Omek Interactive
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Omek Interactive was a venture-backed technology company developing advanced motion sensing software for human-computer interaction. Omek was co-founded in 2007 by Janine Kutliroff and Gershom Kutliroff.


Company overview

Omek Interactive, Ltd. provides tools and technology for incorporating gesture recognition and body tracking capabilities into devices and applications. The Company's technology converts the raw depth map data from 3D cameras into commands that control hardware or software, enabling device manufacturers and application developers to create gesture and body tracking interfaces. Omek Interactive is an Israeli company that develops gesture recognition and motion tracking software for use in combination with 3D depth sensor cameras. Omek’s
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is sensor-independent, supporting multiple cameras including those based on a Structured light and
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technology. Omek's software works with the following cameras:
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, PMD Technologies CamCube, SoftKinetic DepthSense, and Panasonic D-Imager. In July 2011 Intel Capital led their Round C financing with $7 million. Among the investors was Eliyahu Haddad who invested $2 million. Mr. Haddad was also given a seat on the Board. Intel confirmed, that it acquired Omek July 16, 2013.


Technology

Omek’s flagship product is the Beckon Development Suite, which converts raw depth data from 3D cameras and turns it into intelligence about humans in the scene, through background subtraction, joints tracking, skeleton identification, and gesture recognition. The Beckon software solution includes the Gesture Authoring Tool, a machine learning tool that enables developers to create gestures without writing any code. Beckon is no longer available as a free, non-commercial download from the Omek website. In March 2012, at the Embedded Vision Alliance Summit, Omek announced the upcoming availability of their ''Grasp'' Development Suite. Grasp focuses on close-range, hand and finger tracking and gesture recognition at distances of 1 meter and less. At the same event Omek also announced support for
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-xM evaluation board, a low-cost, low-power, embedded computing platform.


See also

*
Natural user interface In computing, a natural user interface (NUI) or natural interface is a user interface that is effectively invisible, and remains invisible as the user continuously learns increasingly complex interactions. The word "natural" is used because most c ...
* Human-computer interaction * Gesture recognition * Computer vision


References

{{Reflist


External links


Official Website
*See Chapter 7: Application Development with the mekBeckon Framewor
"Meet the Kinect: An Introduction to Programming Natural User Interfaces", by Sean Kean, Jonathan Hall, Phoenix Perry
Gesture recognition Commercial computer vision systems Human–computer interaction researchers Software companies of Israel Intel acquisitions