Obsidian (1986 Video Game)
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''Obsidian'' is an
action-adventure The action-adventure genre is a video game hybrid genre that combines core elements from both the action game and adventure game genres. Typically, pure adventure games have situational problems for the player to solve to complete a storyli ...
computer game for the
Amstrad CPC The Amstrad CPC (short for ''Colour Personal Computer'') is a series of 8-bit home computers produced by Amstrad between 1984 and 1990. It was designed to compete in the mid-1980s home computer market dominated by the Commodore 64 and the Sin ...
personal computer published by
Artic Computing Artic Computing was a software development company based in Brandesburton, England from 1980 to 1986. The company's first games were for the Sinclair ZX81 home computer, but they expanded and were also responsible for various ZX Spectrum, Commodo ...
in 1986. The game is set on the titular
space station A space station is a spacecraft capable of supporting a human crew in orbit for an extended period of time, and is therefore a type of space habitat. It lacks major propulsion or landing systems. An orbital station or an orbital space station i ...
located within the centre of an asteroid, which is out of control and drifting towards a
black hole A black hole is a region of spacetime where gravitation, gravity is so strong that nothing, including light or other Electromagnetic radiation, electromagnetic waves, has enough energy to escape it. The theory of general relativity predicts t ...
. The player must guide an astronaut with a
jet pack A jet pack, rocket belt, or rocket pack is a device worn on the back which uses jets of gas or liquid to propel the wearer through the air. The concept has been present in science fiction for almost a century and became widespread in the 1960s. ...
around the station and re-activate its engine shields to prevent the Obsidian's destruction. This involves collecting items and using them to solve puzzles, while avoiding the Obsidian's reactivated security systems. ''Obsidian'' is the first game that was developed by
Revolution Software Revolution Software Limited is a British video game developer based in York, founded in 1989 by Charles Cecil, Tony Warriner, David Sykes, and Noirin Carmody. Company history 1992–1994: ''Lure of the Temptress'' and ''Beneath a Steel Sky'' ...
co-founder
Tony Warriner Tony Warriner is a video game designer, programmer and co-founder of Revolution Software. At a young age he started playing adventure games, when they were just text adventures. He wrote his first game, '' Obsidian'', while he was at school and ...
, who was a school pupil at the time. Due to concentrating on ''Obsidian'''s development rather than revising he failed all of his exams. The game received a positive response from journalists: it was praised for the quality of its graphics, though reviewers held mixed views on the game's ability to maintain player interest. The jet pack was criticized for being too sensitive when responding to the player's movement inputs.


Gameplay

''Obsidian'' is an action-adventure presented in two dimensions, spread across approximately 50 game screens. Locations contrast between spaceship interior and rock surfaces. Players control a jet pack wearing astronaut who must deactivate the five engines of the titular spacestation Obsidian, which is located in the hollow centre carved out of an asteroid. Objects are stored in gravity boxes on the station's ceilings, only one object can be held at a time. These are used to solve the game's puzzles and allow the player to continue further into the game. Each object's purpose must be discovered as they are not labelled. The game world is filled with traps, laser defence mechanisms and security robots, all of which kill the astronaut on contact, resulting in the loss of one of his five lives. These defences must be shut down with objects obtained from gravity boxes in order to progress, as the player has no weapon to directly attack the robots with. The jet pack enables the astronaut to travel more quickly, but has a limited supply of nitro fuel. Should this fuel run out then the astronaut will lose a life. The spaceship contains points at which the jet pack can be refuelled, though these can be difficult to locate.


Plot

The crew of the Obsidian have temporarily abandoned the vessel in order to allow it to pass through a black hole. The Obsidian's internal systems are capable of withstanding the black hole, but the station cannot shield its human inhabitants from the gravitational forces. The crew have taken refuge in a smaller craft which has been shielded, intending to return to the Obsidian when both vessels have passed through the black hole. A radiation storm has damaged the Obsidian's engine protection systems and erased its flight path, leaving the station drifting towards the black hole where it will be destroyed. Only one member of the crew has the skills necessary to return to the Obsidian and prepare it to pass through the black hole, this is the game's
player character A player character (also known as a playable character or PC) is a fictional character in a video game or tabletop role-playing game whose actions are controlled by a player rather than the rules of the game. The characters that are not control ...
. The astronaut is forced to contend with the Obsidian's re-activated security system which has resulted in security robots being deployed, the space station's internal doors sealing and defensive laser grids becoming active. Once the player has restored power, reactivated the Obsidian's engines and reset the station's flight path, there is a limited time to teleport back to the smaller shielded craft before the Obsidian's engines carry the astronaut through the black hole without being shielded.


Development

''Obsidian'' is the first game developed by
Tony Warriner Tony Warriner is a video game designer, programmer and co-founder of Revolution Software. At a young age he started playing adventure games, when they were just text adventures. He wrote his first game, '' Obsidian'', while he was at school and ...
, one of four founders of the
adventure game An adventure game is a video game genre in which the player assumes the role of a protagonist in an interactive story driven by exploration and/or Puzzle video game, puzzle-solving. The Video game genres, genre's focus on story allows it to draw ...
developer Revolution Software. Warriner was introduced to home computers at the age of 13, as a result of which he developed an interest in game development. This interest resulted in him creating ''Obsidian'' when he should have been studying for his school exams, resulting in him failing every exam. The game was published, however, resulting in the young developer's entry into the video game industry. Revolution Software was formed 4 years later.


Reception

The reviewer for ''
Amtix! ''Amtix'' (stylized as ''AMTIX!'') is a magazine that originally reviewed Amstrad computer software in the mid-1980s, published monthly by Newsfield Publications Ltd. Unlike ''Zzap!64'' and ''CRASH'' (its more successful sister publications from ...
'' magazine awarded the game a score of 64%, calling it "...an average, if rather simple, arcade adventure." The same reviewer stated that ''Obsidian'''s graphics are its most striking feature. The lack of enemies and objects to manipulate in some screens and low number of sound effects received were criticized. The reviewer for ''
Amstrad Action ''Amstrad Action'' was a monthly magazine, published in the United Kingdom, which catered to owners of home computers from the Amstrad CPC range and later the GX4000 console. It was the first magazine published by Chris Anderson's Future Publishin ...
'', Bob Wade, awarded the game a score of 81% and a 'A A Rave' award, praising the game's graphics and animations. He listed the game's robotics enemies as "annoying as you flick between screens". The reviewers differed in opinion on how the game progressed. Wade stated "...as the playing area opens up it soon becomes clear that many objects will be required to complete the game and that some hard thinking as well as trial and error will be needed." ''Amtix!'''s reviewer stated "The trouble was that it became all very predictable and easy to solve once a few puzzles had been solved." Both reviewers stated that the jet pack's controls are too sensitive, making its usage difficult. ''
Computer and Video Games ''Computer and Video Games'' (also known as ''CVG'', ''Computer & Video Games'', ''C&VG'', ''Computer + Video Games'', or ''C+VG'') was a UK-based video game magazine, published in its original form between 1981 and 2004. Its offshoot website ...
''' reviewer gave the game a score of 7 out of 10 in each of the magazine's scoring criteria — graphics, sound, value and playability. The reviewer stated that the game's premise is unoriginal, but that the game is enjoyable and makes "...full use of the Amstrad's colour graphics..." The reviewer also stated "...the smooth movement of objects and characters makes this game a pleasure to watch and play." The game was reviewed again in ''Amtix!'' by Massimo Valducci, several months later when ''Obsidian'' was re-released on the budget label Americana. Valducci stated it had been one of his favourite titles when it was originally released, giving the game a rating of 70% and stating "Everyone should have this game in their software collection." He praised the game for adding a twist to the maze theme by disallowing the player from fighting back against threats. He added "...a lot of thought and planning is needed to make your way around the various sections, deactivating the security systems as you go."


References

{{good article 1986 video games Action-adventure games Amstrad CPC games Amstrad CPC-only games Artic Computing games Europe-exclusive video games Science fiction video games Single-player video games Video games developed in the United Kingdom