Solar Jetman
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Solar Jetman
''Solar Jetman: Hunt for the Golden Warpship'' is a multi-directional shooter video game developed by Zippo Games and Rare and published by Tradewest in North America and by Nintendo in Europe. It was released in North America on 14 October 1990 and in Europe on 26 September 1991 for the Nintendo Entertainment System. The game is the third installment of the ''Jetman'' series and was later re-released by Nintendo for their NES-based PlayChoice-10 arcade system in the United States in 1990. In the game, series protagonist Jetman must manoeuvre his small craft through caverns of various planets whilst searching for pieces of the Golden Warpship. The game is presented in a horizontal side-view environment and has ranging gravitational pulls for each planet, which subjects Jetman's craft to various forms of inertia. Similar to its predecessors, Jetman must keep his craft topped up with fuel in order to progress through levels. The game was developed mostly by Mancunian developer Z ...
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Rare (company)
Rare Limited is a British video game developer and a studio of Xbox Game Studios based in Twycross. Rare's games span the platform, first-person shooter, action-adventure, fighting, and racing genres. Its most popular games include the ''Battletoads'', ''Donkey Kong'', and '' Banjo-Kazooie'' series, as well as games like '' GoldenEye 007'' (1997), ''Perfect Dark'' (2000), ''Conker's Bad Fur Day'' (2001), ''Viva Piñata'' (2006), and ''Sea of Thieves'' (2018). Tim and Chris Stamper, who also founded Ultimate Play the Game, established Rare in 1985. During its early years, Rare was backed by an unlimited budget from Nintendo, primarily concentrated on Nintendo Entertainment System (NES) games. During this time, Rare created successful games such as ''Wizards & Warriors'' (1987), '' R.C. Pro-Am'' (1988), and ''Battletoads'' (1991). Rare became a prominent second-party developer for Nintendo, which came to own a large minority stake of the company, with the release of ''Donkey ...
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Solar may refer to: Astronomy * Of or relating to the Sun ** Solar telescope, a special purpose telescope used to observe the Sun ** A device that utilizes solar energy (e.g. "solar panels") ** Solar calendar, a calendar whose dates indicate the position of the Earth on its revolution around the Sun * Solar Maximum Mission, a satellite * SOLAR (ISS), an observatory on International Space Station Music * "Solar" (composition), attributed to Miles Davis * ''Solar'' (Red Garland album), 1962 * ''Solar'' (Taeyang album), 2010 * ''Solar'', a 2011 album by Rubik * "Solar", a song by Northlane from ''Mesmer'', 2017 * SOLAR Records, a record label Geography * Solar (Spanish term), a type of urban site * Solar, County Antrim, Northern Ireland, United Kingdom * Solar, Erode, India * Solar, Iran, Iran Companies * Solar Entertainment Corporation, a Philippines television and radio media company * Solar TV, a former TV channel * Solar Television Network, Inc., a former name o ...
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ZX Spectrum
The ZX Spectrum () is an 8-bit computing, 8-bit home computer that was developed by Sinclair Research. It was released in the United Kingdom on 23 April 1982, and became Britain's best-selling microcomputer. Referred to during development as the ''ZX81 Colour'' and ''ZX82'', it was launched as the ''ZX Spectrum'' to highlight the machine's colour display, which differed from the black and white display of its predecessor, the ZX81. The Spectrum was released as six different models, ranging from the entry level with 16 Kilobyte, KB RAM released in 1982 to the ZX Spectrum +3 with 128 KB RAM and built in floppy disk drive in 1987; altogether they sold over 5 million units worldwide (not counting List of ZX Spectrum clones, unofficial clones). The Spectrum was among the first home computers in the United Kingdom aimed at a mainstream audience, and it thus had similar significance to the Commodore 64 in the US and the Thomson MO5 in France. The introduction of the ZX Spect ...
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SCi Games
SCi Entertainment Group plc (formerly The Sales Curve Limited and SCi (Sales Curve Interactive) Limited) was a British video game publisher based in London. The company was founded in 1988 by Jane Cavanagh and floated on the stock exchange in 1996. In May 2005, SCi acquired Eidos plc, the parent company of publisher Eidos Interactive, and merged their operations by June 2006. In December 2008, SCi was briefly renamed Eidos and was subsequently acquired by Square Enix in March 2009. History Jane Cavanagh, formerly an executive for British Telecom's Telecomsoft division, founded The Sales Curve in 1988, following a trip to Japan that convinced her of the potential of the video game industry. Cavanagh established and ran the company without external funding, and owned 100% of the company's shares. The Sales Curve was renamed SCi (Sales Curve Interactive) in 1994, and floated on the stock market in 1996, becoming SCi Entertainment. By February 1999, SCi reported a turnover of . In ...
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Oids
''Oids'' is a multidirectional shooter developed and self-published by FTL Games in 1987. The game was originally released on the Atari ST, followed by a B&W version for the classic 68k Macintosh in 1990. The Atari ST version, written by Dan Hewitt, was a cult favourite in the UK, where it received rave reviews. The game follows in the footsteps of shoot 'em ups such as ''Asteroids'' (1979), ''Gravitar'' (1982), Defender and ''Thrust'' (1986), with its "thrust-and-rotate" controls, inertia and gravity-based movement, 360 degree shooting and manually-operated shield. The main activity in the game is rescuing abused android slaves (the "Oids" of the title), and there is rather more emphasis on arcade action than the slower paced gameplay of ''Gravitar'' and ''Thrust''. In 2002, by Kirk Baker – one of the original authors of the Mac Classic version – released ''OIDS.X'' 2.0 for Mac OS X which supported PowerPC machines on macOS 7. It added glorious colour, and was an authoriz ...
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Shooter Game
Shooter video games or shooters are a subgenre of action video games where the focus is almost entirely on the defeat of the character's enemies using the weapons given to the player. Usually these weapons are firearms or some other long-range weapons, and can be used in combination with other tools such as grenades for indirect offense, armor for additional defense, or accessories such as telescopic sights to modify the behavior of the weapons. A common resource found in many shooter games is ammunition, armor or health, or upgrades which augment the player character's weapons. Shooter games test the player's spatial awareness, reflexes, and speed in both isolated single player or networked multiplayer environments. Shooter games encompass many subgenres that have the commonality of focusing on the actions of the avatar engaging in combat with a weapon against both code-driven NPC enemies or other avatars controlled by other players. Subgenres Shoot 'em up Shoot ' ...
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Wizards & Warriors
''Wizards & Warriors'', titled ' in Japan, is an action platform video game developed by Rare and published by Acclaim Entertainment and Jaleco for the Nintendo Entertainment System. It was released in North America in December 1987, and in Europe on January 7, 1990. The player controls Kuros, "Knight Warrior of the ''Books of Excalibur''", as he sets out in the Kingdom of Elrond to defeat the evil wizard Malkil. Malkil holds the princess of Elrond captive in Castle IronSpire, deep within the forests of Elrond. The player fights through forests, tunnels, and caves, while collecting keys, treasure, weapons, and magic items. It is Rare's second NES game, after ''Slalom'' (1987). In the months surrounding its North American and European releases, ''Wizards & Warriors'' was featured in several video game magazines, including ''Nintendo Fun Club News'', ''Nintendo Power'', and ''VideoGames & Computer Entertainment''. It was praised for its graphics, sound, difficulty, and arcade-styl ...
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Retro Gamer
''Retro Gamer'' is a British magazine, published worldwide, covering retro video games. It was the first commercial magazine to be devoted entirely to the subject. Launched in January 2004 as a quarterly publication, ''Retro Gamer'' soon became a monthly. In 2005, a general decline in gaming and computer magazine readership led to the closure of its publishers, Live Publishing, and the rights to the magazine were later purchased by Imagine Publishing. It was taken over by Future plc on 21 October 2016, following Future's acquisition of Imagine Publishing. History The first 18 issues of the magazine came with a coverdisk. It usually contained freeware remakes of retro video games and emulators, but also videos and free commercial PC software such as ''The Games Factory'' and '' The Elder Scrolls: Arena''. Some issues had themed CDs containing the entire back catalogue of a publisher such as Durell, Llamasoft and Gremlin Graphics. On 27 September 2005, the magazine's original p ...
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Jetpac
''Jetpac'' is a shooter video game developed and published by Ultimate Play the Game and released for the ZX Spectrum and VIC-20 in 1983 and the BBC Micro in 1984. It is the first game to be released by Ultimate Play the Game, the company which later became Rare. The game follows Jetman as he must rebuild his rocket in order to explore different planets, while simultaneously defending against hostile aliens. It was written by Ultimate co-founder Chris Stamper with graphics designed by his brother, Tim Stamper. Reviewers praised ''Jetpac''s presentation and gameplay, and it won "Game of the Year" at the Golden Joystick Awards in 1983. ''Jetpac'' has since been included in as an unlockable minigame in 1999's ''Donkey Kong 64'' and part of the 2015 compilation '' Rare Replay''. It was later included in a game compilation on the ZX Spectrum Vega. It spawned two direct sequels and a 2007 remake, ''Jetpac Refuelled'', which was released for the Xbox Live Arcade service. Gameplay Th ...
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Ironsword
''Ironsword: Wizards & Warriors II'' (also known as ''Wizards and Warriors II: Ironsword'') is a platform game, platforming action-adventure game, action-adventure video game for the Nintendo Entertainment System (NES) developed by UK-based company Zippo Games, a subsidiary of Rare (company), Rare. The game was published by Acclaim Entertainment, Acclaim and released in North America in December 1989 and in Europe on March 27, 1991. It is the sequel to Rare's 1987 title ''Wizards & Warriors''. In ''Ironsword'', the player controls the knight warrior Kuros as he ventures in the land of Sindarin. He must defeat the evil wizard Malkil, who has assumed the elemental forms of Earth, Wind, Fire, and Water. Kuros must collect the parts of and assemble the legendary "IronSword" in order to defeat Malkil, who resides at the top of IceFire Mountain. ''Ironsword: Wizards & Warriors II'' was developed by Zippo Games' founder Ste and John Pickford, Ste Pickford and was the first gam ...
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Space Suit
A space suit or spacesuit is a garment worn to keep a human alive in the harsh environment of outer space, vacuum and temperature extremes. Space suits are often worn inside spacecraft as a safety precaution in case of loss of cabin pressure, and are necessary for extravehicular activity (EVA), work done outside spacecraft. Space suits have been worn for such work in Earth orbit, on the surface of the Moon, and en route back to Earth from the Moon. Modern space suits augment the basic pressure garment with a complex system of equipment and environmental systems designed to keep the wearer comfortable, and to minimize the effort required to bend the limbs, resisting a soft pressure garment's natural tendency to stiffen against the vacuum. A self-contained oxygen supply and environmental control system is frequently employed to allow complete freedom of movement, independent of the spacecraft. Three types of space suits exist for different purposes: IVA (intravehicular activity) ...
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Power-up
In video games, a power-up is an object that adds temporary benefits or extra abilities to the player character as a game mechanic. This is in contrast to an item, which may or may not have a permanent benefit that can be used at any time chosen by the player. Although often collected directly through touch, power-ups can sometimes only be gained by collecting several related items, such as the floating letters of the word 'EXTEND' in ''Bubble Bobble''. Well known examples of power-ups that have entered popular culture include the power pellets from '' Pac-Man'' (regarded as the first power-up) and the Super Mushroom from ''Super Mario Bros.'', which ranked first in UGO Networks' ''Top 11 Video Game Powerups''. Items that confer power-ups are usually pre-placed in the game world, spawned randomly, dropped by beaten enemies or picked up from opened or smashed containers. They can be differentiated from items in other games, such as role-playing video games, by the fact that they ta ...
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