North Atlantic '86
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''North Atlantic '86'' is a 1983
computer wargame A computer wargame is a wargame played on a digital device. Descended from board wargaming, it simulates military conflict at the tactical, operational or strategic level. Computer wargames are both sold commercially for recreational use an ...
written by
Gary Grigsby Gary Grigsby is a designer and programmer of computer wargames. In 1997, he was described as "one of the founding fathers of strategy war games for the PC." '' Computer Games Magazine'' later dubbed him "as much of an institution in his niche of ...
and published by
Strategic Simulations Strategic Simulations, Inc. (SSI) was a video game developer and video game publisher, publisher with over 100 titles to its credit from its founding in 1979 to its dissolution in 1994. The company was especially noted for its numerous wargames ...
. The game covers a hypothetical conflict between
NATO The North Atlantic Treaty Organization (NATO, ; french: Organisation du traité de l'Atlantique nord, ), also called the North Atlantic Alliance, is an intergovernmental military alliance between 30 member states – 28 European and two No ...
and the
Soviet Union The Soviet Union,. officially the Union of Soviet Socialist Republics. (USSR),. was a transcontinental country that spanned much of Eurasia from 1922 to 1991. A flagship communist state, it was nominally a federal union of fifteen national ...
. A
Macintosh The Mac (known as Macintosh until 1999) is a family of personal computers designed and marketed by Apple Inc., Apple Inc. Macs are known for their ease of use and minimalist designs, and are popular among students, creative professionals, and ...
version was released in 1986.
Le Grenier du Mac (in French) ''North Atlantic '86'' was Grigsby's third game. It began development as a part-time project while he worked for the
United States Department of Defense The United States Department of Defense (DoD, USDOD or DOD) is an executive branch department of the federal government charged with coordinating and supervising all agencies and functions of the government directly related to national secu ...
, like his previous titles ''
Guadalcanal Campaign The Guadalcanal campaign, also known as the Battle of Guadalcanal and codenamed Operation Watchtower by American forces, was a military campaign fought between 7 August 1942 and 9 February 1943 on and around the island of Guadalcanal in th ...
'' and '' Bomb Alley'', but Grigsby left the position to become a full-time game developer during ''North Atlantic''s production. The title reuses the
game engine A game engine is a software framework primarily designed for the development of video games and generally includes relevant libraries and support programs. The "engine" terminology is similar to the term "software engine" used in the software i ...
from his first two games, with upgrades. He followed it with ''
Carrier Force ''Carrier Force'' is a 1983 computer wargame published by Strategic Simulations for the Apple II, Atari 8-bit family, and Commodore 64. ''Carrier Force'' was Grigsby's fourth game. While he had started developing games part-time while working ...
'' (1983).


Game details

The back story showed that
Warsaw Pact The Warsaw Pact (WP) or Treaty of Warsaw, formally the Treaty of Friendship, Cooperation and Mutual Assistance, was a collective defense treaty signed in Warsaw, Poland, between the Soviet Union and seven other Eastern Bloc socialist republic ...
forces had successfully overrun most of Western Europe by the end of August, 1986. Next, the naval and air forces of the
Soviet Union The Soviet Union,. officially the Union of Soviet Socialist Republics. (USSR),. was a transcontinental country that spanned much of Eurasia from 1922 to 1991. A flagship communist state, it was nominally a federal union of fifteen national ...
needed to close the North Atlantic and sever the supply line between North America and Britain.
NATO The North Atlantic Treaty Organization (NATO, ; french: Organisation du traité de l'Atlantique nord, ), also called the North Atlantic Alliance, is an intergovernmental military alliance between 30 member states – 28 European and two No ...
's task was to keep the sea lanes open and Britain supplied, primarily by using convoys of supply and troop ships guarded by carrier battle groups when available. Nuclear weapons were not available to either the
NATO The North Atlantic Treaty Organization (NATO, ; french: Organisation du traité de l'Atlantique nord, ), also called the North Atlantic Alliance, is an intergovernmental military alliance between 30 member states – 28 European and two No ...
or
Soviet Union The Soviet Union,. officially the Union of Soviet Socialist Republics. (USSR),. was a transcontinental country that spanned much of Eurasia from 1922 to 1991. A flagship communist state, it was nominally a federal union of fifteen national ...
commanders. Game play options allowed two human players to pick either the
NATO The North Atlantic Treaty Organization (NATO, ; french: Organisation du traité de l'Atlantique nord, ), also called the North Atlantic Alliance, is an intergovernmental military alliance between 30 member states – 28 European and two No ...
or
Soviet Union The Soviet Union,. officially the Union of Soviet Socialist Republics. (USSR),. was a transcontinental country that spanned much of Eurasia from 1922 to 1991. A flagship communist state, it was nominally a federal union of fifteen national ...
. Solo play was limited to the
NATO The North Atlantic Treaty Organization (NATO, ; french: Organisation du traité de l'Atlantique nord, ), also called the North Atlantic Alliance, is an intergovernmental military alliance between 30 member states – 28 European and two No ...
side only as the
Soviet Union The Soviet Union,. officially the Union of Soviet Socialist Republics. (USSR),. was a transcontinental country that spanned much of Eurasia from 1922 to 1991. A flagship communist state, it was nominally a federal union of fifteen national ...
was always played by the computer AI. The game supplied two mini-game scenarios and two full campaign scenarios. Duration for the two mini-games were 12 and 20 turns each. Duration for the full campaigns were 252 and 122 turns. In Grigsby's prior games, the computer kept track of the number of torpedoes carried on each ship and submarine. But the need to keep track of so many other variables in ''North Atlantic '86'' necessitated deletion of those counters. Instead each ship had a fixed probability of exhausting its stock of torpedoes each time it fired. This meant, for example, that a submarine might run out of torpedoes after its first attack. Other weaknesses of ''North Atlantic '86'' included the ability of unarmed search and cargo aircraft to go anywhere they had the range to go, immune to enemy fighters. This allowed bases that should have been isolated to be supplied and active. Additionally, search aircraft could spot enemy ships almost anywhere in the Atlantic. This led to airstrikes every twelve hours whenever ships were at sea, an unlikely tempo of operations. In spite of these and other limitations, the game was an extraordinary achievement, given that all program code and game data were on a 140KB floppy disk, and the game executed on an
Apple II The Apple II (stylized as ) is an 8-bit home computer and one of the world's first highly successful mass-produced microcomputer products. It was designed primarily by Steve Wozniak; Jerry Manock developed the design of Apple II's foam-m ...
with as little as 48KB of RAM. In fact, Grigsby pushed the limits of the
Apple II The Apple II (stylized as ) is an 8-bit home computer and one of the world's first highly successful mass-produced microcomputer products. It was designed primarily by Steve Wozniak; Jerry Manock developed the design of Apple II's foam-m ...
so far that there would not have been enough memory available without using SSI's proprietary RDOS instead of Apple's conventional operating system. The players faced a number of challenging decisions, but they had a variety of potent ships and aircraft at their disposal. Although the game relied on text for most of the interaction with the players, most players found high excitement levels during the combat phase. Program execution was surprisingly fast for a
BASIC BASIC (Beginners' All-purpose Symbolic Instruction Code) is a family of general-purpose, high-level programming languages designed for ease of use. The original version was created by John G. Kemeny and Thomas E. Kurtz at Dartmouth College ...
program on an 8-bit 1 MHz CPU, although later turns when most vessels and aircraft were deployed could take 4–6 hours to execute. Combat was intense, and losses on both sides were high.


Development

''North Atlantic '86'' was designed by
Gary Grigsby Gary Grigsby is a designer and programmer of computer wargames. In 1997, he was described as "one of the founding fathers of strategy war games for the PC." '' Computer Games Magazine'' later dubbed him "as much of an institution in his niche of ...
. He worked on the game part-time for the first half of production, while holding a full-time
civil service The civil service is a collective term for a sector of government composed mainly of career civil servants hired on professional merit rather than appointed or elected, whose institutional tenure typically survives transitions of political leaders ...
position. He had made his previous titles ''
Guadalcanal Campaign The Guadalcanal campaign, also known as the Battle of Guadalcanal and codenamed Operation Watchtower by American forces, was a military campaign fought between 7 August 1942 and 9 February 1943 on and around the island of Guadalcanal in th ...
'' and '' Bomb Alley'' entirely in his spare time. The game used the same basic program used by Grigsby's previous ''
Guadalcanal Campaign The Guadalcanal campaign, also known as the Battle of Guadalcanal and codenamed Operation Watchtower by American forces, was a military campaign fought between 7 August 1942 and 9 February 1943 on and around the island of Guadalcanal in th ...
'' and '' Bomb Alley'', which were coded in the
Applesoft BASIC Applesoft BASIC is a dialect of Microsoft BASIC, developed by Marc McDonald and Ric Weiland, supplied with the Apple II series of computers. It supersedes Integer BASIC and is the BASIC in ROM in all Apple II series computers after the original ...
language. Each turn represented twelve hours, but in ''North Atlantic '86'', sea, air and land combat could also take place at night instead of only during daytime turns. There were many additional features, such as electronic warfare, missile attacks, and the ability to conduct airborne assaults using paratroopers. Game operations allowed certain forward bases to be captured and recaptured which made the possession of Iceland especially valuable. Grigsby released ''North Atlantic '86'' in 1983, the same year he launched ''
Carrier Force ''Carrier Force'' is a 1983 computer wargame published by Strategic Simulations for the Apple II, Atari 8-bit family, and Commodore 64. ''Carrier Force'' was Grigsby's fourth game. While he had started developing games part-time while working ...
''.


Reception

''
Computer Gaming World ''Computer Gaming World'' (CGW) was an American computer game magazine published between 1981 and 2006. One of the few magazines of the era to survive the video game crash of 1983, it was sold to Ziff Davis in 1993. It expanded greatly through ...
'' wrote that ''North Atlantic '86'' "definitely should not be your first computer wargame. But, it definitely should be ''one'' of your computer wargames!"


References


External links


''North Atlantic '86''
at
MobyGames MobyGames is a commercial website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes nearly 300,000 games for hundreds of platforms. The site is supported by banner ads and a small ...

An electronic version of the manual
from Virtual Apple II
Macintosh screenshots
from Universal Videogame List
Macintosh game download
from Macintosh Garden
"North Atlantic '86: Review and Strategies"
from Computer Gaming World Museum {{Gary Grigsby 1983 video games Apple II games Cold War video games Computer wargames Classic Mac OS games Naval video games North America-exclusive video games Strategic Simulations games Turn-based strategy video games Video games developed in the United States Video games set in 1986 World War III video games Video games set in Iceland