is an
action role-playing game
An action role-playing game (often abbreviated action RPG or ARPG) is a subgenre of video games that combines core elements from both the action game and role-playing genre.
Definition
The games emphasize real-time combat where the player h ...
developed by
Ganbarion
Ganbarion (ガンバリオン ''Ganbarion'') is a Japanese video game company founded on August 13, 1999. Their function is the planning/development of home video game software. Two of Ganbarion's major clients are Bandai Namco Entertainment and ...
for the
Wii
The Wii ( ) is a home video game console developed and marketed by Nintendo. It was released on November 19, 2006, in North America and in December 2006 for most other Regional lockout, regions of the world. It is Nintendo's fifth major ho ...
. The game released in May 2011 in Japan, April 2012 in
PAL
Phase Alternating Line (PAL) is a colour encoding system for analogue television. It was one of three major analogue colour television standards, the others being NTSC and SECAM. In most countries it was broadcast at 625 lines, 50 fields (25 ...
territories published by
Nintendo
is a Japanese Multinational corporation, multinational video game company headquartered in Kyoto, Japan. It develops video games and video game consoles.
Nintendo was founded in 1889 as by craftsman Fusajiro Yamauchi and originally produce ...
, and April 2013 in North America published by
Xseed Games
Xseed Games is an American video game company founded by former members of Square Enix USA. It later became a subsidiary of the Japanese game company Marvelous, providing the localization and publishing services for video games and related mat ...
. Focusing on the efforts of protagonist Aeron to rid his love Elena of a curse that is turning her into a monster, the player explores thirteen towers, solving environmental puzzles and taking part in platforming while battling enemies—a key part of gameplay is the Oraclos Chain, a weapon that aids in both combat and navigation. Depending on the strength of Aeron's relationship with Elena, multiple endings can be reached.
Development began in 2006 following the completion of ''
Jump Ultimate Stars
Jumping is a form of locomotion or movement in which an organism or non-living (e.g., robotic) mechanical system propels itself through the air along a ballistic trajectory.
Jump or Jumping also may refer to:
Places
* Jump, Kentucky or Jump S ...
'' as Ganbarion's first original title. The main concept was born from the desire to create a game scenario based around purification and love. Character numbers and plot twists were kept to a minimum to focus attention on Elena's plight. Due to recurring problems implementing the relationship mechanics and working with the Wii's controls, ''Pandora's Tower'' went through an extended development period. Despite releasing in Europe,
Nintendo
is a Japanese Multinational corporation, multinational video game company headquartered in Kyoto, Japan. It develops video games and video game consoles.
Nintendo was founded in 1889 as by craftsman Fusajiro Yamauchi and originally produce ...
did not announce a plan for a North American release. Later Xseed Games picked up the title for a release in that region. ''Pandora's Tower'' had modest commercial success and was met with mixed to positive reviews; praise went to the story and elements of combat, while the graphics were faulted.
Gameplay
''Pandora's Tower'' is an
action role-playing game
An action role-playing game (often abbreviated action RPG or ARPG) is a subgenre of video games that combines core elements from both the action game and role-playing genre.
Definition
The games emphasize real-time combat where the player h ...
where players take the role of Aeron as he explores a fortress called the Thirteen Towers, suspended above a ravine known as the Scar, on a quest to cure his lover Elena of a curse.
Aeron can be controlled through both the
Wii Remote
The Wii Remote, also known colloquially as the Wiimote, is the primary game controller for Nintendo's Wii home video game console. An essential capability of the Wii Remote is its motion sensing capability, which allows the user to interact with ...
and
Nunchuk
is a traditional Okinawan martial arts weapon consisting of two sticks (traditionally made of wood), connected to each other at their ends by a short metal chain or a rope. It is approximately 30 cm (sticks) and 1 inch (rope). A person w ...
or the
Classic Controller
The is a game controller produced by Nintendo for the Wii home video game console. While it later featured some compatibility with the Wii U console, the controller was ultimately succeeded by the Wii U Pro Controller. In April 2014, Nintendo d ...
. The base from which Aeron explores the Thirteen Towers is the Observatory, a building on the edge of the Scar. In the Observatory, Aeron can save his progress, and interact with Elena and the merchant Mavda.
The main objective when inside the Thirteen Towers is the reach the Masters, powerful monsters housed at the top of each tower in a locked room which act as the game's bosses. These rooms must be accessed by solving puzzles throughout each Tower to unlock the door. On his way through the Towers, Aeron must fight numerous smaller enemies: he can perform a basic melee attack, and a charged attack which deals higher damage and will trigger additional attacks if the player times a button press with the appearance of a targeting ring around Aeron.
Aeron's main weapon is the Oraclos Chain, an artifact that can be used in multiple ways: it can tie up enemies, bind enemies together so they share damage taken when Aeron attacks, and swing them around Aeron to deal damage. The Chain can also be used to rip armor or materials from enemies. The Chain's attack power increases the longer it is pulled when attached to an enemy. In addition to the Oraclos Chain, Aeron has access to multiple subweapons, such as a sword.
Puzzles within the Towers include activating levers and switches, manipulating platforms, triggering special mechanisms unique to each Tower environment, and climbing along walls and beams to reach other areas within the Towers. The Chain is essential to these puzzles, being used as a grappling hook and a rope from which Aeron can swing from one platform to another. Elements within the Towers, such as what enemies are active and what items may be found, vary with the time of day Aeron visits them.
While Aeron is within the Towers, a time counter is displayed, showing the advancement of Elena's curse. As Aeron defeats both normal enemies and the Masters of each Tower, he gathers flesh from them which he must give to Elena to eat and reverse the curse's effects, resetting the timer: the amount of reversion is dependent on the quality of flesh, which deteriorates over time after being extracted. Elena's state is also tied to the Affinity gauge; giving her flesh, talking with her, giving her gifts and asking her to help with tasks raise the meter, but delaying reverting Elena's transformation causes it to decrease.
The strength of Aeron's relationship with Elena directly impacts the game's ending.
Items and equipment are created and stored in the Observatory, with Mavda using materials brought back from the Towers to create new equipment for Aeron. She can also repair equipment that has been damaged in combat while equipped to Aeron, and upgrade existing weapons and equipment with new materials.
If the time limit is exceeded and Elena completes her transformation, or Aeron falls in battle, the game ends and restarts from the last active save.
Synopsis
Setting and characters
''Pandora's Tower'' is set on the fictional continent of Imperia: once divided into ten kingdoms, the now-nomadic Vestra tribe were stripped of their kingdom. The dominant religion of Imperia is Aios, a polytheistic system worshiping nature as personified by twelve deities. Though once united through the ancient War of Unification which began the Unified Era, Imperia has seen recent conflicts as three kingdoms sought to break free from the powerful kingdom of Elyria.
During the game's present, the war has ended but tensions are still high on both sides. The game's primary setting is the Okanos region at the Thirteen Towers, a giant fortress suspended above a giant chasm called the Scar, held in place by thirteen giant chains said to keep the Scar from growing. Initially built five centuries before, a disastrous magical experiment caused the Towers to be infested by monsters. Fifty years prior to the start of the game, a new experiment involving the monsters triggers the Scar's creation.
The main protagonist is Aeron, a former soldier from the kingdom of Athos. Three years prior to the start of the game, a wounded Aeron was given shelter by Elena, an Elyrian. Despite their countries being at war, Elena nurses him and the two eventually became lovers. They are accompanied on their journey to the Thirteen Towers by Mavda, a woman of the Vestra tribe who is the current guardian of the Towers. Her tribe have the ability to manipulate the chains of fate, and gives Aeron the Oraclos Chain weapon to both aid him in his quest and maintain a connection with Elena.
Plot
While singing at Elyria's Harvest Festival, Elena is struck by a curse that forces her to flee the Elyrian army with Aeron. They are led by Mavda to the Thirteen Towers, with Elena having been partially transformed into a monster by this point. Mavda reveals that the only way to lift the curse from Elena and prevent her transformation is to feed her the flesh of "Masters", powerful beings living inside the Towers. Given the Oraclos Chain, Aeron explores the Towers and kills each of its Masters, returning to give their flesh to Elena. Each time she eats Master Flesh, she receives visions detailing the events behind the Towers' creations. Five hundred years before, in an attempt to end the War of Unification, the people of Elyria and the Vestra decided to embody the twelve deities of Imperia in physical forms—the Towers' Masters—with a thirteenth vessel providing balance between them in a project dubbed Experiment Zero.
A husband and wife who had lost their son as a result of the war offered themselves as the raw material of the final Master, but the woman's unknown pregnancy caused an imbalance that transformed the Masters into monsters. The husband and baby were rescued using the Oraclos Chain, but the wife became Zeron, a dark monster consumed with a want to reunite with her descendant and bring 'peace' to the land. The Vestra sealed the Masters in the Towers and guarded them, while the wife's child eventually became Aeron's ancestor. The wife's jealous want of her descendants caused her to curse people who grew close to them, with Elena being the latest victim of the curse. The Vestra brought each afflicted person to the Towers in the hopes that the Masters would be destroyed and Experiment Zero ended: Mavda was the latest guardian of the Towers. Four hundred and fifty years later, the Elyrian Army recreated the Masters as living weapons: without the knowledge and help of the Vestra, the Elyrians instigated a drastic geological upheaval that created the Scar, which acted as a portal to the netherworld.
Endings
Depending on the players actions and the strength of Aeron's relationship with Elena, the game has six possible endings.
*If the counter runs out and Elena is consumed by the curse, Aeron returns to find her transformed into a monster, and allows himself to be killed by her. Leading an army of monsters, Elena unites Elyria under her rule. This scene is a "Game Over" scenario.
*Ending D: Broken Chain: Following the defeat of the Ninth Master, Elena attacks Aeron and then transforms, forcing him to kill her to put an end to her misery. In the epilogue, it is revealed that the Thirteen Towers' curse continued, and that Elena and Aeron were forgotten.
*Ending C: Still Together: Returning after defeating the final two Masters, Aeron finds Elena in a monstrous form and is forced to fight her. They are then captured by the Elyrian army, who were led to them by Mavda. Mavda suggests using Elena's new powers, guided by her continued love for Aeron, to unite Imperia under Elyria's rule. The epilogue reveals that this did happen.
*Ending B: All For You: After eating all the Master Flesh, Elena becomes Zeron's host, and Aeron fights her on top of the Thirteen Towers. Despite returning to human form, Elena says Zeron is still inside her, and to end Experiment Zero she commits suicide by throwing herself into the Scar as Mavda closes it.
*Ending A: Together Forever: Events play out as in Ending B, but Zeron explains that the Scar was created to stop Elyria from creating biological weapons. Despite Zeron's defeat, Elena is still cursed, and decides to end Experiment Zero. Aeron chooses to join her, and the two throw themselves into the Scar, using the chain to close it as they fall. The epilogue reveals that the land continued to be plagued by war, and that the Vestra passed down Aeron and Elena's tale as a legend.
*Ending S: Unbreakable Bond: Events proceed roughly as in Ending A, except that Elena is purged of the curse. Aeron must then destroy a monstrous Zeron, saving Elena one last time. The two then leave while Mavda uses the chain to destroy the Thirteen Towers, sacrificing herself to end their evils. In the epilogue, it is revealed that the kingdoms manage to end the War of Independence after the closing of the Scar, the Vestra are granted new lands to settle on by Elyria after Elyria's king receives a letter from Mavda detailing events at the Towers, and Aeron and Elena lived happily together.
Development
The first stages of development began in late 2006 after the completion of ''
Jump Ultimate Stars
Jumping is a form of locomotion or movement in which an organism or non-living (e.g., robotic) mechanical system propels itself through the air along a ballistic trajectory.
Jump or Jumping also may refer to:
Places
* Jump, Kentucky or Jump S ...
''. Up to that point, developer
Ganbarion
Ganbarion (ガンバリオン ''Ganbarion'') is a Japanese video game company founded on August 13, 1999. Their function is the planning/development of home video game software. Two of Ganbarion's major clients are Bandai Namco Entertainment and ...
had only ever worked on licensed titles, and the team wanted to do something original. When
Nintendo
is a Japanese Multinational corporation, multinational video game company headquartered in Kyoto, Japan. It develops video games and video game consoles.
Nintendo was founded in 1889 as by craftsman Fusajiro Yamauchi and originally produce ...
asked whether they wished to work on an original
intellectual property
Intellectual property (IP) is a category of property that includes intangible creations of the human intellect. There are many types of intellectual property, and some countries recognize more than others. The best-known types are patents, cop ...
due to being impressed by their work, Ganbarion accepted and pitched them the idea. The initial concept was how something pure had been corrupted and needed to be purified once again, with the main theme being love. The concept of the heroine needing to eat meat did not come until much later, when producer Chikako Yamakura was talking with another staff member about the then-prevalent fashion for
ekiben
are a specific type of ''bento'' boxed meals, sold on trains and at train stations in Japan. They come with disposable chopsticks (when necessary) or spoons. ''Ekiben'' containers can be made from plastic, wood, or ceramic. Many train stations ...
, boxed lunches served on trains, and the idea came to her "out of the blue". Only the basic elements of the story had been decided by then, and despite reservations by
Nintendo
is a Japanese Multinational corporation, multinational video game company headquartered in Kyoto, Japan. It develops video games and video game consoles.
Nintendo was founded in 1889 as by craftsman Fusajiro Yamauchi and originally produce ...
's then-CEO
Satoru Iwata
was a Japanese businessman, video game programmer, video game designer, and producer. He was the fourth President (corporate title), president and chief executive officer (CEO) of Nintendo from 2002 until his death in 2015. He was a major contr ...
, the project was greenlit as Iwata felt that they deserved the chance to work on a fresh project. The long development cycle was the result of continuous problems faced by the team which ran from the use of the Wii remote to mixed responses from testers on the mechanics surrounding Elena which necessitated some aspects surrounding the character to be scrapped and redone from scratch. This latter measure needed to be undertaken just a year before the game's release. Despite this, the final game came out relatively close to their initial vision.
The game's title went through multiple revisions during development, with
Nintendo
is a Japanese Multinational corporation, multinational video game company headquartered in Kyoto, Japan. It develops video games and video game consoles.
Nintendo was founded in 1889 as by craftsman Fusajiro Yamauchi and originally produce ...
producer Hitoshi Yamagami saying that he went through discussions with Yamakura about ten times and Yamakura stated that about five thousand titles had been suggested. The Japanese subtitle, "''Until I Return To Your Side''", was proposed and approved at a fairly early stage. The final title was only decided two months before the mastering process began.
The Oraclos Chain was present in early concepts as a means of contrasting with Elena's feminine image, and was born as a gameplay device from discussions on how to best create an action-based experience with limited controls.
Alongside this, the team wanted to make the game suitable for gamers not comfortable with action games, so upgrades and equipment repair were added. The boss battles were designed to make players pull on all their available resources, creating puzzles that would leave players satisfied upon completion.
No original music was created for the game, with it instead using samples from western classical music that fitted the concept. While original music was considered, it was dropped as staff felt it would be "too powerful" for an overseas audience.
According to director Toru Haga, creating an original world and scenario after their time working on licensed properties was challenging.
The concept of the Laws, the deities of Impedia, was based on the
Eastern philosophical concept of "
yin yang
Yin and yang ( and ) is a Chinese philosophical concept that describes opposite but interconnected forces. In Chinese cosmology, the universe creates itself out of a primary chaos of material energy, organized into the cycles of yin and ya ...
wu xing Wuxing may refer to:
Places in China Counties and districts
*Huzhou, formerly Wuxing County, Zhejiang, China
*Wuxing District (吴兴区), central district of Huzhou
Subdistricts (五星街道)
*Wuxing Subdistrict, Mudanjiang, in Dong'an District ...
": each "Law" was an aspect or element of the world, which balanced against each other and had two opposing counterparts representing each element. If one part vanished, the balance would be disrupted and the natural would be adversely effected, as portrayed in the game.
These concepts influenced the design of the Towers: the first three were designed around
wood
Wood is a porous and fibrous structural tissue found in the stems and roots of trees and other woody plants. It is an organic materiala natural composite of cellulose fibers that are strong in tension and embedded in a matrix of lignin th ...
,
earth
Earth is the third planet from the Sun and the only astronomical object known to harbor life. While large volumes of water can be found throughout the Solar System, only Earth sustains liquid surface water. About 71% of Earth's surfa ...
and
water
Water (chemical formula ) is an inorganic, transparent, tasteless, odorless, and nearly colorless chemical substance, which is the main constituent of Earth's hydrosphere and the fluids of all known living organisms (in which it acts as a ...
, then later towers representing
metal
A metal (from Greek μέταλλον ''métallon'', "mine, quarry, metal") is a material that, when freshly prepared, polished, or fractured, shows a lustrous appearance, and conducts electricity and heat relatively well. Metals are typicall ...
and
fire
Fire is the rapid oxidation of a material (the fuel) in the exothermic chemical process of combustion, releasing heat, light, and various reaction Product (chemistry), products.
At a certain point in the combustion reaction, called the ignition ...
. Each tower was divided into "male" (yang) and "female" (yin) halves.
This concept was applied so as to keep the Towers from being repetitive for players, using different shades and designs while retaining their shared symbolic color.
The law against eating meat present in the world was inspired by a social phenomenon noted by Yamakura where men and women approached each other counter to popular views on gender relationships, translated as "carnivorous girls and herbivorous boys": this concept gave birth to the scenes of Elena having trouble eating the flesh offerings.
According to Haga, the story's main theme was saving Elena from the curse and then returning to a normal life.
The world design, narrative complexity and number of characters was kept to a minimum so players would have their attention directed upon the main characters' plight. When developing the characters, Haga wanted players to relate easily to Aeron, and he was developed to become not too outspoken or assertive.
The character Elena was present from the beginning of development, but due to the negative feedback of testers, Elena needed to undergo a major overhaul, including redesigning her monster transformation so that players would sympathize better with her condition, and all the dialogue and cutscenes involving her being redone from scratch. As a result of these developments, the character was portrayed as a strong-willed woman who did not want to be a burden on Aeron despite her condition, in addition to helping him rather than just letting him handle the entire quest.
Mavda and her husband were designed to contrast with the relationship between Aeron and Elena: while they looked odd, they were in fact a devoted couple similar to the main protagonists. Her design originated from the initial ideas for the game's merchant, who would have a large pack on their back. She was compared by Haga to cynical witches found in traditional European fairy tales.
Release
''Pandora's Tower'' was first announced in January 2011 during Nintendo's three-quarterly financial report, which was followed shortly by the opening of the official website. At the time, the game was very close to completion, and Nintendo was still working out the marketing. The game's cover art generated controversy in Japan due to the physical similarity of protagonist Aeron to early promotional images of
Noctis Lucis Caelum
, for short, is a fictional character from Square Enix's ''Final Fantasy'' video game series. Noctis is a playable character and the main protagonist of ''Final Fantasy XV''. Noctis has also appeared in the game's expanded media, including ''Fi ...
, the protagonist of ''
Final Fantasy Versus XIII
is an action role-playing game developed and published by Square Enix. The fifteenth main installment of the ''Final Fantasy'' series, it was released for the PlayStation 4 and Xbox One in 2016, Microsoft Windows in 2018, and as a launch title ...
''. ''Pandora's Tower'' released in Japan on May 26, 2011, published by Nintendo. ''Pandora's Tower'' was confirmed for a European release in mid 2011 alongside fellow Wii RPG ''
The Last Story
is a Japanese action role-playing game, developed by Mistwalker and AQ Interactive for the Wii video game console. Nintendo published the title in all regions except for North America, where it was published by Xseed Games. Initially released in ...
''. It was localized in English by the same team that had done ''
Xenoblade Chronicles
is a series of action role-playing games developed by Monolith Soft and published by Nintendo. It is a part of the '' Xeno'' metaseries created by Tetsuya Takahashi, but was formed after Nintendo's acquisition of Monolith Soft in 2007. The se ...
'' and later ''
Project Zero 2: Wii Edition'', utilizing a British voice cast. It was published in Europe by Nintendo on April 13, 2012. In addition to the standard release, a special edition containing a steelbook casing and artbook alongside the game.
Nintendo
is a Japanese Multinational corporation, multinational video game company headquartered in Kyoto, Japan. It develops video games and video game consoles.
Nintendo was founded in 1889 as by craftsman Fusajiro Yamauchi and originally produce ...
also published the game in Australia on April 12.
A North American release for ''Pandora's Tower'' was unconfirmed, with
Nintendo
is a Japanese Multinational corporation, multinational video game company headquartered in Kyoto, Japan. It develops video games and video game consoles.
Nintendo was founded in 1889 as by craftsman Fusajiro Yamauchi and originally produce ...
giving no comment on the matter. In response to this, and similar responses to both ''The Last Story'' and ''
Xenoblade Chronicles
is a series of action role-playing games developed by Monolith Soft and published by Nintendo. It is a part of the '' Xeno'' metaseries created by Tetsuya Takahashi, but was formed after Nintendo's acquisition of Monolith Soft in 2007. The se ...
'', a fan campaign dubbed
Operation Rainfall
Operation Rainfall, commonly known as oprainfall, was a video game-oriented fan campaign founded to promote the release of games not available in North America. Initially aimed at promoting the North American release of three games on the aging ...
was launched with the aim of pushing for a North American release for all three titles.
While ''Xenoblade Chronicles'' and ''The Last Story'' were chosen due to their developer pedigree, ''Pandora's Tower'' was chosen due to its unique mechanics and the fact it was also published by
Nintendo
is a Japanese Multinational corporation, multinational video game company headquartered in Kyoto, Japan. It develops video games and video game consoles.
Nintendo was founded in 1889 as by craftsman Fusajiro Yamauchi and originally produce ...
, in addition to its positive Japanese reception and the fact that it had a planned English release in Europe. When Operation Rainfall focused their attention fully on ''Pandora's Tower'', their campaign included both their standard messaging to
Nintendo
is a Japanese Multinational corporation, multinational video game company headquartered in Kyoto, Japan. It develops video games and video game consoles.
Nintendo was founded in 1889 as by craftsman Fusajiro Yamauchi and originally produce ...
, and the decision to pitch the game to third-party publishers themselves: the companies they chose to pitch to included
Atlus
is a Japanese video game developer, publisher, arcade manufacturer and distribution company based in Tokyo. A subsidiary of Sega, the company is known for video game series such as ''Megami Tensei'', ''Persona'', ''Etrian Odyssey'' and ''Trau ...
,
Xseed Games
Xseed Games is an American video game company founded by former members of Square Enix USA. It later became a subsidiary of the Japanese game company Marvelous, providing the localization and publishing services for video games and related mat ...
,
Aksys Games
Aksys Games Localization, Inc. is a video game publisher that specializes in translating and localizing Japanese video games for English-speaking markets. It was founded by Akibo Shieh in 2006. Some of its clients include Bandai Namco Games, Xs ...
and
NIS America
is a Japanese video game developer and publisher. The company was founded in 1991 and has developed several role-playing video games, most notably the ''Disgaea'' and ''Marl Kingdom'' series. Its mascot is the penguin-like ''Disgaea'' character ...
. This part of the campaign was funded by for donations in exchange for special items related to the campaign. The game was eventually picked up by Xseed Games for publication in North America, with their stated reasons including the game's "vocal" Western fan base, and the positive sales and fan support for ''The Last Story'', the second title featured in the Operation Rainfall campaign. The game released on April 16, 2013. Unlike in Europe and the North American release of ''The Last Story'', the North American version of ''Pandora's Tower'' did not receive a special edition. The game was one of the few Wii games to have a spine not coloured white, but instead black.
''Pandora's Tower'' was later digitally re-released for the
Wii U
The Wii U ( ) is a home video game console developed by Nintendo as the successor to the Wii. Released in late 2012, it is the first eighth-generation video game console and competed with Microsoft's Xbox One and Sony's PlayStation 4.
The W ...
platform via
Nintendo eShop
The Nintendo eShop is a digital distribution service powered by the Nintendo Network for the Wii U and Nintendo 3DS, and by a dedicated online infrastructure for the Nintendo Switch. Launched in June 2011 on the Nintendo 3DS, the eShop was en ...
on March 4, 2015. The
Wii U
The Wii U ( ) is a home video game console developed by Nintendo as the successor to the Wii. Released in late 2012, it is the first eighth-generation video game console and competed with Microsoft's Xbox One and Sony's PlayStation 4.
The W ...
eShop version was later released in Europe on April 16; in Australia on April 17; and in North America on August 13;
While its North American digital re-release credited Xseed Games as publisher, it was Nintendo that handled publishing for this version, with Xseed Games knowing nothing of the digital release.
Reception
On aggregate site
Metacritic
Metacritic is a website that review aggregator, aggregates reviews of films, TV shows, music albums, video games and formerly, books. For each product, the scores from each review are averaged (a weighted arithmetic mean, weighted average). M ...
, ''Pandora's Tower'' received a score of 73/100 based on 48 critic reviews, denoting "mixed or average" reception.
Destructoid
''Destructoid'' is a website that was founded as a video game-focused blog in March 2006 by Yanier Gonzalez, a Cuban-American cartoonist and author. Enthusiast Gaming acquired the website in 2017, and sold it to Gamurs Group in 2022.
History
' ...
's Tony Ponce praised the game's premise and how fleshed out Elena was despite her role as a damsel in distress, but felt that there was too much background lore, and that Aeron's lack of personality hurt the relationship aspect.
Andrew Fitch, writing for ''
Electronic Gaming Monthly
''Electronic Gaming Monthly'' (often abbreviated to ''EGM'') is a monthly American video game magazine. It offers video game news, coverage of industry events, interviews with gaming figures, editorial content and product reviews.
History
The m ...
'', praised the world design, but faulted the lack of character development given to Aeron and Elena.
Eurogamer
''Eurogamer'' is a British video game journalism website launched in 1999 and owned by alongside formed company Gamer Network. Its editor-in-chief is Martin Robinson.
Since 2008, it is known for the formerly eponymous games trade fair EGX ...
's Matt Edwards referred to the game's plot as "a soppy and yet surprisingly sinister love story", saying that moments between the couple raised a genuine smile.
IGN
''IGN'' (formerly ''Imagine Games Network'') is an American video game and entertainment media website operated by IGN Entertainment Inc., a subsidiary of Ziff Davis, Inc. The company's headquarters is located in San Francisco's SoMa distri ...
's Chris Schilling said that while the story was "slight", it was bolstered by a good localization and voice acting, in addition to darker elements in the plot and during cutscenes.
GameSpot
''GameSpot'' is an American video gaming website that provides news, reviews, previews, downloads, and other information on video games. The site was launched on May 1, 1996, created by Pete Deemer, Vince Broady and Jon Epstein. In addition ...
's Ashton Raze praised Aeron and Elena's romance as "a grounded, human
tory
A Tory () is a person who holds a political philosophy known as Toryism, based on a British version of traditionalism and conservatism, which upholds the supremacy of social order as it has evolved in the English culture throughout history. Th ...
in a world of monsters".
Heidi Kemps, writing for
Joystiq
''Joystiq'' was a video gaming blog founded in June 2004 as part of the Weblogs, Inc. family of weblogs, now owned by AOL. It was AOL's primary video game blog, with sister blogs dealing with MMORPG gaming in general and the popular MMORPG ''W ...
, noted genuine emotion in the relationship mechanics of Aeron and Elema,
while Steve Hogarty of ''
Official Nintendo Magazine
''Official Nintendo Magazine'', or ''ONM'', was a British video game magazine that ran from 2006 to 2014 that covered the Nintendo DS, Nintendo 3DS, Wii, and Wii U video game consoles released by Nintendo.
Originally published by EMAP as ''N ...
'' referred to the scenario as "a boy-meets-girl love story with a
Clive Barker
Clive Barker (born 5 October 1952) is an English novelist, playwright, author, film director, and visual artist who came to prominence in the mid-1980s with a series of short stories, the ''Books of Blood'', which established him as a leading h ...
twist" in addition to praising its dark tone.
The game's time limit mechanic and its impact on Elena's condition divided opinion: some praised its implementation,
but some critics noted that it might put too much pressure on the player.
Japanese magazine ''
Famitsu
formerly ''Famicom Tsūshin'', is a line of Japanese video game magazines published by Kadokawa Game Linkage (previously known as Gzbrain), a subsidiary of Kadokawa. ''Famitsu'' is published in both weekly and monthly formats as well as in the fo ...
'' praised the gameplay for being both fun and accessible for those not used to action games, with further praise going to the control scheme.
''
Computer and Video Games
''Computer and Video Games'' (also known as ''CVG'', ''Computer & Video Games'', ''C&VG'', ''Computer + Video Games'', or ''C+VG'') was a UK-based video game magazine, published in its original form between 1981 and 2004. Its offshoot website ...
'', reviewing the Japanese version, praised the combat's versatility despite some faults, but found the puzzle elements tedious and criticized the camera.
The gameplay was generally praised by Ponce despite some repeating puzzles and enjoyed both the extensive post-game content and level of challenge.
In contrast, Fitch found combat repetitive, criticized the fact that enemies respawned after leaving each area, and found elements from the dungeon design to the relationship mechanics poorly implemented when compared to other similar Japanese titles. Despite this, he did enjoy the variety of dungeon designs and the mechanics employed in boss battles.
Edwards praised the overall gameplay mechanics, particularly noting the chain's gameplay options and the game's difficulty curve, although he noted that the normal melee combat lacked sophistication when compared to other titles available at the time.
Schilling felt that the Oraclos Chain mechanics helped keep the combat interesting in addition to challenging boss battles, but found standard combat repetitive.
Raze echoed many of these sentiments, but found that repetitive enemy design and an awkward camera hampered the experience.
Kemps found normal weapon combat boring when compared to the Chain, and felt that each available control scheme had advantages and drawbacks related to them.
Hogarty enjoyed the boss battles, but found overall combat repetitive and faulted both the controls and the fixed camera.
The music was praised by ''Famitsu'', but one reviewer that it would be "nice if the graphics were better".
''Computer and Video Games'' praised the voice acting and music, but noted frequent drops in framerate.
Ponce panned the English voice work, saying that it added to the unlikeliness of Aeron and Elena's relationship in addition to poor lip-syncing, and called the textures "very ugly" despite a large color spectrum.
Edwards also noted the variety of colors and dungeon design found in the Towers, but noted that the game's pace left little time to admire them.
Schilling felt that the art design was hampered by technical limitations and praised the choral musical elements,
while Raze praised both the character designs and soundtrack.
Kemps called the character and environment design "superb" despite technical limitations,
and Hogarty praised the boss monsters' designs and scenic variety.
Sales
Upon release in Japan, the game entered the top ten best-selling titles of the week at #3, with 21,445 units sold. It had a sell-through rate of just over 48%.
The following week, it had dropped to #8, selling a further 8,436 units. By the end of the year, it was among the top 1000 best-selling games of 2011, with total sales of 46,834 units.
At its debut in the United Kingdom, it performed poorly, reaching only #38 in the charts. According to Xseed, the game's sales in North America were favorable, although they were not on the same level as ''The Last Story''. In an interview, Xseed said that it might have done better if it had been released in the 2012 holiday season.
Notes
References
External links
*
*{{IMDb title, 2131607
2011 video games
Abandoned buildings and structures in fiction
Action role-playing video games
Fiction about death
Fiction about deicide
Nintendo games
Video games about curses
Video games about spirit possession
Video games developed in Japan
Video games with alternate endings
War video games
Wii games re-released on the Nintendo eShop
Wii games
Xseed Games games
Single-player video games
Ganbarion games