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''Oids'' is a
multidirectional shooter Shoot 'em ups (also known as shmups or STGs ) are a sub-genre of action games. There is no consensus as to which design elements compose a shoot 'em up; some restrict the definition to games featuring spacecraft and certain types of charac ...
developed and self-published by
FTL Games FTL Games (Faster Than Light) was the video game development division of Software Heaven Inc. FTL created several popular video games in the 1980s. Despite the company's small size, FTL products were consistently number-one sellers and received t ...
in 1987. The game was originally released on the Atari ST, followed by a B&W version for the classic 68k
Macintosh The Mac (known as Macintosh until 1999) is a family of personal computers designed and marketed by Apple Inc. Macs are known for their ease of use and minimalist designs, and are popular among students, creative professionals, and software en ...
in 1990. The Atari ST version, written by Dan Hewitt, was a cult favourite in the UK, where it received rave reviews. The game follows in the footsteps of shoot 'em ups such as ''
Asteroids An asteroid is a minor planet of the inner Solar System. Sizes and shapes of asteroids vary significantly, ranging from 1-meter rocks to a dwarf planet almost 1000 km in diameter; they are rocky, metallic or icy bodies with no atmosphere. ...
'' (1979), ''
Gravitar ''Gravitar'' is a color vector graphics multidirectional shooter arcade video game released by Atari, Inc. in 1982. Using the same "rotate-and-thrust" controls as ''Asteroids (video game), Asteroids'' and ''Space Duel'', the game was known for ...
'' (1982), Defender and ''
Thrust Thrust is a reaction force described quantitatively by Newton's third law. When a system expels or accelerates mass in one direction, the accelerated mass will cause a force of equal magnitude but opposite direction to be applied to that sys ...
'' (1986), with its "thrust-and-rotate" controls,
inertia Inertia is the idea that an object will continue its current motion until some force causes its speed or direction to change. The term is properly understood as shorthand for "the principle of inertia" as described by Newton in his first law ...
and
gravity In physics, gravity () is a fundamental interaction which causes mutual attraction between all things with mass or energy. Gravity is, by far, the weakest of the four fundamental interactions, approximately 1038 times weaker than the stro ...
-based movement, 360 degree shooting and manually-operated shield. The main activity in the game is rescuing abused android slaves (the "Oids" of the title), and there is rather more emphasis on arcade action than the slower paced gameplay of ''Gravitar'' and ''Thrust''. In 2002, by Kirk Baker – one of the original authors of the Mac Classic version – released ''OIDS.X'' 2.0 for
Mac OS X macOS (; previously OS X and originally Mac OS X) is a Unix operating system developed and marketed by Apple Inc. since 2001. It is the primary operating system for Apple's Mac computers. Within the market of desktop and la ...
which supported PowerPC machines on macOS 7. It added glorious colour, and was an authorized shareware version of the original ''Oids''. A year later (2003), a version of OIDS.X was released for macOS X, which added support for OpenGL which resulted in smoother gameplay. All the sounds were recreated in 16-bit CD-quality, and all the graphics were redone by Drew Pauley, Bill Densmore and Kirk Baker. New visual effects like larger stars, galaxy images in the background, particle effects, and much improved explosions were also added (reference from
''OIDS.X Xavagus Prime Software''
OIDS.X Product page on the Wayback machine). The last version of OIDS to be released is for the Amiga — in 2014, based on reverse engineering the original Atari ST game on Meynaf's Amiga projects page.


Plot

The Evil Biocretes, rulers of the wealthiest parallel universe in the cosmos, have created a race of android slaves they call "OIDS". The Biocretes treat the gentle, peace-loving OIDS worse than space debris; they abuse them in every way imaginable. While the downtrodden OIDS toil in filthy, dangerous energy factories, the Biocretes live lives of gluttony and greed, savoring the fruits of the OIDS' labor. The OIDS are allowed to rust, denied of their basic need for oil. Often they are forced to work with one or two limbs completely rusted off. When the OIDS are finally fatigued to the point of collapse, the Biocretes tortuously melt them alive to build new OIDS. "They're just stupid heaps of metal", the Biocretes rationalize. "They have no hearts. We built the OIDS, so we have the right to treat them as we please". The OIDS may not have hearts, but they do have souls, and no creature, whether biological or mechanical, should be treated the way the Biocretes treat the OIDS. Being a member of a compassionate race, you have been so moved and angered by the mistreatment of the OIDS, that you've vowed to devote your life to freeing them from the yoke of Biocrete slavery. You've joined the intergalactic organization, "SaveOIDS," and through your courage and passion have quickly risen through the ranks to V-Wing Pilot Commander. In their long history, the Biocretes have colonized planetoids in galaxies throughout the universe. The SaveOIDS Central Command has decided that each fleet should concentrate its efforts in a different galaxy. As Lead Commander, you are given first pick from the list of targeted galaxies. If you do well on this mission, your reward will be another, more demanding one. Good luck, Commander, and remember the battle cry: Free the OIDS!Oids Instruction Manual. FTL Games. FTL Games 1987


Gameplay

Players assume control of a V-Wing, a rotatable craft with thrusters that is constantly subject to gravity and the craft's inertia. During the course of the game, players have to dodge enemy fire, shoot at enemies and carefully manoeuvre the V-Wing through a series of cavernous alien landscapes filled with various types of enemies and defense systems. The main goal in the game is rescuing the "OIDS". This is accomplished by destroying the factories in which they are held captive, bringing them on board the V-Wing by landing it on flat ground and transporting them to the waiting mothership. The V-Wing is armed with two types of weapons, an unlimited number of "nuclear photons" and a limited number of, much more powerful, "NovaBombs". The former are released in a machine-gun fashion, while the latter is dropped one at a time and can be detonated in two ways; normally, a NovaBomb will explode only when it contacts the ground or a shield. However, it's also possible for the players to control the detonation by holding down the NovaBomb key and releasing it when they want the NovaBomb to explode. If the V-Wing is hit by enemy fire or crashes into the terrain (or any other obstruction on the ground), it will explode. Players are given a shield to protect themselves from enemy fire and collisions. The shield is manually-operated and the longer it stays activated the weaker it becomes. The shield can also be manually recharged, but this consumes fuel The V-Wing has a limited fuel supply and can be replenished in two ways. One is by landing next to a Biocrete fuel base (which will trigger its auto-refuel mechanism). It's also possible to refuel by picking up a full load of OIDS (eight, unless there are no more OIDS remaining on the planetoid) and transporting them to the mothership. While docked, the mothership will pump as much fuel as time permits. The game allows players to change the global difficulty setting for each planetoid. The higher it is set, the more difficult the game becomes, affecting things such as how often the Biocretes fire and how quickly the home bases generate new Biocrete spacecraft. ''Oids'' also includes a level editor, allowing players to create additional content for the game.


Reception

''
ACE An ace is a playing card, die or domino with a single pip. In the standard French deck, an ace has a single suit symbol (a heart, diamond, spade, or club) located in the middle of the card, sometimes large and decorated, especially in the c ...
'' gave the game a score of 969 out of 1000, describing it as "a gutsy, brainy, frantically obsessive shoot-em-up with strategic depth". They felt that "the tiny detailed graphics reach their peak with the perfectly animated Oids themselves, but are low-key enough to let you concentrate on the game's unrivaled action". They also praised the inclusion of a level editor as a bonus that increases the game's value for money. ''ACE'' editor Andy Wilton concluded, saying, "some wonderful set-pieces and hellish crossfire zones make the game tremendously playable" and "the sheer intensity of addiction it generates will have you playing night and day (...) If you're sick of all those glossy, disposable ST shoot-em-ups, get Oids - it'll knock your socks off". Eugene Lacey of '' Computer and Video Games'' described the game as "a cross between Thrust and Choplifter", noting that "any ST owner who has played Thrust will not want to be without Oids". He awarded the game a score of 8 out of 10, saying, "If you do fork out for it you are in for hours of excellent computer entertainment". According to John Manor of ''
Antic Alphanumeric Television Interface Controller (ANTIC) is an LSI ASIC dedicated to generating 2D computer graphics to be shown on a television screen or computer display. Under the direction of Jay Miner, the chip was designed in 1977-1978 by ...
'', "Oids combines the daring rescues of Choplifter, the frantic action of Defender and the precision flying of Lunar Lander for a fantastic arcade shoot-em-up". He said that the Atari ST version "is skillfully crafted and detailed. It deserves to be on the wanted list of any arcade game fan". Writing for ''
Compute! ''Compute!'' (), often stylized as ''COMPUTE!'', was an American home computer magazine that was published from 1979 to 1994. Its origins can be traced to 1978 in Len Lindsay's ''PET Gazette'', one of the first magazines for the Commodore PET ...
'', David Plotkin highlighted the fact that "this game really shines in playability". He also praised the game's graphics and sound, calling it "a winner". ''ST-Log'' noted that "there are plenty of surprises in Oids" and praised the game's intense action where "things pop up from underground to fire on you, and alien ships suddenly appear from any direction". They also praised the game's addictive nature with editor Clayton Walnum concluding "the first time I sat down to play Oids, I started at about 11 pm. When I finally decided it was time to put the disk away, the sun was coming up. Need I say more"? The game was reviewed in 1988 in '' Dragon'' #137 by Hartley, Patricia, and Kirk Lesser in "The Role of Computers" column. The reviewers gave the game 5 out of 5 stars. '' ST Format'' placed ''Oids'' at number 23 in their 1993 feature "Top 50 Atari ST Games of All Time", calling it "an excellent game" with "a lot of addictive qualities". ''Oids'' also appears in the book ''
1001 Video Games You Must Play Before You Die ''1001 Video Games You Must Play Before You Die'' is a video game reference book first published in October 2010. It consists of a list of video games released between 1970 and 2013, arranged chronologically by release date. Each entry in the list ...
'', by longtime editor of ''
Edge Edge or EDGE may refer to: Technology Computing * Edge computing, a network load-balancing system * Edge device, an entry point to a computer network * Adobe Edge, a graphical development application * Microsoft Edge, a web browser developed ...
'' magazine Tony Mott. In his retrospective take on the game he mentions that "Oids is much more than just an exceptionally playable gravity-based game. It’s one of the last bastions of a different gaming age, one in which game ideas seemed more innocent, unconcerned with the commercial considerations so prominent in today’s titles (...) The concept is as simple yet accomplished as the gorgeous, economical visuals, presenting you with an irresistible game mechanic that cleverly contrasts careful and considered navigational sections with moments of intense action. It’s a powerful mix, and one that delivers a supremely addictive experience".


Legacy

In 2003, Kirk Baker – one of the original authors of the Macintosh version – released ''OIDS.X'', an enhanced authorized shareware version of ''Oids'' for
Mac OS X macOS (; previously OS X and originally Mac OS X) is a Unix operating system developed and marketed by Apple Inc. since 2001. It is the primary operating system for Apple's Mac computers. Within the market of desktop and la ...
. In a 2011 interview with ''
Retro Gamer ''Retro Gamer'' is a British magazine, published worldwide, covering retro video games. It was the first commercial magazine to be devoted entirely to the subject. Launched in January 2004 as a quarterly publication, ''Retro Gamer'' soon became ...
'', Steve Hughes cites ''Oids'' as an influence when creating ''Solar Jetman'' (1990) for the Nintendo Entertainment System. An Amiga conversion of ''Oids'' was created by Philippe Guichardon (Meynaf) in 2014 by reverse engineering the Atari ST version.


See also

*'' Fly Harder'' *'' Gravity Crash'' *'' Gravity Force'' *'' Solar Jetman'' *'' Sub-Terrania'' *'' TerraFire'' *''
Zarathrusta ''Zarathrusta'' is a 1991 multidirectional shooter developed by Belgian video game developer The Whiz Kidz and published by Hewson Consultants for the Amiga. Written by Peter Verswyvelen and with graphics by Erlend Robaye, the game is inspire ...
''


References

{{reflist


External links


''Oids''
OIDS at Atari Mania
''OIDS 1.3''
OIDS 1.3 for Classic 68k Mac (1990)
''OIDS 2''
OIDS 2.0.1 for Mac System 7 (2002)
''OIDS for macOS X''
OIDS 10.0.4 for macOS X (2003)
''Oids''
at Amiga Hall of Light


OIDS for Atari ST Gameplay video

OIDS for macOS9 Gameplay video



''OIDS Review''
Oids Review for the Atari ST by John Gage 1987 video games Amiga games Atari ST games Macintosh games Multidirectional shooters Classic Mac OS games Video games about extraterrestrial life Video games about robots Video games about slavery Video games developed in the United States Video games set on fictional planets