Pixellation
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In computer graphics, pixelation (or pixellation in British English) is caused by displaying a bitmap or a section of a bitmap at such a large size that individual pixels, small single-colored square display elements that comprise the bitmap, are visible. Such an image is said to be pixelated ( pixellated in the UK). Early graphical applications such as video games ran at very low resolutions with a small number of colors, resulting in easily visible pixels. The resulting sharp edges gave curved objects and diagonal lines an unnatural appearance. However, when the number of available colors increased to 256, it was possible to gainfully employ anti-aliasing to smooth the appearance of low-resolution objects, not eliminating pixelation but making it less jarring to the eye. Higher resolutions would soon make this type of pixelation all but invisible on the screen, but pixelation is still visible if a low-resolution image is printed on paper. In the realm of real-time
3D computer graphics 3D computer graphics, or “3D graphics,” sometimes called CGI, 3D-CGI or three-dimensional computer graphics are graphics that use a three-dimensional representation of geometric data (often Cartesian) that is stored in the computer for th ...
, pixelation can be a problem. Here, bitmaps are applied to polygons as textures. As a camera approaches a textured polygon, simplistic nearest neighbor texture filtering would simply zoom in on the bitmap, creating drastic pixelation. The most common solution is a technique called ''pixel interpolation'' that smoothly blends or
interpolate In the mathematical field of numerical analysis, interpolation is a type of estimation, a method of constructing (finding) new data points based on the range of a discrete set of known data points. In engineering and science, one often has a n ...
s the color of one pixel into the color of the next adjacent pixel at high levels of zoom. This creates a more organic, but also much blurrier image. There are a number of ways of doing this; see '' texture filtering'' for details. Pixelation is a problem unique to bitmaps. Alternatives such as vector graphics or purely geometric polygon models can scale to any level of detail. This is one reason vector graphics are popular for printing most modern computer monitors have a resolution of about 100 dots per inch, and at 300 dots per inch printed documents have about nine times as many pixels per unit of area as a screen. Another solution sometimes used is procedural textures, textures such as
fractal In mathematics, a fractal is a geometric shape containing detailed structure at arbitrarily small scales, usually having a fractal dimension strictly exceeding the topological dimension. Many fractals appear similar at various scales, as illu ...
s that can be generated on-the-fly at arbitrary levels of detail.


Deliberate pixelation

In some cases, the resolution of an image or a portion of an image is lowered to introduce pixelation deliberately. This effect is commonly used on television news shows to obscure a person's face or to censor
nudity Nudity is the state of being in which a human is without clothing. The loss of body hair was one of the physical characteristics that marked the biological evolution of modern humans from their hominin ancestors. Adaptations related to ...
or
vulgar Vulgar is a Latin word meaning "common" or "pertaining to ordinary people." Language * Vulgar or common language, the vernacular speech of a region or a people * Language use characterised by vulgarity, see Vulgarism and Other uses *A vul ...
gestures, and is also used for artistic effect. This effect is called '' pixelization''. Making pixels easily visible is also a main feature in pixel art which is where the graphics are made in low resolutions for effect.


Depixelization

''Depixelization'' removes pixelization from images, attempting to reconstruct the appearance of the original (unpixelated) image.


See also

* Colour banding * Macroblocking * Posterization * Pixel art * Perception of pixelated images


References

{{reflist


External links


Zooming Without Pixelation
digital camera advice by Mark Coffman
Pixelization of a Font
by Stephen Wolfram, The Wolfram Demonstrations Project. Computer graphic artifacts