Pairwise Maximin Share
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Maximin share (MMS) is a criterion of
fair item allocation Fair item allocation is a kind of a fair division problem in which the items to divide are ''discrete'' rather than continuous. The items have to be divided among several partners who value them differently, and each item has to be given as a whole ...
. Given a set of items with different values, the ''1-out-of-n maximin-share'' is the maximum value that can be gained by partitioning the items into ''n'' parts and taking the part with the minimum value. An allocation of items among ''n'' agents with different valuations is called MMS-fair if each agent gets a bundle that is at least as good as his/her 1-out-of-''n'' maximin-share. MMS fairness was invented by Eric Budish as a relaxation of the criterion of proportionality - each agent gets a bundle that is at least as good as the equal split (1/''n'' of every resource). Proportionality can be guaranteed when the items are divisible, but not when they are indivisible, even if all agents have identical valuations. In contrast, MMS fairness can always be guaranteed to identical agents, so it is a natural alternative to proportionality even when the agents are different.


Motivation and examples

Identical items. Suppose first that ''m'' identical items have to be allocated fairly among ''n'' people. Ideally, each person should receive ''m''/''n'' items, but this may be impossible if ''m'' is not divisible by ''n'', as the items are indivisible. A natural second-best fairness criterion is to round ''m''/''n'' down to the nearest integer, and give each person at least floor(''m''/''n'') items. Receiving less than floor(''m''/''n'') items is "too unfair" - it is an unfairness not justified by the indivisibility of the items. Different items. Suppose now that the items are different, and each item has a different value. For example, suppose ''n''=3 and ''m''=5 and the items' values are 1, 3, 5, 6, 9, adding up to 24. If the items were divisible, we would give each person a value of 24/3 = 8 (or, if they were divisible only to integer values as in the preceding paragraph, at least floor(24/3) = 8), but this is not possible. The largest value that can be guaranteed to all three agents is 7, by the partition ,,. Informally, 7 is the total value divided by ''n'' "rounded down to the nearest item". The set attaining this maximin value is called the "1-out-of-3 maximin-share" - it is the best subset of items that can be constructed by partitioning the original set into 3 parts and taking the least valuable part. Therefore, in this example, an allocation is MMS-fair iff it gives each agent a value of at least 7. Different valuations. Suppose now that each agent assigns a ''different'' value to each item, for example: * Alice values them at 1,3,5,6,9; * George values them at 1,7,2,6,8; * Dina values them at 1,1,1,4,17. Now, each agent has a different MMS: * Alice's MMS is still as above; * George's MMS is or or , by the partition ,, (all these bundles are equivalent for him); * Dina's MMS is , by the partition ,,. Here, an allocation is MMS-fair if it gives Alice a value of at least 7, George a value of at least 8, and Dina a value of at least 3. For example, giving George the first two items , Alice the next two items , and Dina the last item , is MMS-fair. Interpretation. The 1-out-of-''n'' MMS of an agent can be interpreted as the maximal utility that an agent can hope to get from an allocation if all the other agents have the ''same'' preferences, when he always receives the worst share. It is the minimal utility that an agent could feel entitled to, based on the following argument: if all the other agents have the same preferences as me, there is at least one allocation that gives me this utility, and makes every other agent (weakly) better off; hence there is no reason to give me less. An alternative interpretation is: the most preferred bundle the agent could guarantee as divider in
divide and choose Divide and choose (also Cut and choose or I cut, you choose) is a procedure for fair division of a continuous resource, such as a cake, between two parties. It involves a heterogeneous good or resource ("the cake") and two partners who have differe ...
against adversarial opponents: the agent proposes her best allocation and leaves all the other ones to choose one share before taking the remaining one. MMS-fairness can also be described as the result of the following negotiation process. A certain allocation is suggested. Each agent can object to it by suggesting an alternative partition of the items. However, in doing so he must let all other agents chose their share before he does. Hence, an agent would object to an allocation only if he can suggest a partition in which ''all'' bundles are better than his current bundle. An allocation is MMS-fair iff no agent objects to it, i.e., for every agent, in every partition there exists a bundle which is weakly worse than his current share.


Formal definition

Let ''C'' be a set representing the resource to be allocated. Let ''V'' be any real function on subsets of ''C'', representing their "value". The 1-out-of-''n'' maximin-share of ''V'' from ''C'' is defined as:
\operatorname_^(C) := ~~~\max_ ~~~ \min_ ~~~ V(Z_j)
Here, the maximum is over all partitions of ''C'' into ''n'' disjoint subsets, and the minimum is over all ''n'' subsets in the partition. In the above examples, ''C'' was a set of integers, and ''V'' was the sum function, that is, V(Z) was defined as the sum of integers in ''Z''. For example, we showed that \operatorname_^(\) := 7 , where the maximizing partition is (,,). In a typical fair allocation problem, there are some ''n'' different agents with different value functions ''V''1,...,''Vn'' over the same resource ''C''. The 1-out-of-''n'' MMS value of agent ''i'' is denoted by \operatorname_^(C) := \operatorname_^(C) . An ''allocation'' is a vector of ''n'' pairwise-disjoint subsets of ''C --'' one subset per agent. An allocation ''Z''1,...,''Zn'' is called ''MMS-fair'' if for every agent i,
V_i(Z_i) \geq \operatorname_^(C) .


Existence of MMS-fair allocations

When all ''n'' agents have identical valuations, an MMS-fair allocation always exists by definition. A slightly more general case in which an MMS-fair allocation exists is when some ''n''-1 agents have identical valuations. An MMS-fair allocation can then be found by
divide and choose Divide and choose (also Cut and choose or I cut, you choose) is a procedure for fair division of a continuous resource, such as a cake, between two parties. It involves a heterogeneous good or resource ("the cake") and two partners who have differe ...
: the ''n''-1 identical agents partition the items into ''n'' bundles each of which is at least as good as their MMS; the ''n''-th agent chooses a bundle with a highest value; and the identical agents take the remaining ''n''-1 bundles. In particular, with two agents, an MMS-fair allocation always exists. Bouveret and Lemaître performed extensive randomized simulations for more than 2 agents, and found that MMS-fair allocations exist in every trial. They proved that MMS allocations exist in the following cases: * ''Binary valuations'' - each agent either likes an item (values it at 1) or dislikes it (values it at 0). * ''Identical multisets'' - agents may value the items differently, but the multisets of the agents' values are the same. * ''Few items'' - ''m'' ≤ ''n''+3. Procaccia and Wang and Kurokawa constructed an instance with n=''3'' agents and ''m''=12 items, in which no allocation guarantees to each agent the 1-out-of-3 MMS. In their instance, there are 12 objects, indexed by i\in /math> and j\in /math>. Each agent k values each object (i,j) by:
v_k(i,j) = 1,000,000 + 1,000\cdot T_ + E_^
where T, E^, E^, E^ are particular 3-by-4 matrices with values smaller than 100. They prove that every agent can partition the objects into 3 subsets of 4 objects each, such that the sum of values in each subset is 4,055,000, which is therefore the MMS of all agents. They prove that every MMS allocation must give exactly 4 particular objects to every agent, but such an allocation does not exist. Thus, every allocation gives at least one agent a value of at most 4,054,999. They generalized this instance and showed that for every ''n'' ≥ 3 there is such an instance with 3''n''+4 items. In contrast, the same authors show that, in a random instance, an MMS allocation exists
with high probability In mathematics, an event that occurs with high probability (often shortened to w.h.p. or WHP) is one whose probability depends on a certain number ''n'' and goes to 1 as ''n'' goes to infinity, i.e. the probability of the event occurring can be mad ...
. The proof considers two cases: * There are many items: m \geq \alpha\cdot n \ln for some constant \alpha that depends on the probability distribution. Then, by a previous result, an
envy-free item allocation Envy-free (EF) item allocation is a fair item allocation problem, in which the fairness criterion is envy-freeness - each agent should receive a bundle that they believe to be at least as good as the bundle of any other agent. Since the items are i ...
exists with high probability; such an allocation is always MMS. * There are few items: m < n^ ote that this case partially overlaps the previous case For this case, they present an algorithm called ''matched draft''. It is based on constructing a
bipartite graph In the mathematical field of graph theory, a bipartite graph (or bigraph) is a graph whose vertices can be divided into two disjoint and independent sets U and V, that is every edge connects a vertex in U to one in V. Vertex sets U and V are ...
of agents vs. items, and finding in it a
perfect matching In graph theory, a perfect matching in a graph is a matching that covers every vertex of the graph. More formally, given a graph , a perfect matching in is a subset of edge set , such that every vertex in the vertex set is adjacent to exactly ...
. They prove that (1) the probability that the matched draft succeeds goes to 1 as ''n'' goes to infinity. (2) If the matched draft succeeds, then the value of each agent is at least his MMS. Amanatidis, Markakis, Nikzad and Saberi also prove that, in randomly-generated instances, MMS-fair allocations exist
with high probability In mathematics, an event that occurs with high probability (often shortened to w.h.p. or WHP) is one whose probability depends on a certain number ''n'' and goes to 1 as ''n'' goes to infinity, i.e. the probability of the event occurring can be mad ...
. Feige, Sapir and Tauber show \a tighter instance, in which the approximation ratio is 39/40,


Approximations

Budish introduced an approximation to the 1-of-''n'' MMS—the ''1-of-(n+1'') MMS - each agent receives at least as much as he could get by partitioning into ''n''+1 bundles and getting the worst one. In general, for any ''d'' > ''n'', one can consider the ''1-of-d'' MMS as an approximation to the 1-of''-n'' MMS, and look for an allocation in which, for each agent ''i'':
V_i(Z_i) \geq \operatorname_^(C)
Note that the value of the ''1-of-d'' MMS is a weakly decreasing function of ''d''. This is called an ''ordinal approximation'', since it depends only on the ranking of the bundles, and not on their precise values. Procaccia and Wang introduced a different kind of approximation - the ''multiplicative approximation'' to MMS: an allocation is ''r-fraction MMS''-fair, for some fraction r in ,1 if each agent's value is at least a fraction ''r'' of the value of his/her MMS, that is, for each agent ''i'':
V_i(Z_i) \geq r\cdot \operatorname_^(C)
Suppose one can choose between two algorithms: the first guarantees a multiplicative approximation (e.g. 3/4-fraction MMS), while the second guarantees an ordinal approximation (e.g. 1-out-of-(3''n''/2) MMS). Which of the two guarantees is higher? The answer depends on the values. * The multiplicative approximation is higher, for example, when there are ''n'' identical goods with a value of 1. Then, the ''1-of-d'' MMS is 0 for any ''d''>''n'', but the ''1-of-n'' MMS is 1, so any positive multiplicative approximation of it is better. * The ordinal approximation is higher, for example, when there are ''d'' identical goods with a value of 1, for some ''d'' in . Then, the ''1-of-d'' MMS is 1, and the ''1-of-n'' MMS is 1 too, so any ''r''-multiplicative approximation of it with ''r''<1 is worse. In general, for any integer ''k'', the 1-of-''n'' MMS as at least ''k'' times the 1-of-''nk'' MMS: take an optimal 1-of-''nk'' MMS partition, and group the bundles into ''n'' super-bundles, each of which contains ''k'' original bundles. Each of these super-bundles is worth at least ''k'' times the smallest original bundle. Therefore, a 1/''k''-multiplicative approximation is at least as large as a 1-of-''nk'' ordinal approximation, but may be smaller than 1-of-(''nk-''1) ordinal approximation, as in the above example. In particular, any ''r''-multiplicative approximation for r ≥ 1/2 is at least as good as 1-of-(2''n'') ordinal approximation, but might be worse than 1-of-(2''n''-1) ordinal approximation.


MMS-fair allocation of goods


Multiplicative approximations

Procaccia and Wang presented an algorithm that always finds an ''rn''-fraction MMS, where r_n := \frac = \begin \frac & n ~ \text \\ \frac & n ~ \text \end where oddfloor(''n'') is the largest odd integer smaller or equal to ''n''. In particular, ''r3'' = ''r4'' = 3/4, it decreases when ''n'' increases, and it always larger than 2/3. Their algorithm runs in time polynomial in ''m'' when ''n'' is constant, but its runtime might be exponential in ''n''. Amanatidis, Markakis, Nikzad and Saberi presented several improved algorithms: * A simple and fast 1/2-fraction MMS algorithm; *A 2/3-fraction MMS algorithm that runs in polynomial time in both ''m'' and ''n''; * A 7/8-fraction MMS algorithm for 3 agents; * An MMS-fair algorithm for the case of ''ternary valuations'' - each value is 0 or 1 or 2. Barman and Krishnamurthy presented: * A simple and fast algorithm for 2/3-fraction MMS with
additive valuation In economics, additive utility is a cardinal utility function with the sigma additivity property. Additivity (also called ''linearity'' or ''modularity'') means that "the whole is equal to the sum of its parts." That is, the utility of a set of ...
s . Their algorithm is based on "ordering" the instance (i.e., reducing the instance to one in which all agents agree on the ranking of goods), and then running the
envy-graph procedure The envy-graph procedure (also called the envy-cycles procedure) is a procedure for fair item allocation. It can be used by several people who want to divide among them several discrete items, such as heirlooms, sweets, or seats in a class. Ideall ...
starting at the most valuable good. They prove that the outcome is EFX and guarantees to each agent \frac of his MMS, which is at least 2/3. * A simple algorithm for 1/10-fraction MMS for the more challenging case of '' submodular valuations'' - based on
round-robin item allocation Round robin is a procedure for fair item allocation. It can be used to allocate several indivisible items among several people, such that the allocation is "almost" envy-free: each agent believes that the bundle he received is at least as good as ...
. Ghodsi, Hajiaghayi, Seddighin, Seddighin and Yami presented: * For additive valuations: a proof of existence for 3/4-fraction MMS-fairness. *For ''n''=4 additive agents: an algorithm for 4/5-fraction MMS-fairness. * For submodular valuations: a polynomial-time algorithm for 1/3-fraction MMS-fairness, and an upper bound of 3/4-fraction. * For XOS valuations: a polynomial-time algorithm for 1/8-fraction MMS-fairness, an existence proof for 1/5-fraction, and an upper bound of 1/2-fraction. * For
subadditive In mathematics, subadditivity is a property of a function that states, roughly, that evaluating the function for the sum of two elements of the domain always returns something less than or equal to the sum of the function's values at each element. ...
valuations: an existence proof for log(''m'')/10-fraction MMS-fairness, and an upper bound of 1/2-fraction. Garg, McGlaughlin and Taki presented a simple algorithm for 2/3-fraction MMS-fairness whose analysis is also simple. Garg and Taki presented: * A simple algorithm for 3/4-fraction MMS, which does not need to know the MMS value, and thus runs in strongly polynomial time. * A proof of existence of (\frac + \frac)-fraction MMS. To date, it is not known what is the largest ''r'' such that an ''r''-fraction MMS allocation always exists. It can be any number between 3/4 and slightly less than 1.


Ordinal approximations

Budish showed that the
Approximate Competitive Equilibrium from Equal Incomes Approximate Competitive Equilibrium from Equal Incomes (A-CEEI) is a procedure for fair item assignment. It was developed by Eric Budish. Background CEEI (Competitive Equilibrium from Equal Incomes) is a fundamental rule for fair division of div ...
always guarantees the ''1-of-(n+1'') MMS, However, this allocation may have excess supply, and - more importantly - excess demand: the sum of the bundles allocated to all agents might be slightly larger than the set of all items. Such an error is reasonable in course allocation, since a small excess supply can be corrected by adding a small number of seats. But the classic fair division problem assumes that items may not be added. Without excess supply and demand, the following approximations are known: * A 1-out-of-(2''n''-2) MMS allocation of goods, and a 1-out-of(2''n''/3) MMS allocation of chores, using
envy-free matching In economics and social choice theory, an envy-free matching (EFM) is a matching between people to "things", which is envy-free in the sense that no person would like to switch his "thing" with that of another person. This term has been used in se ...
. * A 1-out-of-(3''n''/2) MMS allocation of goods,which can be computed in polytime when ''n''<6. * A 1-out-of-(3''n''/2) MMS allocation of goods in polynomial time, and a ''L''-out-of-( 'L''+1/2'n'') MMS allocation existence result. * A 1-out-of-(3''n''/4) MMS allocation of chores. To date, it is not known what is the smallest ''d'' such that a 1-out-of-''d'' MMS allocation always exists. It can be any number between ''n''+1 and 3''n/''2. The smallest open case is ''n''=4.


Additional constraints

Maximizing the product: Caragiannis, Kurokawa, Moulin, Procaccia, Shah and Wang showed that the ''max-Nash-welfare allocation'' (the allocation maximizing the product of utilities) is always \frac-fraction MMS fair, and it is tight. Truthfulness: Amanatidis, Birmpas and Markakis presented
truthful mechanism In game theory, an asymmetric game where players have private information is said to be strategy-proof or strategyproof (SP) if it is a weakly-dominant strategy for every player to reveal his/her private information, i.e. given no information about ...
s for approximate MMS-fair allocations (see also Strategic fair division): * For ''n'' agents: an 1/O(''m'')-fraction MMS. * For 2 agents: a 1/2-fraction MMS, and a proof that no truthful mechanism can attain more than 1/2. Cardinality constraints: The items are partitioned into categories, and each agent can get at most ''kh'' items from each category ''h''. In other words, the bundles must be independent sets of a
partition matroid In mathematics, a partition matroid or partitional matroid is a matroid that is a direct sum of uniform matroids. It is defined over a base set in which the elements are partitioned into different categories. For each category, there is a ''capaci ...
. * Barman and Biswas present an algorithm reducing the problem to a problem with no constraints but with submodular valuations, and then use the algorithm of to attain 1/3-fraction MMS-fairness. * Hummel and Hetland present an improved polynomial-time algorithm for 1/2-fraction MMS-fairness. They adapt the standard techniques and reductions from the unconstrained setting to the setting with constraints, and then apply a variant of a bag-filling procedure. Conflict graph: Hummel and Hetland study another setting where there is a conflict graph between items (for example: items represent events, and an agent cannot attend two simultaneous events). They show that, if the degree of the conflict graph is ''d'' and it is in (2,''n''), then a 1/''d''-fraction MMS allocation can be found in polynomial time, and a 1/3-fraction MMS allocation always exists. Connectivity: the items are located on a graph, and each part must be a connected subgraph. * Bouveret, Cechlarova, Elkind, Igarashi and Peters prove that, if the graph is acyclic, then an MMS-fair allocation always exists and can be found efficiently. In general graphs an MMS-fair allocation may not exist and may be NP-hard to find. * Lonc and Truszczynski focus on the case in which the graph is a cycle, and present an algorithm for approximately MMS-fair allocation.


MMS-fair allocation of chores

Aziz, Rauchecker, Schryen and Walsh extended the MMS notion to ''chores'' (items with negative utilities). Note that, for chores, the multiplicative approximation factors are larger than 1 (since fewer chores have higher utility), and the ordinal approximation factors are smaller than ''n''. They presented: * A proof that an MMS allocation may not exist for chores; *A 2-fraction MMS algorithm for chores; * Algorithms for finding the optimal MMS approximation of a given instance, based on algorithms for
multiway number partitioning In computer science, multiway number partitioning is the problem of partitioning a multiset of numbers into a fixed number of subsets, such that the sums of the subsets are as similar as possible. It was first presented by Ronald Graham in 1969 in t ...
. Barman and Krishnamurthy presented an algorithm attaining 4/3-fraction MMS (precisely, \frac). The algorithm can be seen as a generalization of the
LPT algorithm Longest-processing-time-first (LPT) is a greedy algorithm for job scheduling. The input to the algorithm is a set of ''jobs'', each of which has a specific processing-time. There is also a number ''m'' specifying the number of ''machines'' that can ...
for identical-machines scheduling. Huang and Lu prove that a 11/9-fraction MMS-fair allocation for ''chores'' always exists, and a 5/4-fraction MMS allocation can be found in polynomial time. Their algorithm can be seen as a generalization of the
Multifit algorithm The multifit algorithm is an algorithm for multiway number partitioning, originally developed for the problem of identical-machines scheduling. It was developed by Coffman, Garey and Johnson. Its novelty comes from the fact that it uses an algorithm ...
for identical-machines scheduling. Kulkarni, Mehta and Taki study MMS-fair allocation with ''mixed valuations'', i.e., when there are both goods and chores. They prove that: * No multiplicative approximation is possible. They extend the example of Procaccia and Wang by adding three chores with a value of -4,054,999.75. The 1-out-of-3 MMS of each agent is 0.25 (each MMS bundle contains four goods with a sum of 4,055,000, and one chore). However, every allocation of the goods gives at least one agent, a value of at most 4,054,999 from the goods. We must give one chore to each agent; therefore, at least one agent has a negative value. * They also present conditions under which computing an α-MMS and Pareto-optimal allocation, for the best possible α in a specific instance, can be done in polynomial time.


Techniques and algorithms

Various normalizations can be applied to the original problem without changing the solution. Below, ''O'' is the set of all objects.


Scaling

If, for each agent i, all valuations are scaled by a factor ''ki'' (which can be different for different agents), then the MMS for each agent is scaled by the same factor; therefore, every MMS allocation in the original instance is an MMS allocation in the scaled instance. It is common to scale the valuations such that the MMS of every agent is exactly 1. After this scaling, the MMS approximation problems can be stated as: * ''r-fraction MMS'': the total value of ''O'' is at least ''n''; we need to give each of ''n'' agents a bundle worth at least ''r''. * ''1-of-d MMS'': the total value of ''O'' is at least ''d''; we need to give each of ''n'' agents a bundle worth at least 1. The above scaling requires to compute the MMS of each agent, which is an NP-hard problem (
multiway number partitioning In computer science, multiway number partitioning is the problem of partitioning a multiset of numbers into a fixed number of subsets, such that the sums of the subsets are as similar as possible. It was first presented by Ronald Graham in 1969 in t ...
). An alternative scaling, that can be done faster, is: * ''r-fraction MMS'': the total value of ''O'' is exactly ''n''; the MMS is at most 1; we need to give each of ''n'' agents a bundle worth at least ''r''. * ''1-of-d MMS'': the total value of ''O'' is exactly ''d''; the MMS is at most 1; we need to give each of ''n'' agents a bundle worth at least 1.


Allocating one object

If we remove one object ''o'' from ''O''. Then for each agent, the 1-out-of-(''n''-1) MMS w.r.t. the remaining set ''O'' \ ''o'' is at least his 1-out-of-''n'' MMS w.r.t. the original set ''O''. This is because, in the original MMS partition, ''n''-1 parts remain intact. Now, suppose we aim to give each agent a value of ''r''. If some object ''o''1 is worth at least ''r'' to at least one agent, then we can give ''o''1 to one such agent arbitrarily, and proceed to allocate the remaining objects to the remaining agents. Therefore, we can assume w.l.o.g. that: * ''r-fraction MMS'' : the value of each object for all agents is less than ''r'' . * ''1-of-d MMS'' : the value of each object for all agents is less than 1. This normalization works even with the fast scaling, and with arbitrary monotone valuations (even non-additive).


Bag filling

Denote an object, that is valued by at most ''s'' by all agents, as an "''s''-small object". Suppose that all objects are ''s''-small. Take an empty bag and fill it with object after object, until the bag is worth at least ''r'' to at least one agent. Then, give the bag to one such agent arbitrarily. Since all objects are ''s''-small, the remaining agents value the bag at most ''r''+''s''; if this value is sufficiently small, then the remaining value is sufficiently large so that we can proceed recursively. In particular, bag-filling gives as the following solutions: * ''1/2-fraction MMS'' : take ''s'' = ''r'' = 1/2; note that by the previous normalization we can assume that all objects are 1/2-small. Initially, there are ''n'' agents and the total value is at least ''n'' for them. After a bag is allocated, the remaining ''n'' -1 agents value the remaining objects at least ''n'' - (''r'' +''s'' ) = ''n'' -1, so we can proceed recursively. * ''1-of-(2n) MMS'' : take ''s'' = ''r'' = 1; note that by the previous normalization we can assume that all objects are 1-small. Initially, there are ''n'' agents and the total value is at least 2''n'' for them. After a bag is allocated, the remaining ''n'' -1 agents value the remaining objects at least 2''n'' - (''r'' +''s'' ) = ''2n'' -2 = 2(''n'' -1), so we can proceed recursively. These bag-filling algorithms work even with the fast scaling, so they run in polynomial time - they do not need to know the exact MMS value. In fact, both algorithms can be stated without mentioning the MMS at all: * Every agent for whom each object is worth at most 1/(2''n'') of the total value, receives at least 1/(2''n'') of the total value. Modified bag filling: The condition that all objects are ''s''-small can be relaxed as follows. Take some ''s''<''r''. Denote an object that is not ''s''-small (i.e., valued at least ''s'' by at least one agent) as an "''s''-large object". Suppose at most ''n'' objects are ''s''-large. Take one ''s''-large object ''o''1, put it in a bag, and fill it with s-small objects until one agent indicates that it is worth for him at least ''r''. There must be at least one such agent, since some agent ''i'' values ''o''1 at some ''x''>''s''. For this agent, there are at most ''n''-1 remaining ''s''-large objects. By the previous normalization, these objects are still ''r''-small, so their total value for ''i'' is at most ''r(n''-1)'','' so the value of remaining ''s''-small objects is at least ''n-r(n''-1)-''x'' = ''r''(''n''-1)+''r-x'' ≥ ''r-x.''


Ordering

an instance is ''ordered'' if all agents have the same ordinal ranking on the objects, i.e, the objects can be numbered ''o''1, ..., ''om'' such that, for each agent ''i'', ''vi''(''o''1) ≥ ... ≥ ''vi''(''om''). Intuitively, ordered instances are hardest, since the conflict between agents is largest. Indeed, the negative instance of is ordered - the order of the objects is determined by the matrix T, which is the same for all agents. This can also be proved formally. Suppose we have an algorithm that finds, for every ordered instance, an ''r''-fraction MMS allocation. Now, we are given a general item-allocation instance ''P''. We solve it in the following way. # Construct an ordered instance ord''(P)'' in the following way: for every agent ''i'', define ''vi''(''oj'') in ord(''P'') as the ''j''-th highest value in the set of values of agent ''i'' in ''P.'' This requires O(''n m'' log(''m'')) time. # Find an ''r''-fraction MMS allocation ord(''A)'' in ord(''P''). #Construct a
picking sequence A picking sequence is a protocol for fair item assignment. Suppose ''m'' items have to be divided among ''n'' agents. One way to allocate the items is to let one agent select a single item, then let another agent select a single item, and so on. A p ...
in which the agent who received ''o''1 in ord''(A)'' picks first, the agent who received ''o''2 in ord''(A)'' picks second, etc. #Let agents pick their best items according to the picking-sequence. Let ''A'' be the resulting allocation. In ''A'', each agent receives exactly the same number of items as in ord(''A''). Moreover, each agent who received ''oj'' in ord(''A''), receives one of his top ''j'' items in ''A''. Therefore, his value for each item he got in ''A'' is at least as large as his value for the corresponding item in ord(''A''). Therefore, the value of every agent in ''A'' is at least as high as in ord(''A''). Since the ordering does not change the MMS values, the new allocation ''A'' is still ''r''-fraction MMS. So when looking for ''r''-fraction MMS allocations, we can assume w.l.o.g. that: *The ordinal ranking of the objects is the same for all agents.


Allocating two objects

Suppose we find two objects ''o''1 and ''o''2, that one agent ''i'' values at least ''r'', while the other agents value at most 1. Then these two objects can be allocated to ''i''. For the other agents, the 1-out-of-(''n''-1) MMS w.r.t. the remaining set is at least his 1-out-of-''n'' MMS w.r.t. the original set ''O''. This is because, in the original MMS partition, at least ''n''-2 parts remain intact, while the two parts that are not intact can be combined to form a single part with a value of at least 1. This normalization works only with additive valuations. Moreover, suppose that the instance is ordered, and suppose we remove from ''O'' the two objects ''on'', ''on''+1 (i.e., the ''n''-th and (''n''+1)-th highest-valued items). Then for each agent, the 1-out-of-(''n''-1) MMS w.r.t. the remaining set is at least his 1-out-of-''n'' MMS w.r.t. the original set ''O''. This is because, by the pigeonhole principle, at least one MMS part of each agent must contain two or more objects from the set . These items can be used to replace the objects given away, which results in ''n''-1 parts with a value of at least 1. This means that, if the objects ''on'', ''on''+1 have a value of at least the MMS for some agent ''i'', we can give them to ''i'' and proceed to allocate the remaining objects to the remaining agents. Therefore, we can assume w.l.o.g. that: * ''r-fraction MMS'': the total value of ''on'', ''on''+1 for all agents is less than ''r'' . In particular, the value of ''on''+1 and all objects after it in the ordering is less than ''r''/2. * ''1-of-d MMS'' : the total value of ''od'', ''od''+1 for all agents is less than 1. In particular, the value of ''od''+1 and all objects after it in the ordering is less than 1/2. This normalization works even with the fast scaling. Combining it with modified bag-filling leads to the following simple algorithm for 2/3-fraction MMS. * As long as a single object is worth at least 2/3 to some agent, allocate it. * Order the instance. * As long as ''on'', ''on''+1 are worth at least 2/3 to some agent, allocate them. * Finally, there are at most ''n'' objects with value at least 1/3; allocate them using modified bag-filling. The guarantee of this algorithm can be stated even without mentioning MMS: * Every agent, for whom ''o1'' is worth at most 2/(3''n'') of the total value and ''on + on+1'' are worth together at most 2/(3''n'') of the total value, receives at least 2/(3''n'') of the total value.


Algorithmic problems

Several basic algorithms related to the MMS are: *Computing the 1-of-''n'' MMS of a given agent. This is an NP-hard optimization problem, but it has several approximation algorithms; see
Multiway number partitioning In computer science, multiway number partitioning is the problem of partitioning a multiset of numbers into a fixed number of subsets, such that the sums of the subsets are as similar as possible. It was first presented by Ronald Graham in 1969 in t ...
and
Identical-machines scheduling Identical-machines scheduling is an optimization problem in computer science and operations research. We are given ''n'' jobs ''J''1, ''J''2, ..., ''Jn'' of varying processing times, which need to be scheduled on ''m'' identical machines, such that ...
. * Deciding whether a given allocation is MMS-fair is co-NP complete for agents with additive valuations (it is in co-NP, since it is possible to prove in polynomial time that a given allocation is ''not'' MMS-fair, given the MMS partition of one of the agents, which shows that the agent's MMS value is larger than his value in the given allocation). * Deciding whether a given instance admits any MMS allocation, given the MMS values of all agents. It is in NP since it can be verified in polynomial time given the allocation; its exact runtime complexity is unknown. **Therefore, deciding whether a given instance admits any MMS allocation is in NP^, i.e., it can be solved in nondeterministic-polynomial time using an oracle to an NP problem (the oracle is needed to calculate the MMS of an agent). However, the exact computational complexity of this problem is still unknown: it may be level 2 or 1 or even 0 of the
polynomial hierarchy In computational complexity theory, the polynomial hierarchy (sometimes called the polynomial-time hierarchy) is a hierarchy of complexity classes that generalize the classes NP and co-NP. Each class in the hierarchy is contained within PSPACE. T ...
. *The decision problem of checking if there exists a ''minimax'' share allocation is NP-hard. Both problems can be approximated by a PTAS, assuming that the number of agents is fixed. When agents' valuations are binary, or additive and based on
Borda score The Borda count is a family of positional voting rules which gives each candidate, for each ballot, a number of points corresponding to the number of candidates ranked lower. In the original variant, the lowest-ranked candidate gets 0 points, the ...
, maximin share allocations can always be found efficiently. When their valuations are nonadditive, there are instances in which an ''r''-fraction MMS allocation does not exist for any positive ''r''. However, for a class of symmetric submodular utilities, there exists a tight 1/2-fraction MMS allocation, and it can be approximated to within a factor of 1/4.


Relation to other fairness criteria

An allocation is called ''envy-free-except-c-items'' (EF''c'') for an agent ''i'' if, for every other agent ''j'', there exists a set of at most ''c'' items that, if removed from ''j'''s bundle, then ''i'' does not envy the remainder. An EF0 allocation is simply called ''envy-free''. EF1 allocations can be found, for example, by
round-robin item allocation Round robin is a procedure for fair item allocation. It can be used to allocate several indivisible items among several people, such that the allocation is "almost" envy-free: each agent believes that the bundle he received is at least as good as ...
or by the
envy-graph procedure The envy-graph procedure (also called the envy-cycles procedure) is a procedure for fair item allocation. It can be used by several people who want to divide among them several discrete items, such as heirlooms, sweets, or seats in a class. Ideall ...
. An allocation is called ''proportional-except-c-items'' (PROP*''c'') for an agent ''i'' if there exists a set of at most ''c'' items outside ''i'''s bundle that, if removed from the set of all items, then ''i'' values his bundle at least 1/''n'' of the remainder. A PROP*0 allocation is simply called '' proportional''. EF0 implies PROP*0, and EF1 implies PROP*(''n''-1). Moreover, for any integer ''c'' 0, EF''c'' implies PROP*((''n''-1)''c''). The opposite implication is true when ''n''=2, but not when ''n''>2. The following maximin-share approximations are implied by PROP*(''n''-1), hence also by EF1: * Multiplicative approximation: 1/''n''-fraction MMS (the 1/''n'' is tight); * Ordinal approximation: 1-of-(2''n''-1) MMS (the 2''n''-1 is tight). Similarly, for every integer ''c'', PROP*''c'' implies 1-of-(''c''+''n'') MMS. * MMS when the value function is binary. The opposite implication holds too. The above implications are illustrated below: An allocation is called ''envy-free-except-any-item'' (EF''x'') for an agent ''i'' if, for every other agent ''j'', for ''any'' single item removed from ''j'''s bundle, ''i'' does not envy the remainder. EFx is strictly stronger than EF1. It implies the following MMS approximations: * 2/3-fraction MMS for 2 or 3 agents (it is tight); * 4/7-fraction MMS for any number of agents (it is not known whether it is tight; the current upper bound is 8/13).


MMS for groups

An allocation is called pairwise-maximin-share-fair (PMMS-fair) if, for every two agents ''i'' and ''j'', agent ''i'' receives at least his 1-out-of-2 maximin-share restricted to the items received by ''i'' and ''j''. It is not known whether a PMMS allocation always exists, but a 0.618-approximation always exists. An allocation is called groupwise-maximin-share-fair (GMMS-fair) if, for every subgroup of agents of size ''k'', each member of the subgroup receives his/her 1-out-of-''k'' maximin-share restricted to the items received by this subgroup. With additive valuations, the various fairness notions are related as follows: * Envy-freeness implies GMMS-fairness; * GMMS-fairness implies MMS-fairness (by taking the subgroup of size ''n'') and PMMS-fairness (by taking subgroups of size 2); * PMMS-fairness implies 2/3-MMS-fairness for three agents, and 4/7-MMS-fairness in general; * PMMS-fairness implies EFX, which implies EF1. *EF1 implies 1/2-PMMS and EFX implies 2/3-PMMS. Hence, a 1/2-PMMS allocation can be found in polynomial time. * MMS-fairness and PMMS-fairness do not imply each other. GMMS allocations are guaranteed to exist when the valuations of the agents are either binary or identical. With general additive valuations, 1/2-GMMS allocations exist and can be found in polynomial time.


MMS for agents with different entitlements

When agents have ''different entitlements'' (also termed: ''unequal shares'' or ''asymmetric rights''), MMS fairness should be adapted to guarantee a higher share to agents with higher entitlements. Various adaptations have been suggested. Below, we assume that the entitlements are given by a vector t = (t_1,\ldots,t_n), where t_i represents the entitlement of agent ''i''.


Weighted-MMS fairness

Farhadi, Ghodsi, Hajiaghayi, Lahaie, Pennock, Seddighin and Seddigin introduce the Weighted Maximin Share (WMMS), defined by:
\operatorname_^(C) := ~~~ \max_ ~~~ \min_ ~~~ \fracV(Z_j) = ~~~t_i\cdot \max_ ~~~ \min_ ~~~ \frac
Intuitively, the optimal WMMS is attained by a partition in which the value of part ''j'' is proportional to the entitlement of agent ''j''. For example, suppose all value functions are the sums, and the entitlement vector is ''t''=(1/6, 11/24, 9/24). Then \operatorname_^(\) = 4 by the partition (,,); it is optimal since the value of each part ''i'' equals 24 t_i. By the same partition, \operatorname_^= 11 and \operatorname_^ = 9 . When all ''n'' entitlements are equal, \operatorname_^ \equiv \operatorname_i^ . An allocation of ''C'' is called ''WMMS-fair'' for entitlement-vector ''t'' if the value of each agent i is at least \operatorname_^(C) . When all ''n'' agents have identical valuations, a WMMS-fair allocation always exists by definition. But with different valuations, the best possible multiplicative approximation is 1/''n''. The upper bound is proved by the following example with 2''n''-1 goods and ''n'' agents, where ε>0 is a very small constant: All agents have an optimal WMMS partition: for the "small" agents (1, ..., ''n''-1) it is the partition (, ..., , ) and for the "large" agent (''n'') it is (, ..., , ). Therefore, \operatorname_^ = t_i for all agents ''i'' (for comparison, note that \operatorname_^ = \epsilon = t_i for the small agents, but \operatorname_^ = -(n-1)\epsilon/ n = t_i/n for the large agent). In any multiplicative approximation of WMMS, all agents have to get a positive value. This means that the small agents take at least ''n''-1 of the items 1,...,''n'', so at most one such item remains for the large agent, and his value is approximately 1/''n'' rather than almost 1. A 1/''n''-fraction WMMS-fair allocation always exists and can be found by
round-robin item allocation Round robin is a procedure for fair item allocation. It can be used to allocate several indivisible items among several people, such that the allocation is "almost" envy-free: each agent believes that the bundle he received is at least as good as ...
. In a restricted case, in which each agent ''i'' values each good by at most \operatorname_^ , a 1/2-fraction WMMS-fair allocation exists and can be found by an algorithm similar to bag-filling: the valuations of each agent i are multiplied by t_i / \operatorname_^ ; and in each iteration, an item is given to an unsatisfied agent (an agent with value less than \operatorname_^/2 ) who values it the most. This algorithm allocates to each agent ''i'' at least \operatorname_^/2 and at most \operatorname_^ . In practice, a WMMS-fair allocation almost always exists.


Ordinal-MMS fairness

Babaioff, Nisan and Talgam-Cohen present a natural extension of the ordinal MMS approximation to agents with different entitlements. For any two integers l,d, set ''C'' and value function ''V'', define
\operatorname_^(C) := ~~~\max_ ~~~ \min_ ~~~ V(Z)
Here, the maximum is over all partitions of ''C'' into d disjoint subsets, and the minimum is over all ''unions'' of l parts. For example, \operatorname_^(\) = 15 by the partition (,,). Now, the Ordinal Maximin Share (OMMS) is defined by:
\operatorname_^(C) := ~~~ \max_ \operatorname^_i(C)
For example, if the entitlement of agent ''i'' is any real number at least as large as 2/3, then he is entitled to at least the 2-out-of-3 MMS of ''C''. Note that, although there are infinitely many pairs l,d satisfying with l/d\leq t_i, only finitely-many of them are not redundant (not implied by others), so it is possible to compute the OMMS in finite time. An allocation ''Z''1,...,''Zn'' is called ''OMMS-fair for entitlement-vector w'' if the value of each agent i is at least \operatorname_^(C) . The OMMS can be higher or lower than the WMMS, depending on the values: *As an example in which WMMS is higher, suppose ''C'' = and ''t'' = (0.4, 0.6). Then clearly WMMS1=40 and WMMS2=60, so the only WMMS-fair allocation gives the 40 to 1 and the 60 to 2. However, OMMS1=0, since the fractions satisfying l/d \leq 0.4 are 1/3, 2/5, 3/7, etc., and in all cases, in any partition of ''C'' into ''d'' subsets, there are at least ''l'' empty subsets. Also, OMMS2=40, since the fractions satisfying l/d \leq 0.6 are 1/2, 2/4, 3/5, 4/7, etc., and in all cases, in any partition of ''C'' into ''d'' subsets, the ''l'' least-valuable subsets do not contain the 60. Therefore, an OMMS-fair allocation might give the 40 to 2 and the 60 to 1, or give nothing to 1, both of which seem unfair. *As an example in which OMMS is higher, suppose ''C'' = and ''t'' = (0.2, 0.2, 0.6). Then WMMSi=0 for all ''i'', since in any 3-partition of ''C'', at least one bundle is empty. So the WMMS-fairness criterion is useless. Similarly, OMMS1=OMMS2=0. However, OMMS3=40 by the pair l/d = 1/2 and the partition (,), so OMMS-fairness requires to give at least one item to agent 3, which seems fairer.


AnyPrice-Share fairness

Babaioff, Ezra and Feige introduced a third criterion for fairness, which they call AnyPrice Share (APS). They define it in two equivalent ways; one of them is clearly a strengthening of the maximin share. Instead of partitioning the items into ''d'' disjoint bundles, the agent is allowed to choose ''any'' collection of bundles, which may overlap. But, the agent must then assign a weight to each bundle such that the sum of weights is at least 1, and each item belongs to bundles whose total weight is at most the agent's entitlement. The APS is the value of the least valuable positive-weight bundle. Formally:
\operatorname_^(C) := ~~~\max_ ~~~ \min_ ~~~ V(Z)
where the maximum is over all sets of bundles such that, for some assignment of weights to the bundles, the total weight of all bundles is at least 1, and the total weight of each item is at most ''ti''. There is a polyomial-time algorithm that guarantees to each agent at least 3/5 of his APS. The APS is always at least as high as the OMMS: given an optimal ''l''-out-of-''d'' partition, with l/d ≤ ''ti'', one can assign a weight of 1/''d'' to the union of parts 1,...,''l'', the union of parts 2,...,''l''+1, and so on (in a cyclic way), such that each part is included in exactly ''l'' unions. Therefore, each item belongs to bundles whose total weight is at most ''l''/''d'', which is at most ''ti''. The agent is guaranteed the least valuable such bundle, which is at least the ''l''-out-of-''d'' MMS. In some cases, the APS is strictly higher than the OMMS. Here are two examples: * A simple example with different entitlements: let ''C'' = and ''ti'' = 2/5. The OMMS is at most 1 (it is sufficient to check l/d in ). But the APS is 2, by the following weights: 0.4*, 0.2*, 0.2*, 0.2*. Note that the sum of weights is 1. The 2 appears in a single set with weight 0.4, while each of the 1's appears in two sets with weight 0.2, 0.2. * A more complex example with equal entitlements: let ''C'' = and ''ti'' = 1/3. The OMMS equals the 1-out-of-3 MMS, and it is at most 96; this can be verified by checking all 3-partitions. The APS is 97, since it is possible to construct 6 bundles of 5 items each, with a total value of 97, such that each item appears in exactly two bundles. Then, one can assign a weight of 1/6 to each bundle. ** This example also shows that an APS allocation might not exist even for 3 agents with identical valuations and equal entitlements. This is in contrast to the OMMS, which always exists with identical valuations and equal entitlements, and the WMMS, which always exists with identical valuations and arbitrary entitlements. The APS can be higher or lower than the WMMS; the examples are the same as the ones used for OMMS vs WMMS: *WMMS is higher: ''C'' = and ''t'' = (0.4, 0.6). Then WMMS1=40 and WMMS2=60. But APS1=0, since each item must have a weight of at most 0.4, so the empty bundle must have a weight of at least 0.2. Also, APS2=40, since each item must have a weight of at most 0.6, so and the empty bundle must have a total weight of at least 0.4. *APS is higher: ''C'' = and ''t'' = (0.2, 0.2, 0.6). Then WMMSi=0 for all ''i''. Similarly, APS1=APS2=0 as above. However, APS3=40 e.g. by the weights 0.5*, 0.5*{60}.


See also

* Bin covering problem and
Bin packing problem The bin packing problem is an optimization problem, in which items of different sizes must be packed into a finite number of bins or containers, each of a fixed given capacity, in a way that minimizes the number of bins used. The problem has ma ...
- two well-studied optimization problems that can be seen as special cases of ''indivisible goods allocation'' and ''indivisible chores allocation'', respectively. Many techniques used for these problems are useful in the case of maximin share item allocation, too. *
Egalitarian item allocation Egalitarian item allocation, also called max-min item allocation is a fair item allocation problem, in which the fairness criterion follows the egalitarian rule. The goal is to maximize the minimum value of an agent. That is, among all possible al ...
- often called by the very similar name "max-min item allocation", but its definition and the allocations it yields are very different than maximin share fairness.


References

Fairness criteria Fair division protocols