Owzthat
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Owzthat is a dice-based
cricket Cricket is a bat-and-ball game played between two teams of eleven players on a field at the centre of which is a pitch with a wicket at each end, each comprising two bails balanced on three stumps. The batting side scores runs by striki ...
simulation A simulation is the imitation of the operation of a real-world process or system over time. Simulations require the use of Conceptual model, models; the model represents the key characteristics or behaviors of the selected system or proc ...
. In its non-commercial form it is often called pencil cricket as in pre-war Britain six-sided pencils, shaved back to bare wood with the numbers and words written on them, were used. Today the game is supplied by a variety of manufacturers, including William Lindop Ltd. The name is derived from a verbal cricket appeal regarding whether a batsman is out.


The game

The game is usually played between two players, but can be played alone. It is played with two six-sided
long dice Long dice (sometimes oblongFinkel 2004, p 39. or stick dice) are dice, often roughly right prisms or (in the case of barrel dice) antiprisms, designed to land on any of several marked lateral faces, but neither end. Landing on end may be rendered ...
and a paper scorecard. One die, the batting die, is labelled 1,2,3,4, 'owzthat' and 6. The second die, the umpire die, is labelled 'bowled', 'stumped', 'caught', 'not out', 'no ball', and 'L.B.W.'. Before commencing, the form of 'cricket match' to be played is agreed e.g.
test cricket Test cricket is a form of first-class cricket played at international level between teams representing full member countries of the International Cricket Council (ICC). A match consists of four innings (two per team) and is scheduled to last fo ...
,
limited overs cricket Limited overs cricket, also known as one-day cricket or white ball cricket, is a version of the sport of cricket in which a match is generally completed in one day. There are a number of formats, including List A cricket (8-hour games), Twenty ...
, etc.. An appropriate cricket scorecard is then drawn up and the teams are written in. A toss of a coin decides which team chooses to bat first. The batting side starts the game by rolling the batting die. Any runs signalled are recorded on the scorecard. When a 'owzthat' appeal is signalled, the umpire die is rolled for a decision. The batsman has a 1/3 chance of being not out, if the 'Not Out' or 'No Ball' is signalled. As in real cricket a 'No Ball' entitles the batsman to an additional strike (roll) and an extra run. A batsman is out if 'bowled', 'stumped', 'caught', or 'L.B.W.’ are signalled, and the next batsman comes to the crease. Depending on the cricket format the batting side is dismissed when all the batsmen are out or and if the over limit is reached. The other side then bats in an attempt to score more runs and hence win.


See also

* Dice variants


References

* {{Authority control Dice games