Open Inventor
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Open Inventor, originally IRIS Inventor, is a C++
object-oriented Object-oriented programming (OOP) is a programming paradigm based on the concept of '' objects''. Objects can contain data (called fields, attributes or properties) and have actions they can perform (called procedures or methods and impleme ...
retained mode Retained mode in computer graphics is a major pattern of API design in graphics libraries, in which * the graphics library, instead of the client, retains the scene (complete object model of the rendering primitives) to be rendered and * th ...
3D graphics toolkit designed by SGI to provide a higher layer of programming for
OpenGL OpenGL (Open Graphics Library) is a Language-independent specification, cross-language, cross-platform application programming interface (API) for rendering 2D computer graphics, 2D and 3D computer graphics, 3D vector graphics. The API is typic ...
. Its main goals are better programmer convenience and efficiency. Open Inventor exists as both
proprietary software Proprietary software is computer software, software that grants its creator, publisher, or other rightsholder or rightsholder partner a legal monopoly by modern copyright and intellectual property law to exclude the recipient from freely sharing t ...
and
free and open-source software Free and open-source software (FOSS) is software available under a license that grants users the right to use, modify, and distribute the software modified or not to everyone free of charge. FOSS is an inclusive umbrella term encompassing free ...
, subject to the requirements of the
GNU Lesser General Public License The GNU Lesser General Public License (LGPL) is a free-software license published by the Free Software Foundation (FSF). The license allows developers and companies to use and integrate a software component released under the LGPL into their own ...
(LGPL), version 2.1. The primary objective was to make 3D programming accessible by introducing an object-oriented API, allowing developers to create complex scenes without the intricacies of low-level OpenGL. The toolkit incorporated features like scene graphs, pre-defined shapes, and automatic occlusion culling to streamline scene management. While Open Inventor focused on ease of use, the OpenGL Performer project, spawned from the same context, emphasized performance optimization. The two projects later converged in an attempt to strike a balance between accessibility and performance, culminating in initiatives like Cosmo 3D and OpenGL++. These projects underwent various stages of development and refinement, contributing to the evolution of 3D graphics programming paradigms.


Early history

Around 1988–1989,
Wei Yen Wei Yen () is a Taiwanese-American technologist and entrepreneur known for his contributions to computer graphics and consumer electronics. He has founded or led several technology companies, including ArtX, iQue, and AiLive, and has held exe ...
asked Rikk Carey to lead the IRIS Inventor project. Their goal was to create a toolkit that made developing 3D graphics applications easier to do. The strategy was based on the premise that people were not developing enough 3D applications with IRIS GL because it was too time-consuming to do so with the low-level interface provided by IRIS GL. If 3D programming were made easier, through the use of an object oriented API, then more people would create 3D applications and SGI would benefit. Therefore, the credo was always “ease of use” before “performance”, and soon the tagline “3D programming for humans” was being used widely.


Use

OpenGL OpenGL (Open Graphics Library) is a Language-independent specification, cross-language, cross-platform application programming interface (API) for rendering 2D computer graphics, 2D and 3D computer graphics, 3D vector graphics. The API is typic ...
(OGL) is a low level
application programming interface An application programming interface (API) is a connection between computers or between computer programs. It is a type of software Interface (computing), interface, offering a service to other pieces of software. A document or standard that des ...
that takes lists of simple polygons and renders them as quickly as possible. To do something more practical like “draw a house”, the programmer must break down the object into a series of simple OGL instructions and send them into the engine for rendering. One problem is that OGL performance is highly sensitive to the way these instructions are sent into the system, requiring the user to know which instructions to send and in which order, and forcing them to carefully cull the data to avoid sending in objects that aren't even visible in the resulting image. For simple programs a tremendous amount of programming has to be done just to get started. Open Inventor (OI) was written to address this issue, and provide a common base layer to start working with. Objects could be subclassed from a number of pre-rolled shapes like cubes and polygons, and then easily modified into new shapes. The “world” to be drawn was placed in a
scene graph A scene graph is a general data structure commonly used by vector-based graphics editing applications and modern computer games, which arranges the logical and often spatial representation of a graphical scene. It is a collection of nodes in a g ...
run by OI, with the system applying occlusion culling on objects in the graph automatically. OI also included a number of controller objects and systems for applying them to the scene, making common interaction tasks easier. Finally, OI also supplied a common file format for storing “worlds,” and the code to automatically save or load a world from these files. Basic 3D applications could then be written in a few hundred lines under OI, by tying together portions of the toolkit with “glue” code. On the downside OI tended to be slower than hand-written code, as 3D tasks are notoriously difficult to make perform well without shuffling the data in the scene graph by hand. Another practical problem was that OI could only be used with its own file format, forcing developers to write converters to and from the internal system.


Performer

About a year into the Inventor project, a different philosophy began to emerge. Instead of simply making it easy to write applications on SGI systems, the goal was changed to make it difficult to write slow applications. Members of the Inventor team left to form their own group, which founded the basis of the
OpenGL Performer OpenGL Performer, formerly known as IRIS Performer and commonly referred to simply as Performer, is an application development environment. It is a commercial library of utility code built on top of OpenGL for the purpose of enabling Real-time comp ...
project. Performer was also based on an internal scene graph, but was allowed to modify it for better speed as it saw fit, even dropping “less important” objects and polygons in order to maintain guaranteed performance levels. Performer also used a number of processes to run tasks in parallel for added performance, allowing it to be run (in one version) on multiple processors. Unlike Inventor, Performer remained proprietary so that SGI would have the agility to modify the API as needed to keep in step with the latest hardware enhancements.


Mid 1990s

At some point in the mid-1990s it was realized that there was no good reason that the two systems could not be combined, resulting in a single high-level API with both performance and programmability. SGI started work on yet another project aimed at merging the two, eventually culminating in Cosmo 3D. However Cosmo had a number of practical problems that could have been avoided with better design. Eventually all of these ideas would come together to create the OpenGL++ effort, along with
Intel Intel Corporation is an American multinational corporation and technology company headquartered in Santa Clara, California, and Delaware General Corporation Law, incorporated in Delaware. Intel designs, manufactures, and sells computer compo ...
,
IBM International Business Machines Corporation (using the trademark IBM), nicknamed Big Blue, is an American Multinational corporation, multinational technology company headquartered in Armonk, New York, and present in over 175 countries. It is ...
and DEC. Essentially a cleaned up and more “open” version of Cosmo 3D, work on Cosmo ended and SGI turned to OpenGL++ full-time. The OpenGL++ effort would drag on and eventually be killed, and SGI then tried again with
Microsoft Microsoft Corporation is an American multinational corporation and technology company, technology conglomerate headquartered in Redmond, Washington. Founded in 1975, the company became influential in the History of personal computers#The ear ...
with the similar
Fahrenheit The Fahrenheit scale () is a scale of temperature, temperature scale based on one proposed in 1724 by the German-Polish physicist Daniel Gabriel Fahrenheit (1686–1736). It uses the degree Fahrenheit (symbol: °F) as the unit. Several accou ...
project, which also died. In 1994 SGI licensed Open Inventor to two third-party developers, Template Graphics Software (TGS) and Portable Graphics; in 1996 TGS bought Portable Graphics, making them the sole licensee.


Recent history

After many years of being solely available under proprietary licensing from TGS (now FEI), Inventor was released under the
LGPL The GNU Lesser General Public License (LGPL) is a free-software license published by the Free Software Foundation (FSF). The license allows developers and companies to use and integrate a software component released under the LGPL into their own ...
open source license Open-source licenses are software licenses that allow content to be used, modified, and shared. They facilitate free and open-source software (FOSS) development. Intellectual property (IP) laws restrict the modification and sharing of creative ...
in August 2000 and is available from SGI. Around the same time, the Coin3D API clone library was released by SIM (Systems in Motion). SIM was later acquired by the Kongsberg group and renamed Kongsberg SIM. The Coin library had been written in a clean-room fashion from scratch, sharing no code with the original SGI Inventor library but implementing the same API for compatibility reasons. Kongsberg ended development of Coin3D in 2011, and released the code under the BSD 3-clause license. The open-source version from SGI is not maintained, and SGI has not indicated a commitment to further develop the library. The open-source release is used in MeVisLab (MeVis Medical Solutions AG and Fraunhofer MEVIS), however, and development of that continues.MeVisLab
/ref> Thermo Scientific Open Inventor is still being developed, and has added a number of improvements to the original Inventor API for
medical imaging Medical imaging is the technique and process of imaging the interior of a body for clinical analysis and medical intervention, as well as visual representation of the function of some organs or tissues (physiology). Medical imaging seeks to revea ...
,
medical image computing Medical image computing (MIC) is an interdisciplinary field at the intersection of computer science Computer science is the study of computation, information, and automation. Computer science spans Theoretical computer science, theoretic ...
, 3D
reflection seismology Reflection seismology (or seismic reflection) is a method of exploration geophysics that uses the principles of seismology to estimate the properties of the Earth's subsurface from reflection (physics), reflected seismic waves. The method requir ...
, and
petroleum reservoir A petroleum reservoir or oil and gas reservoir is a subsurface accumulation of hydrocarbons contained in porous or fractured rock formations. Such reservoirs form when kerogen (ancient plant matter) is created in surrounding rock by the prese ...
modeling. The Open Inventor API is still commonly used for a wide range of scientific and engineering visualization systems around the world for the development of complex 3D application software. TGS was acquired by
Mercury Computer Systems Mercury Systems, Inc. is a technology company serving the aerospace and defense industry. It designs, develops and manufactures open architecture computer hardware and software products, including secure embedded processing modules and subsystem ...
in 2004. It became an independent company, Visualization Sciences Group (VSG), in June 2009. In 2012, VSG was acquired by FEI Company. FEI Company was acquired in 2016 by the
Thermo Fisher Scientific Thermo Fisher Scientific Inc. is an American life science and clinical research company. It is a global supplier of analytical instruments, clinical development solutions, specialty diagnostics, laboratory, pharmaceutical and biotechnology s ...
Materials & Structural Analysis Division, which continues to develop (and support) Open Inventor.


References

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External links


Official SGI Open Inventor Site

Thermo Scientific Open Inventor
Commercial implementation of the API
Open Inventor Users' Forum

Coin3D
Independent implementation of the API
Koin3D
LWJGL port of Coin3D 3D scenegraph APIs Application programming interfaces C Sharp libraries C++ libraries Cross-platform software Graphics libraries Java (programming language) libraries Java development tools OpenGL Software development kits Software that uses Qt Virtual reality