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''Nightmare Keep'' () is an
adventure module An adventure is a playable scenario in a tabletop role-playing game. These can be constructed by gamemasters for their players, and are also released by game publishers as pre-made adventure modules. Different types of designs exist, including l ...
for the fictional Forgotten Realms campaign setting for the second edition of the ''Advanced Dungeons & Dragons'' fantasy
role-playing game A role-playing game (sometimes spelled roleplaying game, RPG) is a game in which players assume the roles of player character, characters in a fictional Setting (narrative), setting. Players take responsibility for acting out these roles within ...
.


Contents

The 64-page booklet is wrapped in a removable gatefold cover. The adventure takes place in the Veilstone Peaks northwest of
Cormyr ''Forgotten Realms'' is a campaign setting for the ''Dungeons & Dragons'' (''D&D'') fantasy role-playing game. Commonly referred to by players and game designers alike as "The Realms", it was created by game designer Ed Greenwood around 1967 as a ...
, 50 miles west of the Farsea Marshes. It takes place after the Time of Troubles and the death of the god Bane. * Background: Icelia of the Witches of Rashemen desired to extend her dominion over the world. Now exiled, her insatiable lust for power has turned her into a demilich. In her secret tower, Icelia has spawned an army of horrors that will soon be ready to be unleashed. * Prologue: ''Flies and Lizards'': The
player character A player character (also known as a playable character or PC) is a fictional character in a video game or tabletop role-playing game whose actions are controlled by a player rather than the rules of the game. The characters that are not control ...
s are summoned by Balko Verdemeer, an emissary of the King Azoun IV of
Cormyr ''Forgotten Realms'' is a campaign setting for the ''Dungeons & Dragons'' (''D&D'') fantasy role-playing game. Commonly referred to by players and game designers alike as "The Realms", it was created by game designer Ed Greenwood around 1967 as a ...
. A strange, evil-looking insect was found near the Veilstone Peaks, next to the mutilated bodies of a man and a horse. The king wants the party to discover if there are more insects like this, and to destroy them. There is a hefty reward of gold and land. No adventurer has yet returned from the Peaks. * Chapter 1: ''Squirrels and Wasps'': The party explores the poor villages around the Veilstone Peaks. The party hears rumors about the good magician Amry Wolover and nearby Wolover's Keep. Wolover has not been seen for some time. While exploring the tower, the party encounters monsters and a strange orange mist in the basement. *Chapter 2: ''Goldfish and Turtles'': The party arrive in a large cavern of jagged walls, filled with bats. A stone bridge stands high above an underground lake. While exploring this dark labyrinth, the party learns the fate of some of their predecessors. *Chapter 3: ''Leeches and Butterflies'': The party ventures deeper into the maze, where they find the remains of more unlucky adventurers, and one arrogant survivor who is willing to trade information grudgingly. This second area is dark and chilly and smells of rotting meat. The party is assaulted by insects, oozes, shadows, and various undead. Slowly, they learn of Icelia's evil plans and how she means to achieve them. *Chapter 4: ''Spiders and Worms'': On the final level of the labyrinth, the party arrives inside the cold, petrified husk of an enormous creature. Large ducts and organs filled with strange fluids are connected by valves. The party discovers the haunted spirit of Amry Wolover, who tells them the true horror of Icelia and the spawning grounds of her unholy army. Finally, the party challenges the demilich Icelia and her ghostly companion Zhorach. This module includes a fold-out color poster map of the labyrinth.


Publication history

The book, with product code TSR 9341,FA2 Nightmare Keep
from TSR Archive was published in 1991, and was written by Rick Swan, with cover art by Brom and interior art by
Valerie Valusek Valerie A. Valusek is an artist whose work has appeared in role-playing games. She is the sister of Jay E. Valusek, author of Museum of Voices: An Autobiographical Miscellany, where she is mentioned briefly. Works Valerie Valusek has produced in ...
and Terry Dykstra.


Reception


References

{{D&D topics, pubs Forgotten Realms adventures Role-playing game supplements introduced in 1991