Life: Blue Shift, Blue Shift'', and ''Half-Life: Decay, Decay''. The base is a decommissioned Intercontinental ballistic missile, ICBM Missile launch facility, launch complex at an undisclosed New Mexic ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  




Portal Chell
Portal often refers to: *Portal (architecture), an opening in a wall of a building, gate or fortification, or the extremities (ends) of a tunnel Portal may also refer to: Arts and entertainment Gaming * ''Portal'' (series), two video games developed by Valve ** ''Portal'' (video game), a 2007 video game, the first in the series ** ''Portal 2'', the 2011 sequel ** '' Portal Stories: Mel'', a mod for ''Portal 2'' * ''Portal'' (1986 video game), a 1986 computer game by Activision * Portal (''Magic: The Gathering''), a set in the ''Magic: The Gathering'' card game * Portal (video game element), an element in video game design Music * Portal (band), an Australian extreme metal band * ''Portal'' (album), a 1994 album by Wendy & Carl * ''Portals'' (Arsonists Get All the Girls album), 2009 * ''Portals'' (Sub Focus and Wilkinson album), 2020 * "Portals", by Alan Silvestri, from the soundtrack for the film '' Avengers: Endgame'' * ''Portals (EP)'', a 2022 EP by Kirk Hammett O ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


Edge (magazine)
''Edge'' is a multi-format video game magazine published by Future plc. It is a UK-based magazine and publishes 13 issues annually. The magazine was launched by Steve Jarratt. It has also released foreign editions in Australia, Brazil, France, Germany, Italy, and Spain. History The magazine was launched in October 1993 by Steve Jarratt, a long-time video games journalist who has launched several other magazines for Future. The artwork for the cover of the magazine's 100th issue was specially provided by Shigeru Miyamoto. The 200th issue was released in March 2009 with 200 different covers, each commemorating a single game; 199 variants were in general circulation, and one was exclusive to subscribers. Only 200 magazines were printed with each cover, sufficient to more than satisfy ''Edge''s circulation of 28,898. In October 2003, the then-editor of ''Edge'', João Diniz-Sanches, left the magazine along with deputy editor David McCarthy and other staff writers. After the ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


GamesRadar
''GamesRadar+'' (formerly ''GamesRadar'') is an entertainment website for video game-related news, previews, and reviews. It is owned by Future plc. In late 2014, Future Publishing-owned sites ''Total Film'', '' SFX'', ''Edge'' and '' Computer and Video Games'' were merged into ''GamesRadar'', with the resulting, expanded website being renamed ''GamesRadar+'' in November that year. Format and style ''GamesRadar+'' publishes numerous articles each day. Including official video game news, reviews, previews, and interviews with publishers and developers. One of the site's features was their "Top 7" lists, a weekly countdown detailing negative aspects of video games themselves, the industry and/or culture. Now, they are better known for lists of baddest depth segmented by genre, platform, or theme. These are divided into living lists, for consoles and platforms that are still active, and legacy lists, for consoles and platforms that are no longer a target for commercial game deve ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


Game Informer
''Game Informer'' (''GI'', most often stylized ''gameinformer'' from the 2010s onward) is an American monthly video game magazine featuring articles, news, strategy, and reviews of video games and associated consoles. It debuted in August 1991 when video game retailer FuncoLand started publishing an in-house newsletter."10 Years of ''Game Informer''" (August 2001). ''Game Informer'', p. 42. "In August 1991, FuncoLand began publishing a six-page circular to be handed out free in all of its retail locations." The publication is now owned and published by GameStop, who bought FuncoLand in 2000. Due to this, a large amount of promotion is done in-store, which has contributed to the success of the magazine. As of June 2017, it is the 5th most popular magazine by copies circulated. Starting from the 2010s, ''Game Informer'' has transitioned to a more online-based focus. History Magazine ''Game Informer'' debuted in August 1991 as a six-page magazine. It was published every two mon ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  




Kotaku
''Kotaku'' is a video game website and blog that was originally launched in 2004 as part of the Gawker Media network. Notable former contributors to the site include Luke Smith, Cecilia D'Anastasio, Tim Rogers, and Jason Schreier. History ''Kotaku'' was first launched in October 2004 with Matthew Gallant as its lead writer, with an intended target audience of young men. About a month later, Brian Crecente was brought in to try to save the failing site. Since then, the site has launched several country-specific sites for Australia, Japan, Brazil and the UK. Crecente was named one of the 20 most influential people in the video game industry over the past 20 years by GamePro in 2009 and one of gaming's Top 50 journalists by Edge in 2006. The site has made CNET's "Blog 100" list and was ranked 50th on ''PC Magazine''s "Top 100 Classic Web Sites" list. Its name comes from the Japanese ''otaku'' (obsessive fan) and the prefix "ko-" (small in size). Stephen Totilo replaced Brian ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


Chell Concept P2
Chell may refer to: * Chell, Staffordshire, an English community on the northern edge of Stoke-on-Trent * Chell (''Star Trek''), a ''Star Trek: Voyager'' character * Chell (''Portal''), the protagonist in the ''Portal'' video games * CHemical cELL, in the context of bottom-up synthetic biology People * Carol Chell Carol Chell (born 1941) is a British children's television presenter and TV executive. She originally qualified as a teacher, and produced many educational TV shows in the 1960s. She is best known for her work as a long-serving presenter from 196 ... (born 1941), British children's television presenter * Joseph Chell (1911–1992), British footballer See also * Cheal (other) {{disambiguation, surname ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Will Eisner
William Erwin Eisner (March 6, 1917 – January 3, 2005) was an American cartoonist, writer, and entrepreneur. He was one of the earliest cartoonists to work in the American comic book industry, and his series ''The Spirit'' (1940–1952) was noted for its experiments in content and form. In 1978, he popularized the term "graphic novel" with the publication of his book ''A Contract with God''. He was an early contributor to formal comics studies with his book '' Comics and Sequential Art'' (1985). The Eisner Award was named in his honor and is given to recognize achievements each year in the comics medium; he was one of the three inaugural inductees to the Will Eisner Comic Book Hall of Fame. 1917–1936: Early life Family background Eisner's father, Shmuel "Samuel" Eisner, was born March 6, 1886, in Kolomyia, Austria-Hungary (present-day Ukraine), and was one of eleven children. He aspired to be an artist, and as a teenager painted murals for rich patrons and Catholic church ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]