Ninjas And Superspies
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''Ninjas & Superspies'' is a modern-day espionage role-playing game published in 1988 by
Palladium Books Palladium Books is a publisher of role-playing games (RPGs) perhaps best known for its popular, expansive '' Rifts'' series (1990–present). Palladium was founded April 1981 in Detroit, Michigan by current president and lead game designer Kevin ...
.


Contents

''Ninjas & Superspies'', written by
Erick Wujcik Erick A. Wujcik (January 26, 1951 – June 7, 2008) was an American designer of both pen-and-paper and computer role-playing games, and co-founder of Palladium Books. Gaming career Wujcik started off as head of the gaming society at Wayne S ...
, is designed around
espionage Espionage, spying, or intelligence gathering is the act of obtaining secret or confidential information (intelligence) from non-disclosed sources or divulging of the same without the permission of the holder of the information for a tangib ...
and martial arts action in the modern world, similar to movies such as the ''
James Bond The ''James Bond'' series focuses on a fictional British Secret Service agent created in 1953 by writer Ian Fleming, who featured him in twelve novels and two short-story collections. Since Fleming's death in 1964, eight other authors have ...
'' series or
Chinese martial arts films Chinese can refer to: * Something related to China * Chinese people, people of Chinese nationality, citizenship, and/or ethnicity **'' Zhonghua minzu'', the supra-ethnic concept of the Chinese nation ** List of ethnic groups in China, people of v ...
. To that end, the game contains game rules for martial arts and mystic powers alongside rules for playing spies with gadgets, cybernetics and other high-tech toys. ''Mystic China'', the game's only published supplement, adds character classes, martial arts, and campaign material focused on Chinese traditional culture ( Feng shui geomancers,
Taoist Taoism (, ) or Daoism () refers to either a school of philosophical thought (道家; ''daojia'') or to a religion (道教; ''daojiao''), both of which share ideas and concepts of Chinese origin and emphasize living in harmony with the '' Tao ...
priests, etc.).


Gameplay


Character generation

Characters in ''Ninjas & Superspies'' may be members of a martial arts dojo, operatives for a government or private
intelligence agency An intelligence agency is a government agency responsible for the collection, analysis, and exploitation of information in support of law enforcement, national security, military, public safety, and foreign policy objectives. Means of informa ...
, soldiers involved in
counter-intelligence Counterintelligence is an activity aimed at protecting an agency's intelligence program from an opposition's intelligence service. It includes gathering information and conducting activities to prevent espionage, sabotage, assassinations or ot ...
, or even private eyes, depending on the selection of Occupational Character Class (O.C.C.). Each O.C.C. provides a base age which is modified by whatever combat training a character has and, in some cases, how long they have spent in prison. Most characters are highly skilled, with characters from the main book using the skill programs system to determine their skills, which provides a collection of related skills, and those from Mystic China using the O.C.C./Elective/Secondary skills method, which allows the selection of skills a la carte. Almost all characters have access to contacts from their backgrounds: martial arts characters may know people from competitions, secret agents may have worked with someone in the past, thief characters may have done time with certain people, etc.


Combat

While the game makes use of Palladium's
Megaversal system The Megaversal system, sometimes known as the Palladium system, is a role-playing game system used in most of the role-playing games published by Palladium Books. It uses dice for roll-under percentile skill checks, roll-high combat checks and sav ...
, this game features a combat system that is far more detailed than in other Palladium games, containing more options for attack and defense to go along with the large number of martial arts offered. Instead of the standard four combat forms offered ("Basic", "Expert", "Assassin" and "Martial Arts"), ''Ninjas & Superspies'' has more than forty unique styles, with additional styles found in the supplement ''Mystic China''. These are somewhat abstracted from "real" styles of the same names, attempting to maintain the feel of an individual style without necessarily showing every way in which it can be taught. Some martial arts have entirely unique forms of attack or defense, or unique powers, but most draw from the expanded list of standard maneuvers, combining them with martial arts powers to create the individual style. ''Ninjas & Superspies'' also incorporates the idea of
Chi Chi or CHI may refer to: Greek *Chi (letter), the Greek letter (uppercase Χ, lowercase χ); Chinese *Chi (length), ''Chi'' (length) (尺), a traditional unit of length, about ⅓ meter *Chi (mythology) (螭), a dragon *Chi (surname) (池, pin ...
, which is presented as a life-energy force which is present in the world and can be directed by trained individuals. This concept has been interpreted several times into other Palladium games, often as different aspects of metaphysical energy.


Supplement

In 1995, Palladium published ''Mystic China'', a 208-page softcover supplement also written by Erick Wujcik, with additional material by
Kevin Siembieda Kevin Siembieda (born April 2, 1956) is an American artist, writer, designer and publisher of role-playing games. Career Siembieda is a third-generation Polish American. He attended the College for Creative Studies in Detroit from 1974 to 1977. ...
, interior art by Vince Martin, Wayne Breaux, Jr., Kevin Long, and Roger Petersen, and cover art by James Steranko. This supplement describes several new character classes such as the Demon Hunter, and provides details of subjects as diverse as Chinese checkers, economics and traditional ninja weaponry. Several locations are mapped and described in detail, such as the 20-room mansion of a book collector called "The Antiquarian". Rules on magic and psychic abilities are also included.


Reception

In the November 1997 edition of Dragon,
Rick Swan Rick Swan is a game designer and author who worked for TSR. His work for TSR, mostly for Advanced Dungeons & Dragons, appeared from 1989 to 1995. Swan also wrote ''The Complete Guide to Role-Playing Games'' (1990), published by St. Martin's Pr ...
thought highly of the ''Mystic China'' supplement, giving it a top rating of 6 out of 6 and calling it "a virtuostic blend of fact and fantasy."


References


External links

*''Ninjas & Superspies'' official discussion board a
Palladium Books ''Forums of the Megaverse''
*''Ninjas & Superspies'' a
RPG Geek Database
*''Ninjas & Superspies'' a
RPGnet Game Index
{{DEFAULTSORT:Ninjas and Superspies Contemporary role-playing games Espionage role-playing games Martial arts role-playing games Megaverse (Palladium Books) Role-playing games introduced in 1987