HOME

TheInfoList



OR:

This is a list of file formats used by
computer A computer is a machine that can be programmed to Execution (computing), carry out sequences of arithmetic or logical operations (computation) automatically. Modern digital electronic computers can perform generic sets of operations known as C ...
s, organized by type. Filename extension it is usually noted in parentheses if they differ from the
file format A file format is a standard way that information is encoded for storage in a computer file. It specifies how bits are used to encode information in a digital storage medium. File formats may be either proprietary or free. Some file formats ...
name or abbreviation. Many operating systems do not limit filenames to one extension shorter than 4 characters, as was common with some operating systems that supported the
File Allocation Table File Allocation Table (FAT) is a file system developed for personal computers. Originally developed in 1977 for use on floppy disks, it was adapted for use on hard disks and other devices. It is often supported for compatibility reasons by ...
(FAT) file system. Examples of operating systems that do not impose this limit include Unix-like systems, and
Microsoft Windows Windows is a group of several proprietary graphical operating system families developed and marketed by Microsoft. Each family caters to a certain sector of the computing industry. For example, Windows NT for consumers, Windows Server for serv ...
NT, 95- 98, and ME which have no three character limit on extensions for
32-bit In computer architecture, 32-bit computing refers to computer systems with a processor, memory, and other major system components that operate on data in 32-bit units. Compared to smaller bit widths, 32-bit computers can perform large calculation ...
or 64-bit applications on
file system In computing, file system or filesystem (often abbreviated to fs) is a method and data structure that the operating system uses to control how data is stored and retrieved. Without a file system, data placed in a storage medium would be one larg ...
s other than pre-Windows 95 and Windows NT 3.5 versions of the FAT file system. Some filenames are given extensions longer than three characters. While MS-DOS and NT always treat the suffix after the last period in a file's name as its extension, in UNIX-like systems, the final period does not necessarily mean that the text after the last period is the file's extension. Some file formats, such as .txt or .text, may be listed multiple times.


Archive and compressed

* .?Q? – files that are compressed, often by the SQ program. * 7z – 7z: 7-Zip compressed file * A – An external file extension for C/C++ * AAC – Advanced Audio Coding * ace – ace: ACE compressed file * ALZ – ALZip compressed file * APK – Android package: Applications installable on
Android Android may refer to: Science and technology * Android (robot), a humanoid robot or synthetic organism designed to imitate a human * Android (operating system), Google's mobile operating system ** Bugdroid, a Google mascot sometimes referred to ...
; package format of the Alpine Linux distribution * APPX – Microsoft Application Package (.appx) * AT3 – Sony's UMD data compression * ARC –
ARC ARC may refer to: Business * Aircraft Radio Corporation, a major avionics manufacturer from the 1920s to the '50s * Airlines Reporting Corporation, an airline-owned company that provides ticket distribution, reporting, and settlement services * ...
: pre-Zip data compression * ARC –
Nintendo is a Japanese Multinational corporation, multinational video game company headquartered in Kyoto, Japan. It develops video games and video game consoles. Nintendo was founded in 1889 as by craftsman Fusajiro Yamauchi and originally produce ...
U8 Archive (mostly Yaz0 compressed) * ARJ – ARJ compressed file * ASS, SSA – ASS (also SSA): a subtitles file created by Aegisub, a video typesetting application (also a Halo game engine file) * B – (B file) Similar to .a, but less compressed. * BA – BA: Scifer Archive (.ba), Scifer External Archive Type * BIN – compressed archive, can be read and used by CD-ROMs and Java, extractable by 7-zip and WINRAR * .bkf – Microsoft backup created by
NTBackup NTBackup (or Windows Backup) is the built-in backup application introduced in Windows NT 3.51 and included in Windows NT 4.0, Windows 2000, Windows XP, and Windows Server 2003. NTBackup comprises a command-line utility and a set of wizard interf ...
.c * Blend – An external 3D file format used by the animation software, Blender. * .bz2 – bzip2 * BMP – Bitmap Image – You can create one by right-clicking the home screen, next, click new, then, click Bitmap Image * cab – A cabinet (.cab) file is a library of compressed files stored as one file. Cabinet files are used to organize installation files that are copied to the user's system. * c4 –
JEDMICS JEDMICS is the "Joint Engineering Data Management Information and Control System” is a United States Department of Defense, Department of Defense (DoD) initiative for the management and control of engineering drawings and related text in a sta ...
image files, a DOD system * cals –
JEDMICS JEDMICS is the "Joint Engineering Data Management Information and Control System” is a United States Department of Defense, Department of Defense (DoD) initiative for the management and control of engineering drawings and related text in a sta ...
image files, a DOD system * xaml – Used in programs like Visual Studio to create exe files. * CPT, SEA – Compact Pro ( Macintosh) * DAA –
DAA Daa is an administrative ward in the Karatu district of the Arusha Region of Tanzania. According to the 2012 census, the ward has a total population of 9,868. References Karatu District Wards of Arusha Region {{Arusha-geo-stub ...
: Closed-format, Windows-only compressed disk image * deb – deb:
Debian Debian (), also known as Debian GNU/Linux, is a Linux distribution composed of free and open-source software, developed by the community-supported Debian Project, which was established by Ian Murdock on August 16, 1993. The first version of D ...
install package *
DMG DMG may refer to: Organizations Entertainment * Dames Making Games, a Canadian non-profit organization that encourages the participation of women, non-binary, femme and queer people in the creation of video games * Davidson Media Group, an American ...
– an Apple compressed/encrypted format * DDZ – a file which can only be used by the "daydreamer engine" created by "fever-dreamer", a program similar to RAGS, it's mainly used to make somewhat short games. * DN –
Adobe Dimension Adobe Dimension is a 3D rendering and design software developed and published by Adobe Systems for macOS and Windows operating systems. It was founded as Project Felix on March 28, 2017, and became Dimension on October 18, 2017. Overview Unli ...
CC file format * DNG – "Digital Negative" a type of raw image file format used in digital photography. * DPE – Package of AVE documents made with Aquafadas digital publishing tools. * .egg – Alzip Egg Edition compressed file * .egt – EGT Universal Document also used to create compressed cabinet files replaces .ecab * .ECAB, .ezip – EGT Compressed Folder used in advanced systems to compress entire system folders, replaced by EGT Universal Document * ESD – ESD: Electronic Software Distribution, a compressed and encrypted WIM File * .ess – EGT SmartSense File, detects files compressed using the EGT compression system. * .exe – Windows application * .flipchart – Used in Prometheanbr>ActivInspire
Flipchart Software. * .gbs, .ggp, .gsc – GB
OtterUI binary scene file
* .gho, .ghs – GHO Norton Ghost * .gif – GIF Graphics Interchange Format * .gz – gzip Compressed file * .html – HTML code file * .ipg – Format in which Apple Inc. packages their iPod games. can be extracted through Winrar * jar – jar ZIP file with manifest for use with Java applications. * JPG – Joints Photographic Experts Group – Image File * JPEG – Joints Photographic Experts Group – Image File * .Lawrence – LBR Lawrence Compiler Type file * LBR – LBR Library file * LQR – LQR LBR Library file compressed by the SQ program. * .lzh – LHA Lempel, Ziv, Huffman * .lz –
lzip lzip is a free, command-line tool for the compression of data; it employs the Lempel–Ziv–Markov chain algorithm (LZMA) with a user interface that is familiar to users of usual Unix compression tools, such as gzip and bzip2. Like gzip ...
Compressed file * .lzo – lzo * lzma – lzma Lempel–Ziv–Markov chain algorithm compressed file * LZX –
LZX LZX is an LZ77 family compression algorithm, a slightly improved version of DEFLATE. imlib: the open source Windows Imaging (WIM) library - Compression algorit hmhttps://wimlib.net/compression.html/ref> It is also the name of a file archiver wit ...
* .lua -
Lua Lua or LUA may refer to: Science and technology * Lua (programming language) * Latvia University of Agriculture * Last universal ancestor, in evolution Ethnicity and language * Lua people, of Laos * Lawa people, of Thailand sometimes referred t ...
* .mbw – MBRWizard archive * MHTML – Mime HTML (Hyper-Text Markup Language) code file * .midi - Musical Instrument Digital Interface * .mpq – MPQ Archives Used by Blizzard Entertainment * .bin – BIN MacBinary * .nl2pkg – NoLimits 2 Package * .nth – NTH: Nokia Theme Used by Nokia Series 40 Cellphones * .oar – OAR: OAR archive * OSG – Compressed osu! live gameplay archive (optimized for spectating) * OSK – Compressed osu! skin archive * OSR – Compressed osu! replay archive * OSZ – Compressed osu! beatmap archive * PAK – Enhanced type of .ARC archive * .par, .par2 – PAR Parchive * .paf – PAF Portable Application File * .pea – PEA PeaZip archive file * PNG – Portable Network Graphic Image File * .procreate -
Procreate Reproduction (or procreation or breeding) is the biological process by which new individual organisms – "offspring" – are produced from their "parent" or parents. Reproduction is a fundamental feature of all known life; each individual org ...
’s drawing file * Webp - Raster image format developed by Google for web graphics * .php – PHP code file * .pyk – PYK Compressed file * .pk3 – PK3
Quake 3 ''Quake III Arena'' is a 1999 multiplayer-focused first-person shooter developed by id Software. The third installment of the ''Quake'' series, ''Arena'' differs from previous games by excluding a story-based single-player mode and focusing prima ...
archive (See note on Doom³) * .pk4 – PK4
Doom³ ''Doom 3'' is a 2004 survival horror first-person shooter video game developed by id Software and published by Activision. ''Doom 3'' was originally released for Microsoft Windows on August 3, 2004, adapted for Linux later that year, and ported ...
archive (Opens similarly to a
zip Zip, Zips or ZIP may refer to: Common uses * ZIP Code, USPS postal code * Zipper or zip, clothing fastener Science and technology Computing * ZIP (file format), a compressed archive file format ** zip, a command-line program from Info-ZIP * Zi ...
archive.) * .pxz – PXZ A compressed layered image file used for the image editing website, pixlr.com . * py, pyw – Python code file * .rar –
RAR RAR or Rar may refer to: * Radio acoustic ranging, a non-visual technique for determining a ship's position at sea * "rar", the ISO 639-2 code for the Cook Islands Māori language * RAR (file format), a proprietary compressed archive file format in ...
Rar Archive, for multiple file archive (rar to .r01-.r99 to s01 and so on) * RAG, RAGS – Game file, a game playable in the RAGS game-engine, a free program which both allows people to create games, and play games, games created have the format "RAG game file" * RaX – Archive file created by RaX * RBXL – Roblox Studio place file (XML, binary) * RBXLX – Roblox Studio place file (exclusively XML) * RBXM – Roblox Studio model file (XML, binary) * RBXMX – Roblox Studio model file (exclusively XML) * RPM –
Red Hat Red Hat, Inc. is an American software company that provides open source software products to enterprises. Founded in 1993, Red Hat has its corporate headquarters in Raleigh, North Carolina, with other offices worldwide. Red Hat has become ass ...
package/installer for Fedora, RHEL, and similar systems. * sb – Scratch file * sb2 – Scratch 2.0 file * sb3 – Scratch 3.0 file * SEN – Scifer Archive (.sen) – Scifer Internal Archive Type * .sitx – SIT StuffIt ( Macintosh) * SIS, SISX – SIS/ SISX:
Symbian Symbian is a discontinued mobile operating system A mobile operating system is an operating system for mobile phones, tablets, smartwatches, smartglasses, or other non-laptop personal mobile computing devices. While computers such as typic ...
Application Package * SKB – Google
SketchUp SketchUp is a suite of subscription products that include SketchUp Pro Desktop, a 3D modeling Computer-Aided Design (CAD) program for a broad range of drawing and design applications — including architectural, interior design, industrial an ...
backup File * .sq – SQ: Squish Compressed Archive * .srt - SubRip Subtitle - file format for closed captioning or subtitles. * SWM – Splitted WIM File, usually found on OEM
Recovery Partition The terms Recovery disc (or Disk), Rescue Disk/Disc and Emergency Disk all refer to a capability to boot from an external device, possibly a thumb drive, that includes a self-running operating system: the ability to be a boot disk/Disc that runs i ...
to store preinstalled Windows image, and to make Recovery backup (to USB Drive) easier (due to FAT32 limitations) * SZS –
Nintendo is a Japanese Multinational corporation, multinational video game company headquartered in Kyoto, Japan. It develops video games and video game consoles. Nintendo was founded in 1889 as by craftsman Fusajiro Yamauchi and originally produce ...
Yaz0 Compressed Archive * TAR – TAR: group of files, packaged as one file * Gzip, .tar.gz – ( Gzip, .tar.gz): TGZ gzipped tar file * .tb – TB Tabbery Virtual Desktop Tab file * .tib – TIB Acronis True Image backup * UHA – Ultra High Archive Compression * .uue – UUE unified utility engine – the generic and default format for all things UUe-related. *uf2 microsoft makecode arcade game. * VIV – Archive format used to compress data for several video games, including Need For Speed: High Stakes. * VOL – video game data package. * VSA – Altiris Virtual Software Archive * WAX – Wavexpress – A ZIP alternative optimized for packages containing video, allowing multiple packaged files to be all-or-none delivered with near-instantaneous unpacking via NTFS file system manipulation. * .wfp a Wondershare Flimora project file * WIM – WIM A compressed disk image for installing Windows Vista or higher, Windows Fundamentals for Legacy PC, or restoring a system image made from Backup and Restore ( Windows Vista/ 7) * XAP – Windows Phone Application Package * xz – xz compressed files, based on LZMA/LZMA2 algorithm * Z – Unix compress file * zoo – zoo: based on LZW * zip –
zip Zip, Zips or ZIP may refer to: Common uses * ZIP Code, USPS postal code * Zipper or zip, clothing fastener Science and technology Computing * ZIP (file format), a compressed archive file format ** zip, a command-line program from Info-ZIP * Zi ...
: popular compression format * ZIM – ZIM: an open file format that stores wiki content for offline usage


Physical recordable media archiving

* ISO – Generic format for most optical media, including
CD-ROM A CD-ROM (, compact disc read-only memory) is a type of read-only memory consisting of a pre-pressed optical compact disc that contains data. Computers can read—but not write or erase—CD-ROMs. Some CDs, called enhanced CDs, hold both comput ...
, DVD-ROM, Blu-ray, HD DVD and UMD. * NRG – Proprietary optical media archive format used by Nero applications. * IMG – Raw disk image, for archiving DOS formatted floppy disks, hard drives, and larger optical media. * Amiga Disk Format, ADF – for archiving Amiga floppy disks * ADZ – The GZip-compressed version of ADF. * Disk Masher System, DMS – a disk-archiving system native to the Amiga. * DSK – For archiving floppy disks from a number of other platforms, including the ZX Spectrum and Amstrad CPC. * D64 – An archive of a Commodore 64 floppy disk. * System Deployment Image, SDI – used for archiving and providing "virtual disk" functionality. * MDS file, MDS – Daemon Tools native disc image format used for making images from optical CD-ROM, DVD-ROM, HD DVD or Blu-ray. It comes together with MDF file and can be mounted with DAEMON Tools. * MDX file, MDX – Daemon Tools format that allows getting one MDX disc image file instead of two (MDF and MDS). * Apple Disk Image, DMG – Macintosh disk image files * CDI – DiscJuggler image file * CDRWin, CUE – CDRWrite CUE image file * CIF – Easy CD Creator .cif format * Roxio Creator, C2D – Roxio-WinOnCD .c2d format *
DAA Daa is an administrative ward in the Karatu district of the Arusha Region of Tanzania. According to the 2012 census, the ward has a total population of 9,868. References Karatu District Wards of Arusha Region {{Arusha-geo-stub ...
– PowerISO .daa format * B6T – BlindWrite 6 image file * B5T – BlindWrite 5 image file * BWT – BlindWrite 4 image file * FFPPKG – FreeFire Profile Export Package


Other Extensions

* HTML – Hypertext Markup Language * Msi – Windows installation file * Vdhx – Virtual disk created by Hyper-V (Hyper-V runs on windows operating system)


Computer-aided design

Computer-aided is a prefix for several categories of tools (e.g., design, manufacture, engineering) which assist professionals in their respective fields (e.g., machining, architecture, schematics).


Computer-aided design (CAD)

Computer-aided design (CAD) software assists engineers, architects and other design professionals in project design. * 3DXML – Dassault Systemes graphic representation * 3D Manufacturing Format, 3MF – Microsoft 3D Manufacturing Format * ACP – VA Software VA – Virtual Architecture CAD file * AMF – Additive Manufacturing File Format * AEC – DataCAD drawing format * AR – Ashlar-Vellum Argon – 3D Modeling * ART – ArtCAM model * ASC – BRL-CAD Geometry File (old ASCII format) * ASM – Solidedge Assembly, Pro/ENGINEER Assembly * BIN, BIM – Data Design System DDS-CAD * BREP – Open CASCADE 3D model (shape) * C3D – C3D Toolkit File Format * C3P – Construct3 Files * CCC – CopyCAD Curves * CCM – CopyCAD Model * CCS – CopyCAD Session * CAD – CadStd * CATDrawing – CATIA V5 Drawing document * CATPart – CATIA V5 Part document * CATProduct – CATIA V5 Assembly document * CATProcess – CATIA V5 Manufacturing document * cgr – CATIA V5 graphic representation file * ckd – KeyCreator CAD Modeling * ckt – KeyCreator CAD Modeling * CO – Ashlar-Vellum Cobalt – parametric drafting and 3D modeling * DRW – Caddie (CAD system), Caddie Early version of Caddie drawing – Prior to Caddie changing to DWG * DFT – Solidedge Draft * DGN – MicroStation design file * DGK – Delcam Geometry * DMT – Delcam Machining Triangles * DXF – ASCII Drawing Interchange file format, AutoCAD * DWB – VariCAD drawing file * DWF – Autodesk's Web Design Format; AutoCAD & Autodesk Revit, Revit can publish to this format; similar in concept to PDF files; Autodesk Design Review is the reader * .dwg, DWG – Popular file format for Computer Aided Drafting applications, notably AutoCAD, Open Design Alliance applications, and Autodesk Inventor Drawing files * EASM – SolidWorks eDrawings assembly file * EDRW – eDrawings drawing file * EMB – Wilcom ES Designer Embroidery CAD file * EPRT – eDrawings part file * EscPcb – "esCAD pcb" data file by Electro-System (Japan) * EscSch – "esCAD sch" data file by Electro-System (Japan) * ESW – AGTEK format * EXCELLON – Excellon file * EXP – Drawing Express format * F3D – Autodesk Fusion 360 archive file * FCStd – Native file format of FreeCAD CAD/Computer-aided manufacturing, CAM package * FM – FeatureCAM Part File * FMZ – FormZ Project file * G – BRL-CAD Geometry File * GBR – Gerber file * GLM – KernelCAD model * GRB – T-FLEX CAD File * GRI – AppliCad GRIM-In file in readable text form for importing roof and wall cladding job data generated by business management and accounting systems into the modelling/estimating program * GRO – AppliCad GRIM-Out file in readable text form for exporting roof and wall cladding data job material and labour costing data, material lists generated by the modelling/estimating program to business management and accounting systems * IAM – Autodesk Inventor Assembly file * ICD – IronCAD 2D CAD file * IDW – Autodesk Inventor Drawing file * Industry Foundation Classes, IFC – buildingSMART for sharing AEC and Facility management, FM data * IGES – Initial Graphics Exchange Specification * .dgn, .cel – Intergraph Standard File Formats Intergraph * IO – Stud.io 3d model * IPN – Autodesk Inventor Presentation file * IPT – Autodesk Inventor Part file * JT (visualization format), JT – Jupiter Tesselation * MCD – Monu-CAD (Monument/Headstone Drawing file) * MDG – Model of Digital Geometric Kernel * model – CATIA V4 part document * OCD – Orienteering Computer Aided Design (OCAD) file * PAR – Solidedge Part * PIPE – PIPE-FLO Professional Piping system design file * PLN – ArchiCad project * PRT – NX (recently known as Unigraphics), Pro/ENGINEER Part, CADKEY Part * PSM – Solidedge Sheet * PSMODEL – PowerSHAPE Model * PWI – PowerINSPECT File * PYT – Pythagoras File * SKP – SketchUp Model * RLF – ArtCAM Relief * RVM – AVEVA PDMS (software), PDMS 3D Review model * RVT – Autodesk Revit project files * RFA – Autodesk Revit family files * RXF – AppliCad annotated 3D roof and wall geometry data in readable text form used to exchange 3D model geometry with other systems such as truss design software * S12 – Spirit file, by Softtech * SCAD – OpenSCAD 3D part model * SCDOC – SpaceClaim 3D Part/Assembly * SLDASM – SolidWorks Assembly drawing * SLDDRW – SolidWorks 2D drawing * SLDPRT – SolidWorks 3D part model * dotXSI – For Softimage * Standard for the Exchange of Product model data, STEP – Standard for the Exchange of Product model data * STL (file format), STL – Stereo Lithographic data format used by various CAD systems and stereo lithographic printing machines. * STD – Power Vision Plus – Electricity Meter Data (Circutor) * TCT – TurboCAD drawing template * TCW – TurboCAD for Windows 2D and 3D drawing * UNV – I-DEAS I-DEAS (Integrated Design and Engineering Analysis Software) * VC6 – Ashlar-Vellum Graphite – 2D and 3D drafting * VLM – Ashlar-Vellum Vellum, Vellum 2D, Vellum Draft, Vellum 3D, DrawingBoard * VS – Ashlar-Vellum Vellum Solids * VRML#WRL File Format, WRL – Similar to STL, but includes color. Used by various CAD systems and 3D printing rapid prototyping machines. Also used for VRML models on the web. * X_B – Parasolids binary format * X_T – Parasolids * XE – Ashlar-Vellum Xenon – for associative 3D modeling * ZOFZPROJ – ZofzPCB 3D PCB model, containing mesh, netlist and BOM


Electronic design automation (EDA)

Electronic design automation (EDA), or electronic computer-aided design (ECAD), is specific to the field of electrical engineering. * BRD – Board file for EAGLE (program), EAGLE Layout Editor, a commercial Printed circuit board, PCB design tool * Boundary scan description language, BSDL – Description language for testing through JTAG * CDL – Transistor-level netlist format for Integrated circuit, IC design * Common Power Format, CPF – Power-domain specification in system-on-a-chip (SoC) implementation (see also Unified Power Format, UPF) * Design Exchange Format, DEF – Logic gate, Gate-level Integrated circuit layout, layout * Detailed Standard Parasitic Format, DSPF – Detailed Standard Parasitic Format, Analog signal, Analog-level Parasitic component, parasitics of interconnections in Integrated circuit, IC design * EDIF – Vendor neutral Logic gate, gate-level netlist format * FSDB – Analog waveform format (see also Waveform viewer) * GDSII – Format for Printed circuit board, PCB and Integrated circuit layout, layout of integrated circuits * Intel HEX, HEX – ASCII-coded Binary file, binary format for memory dumps * LEF – Library Exchange Format, physical abstract of cells for Integrated circuit, IC design * Liberty (EDA), LIB – Library (electronics)#Library, Library modeling (Logic function, function, timing) format * MS12 – NI Multisim file * OASIS – Open Artwork System Interchange Standard * OpenAccess – Design database format with Application Programming Interface, APIs * PSF – Cadence proprietary format to store simulation results/waveforms (2GB limit) * PSFXL – Cadence proprietary format to store simulation results/waveforms * SDC – Synopsys Design Constraints, format for Logic synthesis, synthesis constraints * Standard Delay Format, SDF – Standard for Logic gate, gate-level timings * Standard Parasitic Exchange Format, SPEF – Standard format for Parasitic component, parasitics of interconnections in Integrated circuit, IC design * SPI, CIR – SPICE Netlist, device-level netlist and commands for Computer simulation, simulation * SREC (file format), SREC, S19 – S-record, ASCII-coded format for memory dumps * SST2 – Cadence proprietary format to store mixed-signal simulation results/waveforms * STIL – Standard Test Interface Language, IEEE1450-1999 standard for Test Patterns for Integrated circuit, IC * SV – SystemVerilog source file * S*P – Touchstone file, Touchstone/EEsof Scattering parameter data file – multi-port blackbox performance, measurement or simulated * Timing Library Format, TLF – Contains timing and logical information about a collection of cells (circuit elements) * Unified Power Format, UPF – Standard for Power-domain specification in System-on-a-chip, SoC implementation * V – Verilog source file * Value Change Dump, VCD – Standard format for Digital data, digital simulation waveform * VHD, VHDL – VHDL source file * WGL – Waveform Generation Language, format for Test Patterns for Integrated circuit, IC


Test technology

Files output from Automatic Test Equipment or post-processed from such. * Standard Test Data Format


Database

* 4DB – 4th Dimension (software), 4D database Structure file * 4DD – 4th Dimension (software), 4D database Data file * 4DIndy – 4th Dimension (software), 4D database Structure Index file * 4DIndx – 4th Dimension (software), 4D database Data Index file * 4DR – 4th Dimension (software), 4D database Data resource file (in old 4D versions) * ACCDB – Microsoft Database (Microsoft Access, Microsoft Office Access 2007 and later) * ACCDE – Compiled Microsoft Database (Microsoft Access, Microsoft Office Access 2007 and later) * ADT – Sybase Advantage Database Server (ADS) * APR – Lotus Approach data entry & reports * BOX – Lotus Notes Post Office mail routing database * CHML – Krasbit Technologies Encrypted database file for 1 click integration between contact management software and the Chameleon Software, chameleon(tm) line of imaging workflow solutions * DAF – Digital Anchor data file * DAT – DOS Basic * DAT – Caché (software), Intersystems Caché database file * DB – Paradox (database), Paradox * DB – SQLite * DBF – db/dbase II,III,IV and V, Clipper, Harbour/xHarbour, Fox/FoxPro, Oracle database, Oracle * DTA – Sage Sterling database file * EGT – EGT Universal Document, used to compress sql databases to smaller files, may contain original EGT database style. * ESS – EGT SmartSense is a database of files and its compression style. Specific to EGT SmartSense * EAP – Enterprise Architect (software), Enterprise Architect Project * FDB – Firebird (database server), Firebird Databases * FDB – Microsoft Dynamics NAV, Navision database file * FP, FP3, FP5, FP7 – FileMaker Pro * FRM – MySQL table definition * GDB – Borland InterBase Databases * GTABLE – Google Drive Google Fusion Tables, Fusion Table * KEXI – Kexi database file (SQLite-based) * KEXIC – shortcut to a database connection for a Kexi databases on a server * KEXIS – shortcut to a Kexi database * LDB – Temporary database file, only existing when database is open * LIRS – Layered Intager Storage. Stores intageres with characters such as semicolons to create lists of data. * MDA – Add-in file for Microsoft Access * MDB – Microsoft Access database * ADP – Microsoft Access project (used for accessing databases on a server) * MDE – Compiled Microsoft Database (Access) * MDF – Microsoft SQL Server Database * MYD – MySQL MyISAM table data * MYI – MySQL MyISAM table index * NCF – Lotus Notes configuration file * NSF – Lotus Notes database * NTF – Lotus Notes database design template * NV2 – QW Page NewViews object oriented accounting database * ODB – LibreOffice Base or OpenOffice.org, OpenOffice Base database * ORA – Oracle Corporation, Oracle tablespace files sometimes get this extension (also used for configuration files) * PCONTACT – WinIM Contact file * PDB – PDB (Palm OS), Palm OS Database * PDI – Portable Database Image * PDX – Paradox (database), Corel Paradox database management * PRC – PRC (Palm OS), Palm OS resource database * SQL – bundled SQL queries * REC – GNU recutils database * REL – Sage Retrieve 4GL data file * RIN – Sage Retrieve 4GL index file * SDB – StarOffice's StarBase * SDF – SQL Compact Database file * sqlite – SQLite * UDL – Universal Data Link * waData – Wakanda (software) database Data file * waIndx – Wakanda (software) database Index file * waModel – Wakanda (software) database Model file * waJournal – Wakanda (software) database Journal file * WDB – Microsoft Works Database * WMDB – Windows Media Player, Windows Media Database file – The CurrentDatabase_360.wmdb file can contain file name, file properties, music, video, photo and playlist information.


Big Data (Distributed)

* Avro – Data format appropriate for ingestion of record based attributes. Distinguishing characteristic is schema is stored on each row enabling schema evolution. * Parquet – Columnar data storage. It is typically used within the Hadoop ecosystem. * ORC – Similar to Parquet, but has better data compression and schema evolution handling.


Desktop publishing

* AI – Adobe Illustrator * AVE, ZAVE – Aquafadas * CDR – CorelDRAW * CHP, pub, STY, CAP, CIF, VGR, FRM – Ventura Publisher – Xerox (DOS / GEM) * CPT – Corel Photo-Paint * DTP – Greenstreet Publisher, GST PressWorks * FM – Adobe FrameMaker * GDRAW – Google Drive Drawing * ILDOC – Broadvision Quicksilver document * INDD – Adobe InDesign * MCF – FotoInsight Designer * PDF – Adobe Acrobat or Adobe Reader * PMD – Adobe PageMaker * PPP – Serif PagePlus * PSD – Adobe Photoshop * PUB – Microsoft Publisher * QXD – QuarkXPress * SLA, SCD – Scribus * XCF – XCF (file format), XCF: File format used by the GIMP, as well as other programs


Document

These files store formatted text and plain text. * 0 – Plain Text Document, normally used for licensing * 1ST – Plain Text Document, normally preceded by the words "README" (README.1ST) * 600 – Plain Text Document, used in UNZIP history log * 602 – Text602 (T602) document * ABW – AbiWord document * ACL – MS Word AutoCorrect List * AFP – Advanced Function Presentation * AMI – Lotus Ami Pro Amigaguide * ANS – American National Standards Institute (ANSI) text * ASC – ASCII text * AWW – Ability Write * CCF – Color Chat 1.0 * CSV – ASCII text as comma-separated values, used in spreadsheets and database management systems * CWK – ClarisWorks-AppleWorks document * DBK – DocBook XML sub-format * DITA – Darwin Information Typing Architecture document * DOC (computing), DOC – Microsoft Word document * DOCM – Microsoft Word macro-enabled document * DOCX – Office Open XML document * DOT – Microsoft Word document template * DOTX – Office Open XML text document template * DWD – Davka, DavkaWriter Heb/Eng word processor file * EGT – EGT Universal Document * EPUB – EPUB open standard for e-books * EZW – Reagency Systems easyOFFER document * FDX – Final Draft (software), Final Draft * FTM – Fielded Text Meta * FTX – Fielded Text (Declared) * GDOC – Google Drive Document * HTML – HyperText Markup Language (.html, .htm) * HWP – Haansoft (Hancom) Hangul Word Processor document * HWPML – Haansoft (Hancom) Hangul Word Processor Markup Language document * LOG – Text log file * LWP – Lotus Word Pro * MBP – metadata for Mobipocket documents * MD – Markdown text document * ME – Plain text document normally preceded by the word "READ" (READ.ME) * MCW – Microsoft Word for Macintosh (versions 4.0–5.1) * Mobi – Mobipocket documents * NB – Mathematica Notebook * nb – Nota Bene Document (Academic Writing Software) * NBP – Mathematica Player Notebook * NEIS – 학교생활기록부 작성 프로그램 (Student Record Writing Program) Document * NT – N-Triples Resource Description Framework, RDF container (.nt) * NQ – N-Triples#N-Quads, N-Quads Resource Description Framework, RDF container (.nq) * ODM – OpenDocument master document * ODOC – Synology Drive Office Document * ODT – OpenDocument text document * OSHEET – Synology Drive Office Spreadsheet * OTT – OpenDocument text document template * OMM – OmmWriter text document * PAGES – Apple Pages (iWork), Pages document * PAP – Papyrus word processor document * PER - Canadian Forces Personnel Appraisal System (CFPAS) Personnel Evaluation Report (PER) * PDR - Canadian Forces Personnel Appraisal System (CFPAS) Personnel Development Report (PDR) * PDAX – Portable Document Archive (PDA) document index file * PDF – Portable Document Format * QUOX – Question Object File Format for Quobject Designer or Quobject Explorer * Radix-64 – Need helps!!! * Rich Text Format, RTF – Rich Text document * RPT – Crystal Reports * SDW – StarWriter text document, used in earlier versions of StarOffice * SE – Shuttle Document * STW – OpenOffice.org XML (obsolete) text document template * Sxw – OpenOffice.org XML (obsolete) text document * TeX – TeX * INFO – Texinfo * Troff – Unix OS document processing system * Text file, TXT – ASCII or Unicode Plain text, plain text file * UOF – Uniform Office Format * UOML – Unique Object Markup Language * VIA – Revoware VIA Document Project File * WPD – WordPerfect document * WPS – Microsoft Works document * WPT – Microsoft Works document template * WRD – WordIt! document * WRF – ThinkFree Office, ThinkFree Write * WRI – Microsoft Write document * xhtml, xht – XHTML eXtensible HyperText Markup Language * XML – eXtensible Markup Language * XPS – Open XML Paper Specification, XPS: Open XML Paper Specification


Financial records

* MYO – MYOB (company), MYOB Limited (Windows) File * MYOB – MYOB Limited (Mac) File * TAX – TurboTax File * YNAB – You Need a Budget (YNAB) File


Financial data transfer formats

* IFX – Interactive Financial Exchange XML-based specification for various forms of financial transactions * .ofx – Open Financial Exchange, open standard supported by CheckFree and Microsoft and partly by Intuit; SGML and later XML based * QFX (file format), QFX – proprietary pay-only format used only by Intuit * .qif – Quicken Interchange Format open standard formerly supported by Intuit


Font file

* ABF – Adobe Binary Screen Font * AFM – Adobe Font Metrics * BDF – Glyph Bitmap Distribution Format, Bitmap Distribution Format * BMF – ByteMap Font Format * BRFNT – Binary Revolution Font Format * FNT – bitmap font, Bitmapped Font – Graphics Environment Manager (GEM) * FON – bitmap font, Bitmapped Font – Microsoft Windows * MGF – MicroGrafx Font * OTF – OpenType Font * PCF – Portable Compiled Format * PFA – Printer Font ASCII * PFB – Printer Font Binary – Adobe * PFM – Printer Font Metrics – Adobe * AFM – Adobe Font Metrics * FOND – Font Description resource – Mac OS * SFD – FontForge spline font database Font * SNF – Server Normal Format * TDF – TheDraw Font * TFM – TeX font metric * .ttf, .ttc – TrueType Font * UFO – Unified Font Object is a cross-platform, cross-application, human readable, future proof format for storing font data. * WOFF – Web Open Font Format


General purpose

These file formats allow for the rapid creation of new binary file formats. * IFDS - Incredibly Flexible Data Storage file format. File extension and the magic number does not have to be IFDS.


Geographic information system

* ASC – ASCII point of interest (POI) text file * APR – Environmental Systems Research Institute, ESRI ArcView 3.3 and earlier project file * DEM – USGS DEM file format * E00 – ARC/INFO interchange file format * GeoJSON –Geographically located data in object notation * GeoTIFF – Geographically located raster data * GML – Geography Markup Language file * GPS eXchange Format, GPX – XML-based interchange format * Itinerary file, ITN – TomTom Itinerary format * MXD – ESRI ArcGIS project file, 8.0 and higher * NTF – National Transfer Format file * OV2 – TomTom POI overlay file * SHP – ESRI shapefile * TAB – MapInfo Table file format * GeoTIFF – Geographically located raster data: text file giving corner coordinate, raster cells per unit, and rotation * DTED – Digital Terrain Elevation Data * KML – Keyhole Markup Language, XML-based


Graphical information organizers

* 3DT – 3D Topicscape, the database in which the meta-data of a 3D Topicscape is held, it is a form of 3D concept map (like a 3D mind-map) used to organize ideas, information, and computer files * ATY – 3D Topicscape file, produced when an association type is exported; used to permit round-trip (export Topicscape, change files and folders as desired, re-import to 3D Topicscape) * CAG (file format), CAG – Linear Reference System * FES (file format), FES – 3D Topicscape file, produced when a fileless occurrence in 3D Topicscape is exported to Windows. Used to permit round-trip (export Topicscape, change files and folders as desired, re-import them to 3D Topicscape) * MGMF – MindGenius Mind Mapping Software file format * Mind Map, MM – FreeMind mind map file (XML) * MMP (file format), MMP – Mind Manager mind map file * TPC (file format), TPC – 3D Topicscape file, produced when an inter-Topicscape topic link file is exported to Windows; used to permit round-trip (export Topicscape, change files and folders as desired, re-import to 3D Topicscape)


Graphics


Color palettes

* ACT – Adobe Color Table. Contains a raw color palette and consists of 256 24-bit RGB colour values. * ASE – Adobe Swatch Exchange. Used by Adobe Photoshop, Illustrator, and InDesign. * GPL – GIMP palette file. Uses a text representation of color names and RGB values. Various open source graphical editors can read this format, including GIMP, Inkscape, Krita, KolourPaint, Scribus, CinePaint, and MyPaint. * PAL – Microsoft Resource Interchange File Format, RIFF palette file


Color management

* ICC, ICM – Color profile conforming the specification of the International Color Consortium, ICC.


Raster graphics

Raster graphics, Raster or bitmap files store images as a group of pixels. * ART image file format, ART – America Online proprietary format * BLP – Blizzard Entertainment proprietary texture format * Windows bitmap, BMP –
Microsoft Windows Windows is a group of several proprietary graphical operating system families developed and marketed by Microsoft. Each family caters to a certain sector of the computing industry. For example, Windows NT for consumers, Windows Server for serv ...
Bitmap formatted image * BTI –
Nintendo is a Japanese Multinational corporation, multinational video game company headquartered in Kyoto, Japan. It develops video games and video game consoles. Nintendo was founded in 1889 as by craftsman Fusajiro Yamauchi and originally produce ...
proprietary texture format * CD5 – Chasys Draw IES image * CIT – Intergraph is a monochrome bitmap format * CPT – Corel PHOTO-PAINT image * CR2 – Canon camera raw format; photos have this on some Canon cameras if the quality ''RAW'' is selected in camera settings * CLIP – CLIP STUDIO PAINT format * CPL – Windows control panel file * DirectDraw Surface, DDS – DirectX texture file * Windows bitmap, DIB – Device-Independent Bitmap graphic * DjVu – DjVu for scanned documents * EGT – EGT Universal Document, used in EGT SmartSense to compress PNG files to yet a smaller file * Exif – Exchangeable image file format (Exif) is a specification for the image format used by digital cameras * Graphics Interchange Format, GIF – CompuServe's Graphics Interchange Format * GRF – Zebra Technologies proprietary format * Apple Icon Image, ICNS – format for ''icon (computing), icons'' in macOS. Contains bitmap images at multiple resolutions and bitdepths with alpha channel. * ICO (icon image file format), ICO – a format used for ''icon (computing), icons'' in
Microsoft Windows Windows is a group of several proprietary graphical operating system families developed and marketed by Microsoft. Each family caters to a certain sector of the computing industry. For example, Windows NT for consumers, Windows Server for serv ...
. Contains small bitmap images at multiple resolutions and bitdepths with 1-bit transparency or alpha channel. * .iff, .ilbm, .lbm – IFF ILBM * JPEG Network Graphics, JNG – a single-frame Multiple-image Network Graphics, MNG using JPEG compression and possibly an alpha channel * JPEG, JFIF, .jpg, .jpeg – Joint Photographic Experts Group; a lossy image format widely used to display photographic images * JPEG 2000, JP2 – JPEG2000 * JPEG Stereo, JPS – JPEG Stereo * KRA – Krita image file * LBM – Deluxe Paint image file * MAX – ScanSoft PaperPort document * MIFF – ImageMagick's native file format * MNG – Multiple-image Network Graphics, the animated version of Portable Network Graphics, PNG * MSP – a format used by old versions of Microsoft Paint; replaced by BMP file format, BMP in
Microsoft Windows Windows is a group of several proprietary graphical operating system families developed and marketed by Microsoft. Each family caters to a certain sector of the computing industry. For example, Windows NT for consumers, Windows Server for serv ...
3.0 * NITF (National Imagery Transmission Format), NITF – A U.S. Government standard commonly used in Intelligence (information gathering), Intelligence systems * OTA bitmap, OTB – Over The Air bitmap, a specification designed by Nokia for black and white images for mobile phones * Portable bitmap, PBM – Portable bitmap * PC1 – Low resolution, compressed Degas picture file * PC2 – Medium resolution, compressed Degas picture file * PC3 – High resolution, compressed Degas picture file * PCF – Pixel Coordination Format * PCX – a lossless format used by ZSoft's PC Paint, popular for a time on DOS systems. * PDN – Paint.NET image file * PGM – Portable graymap * PI1 – Low resolution, uncompressed Degas picture file * PI2 – Medium resolution, uncompressed Degas picture file; also Portrait Innovations encrypted image format * PI3 – High resolution, uncompressed Degas picture file * PICT, PCT – Apple Macintosh PICT image * Portable Network Graphics, PNG – Portable Network Graphic (lossless, recommended for display and edition of graphic images) * PNM – Portable anymap graphic bitmap image * PNS – PNG Stereo * PPM – Portable Pixmap (Pixel Map) image * PSB – Adobe Photoshop Big image file (for large files) * PSD, PDD – Adobe Photoshop Drawing * PSP – Paint Shop Pro image * PX – Pixel image editor image file * PXM – Pixelmator image file * PXR – Pixar Image Computer image file * QFX – QuickLink Fax image * Raw image format, RAW – General term for minimally processed image data (acquired by a digital camera) * RLE – a run-length encoding image * Scitex CT (Continuous Tone) Bitmap Image File – .sct, SCT – Scitex Continuous Tone image file * SGI, RGB, INT, BW – Silicon Graphics Image * Truevision Targa File Format, TGA, .tga, .targa, .icb, .vda, .vst, .pix – Truevision TGA (Targa) image * TIFF, .tif, .tiff – Tagged Image File Format (usually lossless, but many variants exist, including lossy ones) * TIFF, EP, .tif, .tiff – Tag Image File Format / Electronic Photography, ISO 12234-2; tends to be used as a basis for other formats rather than in its own right. * VTF – Valve Texture Format * XBM – X Window System Bitmap * XCF – GIMP image (from Gimp's origin at the eXperimental Computing Facility of the University of California) * XPM (image format), XPM – X Window System Pixmap * ZIF – Zoomable/Zoomify Image Format (a web-friendly, TIFF-based, zoomable image format)


Vector graphics

Vector graphics use geometric primitives such as points, lines, curves, and polygons to represent images. * 3DV file, 3DV – 3-D wireframe graphics by Oscar Garcia * Additive Manufacturing File Format, AMF – Additive Manufacturing File Format * Ability Draw, AWG – Ability Draw * Adobe Illustrator Artwork, AI – Adobe Illustrator Document * Computer Graphics Metafile, CGM – Computer Graphics Metafile, an International Organization for Standardization, ISO Standard * CDR – CorelDRAW Document * CMX – CorelDRAW vector image * DP – Drawing Program file for PERQ * DRAWIO – Diagrams.net offline diagram * AutoCAD DXF, DXF – ASCII Drawing Interchange file Format, used in AutoCAD and other CAD-programs * E2D – 2-dimensional vector graphics used by the editor which is included in JFire * EGT – EGT Universal Document, EGT Vector Draw images are used to draw vector to a website * Encapsulated PostScript, EPS – Encapsulated Postscript * FS – FlexiPro file * GBR – Gerber file * ODG – OpenDocument Drawing * MOVIE.BYU – Need Helps!!! * RenderMan Interface Specification, RenderMan – Need Helps!!! * Scalable Vector Graphics, SVG – Scalable Vector Graphics, employs XML * 3DMLW – Scene description languages (3D vector image formats) * STL – STL (file format), STL: Stereo Lithographic data format (see STL (file format)) used by various CAD systems and stereo lithographic printing machines. See above. * .wrl – Virtual Reality Modeling Language, VRML Uses this extension for the creation of 3D viewable web images. * X3D – Need Helps!!! * SXD – OpenOffice.org XML (obsolete) Drawing * TGAX – Texture format used by Zwift * V2D – voucher design used by the voucher management included in JFire * VDOC – Vector format used in AnyCut, CutStorm, DrawCut, DragonCut, FutureDRAW, MasterCut, SignMaster, VinylMaster software by Future Corporation * VSD – Vector format used by Microsoft Visio * VSDX – Vector format used by MS Visio and opened by Vsdx annotator, VSDX Annotator * VND – Vision numeric Drawing file used in TypeEdit, Gravostyle. * WMF – Windows Metafile, WMF: Windows Meta File * EMF – EMF File Format, EMF: Enhanced (Windows) MetaFile, an extension to WMF * ART – Xara–Drawing (superseded by XAR) * XAR – Xara–Drawing


3D graphics

3D computer graphics, 3D graphics are 3D models that allow building models in real-time or non-real-time 3D rendering. * 3DMF – 3DMF, QuickDraw 3D Metafile (.3dmf) * 3DM – OpenNURBS Initiative 3D Model (used by Rhinoceros 3D) (.3dm) * 3MF – Microsoft 3D Manufacturing Format (.3mf) * .3ds, 3DS – Autodesk 3ds Max#History, legacy 3D Studio Model (.3ds) * ABC – Alembic (computer graphics) * AC – AC3D Model (.ac) * Additive Manufacturing File Format, AMF – Additive Manufacturing File Format * AN8 – Anim8or Model (.an8) * AOI – Art of Illusion Model (.aoi) * ASM – PTC Creo assembly (.asm) * B3D – Blitz Basic, Blitz3D Model (.b3d) * BLEND – Blender (software), Blender (.blend) * BLOCK – Blender (software), Blender encrypted blend files (.block) * BMD3 –
Nintendo is a Japanese Multinational corporation, multinational video game company headquartered in Kyoto, Japan. It develops video games and video game consoles. Nintendo was founded in 1889 as by craftsman Fusajiro Yamauchi and originally produce ...
GameCube first-party J3D proprietary model format (.bmd) * BDL4 –
Nintendo is a Japanese Multinational corporation, multinational video game company headquartered in Kyoto, Japan. It develops video games and video game consoles. Nintendo was founded in 1889 as by craftsman Fusajiro Yamauchi and originally produce ...
GameCube and Wii first-party J3D proprietary model format (2002, 2006–2010) (.bdl) * BRRES –
Nintendo is a Japanese Multinational corporation, multinational video game company headquartered in Kyoto, Japan. It develops video games and video game consoles. Nintendo was founded in 1889 as by craftsman Fusajiro Yamauchi and originally produce ...
Wii first-party proprietary model format 2010+ (.brres) * BFRES –
Nintendo is a Japanese Multinational corporation, multinational video game company headquartered in Kyoto, Japan. It develops video games and video game consoles. Nintendo was founded in 1889 as by craftsman Fusajiro Yamauchi and originally produce ...
Wii U and later Nintendo Switch, Switch first-party proprietary model format * C4D – Cinema 4D (.c4d) * Cal3D – Cal3D (.cal3d) * CCP4 (file format), CCP4 – X-ray crystallography voxels (electron density) * CFL – Compressed File Library (.cfl) * COB – TrueSpace, Caligari Object (.cob) * CORE3D – Coreona 3D Coreona 3D Virtual File(.core3d) * CTM – OpenCTM (.ctm) * DAE – COLLADA (.dae) * DFF – RenderWare binary stream, commonly used by Grand Theft Auto III-era games as well as other RenderWare titles * DPM – deepMesh (.dpm) * DTS – Torque Game Engine (DTS (file format), .dts) * EGG – Panda3D Engine * FACT – Electric Image (.fac) * FBX – Autodesk FBX (.fbx) * G – BRL-CAD geometry (.g) * GLB – a binary form of glTF required to be loaded in Facebook 3D Posts. (.glb) * GLM – Ghoul Mesh (.glm) * glTF – the JSON-based standard developed by Khronos Group (.gltf) * .hec – Hector Game Engine – Flatspace model format * IO – Bricklink Stud.io 2.0 Model File (.io) * IOB – Imagine (3D modeling software) (.iob) * JAS – Cheetah 3D file (.jas) * JMesh, JMESH – Universal mesh data exchange file based on JMesh specification (.jmsh for text/JSON based, .bmsh for binary/UBJSON based) * LDR – LDraw Model File (.ldr) * LWO – Lightwave Object (.lwo) * LWS – Lightwave Scene (.lws) * LXF – LEGO Digital Designer Model file (.lxf) * LXO – Luxology Modo (software) file (.lxo) * M3D – Model3D, universal, engine-neutral format (.m3d) * MA – Autodesk Maya (software), Maya ASCII File (.ma) * MAX – Autodesk 3D Studio Max file (.max) * MB – Autodesk Maya (software), Maya Binary File (.mb) * MPD – LDraw Multi-Part Document Model File (.mpd) * MD2 – MD2 (file format), MD2: Quake 2 model format (.md2) * MD3 – MD3 (file format), MD3:
Quake 3 ''Quake III Arena'' is a 1999 multiplayer-focused first-person shooter developed by id Software. The third installment of the ''Quake'' series, ''Arena'' differs from previous games by excluding a story-based single-player mode and focusing prima ...
model format (.md3) * MD5 – MD5 (file format), MD5: Doom 3 model format (.md5) * MDX – Blizzard Entertainment's own model format (.mdx) * MESH – New York University(.m) * MESH – Meshwork Model (.mesh) * MIOBJECT �
Mine-Imator
object file (.miobject) * MIPARTICLE �
Mine-Imator
particle file (.miparticle) * MIMODEL �
Mine-Imator
model file (.mimodel) * MM3D – Misfit Model 3d (.mm3d) * MPO – Multi-Picture Object – This .mpo#JPEG Multi-Picture Format, JPEG standard is used for 3d images, as with the Nintendo 3DS * MRC – MRC (file format), MRC: voxels in cryo-electron microscopy * NIF – Gamebryo NetImmerse File (.nif) * OBJ – Wavefront .obj file (.obj) * OFF – OFF (file format), OFF Object file format (.off) * OGEX – Open Game Engine Exchange (OpenGEX) format (.ogex) * PLY – PLY (file format), PLY: Polygon File Format / Stanford Triangle Format (.ply) * PRC – Adobe PRC (file format), PRC (embedded in PDF files) * PRT – PTC Creo part (.prt) * POV – POV-Ray document (.pov) * R3D – Realsoft 3D (Real-3D) (.r3d) * RWX – RenderWare Object (.rwx) * SIA – Nevercenter Silo Object (.sia) * SIB – Nevercenter Silo Object (.sib) * SKP – Google Sketchup file (.skp) * SLDASM – SolidWorks Assembly Document (.sldasm) * SLDPRT – SolidWorks Part Document (.sldprt) * SMD – Valve Corporation, Valve Studiomdl Data format (.smd) * U3D – Universal 3D format (.u3d) * USD – Showplace#Universal scene description, Universal Scene Description (.usd) * USDA �
Universal Scene Description , Human-readable text format
(.usda) * USDC �

(.usdc) * USDZ �

(.usdz) * VIM – Revizto visual information model format (.vimproj) * VRML97 – VRML Virtual reality modeling language (.wrl) * VUE – E-on Vue, Vue scene file (.vue) * VWX – Vectorworks (.vwx) * WINGS – Wings3D (.wings) * W3D – Westwood 3D Model (.w3d) * X – DirectX, DirectX 3D Model (.x) * X3D – Extensible 3D (.x3d) * Z3D – Zmodeler (.z3d) * ZBMX – Mecabricks Blender (software), Blender Add-On (.zbmx)


Links and shortcuts

* Alias – Alias (Mac OS) * JNLP – Java Network Launching Protocol, an XML file used by Java Web Start for starting Java applets over the Internet * LNK – binary-format file shortcut in
Microsoft Windows Windows is a group of several proprietary graphical operating system families developed and marketed by Microsoft. Each family caters to a certain sector of the computing industry. For example, Windows NT for consumers, Windows Server for serv ...
95 and later * APPREF-MS – File shortcut format used by ClickOnce * NAL – ZENworks Instant shortcut (opens a .EXE not on the C:/ ) * URL – INI file pointing to a URL bookmark (World Wide Web), bookmarks/Internet shortcut in
Microsoft Windows Windows is a group of several proprietary graphical operating system families developed and marketed by Microsoft. Each family caters to a certain sector of the computing industry. For example, Windows NT for consumers, Windows Server for serv ...
* WEBLOC – Property list file pointing to a URL bookmark (World Wide Web), bookmarks/Internet shortcut in macOS * SYM – Symbolic link * .desktop – Desktop entry on Linux Desktop environments


Mathematical

* Harwell-Boeing – a file format designed to store sparse matrix, sparse matrices * MML – MathML – Mathematical Markup Language * ODF – OpenDocument Math Formula * SXM – OpenOffice.org XML (obsolete) Math Formula


Object code, executable files, shared and dynamically linked libraries

* 8BF, .8BF – files plugins for some photo editing programs including Adobe Photoshop, Paint Shop Pro, GIMP and Helicon Filter. * .a - a static library on on Unix-like systems * .a – Objective C native static library * a.out (file format), a.out – (no suffix for executable image, .o for object files, .so for shared object files) classic UNIX object format, now often superseded by ELF * APK – Android application package, Android Application Package * APP – A folder found on macOS systems containing program code and resources, appearing as one file. * BAC (file format), BAC – an executable image for the RSTS/E system, created using the BASIC-PLUS COMPILE command * BPL (file format), BPL – a Win32 PE file created with Borland Delphi or C++Builder containing a package. * Bundle (file format), Bundle – a Macintosh plugin created with Xcode or make (software), make which holds executable code, data files, and folders for that code. * Class (file format), .Class – used in Java * COFF – no suffix for executable image, .o for object files UNIX Common Object File Format, now often superseded by ELF * COM file, COM – files commands used in DOS and CP/M * Delphi (programming language), DCU – Delphi (IDE), Delphi compiled unit * Dynamic-link library, DLL – library used in Windows and OS/2 to store data, resources and code. * DOL – the format used by the GameCube and Wii, short for Dolphin, which was the codename of the GameCube. * EAR (file format), .EAR – archives of Java enterprise applications * Executable and Linkable Format, ELF – (no suffix for executable image, .o for object files, .so for shared object files) used in many modern Unix and Unix-like systems, including Solaris (operating system), Solaris, other UNIX System V, System V Release 4 derivatives, Linux, and BSD) * expander, expander – file format (see bundle) * .exe – DOS executable (EXE, .exe: used in DOS) * .ipa, .IPA – file extension for apple IOS application executable file. Another form of zip file. * JEFF (file format), JEFF – a file format allowing execution directly from static memory * JAR (file format), .JAR – archives of Java class files * XPInstall, .XPI – PKZIP archive that can be run by Mozilla web browsers to install software. * LIB - a static library on Microsoft platforms * Mach-O – (no suffix for executable image, .o for object files, .dylib and .bundle for shared object files) Mach kernel, Mach-based systems, notably native format of macOS, iOS, watchOS, and tvOS * .NLM – NetWare Loadable Module the native 32-bit binaries compiled for Novell's NetWare Operating System (versions 3 and newer) * .EXE – New Executable (used in multitasking ("European") MS-DOS 4.0, 16-bit
Microsoft Windows Windows is a group of several proprietary graphical operating system families developed and marketed by Microsoft. Each family caters to a certain sector of the computing industry. For example, Windows NT for consumers, Windows Server for serv ...
, and OS/2) * XCOFF, .o – un-linked object files directly from the compiler * OBJ - object file on Windows * .EXE – Portable Executable used in
Microsoft Windows Windows is a group of several proprietary graphical operating system families developed and marketed by Microsoft. Each family caters to a certain sector of the computing industry. For example, Windows NT for consumers, Windows Server for serv ...
and some other systems) * RLL file format, RLL – used in Microsoft operating systems together with a DLL file to store program resources * S1ES, .s1es – Executable used for S1ES learning system. * .so – shared library, typically ELF * .VAP – Value Added Process the native 16-bit binaries compiled for Novell's NetWare Operating System (version 2, NetWare 286, Advanced NetWare, etc.) * WAR, .WAR – WAR (Sun file format), .WAR are archives of Java Web applications * XBE – Xbox executable, XBE is Xbox executable * .XAP – Windows Phone package * XCOFF – (no suffix for executable image, .o for object files, .a for shared object files) extended COFF, used in AIX (operating system), AIX * XEX – Xbox 360, XEX is Xbox 360 executable * LIST – variable list Object extensions: * .VBX – Visual Basic Extension, .VBX are Visual Basic extensions * .OCX – Component Object Model, .OCX are Object Control extensions * .TLB – Component Object Model, .TLB are Windows Type Library


Page description language

* DVI – DVI file format, DVI are Device independent format * .egt – Universal Document can be used to store CSS type styles * PLD – PhotoLine Document, PLD (Need to be added!!!) * PCL – Printer Control Language, PCL (Need to be added!!!) * PDF – Portable Document Format, PDF are Portable Document Format * .ps, .ps, .gz – PostScript (Need to be added!!!) * SNP – SNP file format, SNP are Microsoft Access Report Snapshot * XPS – XML Paper Specification, XPS * XSL-FO – XSL Formatting Objects, XSL-FO (Formatting Objects) * Configurations, Metadata ** CSS – Cascading Style Sheets, CSS are Cascading Style Sheets ** .xslt, .xsl – XSL Transformations, XML Style Sheet ** .tpl – Web template


Personal information manager

* MSG – Microsoft Outlook task manager * ORG – IBM Lotus Organizer, Lotus Organizer PIM package * ORG – Org-mode, Emacs Org-Mode Mindmanager, contacts, calendar, email-integration * PST, OST – Microsoft Outlook email communication * SC2 – Microsoft Schedule Plus, Microsoft Schedule+ calendar


Presentation

* GSLIDES – Google Drive Presentation * KEY, KEYNOTE – Apple Keynote Presentation * NB – Mathematica Slideshow * NBP – Mathematica Player slideshow * ODP – OpenDocument Presentation * OTP – OpenDocument Presentation template * PEZ – Prezi Desktop Presentation * POT – Microsoft PowerPoint template * PPS – Microsoft PowerPoint Show * PPT – Microsoft PowerPoint Presentation * PPTX – Office Open XML Presentation * PRZ – Lotus Freelance Graphics * SDD – StarOffice's StarImpress * SHF – Hancom ThinkFree Office, ThinkFree Show * SHOW – Haansoft(Hancom) Presentation software document * SHW – Corel Presentations slide show creation * SLP – Logix-4D Manager Show Control Project * SSPSS – SongShow Plus Slide Show * STI – OpenOffice.org XML (obsolete) Presentation template * SXI – OpenOffice.org XML (obsolete) Presentation * THMX – Microsoft PowerPoint theme template * WATCH – Dataton Watchout Presentation


Project management software

* MPP – Microsoft Project


Reference management software

Formats of files used for bibliographic information (citation) management. * bib – BibTeX * enl – EndNote * ris – Research Information Systems RIS (file format)


Scientific data (data exchange)

* .fits – FITS (Flexible Image Transport System) standard data format for astronomy * Silo – Silo (library), Silo, a storage format for visualization developed at Lawrence Livermore National Laboratory * SPC – SPC file format, SPC, spectroscopic data * EAS3 – binary format for structured data * EOSSA – Electro-Optic Space Situational Awareness format * OST – (Open Spatio-Temporal) extensible, mainly images with related data, or just pure data; meant as an open alternative for microscope images * CCP4 – CCP4 (file format), CCP4, X-ray crystallography voxels (electron density) * MRC – MRC (file format), MRC, voxels in cryo-electron microscopy * HITRAN – spectroscopic data with one optical/infrared transition per line in the ASCII file (.hit) * .root – hierarchical platform-independent compressed binary format used by ROOT * SDF – Simple Data Format, Simple Data Format (SDF), a platform-independent, precision-preserving binary data I/O format capable of handling large, multi-dimensional arrays. * MYD – Everfine LEDSpec software file for LED measurements * CSDM – (Core Scientific Dataset Model) model for multi-dimensional and correlated datasets from various spectroscopies, diffraction, microscopy, and imaging techniques (.csdf, .csdfe).


Multi-domain

* NetCDF – Network common data format * HDR, HDF, h4, h5 – Hierarchical Data Format * SDXF – SDXF, (Structured Data Exchange Format) * CDF – Common Data Format * CGNS – CGNS, CFD General Notation System
FMF
– Full-Metadata Format


Meteorology

* GRIB – Grid in Binary, WMO format for weather model data * BUFR – WMO format for weather observation data * PP-format, PP – UK Met Office format for weather model data * NASA-Ames – Simple text format for observation data. First used in aircraft studies of the atmosphere.


Chemistry

* CML – Chemical Markup Language (CML) (.cml) * .mol, .sd, .sdf – Chemical table file (CTab) * .dx, .jdx – Joint Committee on Atomic and Molecular Physical Data (JCAMP) * .smi – Simplified molecular input line entry specification (SMILES)


Mathematics

* .g6, .s6 – graph6, sparse6, ASCII encoding of Adjacency matrix, Adjacency matrices


Biology

Molecular biology and bioinformatics: *AB1 – In DNA sequencing, chromatogram files used by instruments from Applied Biosystems *ACE – A sequence assembly format *ASN.1 – Abstract Syntax Notation One, is an International Standards Organization (International Organization for Standardization, ISO) data representation format used to achieve interoperability between platforms. National Center for Biotechnology Information, NCBI uses ASN.1 for the storage and retrieval of data such as nucleotide and protein sequences, structures, genomes, and PubMed records. *BAM – Binary Alignment/Map format (compressed SAM format) *BCF – Binary compressed VCF format *BED – The BED file format, browser extensible display format is used for describing genes and other features of DNA sequences *CAF – Common Assembly Format for sequence assembly * CRAM (file format), CRAM – compressed file format for storing biological sequences aligned to a reference sequence * DDBJ – The flatfile format used by the DNA Data Bank of Japan, DDBJ to represent database records for nucleotide sequence, nucleotide and peptide sequences from DDBJ databases. * EMBL – The flatfile format used by the European Molecular Biology Laboratory, EMBL to represent database records for nucleotide sequence, nucleotide and peptide sequences from EMBL databases. * FASTA – The FASTA format, for sequence data. Sometimes also given as FNA or FAA (Fasta Nucleic Acid or Fasta Amino Acid). * FASTQ – The FASTQ format, for sequence data with quality. Sometimes also given as QUAL. * GCPROJ – The Genome Compiler project. Advanced format for genetic data to be designed, shared and visualized. * GenBank – The flatfile format used by the National Center for Biotechnology Information, NCBI to represent database records for nucleotide sequence, nucleotide and peptide sequences from the GenBank and RefSeq databases * GFF – The General feature format is used to describe genes and other features of DNA, RNA, and protein sequences * GTF – The Gene transfer format is used to hold information about gene structure * MAF – The Multiple Alignment Format stores multiple alignments for whole-genome to whole-genome comparison

* NCBI – Structured ASN.1 format used at National Center for Biotechnology Information for DNA and protein data * NEXUS – The Nexus file encodes mixed information about genetic sequence data in a block structured format * NeXML – XML format for phylogenetic trees * NWK – The Newick format, Newick tree format is a way of representing graph-theoretical trees with edge lengths using parentheses and commas and useful to hold phylogenetic trees. * PDB – structures of biomolecules deposited in Protein Data Bank, also used to exchange protein and nucleic acid structures * PHD – Phred output, from the base-calling software Phred (software), Phred * PLN – Protein Line Notation used i
proteax softwarespecification
* SAM – SAM (file format), SAM, Sequence Alignment Map format, in which the results of the 1000 Genomes Project will be released * SBML – SBML, The Systems Biology Markup Language is used to store biochemical network computational models * SCF – Staden chromatogram files used to store data from DNA sequencing * SFF – Standard Flowgram Format * SRA – format used by the National Center for Biotechnology Information Short Read Archive to store high-throughput DNA sequence data * Stockholm – The Stockholm format for representing multiple sequence alignments * Swiss-Prot – The flatfile format used to represent database records for peptide sequence, protein sequences from the Swiss-Prot database * VCF – Variant Call Format, a standard created by the 1000 Genomes Project that lists and annotates the entire collection of human variants (with the exception of approximately 1.6 million variants).


Biomedical imaging

* .dcm – Digital Imaging and Communications in Medicine (DICOM) * NIfTI – Neuroimaging Informatics Technology Initiative * .nii – single-file (combined data and meta-data) style * .nii.gz – gzip-compressed, used transparently by some software, notably the FMRIB Software Library (FSL) * .gii – single-file (combined data and meta-data) style; NIfTI offspring for brain surface data * .img, .hdr – dual-file (separate data and meta-data, respectively) style * .BRIK, .HEAD – Afni, AFNI data, meta-data * .MGH – uncompressed, Massachusetts General Hospital imaging format, used by the FreeSurfer brain analysis package * .MGZ –
zip Zip, Zips or ZIP may refer to: Common uses * ZIP Code, USPS postal code * Zipper or zip, clothing fastener Science and technology Computing * ZIP (file format), a compressed archive file format ** zip, a command-line program from Info-ZIP * Zi ...
-compressed, Massachusetts General Hospital imaging format, used by the FreeSurfer brain analysis package * .img, .hdr – Analyze (imaging software), Analyze data, meta-data * MINC – Medical Imaging NetCDF format * .mnc – previously based on NetCDF; since version 2.0, based on HDF5


Biomedical signals (time series)

* ACQ – AcqKnowledge format for Windows/PC from Biopac Systems Inc., Goleta, CA, USA * ADICHT – LabChart format from ADInstruments Pty Ltd, Bella Vista NSW, Australia * BCI2000 – The BCI2000 project, Albany, NY, USA * BDF – BioSemi data format from BioSemi B.V. Amsterdam, Netherlands * BKR – The EEG data format developed at the University of Technology Graz, Austria * CFWB – Chart Data Format from ADInstruments Pty Ltd, Bella Vista NSW, Australia * DICOM – Waveform An extension of Dicom for storing waveform data * ecgML – A markup language for electrocardiogram data acquisition and analysis * EDF, EDF+ – European Data Format * FEF – File Exchange Format for Vital signs, CEN TS 14271
GDF
– The General Data Format for biomedical signals * HL7aECG – Health Level 7 v3 annotated ECG * MFER – Medical waveform Format Encoding Rules * OpenXDF – Open Exchange Data Format from Neurotronics, Inc., Gainesville, FL, USA * SCP-ECG – Standard Communication Protocol for Computer assisted electrocardiography EN1064:2007 * SIGIF – A digital SIGnal Interchange Format with application in neurophysiology * WFDB – Format of Physiobank
XDF
– eXtensible Data Format


Other biomedical formats

* HL7 – Health Level 7, a framework for exchange, integration, sharing, and retrieval of health information electronically * xDT – a family of data exchange formats for medical records


Biometric formats

* CBF (file format), CBF – Common Biometric Format, based on CBEFF 2.0 (Common Biometric ExFramework). * EBF (file format), EBF – Extended Biometric Format, based on CBF but with S/MIME encryption support and semantic extensions * CBFX (file format), CBFX – XML Common Biometric Format, based upon XCBF 1.1 (OASIS XML Common Biometric Format) * EBFX – XML Extended Biometric Format, based on CBFX but with W3C XML Encryption support and semantic extensions


* ADB – Ada (programming language), Ada body * ADS – Ada (programming language), Ada specification * AHK – AutoHotkey script file * APPLESCRIPT – applescript: see SCPT * AS – Adobe Flash ActionScript File * AU3 – AutoIt, AutoIt version 3 * AWK - AWK (programming language), AWK * BAT – Batch file * BAS – QBasic & QuickBASIC * BTM — Batch file * CLASS — Compiled Java binary * CLJS – ClojureScript * CMD – Batch file * Coffee – CoffeeScript * C – C (programming language), C * CPP – C++ * CS – C Sharp (programming language), C# * INO – Arduino sketch (program) * EGG – Chicken Scheme compiler, Chicken * EGT – EGT Asterisk Application Source File, EGT Universal Document * ERB – Embedded Ruby, Ruby on Rails Script File * GO – Go (programming language), Go * HTA – HTA (programming language), HTML Application * IBI – Icarus script * ICI – ICI * IJS – J (programming language), J script * .ipynb – IPython Notebook * ITCL – Itcl * JS – JavaScript and JScript * JSFL – Adobe JavaScript language * .kt – Kotlin (programming language), Kotlin * LUA – Lua programming language, Lua * M – Mathematica package file * MRC – MIRC script, mIRC Script * NCF – NetWare Command File (scripting for Novell's NetWare OS) * NUC – compiled script * NUD – C++ External module written in C++ * NUT – Squirrel programming language, Squirrel * nqp – Raku (programming language), Raku language Not Quite Perl, or Raku bootstrapping language * O — Compiled and optimized C (programming language), C/C++ binary * pde – Processing (programming language), Processing script * PHP – PHP * PHP? – PHP (? = version number) * PL – Perl * PM – Perl module * PS1 – Windows PowerShell shell script * PS1XML – Windows PowerShell format and type definitions * PSC1 – Windows PowerShell console file * PSD1 – Windows PowerShell data file * PSM1 – Windows PowerShell module file * PY – Python (programming language), Python * PYC – Python (programming language), Python byte code files * PYO – Python (programming language), Python * R – R (programming language), R scripts * r – REBOL, REBOL scripts * raku – Raku (programming language), Raku language Raku script (compiled into memory) * rakumod – Raku (programming language), Raku language Raku module (precompiled) * rakudoc – Raku (programming language), Raku language Raku documentation file (a slang or sublanguage of Raku) * rakutest – Raku (programming language), Raku language Unit test files in Raku * RB – Ruby programming language, Ruby * RDP – Remote Desktop Protocol, RDP connection * red – Red (programming language), Red scripts * RS – Rust (programming language) * SB2, SB3 – Scratch (programming language), Scratch * SCPT – Applescript * SCPTD – See SCPT. * SDL – State Description Language * SH – Shell script * SYJS – SyMAT JavaScript * SYPY – SyMAT Python * TCL – Tcl * TNS �
Ti-Nspire Code/File
* TS – Typescript * VBS – VBScript, Visual Basic Script * XPL – XProc script/pipeline * ebuild – Gentoo Linux's portage package.


Security

Authentication and general encryption formats are listed here. * OMF – OpenPGP Message Format used by Pretty Good Privacy, GNU Privacy Guard, and other OpenPGP software; can contain keys, signed data, or encrypted data; can be binary or text ("ASCII armored")


Certificates and keys

* GXK – Galaxkey, an encryption platform for authorized, private and confidential email communication * .ssh – OpenSSH private key, Secure Shell private key; format generated by ssh-keygen or converted from PPK with PuTTYgen * .pub – OpenSSH public key, Secure Shell public key; format generated by ssh-keygen or PuTTYgen * .ppk – PuTTY private key, Secure Shell private key, in the format generated by PuTTYgen instead of the format used by OpenSSHLeo Notenboom
"How do I create and use Public Keys with SSH?"
/ref> * .nSign – nSign public key nSign public key in a custom format


X.509

* .cer, .crt, .der – Distinguished Encoding Rules stores certificates * .p7b, .p7c – PKCS7, PKCS#7 SignedData commonly appears without main data, just certificates or Revocation list, certificate revocation lists (CRLs) * .p12, .pfx – PKCS 12, PKCS#12 can store public certificates and private keys * PEM – Privacy-enhanced Electronic Mail: full format not widely used, but often used to store Distinguished Encoding Rules in Base64 format * PFX – Microsoft predecessor of PKCS#12


Encrypted files

This section shows file formats for encrypted general data, rather than a specific program's data. * AXX – Encrypted file, created with AxCrypt * Encrypted Email Attachment, EEA – An encrypted CAB, ostensibly for protecting email attachments * TC – Virtual encrypted disk container, created by TrueCrypt * KODE – Encrypted file, created with KodeFile * nSignE – An encrypted private key, created by nSign


Password files

Password files (sometimes called keychain files) contain lists of other passwords, usually encrypted. * BPW – Encrypted password file created by Bitser password manager * KDB – KeePass 1 database * KDBX – KeePass 2 database


Signal data (non-audio)

* ACQ – AcqKnowledge format for Windows/PC from Biopac * ADICHT – LabChart format from ADInstruments * BKR – The EEG data format developed at the University of Technology Graz * BDF, CFG – Configuration file for Comtrade data * CFWB – Chart Data format from ADInstruments * DAT – Raw data file for Comtrade data * EDF – European data format * FEF (file format), FEF – File Exchange Format for Vital signs * General Data Format for Biomedical Signals, GDF – General data formats for biomedical signals * GMS – Gesture And Motion Signal format * IROCK – intelliRock Sensor Data File Format * MFER – Medical waveform Format Encoding Rules * SAC – Seismic Analysis Code, earthquake seismology data format * SCP-ECG – Standard Communication Protocol for Computer assisted electrocardiography * SEED, MSEED – Standard for the Exchange of Earthquake Data, seismological data and sensor metadata * SEG Y, SEGY – Reflection seismology data format * SIGIF – SIGnal Interchange Format * WIN, WIN32 – NIED/ERI seismic data format (.cnt)


Sound and music


Audio compression (data)#Difficulties in lossless compression of audio data, Lossless audio


Uncompressed

* 8SVX – Commodore-Amiga 8-bit sound (usually in an Interchange File Format, IFF container) * 8SVX, 16SVX – Commodore-Amiga 16-bit sound (usually in an Interchange File Format, IFF container) * AIFF, AIF, AIFC – Audio Interchange File Format * Au file format, AU – Simple audio file format introduced by Sun Microsystems * Broadcast Wave Format, BWF – Broadcast Wave Format, an extension of WAVE * Red Book (audio CD standard), CDDA – Compact Disc Digital Audio * Direct Stream Digital, DSF, DFF – Direct Stream Digital audio file, also used in Super Audio CD * Raw audio format, RAW – Raw samples without any header or sync * WAV – Microsoft Wave


Compressed

* RA, RM – RealAudio format * FLAC – Libre software, Free lossless codec of the Ogg project * LA – Lossless audio * PAC – Lossless Predictive Audio Compression, LPAC * APE – Monkey's Audio * OFR, OFS, OFF – OptimFROG * RKA – RKAU * SHN – Shorten (file format), Shorten * TAK – Tom's Lossless Audio Kompressor * THD – Dolby TrueHD * TTA (codec), TTA – Free lossless audio codec (True Audio) * WV – WavPack * WMA – Windows Media Audio 9 Lossless * BRSTM – Binary Revolution Stream * DTS, DTSHD, DTSMA – DTS (sound system) * AST –
Nintendo is a Japanese Multinational corporation, multinational video game company headquartered in Kyoto, Japan. It develops video games and video game consoles. Nintendo was founded in 1889 as by craftsman Fusajiro Yamauchi and originally produce ...
Audio Stream * AW –
Nintendo is a Japanese Multinational corporation, multinational video game company headquartered in Kyoto, Japan. It develops video games and video game consoles. Nintendo was founded in 1889 as by craftsman Fusajiro Yamauchi and originally produce ...
Audio Sample used in first-party games * PSF – Portable Sound Format, PlayStation variant (originally PlayStation Sound Format)


Data compression#Lossy audio compression, Lossy audio

* Dolby AC3, AC3 – Usually used for Dolby Digital tracks * Adaptive Multi-Rate audio codec, AMR – For GSM and Universal Mobile Telecommunications System, UMTS based mobile phones * MP1 – Moving Picture Experts Group, MPEG]
Layer 1
* MP2 (format), MP2 – Moving Picture Experts Group, MPEG]
Layer 2
* MP3 – Moving Picture Experts Group, MPEG]
Layer 3
* SPX – Speex (Ogg project, specialized for voice, low bitrates) * GSM – GSM Full Rate, originally developed for use in mobile phones * WMA – Windows Media Audio * Advanced Audio Coding, AAC – Advanced Audio Coding (usually in an MPEG-4 container) * Musepack, MPC – Musepack * TwinVQ, VQF – Yamaha TwinVQ * OTS (file format), OTS – Audio File (similar to MP3, with more data stored in the file and slightly better compression; designed for use with OtsLabs' OtsAV) * SWA – Adobe Shockwave Audio (Same compression as MP3 with additional header information specific to Adobe Director) * VOX – Dialogic ADPCM Low Sample Rate Digitized Voice * VOC – Creative Labs Soundblaster Creative Voice 8-bit & 16-bit Also output format of RCA Audio Recorders * DWD – DiamondWare Digitized * SMP – Turtlebeach SampleVision * Ogg, OGG – Ogg Vorbis


Tracker music, Tracker modules and related

* MOD (file format), MOD – Soundtracker and Protracker sample and melody modules * MT2 �
MadTracker
2 module * S3M (file format), S3M – Scream Tracker 3 module * XM (file format), XM – Fast Tracker module * IT (file format), IT – Impulse Tracker module * NSF – NES Sound Format * MID, MIDI – Standard Musical Instrument Digital Interface, MIDI file; most often just notes and controls but occasionally also sample dumps (.mid, .rmi) * FTM �
FamiTracker
Project file * BTM �
BambooTracker
Project file


Sheet music files

* ABC – ABC notation, ABC Notation sheet music file * DARMS – DARMS File Format also known as the Ford-Columbia Format * ETF – Enigma Transportation Format abandoned sheet music exchange format * GP – Guitar Pro sheet music and tablature file * KERN – HumDrum File Format, Kern File Format sheet music file * LY – GNU LilyPond, LilyPond sheet music file * MEI – Music Encoding Initiative file format that attempts to encode all musical notations * MUS, MUSX – Finale (software), Finale sheet music file * MXL, XML – MusicXML standard sheet music exchange format * MSCX, MSCZ – MuseScore sheet music file * SMDL – Standard Music Description Language sheet music file * SIB – Sibelius (computer program), Sibelius sheet music file


Other file formats pertaining to audio

* NIFF – Notation Interchange File Format * PTB – Power Tab Editor Tablature, tab * ASF – Advanced Systems Format * CUST – DeliPlayer custom sound format * GYM – Sega Genesis, Genesis YM2612 log * JAM notation, JAM – JAM notation, Jam music format * MNG – Background music for the Creatures (artificial life program), Creatures game series, starting from Creatures 2 * RMJ – RealJukebox Media used for RealPlayer * SID – MOS Technology SID#Software emulation, Sound Interface Device – Commodore 64 instructions to play SID music and sound effects * SPC700 sound format, SPC – Super Nintendo Entertainment System, Super NES sound format * TXM – Track ax media * VGM (file format), VGM – Stands for "Video Game Music", log for several different chips * YM – Atari ST/Amstrad CPC YM2149 sound chip format * PVD – Portable Voice Document used for Oaisys & Mitel call recordings


Playlist formats

* AIMPPL – AIMP Playlist format * ASX – Advanced Stream Redirector * RAM – Real Audio Metafile For RealAudio files only. * XPL – HDi (interactivity), HDi playlist * XSPF – XML Shareable Playlist Format * ZPL – Xbox Music (Formerly Zune) Playlist format from Microsoft * M3U – Multimedia playlist file * PLS (file format), PLS – Multimedia playlist, originally developed for use with the museArc


Audio editing and music production

* ALS – Ableton Live set * ALC – Ableton Live clip * ALP – Ableton Live pack * ATMOS, AUDIO, METADATA – Dolby Atmos Rendering and Mastering related file * AUP – Audacity (audio editor), Audacity project file * AUP3 – Audacity 3.0 project file * BAND – GarageBand project file * CEL – Adobe Audition loop file (''C''ool ''E''dit ''L''oop) * CAU – Caustic project file * CPR – Steinberg Cubase project file * CWP – Cakewalk Sonar project file * DRM – Steinberg Cubase drum file * DMKIT – Image-Line's Drumaxx drum kit file * ENS – Native Instruments, Native Instruments Reaktor Ensemble * FLM – Image-Line, Image Line FL Studio Mobile project file * FLP – Image-Line, Image Line FL Studio project file * GRIR – Native Instruments, Native Instruments Komplete Guitar Rig Impulse Response * LOGIC – Logic Pro X project file * MMP – LMMS project file (alternatively MMPZ for File compression, compressed formats) * MMR – MAGIX Music Maker project file * MX6HS – Mixcraft 6 Home Studio project file * NPR – Steinberg Nuendo project file * OMF, OMFI – Open Media Framework Interchange OMFI succeeds OMF (Open Media Framework) * PTX – Pro Tools 10 or later project file * PTF – Pro Tools 7 up to Pro Tools 9 project file * PTS – Legacy Pro Tools project file * RIN – Soundways RIN-M file containing sound recording participant credits and song information * RPP, RPP-BAK – REAPER project file * REAPEAKS – REAPER peak (waveform cache) file * SES – Adobe Audition multitrack session file * SFK – Sound Forge waveform cache file * SFL – Sound Forge sound file * SNG – MIDI sequence file (MidiSoft, Korg, etc.) or n-Track Studio project file * STF – StudioFactory project file. It contains all necessary patches, samples, tracks and settings to play the file * SND – Akai MPC sound file * SYN – SynFactory project file. It contains all necessary patches, samples, tracks and settings to play the file * UST – Utau Editor sequence excluding WAV, wave-file * VCLS – VocaListener project file * VPR – Vocaloid 5 Editor sequence excluding WAV, wave-file * VSQ – Vocaloid 2 Editor sequence excluding WAV, wave-file * VSQX – Vocaloid 3 & 4 Editor sequence excluding WAV, wave-file * 🗿 �
ThirtyDollar
Project file


Recorded television formats

* DVR-MS – Windows XP Media Center Edition's Windows Media Center recorded television format * WTV (Windows Recorded TV Show), WTV – Windows Vista's and up Windows Media Center recorded television format


Source code for computer programs

* ADA, ADB, 2.ADA – Ada (programming language), Ada (body) source * ADS, 1.ADA – Ada (specification) source * ASM, S – Assembly language source * BAS – BASIC, FreeBASIC, Visual Basic, BASIC-PLUS source, PICAXE basic * BB – Blitz Basic Blitz3D * BMX – Blitz Basic BlitzMax * C – C (programming language), C source * CLJ – Clojure source code * CLS – Visual Basic class * COB, CBL – COBOL source * CPP, CC, CXX, C, CBP – C++ source * CS – C Sharp (programming language), C# source * CSPROJ – C Sharp (programming language), C# project (Visual Studio .NET) * D – D (programming language), D source * DBA – DarkBASIC source * DBPro123 – DarkBASIC Professional project * E – Eiffel (programming language), Eiffel source * EFS – EGT Forever Source File * EGT – EGT Asterisk Source File, could be J, C#, VB.net, EF 2.0 (EGT Forever) * EL – Emacs Lisp source * FOR, FTN, F, F77, F90 – Fortran source * FRM – Visual Basic form * FRX – Visual Basic form stash file (binary form file) * FTH – Forth (programming language), Forth source * GED – GameMaker: Studio, Game Maker Extension Editable file as of version 7.0 * GM6 – Game Maker Editable file as of version 6.x * GMD – Game Maker Editable file up to version 5.x * GMK – Game Maker Editable file as of version 7.0 * GML – Game Maker Language script file * GO – Go (programming language), Go source * H – C/C++ header file * HPP, HXX – C++ header file * HS – Haskell (programming language), Haskell source * I – SWIG interface file * INC – Turbo Pascal included source * JAVA – Java source * L – lex (software), lex source * LGT – Logtalk source * LISP – Common Lisp source * M – Objective-C source * M – MATLAB * M – Mathematica * M4 – M4 (computer language), m4 source * ML – Standard ML and OCaml source * MSQR – M² source file, created by Mattia Marziali * N – Nemerle source * NB – Nuclear Basic source * P – Parser source * PAS, PP, P – Pascal (programming language), Pascal source (DPR for projects) * PHP, PHP3, PHP4, PHP5, PHPS, Phtml – PHP source * PIV – Pivot stickfigure animator * PL, PM – Perl *PLI, PL1 – PL/I * PRG – Ashton-Tate; dbII, dbIII and dbIV, db, db7, clipper, Microsoft Fox and FoxPro, harbour, xharbour, and Xbase * PRO – IDL (programming language), IDL * POL – Apcera Policy Language doclet * PY – Python (programming language), Python source * R – R (programming language), R source * raku, rakumod, rakudoc, rakutest, nqp – Raku (programming language), Raku Language * RED – Red (programming language), Red source * REDS – Red (programming language), Red/System source * RB – Ruby (programming language), Ruby source * RESX – Resource file for .NET Framework, .NET applications * RC, RC2 – Resource script files to generate resources for .NET Framework, .NET applications * RKT, RKTL – Racket (programming language), Racket source * SCALA – Scala (programming language), Scala source * SCI, SCE – Scilab * SCM – Scheme (programming language), Scheme source * SD7 – Seed7 source * SKB, SKC – Sage Retrieve 4GL Common Area (Main and Amended backup) * SKD – Sage Retrieve 4GL Database * SKF, SKG – Sage Retrieve 4GL File Layouts (Main and Amended backup) * SKI – Sage Retrieve 4GL Instructions * SKK – Sage Retrieve 4GL Report Generator * SKM – Sage Retrieve 4GL Menu * SKO – Sage Retrieve 4GL Program * SKP, SKQ – Sage Retrieve 4GL Print Layouts (Main and Amended backup) * SKS, SKT – Sage Retrieve 4GL Screen Layouts (Main and Amended backup) * SKZ – Sage Retrieve 4GL Security File * SLN – Visual Studio solution *SPIN – Spin (programming language), Spin source (for Parallax Propeller microcontrollers) * STK – Stickfigure file for Pivot stickfigure animator * SWG – SWIG source code * TCL – Tcl source code * VAP – Visual Studio Analyzer project * VB – VB.NET, Visual Basic.NET source * VBG – Visual Studio compatible project group * VBP, VIP – Visual Basic project * VBPROJ – Visual Basic .NET project * VCPROJ – Visual C++ project * VDPROJ – Visual Studio deployment project * XPL – XProc script/pipeline * XQ – XQuery file * XSL – XSLT stylesheet * Y – yacc source


Spreadsheet

* 123 – Lotus 1-2-3 * AB2 – Abykus worksheet * AB3 – Abykus workbook * AWS – Ability Office, Ability Spreadsheet * BCSV –
Nintendo is a Japanese Multinational corporation, multinational video game company headquartered in Kyoto, Japan. It develops video games and video game consoles. Nintendo was founded in 1889 as by craftsman Fusajiro Yamauchi and originally produce ...
proprietary table format * CLF – ThinkFree Office, ThinkFree Calc * CELL – Haansoft(Hancom) SpreadSheet software document * CSV – Comma-separated values, Comma-Separated Values * GSHEET – Google Drive Spreadsheet * numbers – An Apple Numbers Spreadsheet file * gnumeric – Gnumeric spreadsheet, a gziped XML file * LCW – Lucid 3-D * ODS – OpenDocument spreadsheet * OTS – OpenDocument spreadsheet template * QPW – Quattro Pro spreadsheet * SDC – StarOffice StarCalc Spreadsheet * SLK – SYLK (SYmbolic LinK) * STC – OpenOffice.org XML (obsolete) Spreadsheet template * SXC – OpenOffice.org XML (obsolete) Spreadsheet * TAB – tab delimited columns; also TSV (Tab-separated values, Tab-Separated Values) * TXT – text file * VC – Visicalc * WK1 – Lotus 1-2-3 up to version 2.01 * WK3 – Lotus 1-2-3 version 3.0 * WK4 – Lotus 1-2-3 version 4.0 * WKS – Lotus 1-2-3 * WKS – Microsoft Works * WQ1 – Quattro Pro DOS version * XLK – Microsoft Excel worksheet backup * XLS – Microsoft Excel worksheet sheet (97–2003) * XLSB – Microsoft Excel binary workbook * XLSM – Microsoft Excel Macro-enabled workbook * XLSX – Office Open XML worksheet sheet * XLR – Microsoft Works version 6.0 * XLT – Microsoft Excel worksheet template * XLTM – Microsoft Excel Macro-enabled worksheet template * XLW – Microsoft Excel worksheet workspace (version 4.0)


Tabulated data

* TSV – Tab-separated values * CSV – Comma-separated values * databank format, db – databank format; accessible by many econometrics, econometric applications * data Interchange Format, dif – accessible by many spreadsheet applications


Video

*Advanced Authoring Format, AAF – mostly intended to hold edit decisions and rendering information, but can also contain compressed media essence * 3GP – the most common video format for cell phones * Graphics Interchange Format, GIF – Animated GIF (simple animation; until recently often avoided because of patent problems) * Advanced Systems Format, ASF – container (enables any form of video compression, compression to be used; MPEG-4 is common; video in ASF-containers is also called Windows Media Video (WMV)) * Advanced Video Codec High Definition, AVCHD – Advanced Video Codec High Definition * Audio Video Interleave, AVI – container (a shell, which enables any form of compression to be used) * .bik – Bink Video, BIK Bink Video file. A video compression system developed by RAD Game Tools * BRAW – a video format used by Blackmagic's Ursa Mini Pro 12K cameras. * CAM (file format), CAM – aMSN webcam log file * COLLAB – Blackboard Collaborate session recording * Digital Audio Tape, DAT – video standard data file (automatically created when we attempted to burn as video file on the CD) * DVR-MS – Windows XP Media Center Edition's Windows Media Center recorded television format * Flash Video, FLV – Flash video (encoded to run in a flash animation) * MPEG-1 – M1V Video * MPEG-2 – M2V Video * NOA – rare movie format use in some Japanese eroges around 2002 * Adobe Flash#FLA, FLA – Adobe Flash (for producing) * FLR – (text file which contains scripts extracted from SWF by a free ActionScript decompiler named FLARE) * SOL – Adobe Flash shared object ("Flash cookie") * STR – PlayStation (console), Sony PlayStation video stream * M4V – video container file format developed by Apple Inc., Apple * .mkv – Matroska Matroska is a container format, which enables any video format such as MPEG-4 Part 2, MPEG-4 ASP or H.264/MPEG-4 AVC, AVC to be used along with other content such as Subtitle (captioning), subtitles and detailed metadata, meta information * WRAP – MediaForge (*.wrap) * Multiple-image Network Graphics, MNG – mainly simple animation containing PNG and JPEG objects, often somewhat more complex than animated GIF * .mov – QuickTime#File formats, QuickTime container which enables any form of compression to be used; Sorenson codec is the most common; QTCH is the filetype for cached video and audio streams * .mpeg, .mpg, .mpe - MPEG * THP –
Nintendo is a Japanese Multinational corporation, multinational video game company headquartered in Kyoto, Japan. It develops video games and video game consoles. Nintendo was founded in 1889 as by craftsman Fusajiro Yamauchi and originally produce ...
proprietary movie/video format * MPEG-4 – MPEG-4 Part 14, shortened "MP4" multimedia container (most often used for Sony's PlayStation Portable and Apple's iPod) * MXF – Material Exchange Format (standardized wrapper format for audio/visual material developed by SMPTE) * ROQ – used by
Quake 3 ''Quake III Arena'' is a 1999 multiplayer-focused first-person shooter developed by id Software. The third installment of the ''Quake'' series, ''Arena'' differs from previous games by excluding a story-based single-player mode and focusing prima ...
* NSV – Nullsoft Streaming Video, NSV Nullsoft Streaming Video (media container designed for streaming video content over the Internet) * Ogg – container, multimedia * RM – RealMedia * SVI – SVI (file format), SVI Samsung video format for portable players * SMI – SAMI, SMI SAMI Caption file (HTML like subtitle for movie files) * .smk – Smacker video, SMK Smacker video file. A video compression system developed by RAD Game Tools * SWF – Adobe Flash (for viewing) * Windows Media Video, WMV – Windows Media Video (See ASF) * WTV (Windows Recorded TV Show), WTV – Windows Vista's and up Windows Media Center recorded television format * YUV – raw video format; resolution (horizontal x vertical) and sample structure 4:2:2 or 4:2:0 must be known explicitly * WebM – video file format for web video using HTML5


Video editing, production

* BRAW – Blackmagic Design RAW video file name * DRP – DaVinci Resolve, Davinci Resolve 17 project file * FCP – Final Cut Pro project file * MSWMM – Windows Movie Maker project file * PPJ, PRPROJ – Adobe Premiere Pro video editing file * IMOVIEPROJ – iMovie project file * VEG, VEG-BAK – Sony Vegas project file * SUF – Sony camera configuration file (setup.suf) produced by XDCAM-EX camcorders * WLMP – Windows Live Movie Maker project file * KDENLIVE – :fr:Kdenlive, Kdenlive project file * VPJ – VideoPad project file * MOTN – Appl
Motion
project file * IMOVIEMOBILE – iMovie project file for iOS users * WFP, WVE — Wondershare Filmora Project * PDS – PowerDirector, Cyberlink PowerDirector project * VPROJ – VSDC Free Video Editor project file


Video game data

List of common file formats of data for video games on systems that support filesystems, most commonly PC games. Minecraft — files used by Mojang to develop Minecraft * MCADDON – format used by the Bedrock Edition of Minecraft for add-ons; Resource packs for the game * MCFUNCTION – format used by Minecraft for storing functions * MCMETA – format used by Minecraft for storing data for customizable texture packs for the game * MCPACK – format used by the Bedrock Edition of Minecraft for in-game texture packs; full addons for the game * MCR – format used by Minecraft for storing data for in-game worlds before version 1.2 * MCTEMPLATE – format used by the Bedrock Edition of Minecraft for world templates * MCWORLD – format used by the Bedrock Edition of Minecraft for in-game worlds * NBS – format used by Note Block Studio, a tool that can be used to make note block songs for Minecraft. TrackMania/Maniaplanet Engine – Formats used by games based on the TrackMania engine. * GBX – All user-created content is stored in this file type. ** REPLAY.GBX – Stores the replay of a race. ** CHALLENGE.GBX, MAP.GBX – Stores tracks/maps. ** SYSTEMCONFIG.GBX – Launcher info. ** TRACKMANIAVEHICLE.GBX – Info about a certain car type. ** VEHICLETUNINGS.GBX – Vehicle physics. ** SOLID.GBX – A block's model. ** ITEM.GBX – Custom Maniaplanet item. ** BLOCK.GBX – Custom Maniaplanet block. ** TEXTURE.GBX – Info about a texture that are used in materials. ** MATERIAL.GBX – Info about a material such as surface type that are used in Solids. ** TMEDCLASSIC.GBX – Block info. ** GHOST.GBX – Player ghosts in Trackmania (2020 video game), Trackmania and TrackMania Turbo. ** CONTROLSTYLE.GBX – Menu files. ** SCORES.GBX – Stores info about the player's best times. ** PROFILE.GBX – Stores a player's info such as their login. * DDS – Almost every texture in the game uses this format. * PAK – Stores environment data such as valid blocks. * LOC – A locator. Locators allow the game to download content such as car skins from an external server. * SCRIPT.TXT – Scripts for Maniaplanet such as menus and game modes. * XML – ManiaLinks. Doom engine – Formats used by games based on the Doom (video game series), Doom engine. * DEH – DeHackEd files to mutate the game executable (not officially part of the DOOM engine) * DSG – Saved game * LMP – A lump is an entry in a DOOM wad. * LMP – Saved demo recording * MUS – Music file (usually contained within a WAD file) * Doom WAD, WAD – Data storage (contains music, maps, and textures) Quake engine – Formats used by games based on the Quake (series), Quake engine. * BSP – Binary space partitioning, BSP: (For Binary space partitioning) compiled map format * MAP – MAP (file format), MAP: Raw map format used by Level editor, editors like GtkRadiant or Quake Army Knife, QuArK * MDL, MD2, MD3, MD5 – MDL/MD2 (file format), MD2/MD3 (file format), MD3/MD5 (file format), MD5: Model for an item used in the game * PAK, PK2 – PAK (file format), PAK/PK2 (file extension), PK2: Data storage * PK3, PK4 – PK3 (file extension), PK3/PK4 (file extension), PK4: used by the Quake II, Quake III Arena and Quake 4 game engines, respectively, to store game data, textures etc. They are actually .zip files. * .dat – not specific file type, often generic extension for "data" files for a variety of applications ** sometimes used for general data contained within the .PK3/PK4 files ** .fontdat – a .dat file used for formatting game fonts * .roq – Video format * .sav – Savegame format Unreal Engine – Formats used by games based on the Unreal (1998 video game), Unreal engine. * U – Unreal script format * UAX – Animations format for Unreal Engine 2 * UMX – Map format for Unreal Tournament * UMX – Music format for Unreal Engine 1 * UNR – Map format for Unreal (1998 video game), Unreal * UPK – Package format for cooked content in Unreal Engine 3 * USX – Sound format for Unreal Engine 1 and Unreal Engine 2 * UT2 – Map format for Unreal Tournament 2003 and Unreal Tournament 2004 * UT3 – Map format for Unreal Tournament 3 * UTX – Texture format for Unreal Engine 1 and Unreal Engine 2 * UXX – Cache format; these are files a client downloaded from server (which can be converted to regular formats) Duke Nukem 3D Engine – Formats used by games based on this engine * DMO – Save game * GRP – Data storage * MAP – Map (usually constructed with Build engine, BUILD.EXE) Diablo Engine – Formats used by Diablo by Blizzard Entertainment. * SV – Save Game * ITM – Item File Real Virtuality (engine), Real Virtuality Engine – Formats used by Bohemia Interactive. Operation:Flashpoint, ARMA 2, VBS2 * SQF – Format used for general editing * SQM – Format used for mission files * PBO – Binarized file used for compiled models * LIP – Format that is created from WAV files to create in-game accurate lip-synch for character animations. Source (game engine), Source Engine – Formats used by Valve Corporation, Valve. Half-Life 2, Counter-Strike: Source, Day of Defeat: Source, Half-Life 2: Episode One, Team Fortress 2, Half-Life 2: Episode Two, Portal (video game), Portal, Left 4 Dead, Left 4 Dead 2, Alien Swarm, Portal 2, Counter-Strike: Global Offensive, Titanfall, Insurgency, Titanfall 2, Day of Infamy (video game), Day of Infamy * VMF – Valve Hammer Map editor raw map file * VMX – Valve Hammer Map editor backup map file * BSP – Source Engine compiled map file * MDL – Source Engine model format * SMD – Source Engine uncompiled model format * PCF – Source Engine particle effect file * HL2 – Half-Life 2 save format * DEM – Source Engine demo format * VPK – Source Engine pack format * VTF – Source Engine texture format * VMT – Source Engine material format. Pokemon Generation V * CGB – Pokemon Black and White/Pokemon Black 2 and White 2 C-Gear skins. Other Formats * ARC – used to store New Super Mario Bros. Wii level data * B – used for Grand Theft Auto (Video Game), Grand Theft Auto saved game files * BOL – used for levels on Poing!PC * DBPF – The Sims 2, DBPF, Package * DIVA – Project DIVA timings, Element (UML), element coördinates, MP3 references, notes, Computer animation, animation poses and scores. * ESM, ESP – Master and Plugin data archives for the Creation Engine * HAMBU – format used by the Aidan's Funhouse game RGTW for storing map data * HE0, HE2, HE4 – HE games File * GCF – format used by the Steam (service), Steam content management system for file archives * IMG – format used by Renderware-based ''Grand Theft Auto'' games for data storage * LOVE – format used by the LOVE2D Engine * MAP – format used by Halo: Combat Evolved for archive compression, Doom³, and various other games * MCA – format used by Minecraft for storing data for in-game worlds * NBT – format used by Minecraft for storing program variables along with their (Java) type identifiers * OEC – format used by OE-Cake for scene data storage * OSB – osu! storyboard data * OSC – osu!stream combined stream data * OSF2 – free osu!stream song file * OSR – osu! replay data * OSU – osu! beatmap data * OSZ2 – paid osu!stream song file * P3D – format for panda3d by Disney * PLAGUEINC – format used by Plague Inc. for storing custom scenario information * POD – format used by Terminal Reality * RCT – Used for templates and save files in RollerCoaster Tycoon games * REP – used by Blizzard Entertainment for scenario replays in StarCraft. * Simcity, DBPF, .dat, .SC4Lot, .SC4Model – All game plugins use this format, commonly with different file extensions(Simcity 4) * SMZIP – ZIP-based package for StepMania songs, themes and announcer packs. * SOLITAIRETHEME8 – A solitaire theme for Windows solitaire * USLD – format used by Unison Shift to store level layouts. * VVVVVV – format used by VVVVVV * CPS – format used by The Powder Toy, Powder Toy save * STM – format used by The Powder Toy, Powder Toy stamp * PKG – format used by Bungie for the PC Beta of Destiny 2, for nearly all the game's assets. * CHR – format used by Team Salvato, for the character files of Doki Doki Literature Club! * Z5 – format used by Z-machine for story files in interactive fiction. * scworld – format used by Survivalcraft to store sandbox worlds. * scskin – format used by Survivalcraft to store player skins. * scbtex – format used by Survivalcraft to store block textures. * prison – format used by Prison Architect to save prisons * escape – format used by Prison Architect to save escape attempts * WBFS - (Wii Backup File System) * .GBA - Game Boy Advance ROM File * .pss - Sony PlayStation 2 Game Video file and is used to store audio and video data by games for the Playstation 2 console.


Video game storage media

List of the most common filename extensions used when a game's ROM image or storage medium is copied from an original read-only memory (ROM) device to an external memory such as hard disk for back up purposes or for making the game playable with an emulator. In the case of cartridge-based software, if the platform specific extension is not used then filename extensions ".rom" or ".bin" are usually used to clarify that the file contains a copy of a content of a ROM. ROM, disk or tape images usually do not consist of one file or ROM, rather an entire file or ROM structure contained within one file on the backup medium. * .a26 – Atari 2600 * .a52 – Atari 5200 * .a78 – Atari 7800 * .lnx – Atari Lynx * .jag, .j64 – Atari Jaguar * .iso, .wbfs, .wad, .wdf – Wii and WiiU * .gcm, .iso – GameCube * .min – Pokemon mini * .nds – Nintendo DS * .dsi – Nintendo DSiWare * .3ds – Nintendo 3DS * .cia – Nintendo 3DS Installation File (for installing games with the use of the FBI homebrew application) * .gb – Game Boy (this applies to the original Game Boy and the Game Boy Color) * .gbc – Game Boy Color * .gba – Game Boy Advance * .sav – Game Boy Advance Saved Data Files * .sgm – Visual Boy Advance Save States * .n64, .v64, .z64, .u64, .usa, .jap, .pal, .eur, .bin – Nintendo 64 * .pj – Project64, Project 64 Save States * .nes – Nintendo Entertainment System * .fds – Family Computer Disk System, Famicom Disk System * .jst – Jnes Save States * .fc# – FCEUX Save States (.fc#, where # is any character, usually a number) * .gg – Game Gear * .sms – Master System * .sg – SG-1000 * .smd, .bin – Sega Genesis, Mega Drive/Genesis * .32x – 32X, Sega 32X * .smc, .078, .sfc – Super Nintendo Entertainment System, Super NES (.078 is for split ROMs, which are rare) * .fig – Super Famicom (Japanese releases are rarely .fig, above extensions are more common) * .srm – Super NES Saved Data Files * .zst, .zs1-.zs9, .z10-.z99 – ZSNES Save States (.zst, .zs1-.zs9, .z10-.z99) * .frz, .000-.008 – Snes9X Save States * .pce – TurboGrafx 16, TurboGrafx-16/PC Engine * .npc, .ngp – Neo Geo Pocket * .ngc – Neo Geo Pocket Color * .vb – Virtual Boy * .int – Intellivision * .min – Pokémon Mini * .vec – Vectrex * .bin – Magnavox Odyssey², Odyssey² * .ws – WonderSwan * .wsc – WonderSwan, WonderSwan Color * .tzx – ZX Spectrum (for exact copies of ZX Spectrum games) * TAP – for tape images without copy protection * Z80, SNA – (for snapshots of the emulator RAM) * DSK – (for disk images) * .tap – Commodore 64 (.tap) (for tape images including copy protection) * T64 – (for tape images without copy protection, considerably smaller than .tap files) * D64 – (for disk images) * CRT – (for cartridge images) * .adf – Amiga (.adf) (for 880K diskette images) * ADZ – GZip-compressed version of the above. * DMS – ''Disk Masher System'', previously used as a disk-archiving system native to the Amiga, also supported by emulators. * .pss - A Sony PlayStation 2 Game Video file and is used to store audio and video data by games for the Playstation 2 console.


Virtual machines


Microsoft Virtual PC, Microsoft Virtual Server, Virtual Server

* .vfd – Virtual Floppy Disk * .vhd – Virtual Hard Disk * .vud – Virtual Undo Disk * .vmc – Virtual Machine Configuration * .vsv – Virtual Machine Saved State


VMware ESX, GSX, VMware Workstation, Workstation, VMware Player, Player

* .log – Virtual Machine Logfile * VMDK, .vmdk, .dsk – Virtual Machine Disk * .nvram – Virtual Machine BIOS * .vmem – Virtual Machine paging file * .vmsd – Virtual Machine snapshot metadata * .vmsn – Virtual Machine snapshot * .vmss, .std – Virtual Machine suspended state * .vmtm – Virtual Machine team data * .vmx, .cfg – Virtual Machine configuration * .vmxf – Virtual Machine team configuration


VirtualBox

* .vdi – VirtualBox virtual disk image * .vbox-extpack – VirtualBox extension pack


Parallels Workstation

* .hdd – Virtual Machine hard disk * .pvs – Virtual Machine preferences/configuration * .sav – Virtual Machine saved state


QEMU

* .cow – Copy-on-write * Qcow, .qcow – QEMU copy-on-write * .qcow2 – QEMU copy-on-write – version 2 * .qed – QEMU enhanced disk format


Web page

Static code analysis, Static * Document Type Definition, DTD – Document Type Definition (standard), MUST be public and free * .html, .htm – HTML HyperText Markup Language * .xhtml, .xht – XHTML eXtensible HyperText Markup Language * .mht, .mhtml – MHTML Archived HTML, store all data on one web page (text, images, etc.) in one big file * .maff – Mozilla Archive Format, MAF web archive based on ZIP (file format), ZIP Dynamically generated * .asp – Active Server Pages, ASP Microsoft Active Server Page * .aspx – ASP.NET, ASPX Microsoft Active Server Page. NET * .adp – AOLserver, ADP AOLserver Dynamic Page * .bml – BML Better Markup Language (templating) * .cfm – ColdFusion, CFM ColdFusion * .cgi – Common Gateway Interface, CGI * .ihtml – iHTML Inline HTML * .jsp – JavaServer Pages, JSP JavaServer Pages * .las, .lasso, .lassoapp – Lasso (programming language), Lasso, A file created or served with the Lasso Programming Language * .pl – Perl * .php, .php?, .phtml – PHP ? is version number (previously abbreviated ''Personal Home Page'', later changed to ''PHP: Hypertext Preprocessor'') * .shtml – Server Side Includes, SSI HTML with Server Side Includes (Apache) * .stm – Server Side Includes, SSI HTML with Server Side Includes (Apache)


Markup languages and other web standards-based formats

* .atom, .xml – Atom (standard), Atom Another syndication format. * .eml – Email#Filename extensions, EML Format used by several desktop email clients. * .jsonld – JSON-LD A JSON-based serialization for linked data. * .kprx – KPRX A XML-based serialization for workflow definition generated by K2. * .ps – PostScript, PS A XML-based serialization for test automation scripts called PowerScripts for K2 based applications. * .metalink, .met – Metalink A format to list metadata about downloads, such as mirrors, checksums, and other information. * .rss, .xml – RSS (file format), RSS Syndication format. * .markdown, .md – Markdown Plain text formatting syntax, which is popularly used to format "readme" files. * .se – Shuttle Another lightweight markup language.


Other

* AXD – cookie extensions found in temporary internet folder * APK - Android Package Kit * BDF – Binary Data Format – raw data from recovered blocks of unallocated space on a hard drive * CBP – CD Box Labeler Pro, CentraBuilder, Code::Blocks Project File, Conlab Project * CEX – SolidWorks Enterprise PDM Vault File * COL –
Nintendo is a Japanese Multinational corporation, multinational video game company headquartered in Kyoto, Japan. It develops video games and video game consoles. Nintendo was founded in 1889 as by craftsman Fusajiro Yamauchi and originally produce ...
GameCube proprietary collision file (.col) * CREDX – CredX Dat File * DDB – Generating code for Vocaloid singers voice (see .DDI) * DDI – Vocaloid phoneme library (Japanese, English, Korean, Spanish, Chinese, Catalan) * DUPX – DuupeCheck database management tool project file * FTM – Family Tree Maker data file * FTMB – Family Tree Maker backup file * GA3 – Graphical Analysis 3 * .ged – GEDCOM (GEnealogical Data COMmunication) format to exchange genealogy data between different genealogy software * HLP – Windows help file * IGC – flight tracks downloaded from GPS devices in the Fédération Aéronautique Internationale, FAI's prescribed format * INF – similar format to INI file; used to install device drivers under Windows, inter alia. * JAM Message Base Format, JAM – JAM Message Base Format for BBSes * KMC – tests made with KatzReview's MegaCrammer * KCL –
Nintendo is a Japanese Multinational corporation, multinational video game company headquartered in Kyoto, Japan. It develops video games and video game consoles. Nintendo was founded in 1889 as by craftsman Fusajiro Yamauchi and originally produce ...
GameCube/Wii proprietary collision file (.kcl) * KTR – Hitachi Vantara Pentaho Data Integration/Kettle Transformation Project file * LNK – Microsoft Windows format for Hyperlinks to Executables * LSM – LSMaker script file (program using layered .jpg to create special effects; specifically designed to render lightsabers from the ''Star Wars'' universe) (.lsm) * NARC – Archive format used in Nintendo DS games. * OER – AU OER Tool, Open Educational Resource editor * PA – Used to assign sound effects to materials in KCL files (.pa) * PIF – Used to run MS-DOS programs under Windows * POR – So called "portable" SPSS files, readable by PSPP * PXZ – Compressed file to exchange media elements with PSALMO * RISE – File containing RISE generated information model evolution * Screensaver, SCR – Windows Screen Saver file * TOPC – TopicCrunch SEO Project file holding keywords, domain, and search engine settings (ASCII) * XLF – Utah State University Extensible LADAR Format * XMC – Assisted contact lists format, based on XML and used in kindergartens and schools * ZED – My Heritage Family Tree * zone – Zone file a text file containing a DNS zone * FX – DirectX, Microsoft DirectX plain text effects and properties for the associated file and are used to specify the textures, shading, rendering, lighting and other 3D effects (.fx) * MIFRAMES �
Mine-imator
keyframes file (.miframes) * MILANGUAGE �
Mine-Imator
language data file (.milanguage) * MIDATA �
Mine-Imator
data file (.midata)


Cursors

* ANI (file format), ANI – Animated cursor * CUR – Cursor file * Smes – Hawk's Dock configuration file


Generalized files


General data formats

These file formats are fairly well defined by long-term use or a general standard, but the content of each file is often highly specific to particular software or has been extended by further standards for specific uses.


Text-based

* CSV – comma-separated values * HTML – hyper text markup language * CSS – cascading style sheets * INI file, INI – a configuration text file whose format is substantially similar between applications * JSON – JavaScript Object Notation is an openly used data format now used by many languages, not just JavaScript * TSV – tab-separated values * XML – an open data format * YAML – an open data format * ReStructuredText – an open text format for technical documents used mainly in the Python (programming language), Python programming language * .md – Markdown an open lightweight markup language to create simple but rich text, often used to format README files * AsciiDoc – an open human-readable markup document format semantically equivalent to DocBook * .yni - a configuration file similar to YAML


Generic file extensions

These are filename extensions and broad types reused frequently with differing formats or no specific format by different programs.


Binary files

* .bak, .bk – Bak file various backup formats: some just copies of data files, some in application-specific data backup formats, some formats for general file backup programs * BIN – binary data, often memory dumps of executable code or data to be re-used by the same software that originated it * DAT – data file, usually binary data proprietary to the program that created it, or an MPEG-1 stream of Video CD * DSK – file representations of various disk storage images * RAW – raw (unprocessed) data * SZH - files that are associated with zero unique file types (the most prevalent being the Binary Data format)


Text files

* .cnf, .conf, .cfg – configuration file substantially software-specific * .log – logfiles usually text, but sometimes binary * .asc, .txt – human-readable plain text, usually no more specific


Partial files


Differences and patches

* diff – text file differences created by the program diff and applied as updates by patch (Unix), patch


Incomplete transfers

* .!ut – !UT partly complete uTorrent download * .crdownload – CRDOWNLOAD partly complete Google Chrome download * .opdownload – OPDOWNLOAD partly complete Opera (web browser), Opera download * .part – PART partly complete Mozilla Firefox or Transmission (BitTorrent client), Transmission download * .partial – PARTIAL partly complete Internet Explorer or Microsoft Edge download


Temporary files

* .temp, .tmp – Temporary file sometimes in a specific format, but often just raw data in the middle of processing * Pseudo-pipelines, Pseudo-pipeline – Pipeline (software)#Pseudo-pipelines, Pseudo-pipeline file used to simulate a software pipe


See also

* List of filename extensions * MIME#Content-Type, a standard for referring to file formats * List of motion and gesture file formats * List of file signatures, or "magic numbers"


References


External links

*
File formats
at FileInfo.com {{DEFAULTSORT:File formats Lists of file formats, Computer file formats, *