.txt
or .text
, may be listed multiple times.
Archive and compressed
* .?Q? – files that are compressed, often by the SQ program. * 7z – 7z: 7-Zip compressed file * A – An external file extension for C/C++ * AAC – Advanced Audio Coding * ace – ace: ACE compressed file * ALZ – ALZip compressed file * APK – Android package: Applications installable onPhysical recordable media archiving
* ISO – Generic format for most optical media, includingOther Extensions
* HTML – Hypertext Markup Language * Msi – Windows installation file * Vdhx – Virtual disk created by Hyper-V (Hyper-V runs on windows operating system)Computer-aided design
Computer-aided is a prefix for several categories of tools (e.g., design, manufacture, engineering) which assist professionals in their respective fields (e.g., machining, architecture, schematics).Computer-aided design (CAD)
Computer-aided design (CAD) software assists engineers, architects and other design professionals in project design. * 3DXML – Dassault Systemes graphic representation * 3D Manufacturing Format, 3MF – Microsoft 3D Manufacturing Format * ACP – VA Software VA – Virtual Architecture CAD file * AMF – Additive Manufacturing File Format * AEC – DataCAD drawing format * AR – Ashlar-Vellum Argon – 3D Modeling * ART – ArtCAM model * ASC – BRL-CAD Geometry File (old ASCII format) * ASM – Solidedge Assembly, Pro/ENGINEER Assembly * BIN, BIM – Data Design System DDS-CAD * BREP – Open CASCADE 3D model (shape) * C3D – C3D Toolkit File Format * C3P – Construct3 Files * CCC – CopyCAD Curves * CCM – CopyCAD Model * CCS – CopyCAD Session * CAD – CadStd * CATDrawing – CATIA V5 Drawing document * CATPart – CATIA V5 Part document * CATProduct – CATIA V5 Assembly document * CATProcess – CATIA V5 Manufacturing document * cgr – CATIA V5 graphic representation file * ckd – KeyCreator CAD Modeling * ckt – KeyCreator CAD Modeling * CO – Ashlar-Vellum Cobalt – parametric drafting and 3D modeling * DRW – Caddie (CAD system), Caddie Early version of Caddie drawing – Prior to Caddie changing to DWG * DFT – Solidedge Draft * DGN – MicroStation design file * DGK – Delcam Geometry * DMT – Delcam Machining Triangles * DXF – ASCII Drawing Interchange file format, AutoCAD * DWB – VariCAD drawing file * DWF – Autodesk's Web Design Format; AutoCAD & Autodesk Revit, Revit can publish to this format; similar in concept to PDF files; Autodesk Design Review is the reader * .dwg, DWG – Popular file format for Computer Aided Drafting applications, notably AutoCAD, Open Design Alliance applications, and Autodesk Inventor Drawing files * EASM – SolidWorks eDrawings assembly file * EDRW – eDrawings drawing file * EMB – Wilcom ES Designer Embroidery CAD file * EPRT – eDrawings part file * EscPcb – "esCAD pcb" data file by Electro-System (Japan) * EscSch – "esCAD sch" data file by Electro-System (Japan) * ESW – AGTEK format * EXCELLON – Excellon file * EXP – Drawing Express format * F3D – Autodesk Fusion 360 archive file * FCStd – Native file format of FreeCAD CAD/Computer-aided manufacturing, CAM package * FM – FeatureCAM Part File * FMZ – FormZ Project file * G – BRL-CAD Geometry File * GBR – Gerber file * GLM – KernelCAD model * GRB – T-FLEX CAD File * GRI – AppliCad GRIM-In file in readable text form for importing roof and wall cladding job data generated by business management and accounting systems into the modelling/estimating program * GRO – AppliCad GRIM-Out file in readable text form for exporting roof and wall cladding data job material and labour costing data, material lists generated by the modelling/estimating program to business management and accounting systems * IAM – Autodesk Inventor Assembly file * ICD – IronCAD 2D CAD file * IDW – Autodesk Inventor Drawing file * Industry Foundation Classes, IFC – buildingSMART for sharing AEC and Facility management, FM data * IGES – Initial Graphics Exchange Specification * .dgn, .cel – Intergraph Standard File Formats Intergraph * IO – Stud.io 3d model * IPN – Autodesk Inventor Presentation file * IPT – Autodesk Inventor Part file * JT (visualization format), JT – Jupiter Tesselation * MCD – Monu-CAD (Monument/Headstone Drawing file) * MDG – Model of Digital Geometric Kernel * model – CATIA V4 part document * OCD – Orienteering Computer Aided Design (OCAD) file * PAR – Solidedge Part * PIPE – PIPE-FLO Professional Piping system design file * PLN – ArchiCad project * PRT – NX (recently known as Unigraphics), Pro/ENGINEER Part, CADKEY Part * PSM – Solidedge Sheet * PSMODEL – PowerSHAPE Model * PWI – PowerINSPECT File * PYT – Pythagoras File * SKP – SketchUp Model * RLF – ArtCAM Relief * RVM – AVEVA PDMS (software), PDMS 3D Review model * RVT – Autodesk Revit project files * RFA – Autodesk Revit family files * RXF – AppliCad annotated 3D roof and wall geometry data in readable text form used to exchange 3D model geometry with other systems such as truss design software * S12 – Spirit file, by Softtech * SCAD – OpenSCAD 3D part model * SCDOC – SpaceClaim 3D Part/Assembly * SLDASM – SolidWorks Assembly drawing * SLDDRW – SolidWorks 2D drawing * SLDPRT – SolidWorks 3D part model * dotXSI – For Softimage * Standard for the Exchange of Product model data, STEP – Standard for the Exchange of Product model data * STL (file format), STL – Stereo Lithographic data format used by various CAD systems and stereo lithographic printing machines. * STD – Power Vision Plus – Electricity Meter Data (Circutor) * TCT – TurboCAD drawing template * TCW – TurboCAD for Windows 2D and 3D drawing * UNV – I-DEAS I-DEAS (Integrated Design and Engineering Analysis Software) * VC6 – Ashlar-Vellum Graphite – 2D and 3D drafting * VLM – Ashlar-Vellum Vellum, Vellum 2D, Vellum Draft, Vellum 3D, DrawingBoard * VS – Ashlar-Vellum Vellum Solids * VRML#WRL File Format, WRL – Similar to STL, but includes color. Used by various CAD systems and 3D printing rapid prototyping machines. Also used for VRML models on the web. * X_B – Parasolids binary format * X_T – Parasolids * XE – Ashlar-Vellum Xenon – for associative 3D modeling * ZOFZPROJ – ZofzPCB 3D PCB model, containing mesh, netlist and BOMElectronic design automation (EDA)
Electronic design automation (EDA), or electronic computer-aided design (ECAD), is specific to the field of electrical engineering. * BRD – Board file for EAGLE (program), EAGLE Layout Editor, a commercial Printed circuit board, PCB design tool * Boundary scan description language, BSDL – Description language for testing through JTAG * CDL – Transistor-level netlist format for Integrated circuit, IC design * Common Power Format, CPF – Power-domain specification in system-on-a-chip (SoC) implementation (see also Unified Power Format, UPF) * Design Exchange Format, DEF – Logic gate, Gate-level Integrated circuit layout, layout * Detailed Standard Parasitic Format, DSPF – Detailed Standard Parasitic Format, Analog signal, Analog-level Parasitic component, parasitics of interconnections in Integrated circuit, IC design * EDIF – Vendor neutral Logic gate, gate-level netlist format * FSDB – Analog waveform format (see also Waveform viewer) * GDSII – Format for Printed circuit board, PCB and Integrated circuit layout, layout of integrated circuits * Intel HEX, HEX – ASCII-coded Binary file, binary format for memory dumps * LEF – Library Exchange Format, physical abstract of cells for Integrated circuit, IC design * Liberty (EDA), LIB – Library (electronics)#Library, Library modeling (Logic function, function, timing) format * MS12 – NI Multisim file * OASIS – Open Artwork System Interchange Standard * OpenAccess – Design database format with Application Programming Interface, APIs * PSF – Cadence proprietary format to store simulation results/waveforms (2GB limit) * PSFXL – Cadence proprietary format to store simulation results/waveforms * SDC – Synopsys Design Constraints, format for Logic synthesis, synthesis constraints * Standard Delay Format, SDF – Standard for Logic gate, gate-level timings * Standard Parasitic Exchange Format, SPEF – Standard format for Parasitic component, parasitics of interconnections in Integrated circuit, IC design * SPI, CIR – SPICE Netlist, device-level netlist and commands for Computer simulation, simulation * SREC (file format), SREC, S19 – S-record, ASCII-coded format for memory dumps * SST2 – Cadence proprietary format to store mixed-signal simulation results/waveforms * STIL – Standard Test Interface Language, IEEE1450-1999 standard for Test Patterns for Integrated circuit, IC * SV – SystemVerilog source file * S*P – Touchstone file, Touchstone/EEsof Scattering parameter data file – multi-port blackbox performance, measurement or simulated * Timing Library Format, TLF – Contains timing and logical information about a collection of cells (circuit elements) * Unified Power Format, UPF – Standard for Power-domain specification in System-on-a-chip, SoC implementation * V – Verilog source file * Value Change Dump, VCD – Standard format for Digital data, digital simulation waveform * VHD, VHDL – VHDL source file * WGL – Waveform Generation Language, format for Test Patterns for Integrated circuit, ICTest technology
Files output from Automatic Test Equipment or post-processed from such. * Standard Test Data FormatDatabase
* 4DB – 4th Dimension (software), 4D database Structure file * 4DD – 4th Dimension (software), 4D database Data file * 4DIndy – 4th Dimension (software), 4D database Structure Index file * 4DIndx – 4th Dimension (software), 4D database Data Index file * 4DR – 4th Dimension (software), 4D database Data resource file (in old 4D versions) * ACCDB – Microsoft Database (Microsoft Access, Microsoft Office Access 2007 and later) * ACCDE – Compiled Microsoft Database (Microsoft Access, Microsoft Office Access 2007 and later) * ADT – Sybase Advantage Database Server (ADS) * APR – Lotus Approach data entry & reports * BOX – Lotus Notes Post Office mail routing database * CHML – Krasbit Technologies Encrypted database file for 1 click integration between contact management software and the Chameleon Software, chameleon(tm) line of imaging workflow solutions * DAF – Digital Anchor data file * DAT – DOS Basic * DAT – Caché (software), Intersystems Caché database file * DB – Paradox (database), Paradox * DB – SQLite * DBF – db/dbase II,III,IV and V, Clipper, Harbour/xHarbour, Fox/FoxPro, Oracle database, Oracle * DTA – Sage Sterling database file * EGT – EGT Universal Document, used to compress sql databases to smaller files, may contain original EGT database style. * ESS – EGT SmartSense is a database of files and its compression style. Specific to EGT SmartSense * EAP – Enterprise Architect (software), Enterprise Architect Project * FDB – Firebird (database server), Firebird Databases * FDB – Microsoft Dynamics NAV, Navision database file * FP, FP3, FP5, FP7 – FileMaker Pro * FRM – MySQL table definition * GDB – Borland InterBase Databases * GTABLE – Google Drive Google Fusion Tables, Fusion Table * KEXI – Kexi database file (SQLite-based) * KEXIC – shortcut to a database connection for a Kexi databases on a server * KEXIS – shortcut to a Kexi database * LDB – Temporary database file, only existing when database is open * LIRS – Layered Intager Storage. Stores intageres with characters such as semicolons to create lists of data. * MDA – Add-in file for Microsoft Access * MDB – Microsoft Access database * ADP – Microsoft Access project (used for accessing databases on a server) * MDE – Compiled Microsoft Database (Access) * MDF – Microsoft SQL Server Database * MYD – MySQL MyISAM table data * MYI – MySQL MyISAM table index * NCF – Lotus Notes configuration file * NSF – Lotus Notes database * NTF – Lotus Notes database design template * NV2 – QW Page NewViews object oriented accounting database * ODB – LibreOffice Base or OpenOffice.org, OpenOffice Base database * ORA – Oracle Corporation, Oracle tablespace files sometimes get this extension (also used for configuration files) * PCONTACT – WinIM Contact file * PDB – PDB (Palm OS), Palm OS Database * PDI – Portable Database Image * PDX – Paradox (database), Corel Paradox database management * PRC – PRC (Palm OS), Palm OS resource database * SQL – bundled SQL queries * REC – GNU recutils database * REL – Sage Retrieve 4GL data file * RIN – Sage Retrieve 4GL index file * SDB – StarOffice's StarBase * SDF – SQL Compact Database file * sqlite – SQLite * UDL – Universal Data Link * waData – Wakanda (software) database Data file * waIndx – Wakanda (software) database Index file * waModel – Wakanda (software) database Model file * waJournal – Wakanda (software) database Journal file * WDB – Microsoft Works Database * WMDB – Windows Media Player, Windows Media Database file – TheCurrentDatabase_360.wmdb
file can contain file name, file properties, music, video, photo and playlist information.
Big Data (Distributed)
* Avro – Data format appropriate for ingestion of record based attributes. Distinguishing characteristic is schema is stored on each row enabling schema evolution. * Parquet – Columnar data storage. It is typically used within the Hadoop ecosystem. * ORC – Similar to Parquet, but has better data compression and schema evolution handling.Desktop publishing
* AI – Adobe Illustrator * AVE, ZAVE – Aquafadas * CDR – CorelDRAW * CHP, pub, STY, CAP, CIF, VGR, FRM – Ventura Publisher – Xerox (DOS / GEM) * CPT – Corel Photo-Paint * DTP – Greenstreet Publisher, GST PressWorks * FM – Adobe FrameMaker * GDRAW – Google Drive Drawing * ILDOC – Broadvision Quicksilver document * INDD – Adobe InDesign * MCF – FotoInsight Designer * PDF – Adobe Acrobat or Adobe Reader * PMD – Adobe PageMaker * PPP – Serif PagePlus * PSD – Adobe Photoshop * PUB – Microsoft Publisher * QXD – QuarkXPress * SLA, SCD – Scribus * XCF – XCF (file format), XCF: File format used by the GIMP, as well as other programsDocument
These files store formatted text and plain text. * 0 – Plain Text Document, normally used for licensing * 1ST – Plain Text Document, normally preceded by the words "README" (README.1ST) * 600 – Plain Text Document, used in UNZIP history log * 602 – Text602 (T602) document * ABW – AbiWord document * ACL – MS Word AutoCorrect List * AFP – Advanced Function Presentation * AMI – Lotus Ami Pro Amigaguide * ANS – American National Standards Institute (ANSI) text * ASC – ASCII text * AWW – Ability Write * CCF – Color Chat 1.0 * CSV – ASCII text as comma-separated values, used in spreadsheets and database management systems * CWK – ClarisWorks-AppleWorks document * DBK – DocBook XML sub-format * DITA – Darwin Information Typing Architecture document * DOC (computing), DOC – Microsoft Word document * DOCM – Microsoft Word macro-enabled document * DOCX – Office Open XML document * DOT – Microsoft Word document template * DOTX – Office Open XML text document template * DWD – Davka, DavkaWriter Heb/Eng word processor file * EGT – EGT Universal Document * EPUB – EPUB open standard for e-books * EZW – Reagency Systems easyOFFER document * FDX – Final Draft (software), Final Draft * FTM – Fielded Text Meta * FTX – Fielded Text (Declared) * GDOC – Google Drive Document * HTML – HyperText Markup Language (.html, .htm) * HWP – Haansoft (Hancom) Hangul Word Processor document * HWPML – Haansoft (Hancom) Hangul Word Processor Markup Language document * LOG – Text log file * LWP – Lotus Word Pro * MBP – metadata for Mobipocket documents * MD – Markdown text document * ME – Plain text document normally preceded by the word "READ" (READ.ME) * MCW – Microsoft Word for Macintosh (versions 4.0–5.1) * Mobi – Mobipocket documents * NB – Mathematica Notebook * nb – Nota Bene Document (Academic Writing Software) * NBP – Mathematica Player Notebook * NEIS – 학교생활기록부 작성 프로그램 (Student Record Writing Program) Document * NT – N-Triples Resource Description Framework, RDF container (.nt) * NQ – N-Triples#N-Quads, N-Quads Resource Description Framework, RDF container (.nq) * ODM – OpenDocument master document * ODOC – Synology Drive Office Document * ODT – OpenDocument text document * OSHEET – Synology Drive Office Spreadsheet * OTT – OpenDocument text document template * OMM – OmmWriter text document * PAGES – Apple Pages (iWork), Pages document * PAP – Papyrus word processor document * PER - Canadian Forces Personnel Appraisal System (CFPAS) Personnel Evaluation Report (PER) * PDR - Canadian Forces Personnel Appraisal System (CFPAS) Personnel Development Report (PDR) * PDAX – Portable Document Archive (PDA) document index file * PDF – Portable Document Format * QUOX – Question Object File Format for Quobject Designer or Quobject Explorer * Radix-64 – Need helps!!! * Rich Text Format, RTF – Rich Text document * RPT – Crystal Reports * SDW – StarWriter text document, used in earlier versions of StarOffice * SE – Shuttle Document * STW – OpenOffice.org XML (obsolete) text document template * Sxw – OpenOffice.org XML (obsolete) text document * TeX – TeX * INFO – Texinfo * Troff – Unix OS document processing system * Text file, TXT – ASCII or Unicode Plain text, plain text file * UOF – Uniform Office Format * UOML – Unique Object Markup Language * VIA – Revoware VIA Document Project File * WPD – WordPerfect document * WPS – Microsoft Works document * WPT – Microsoft Works document template * WRD – WordIt! document * WRF – ThinkFree Office, ThinkFree Write * WRI – Microsoft Write document * xhtml, xht – XHTML eXtensible HyperText Markup Language * XML – eXtensible Markup Language * XPS – Open XML Paper Specification, XPS: Open XML Paper SpecificationFinancial records
* MYO – MYOB (company), MYOB Limited (Windows) File * MYOB – MYOB Limited (Mac) File * TAX – TurboTax File * YNAB – You Need a Budget (YNAB) FileFinancial data transfer formats
* IFX – Interactive Financial Exchange XML-based specification for various forms of financial transactions * .ofx – Open Financial Exchange, open standard supported by CheckFree and Microsoft and partly by Intuit; SGML and later XML based * QFX (file format), QFX – proprietary pay-only format used only by Intuit * .qif – Quicken Interchange Format open standard formerly supported by IntuitFont file
* ABF – Adobe Binary Screen Font * AFM – Adobe Font Metrics * BDF – Glyph Bitmap Distribution Format, Bitmap Distribution Format * BMF – ByteMap Font Format * BRFNT – Binary Revolution Font Format * FNT – bitmap font, Bitmapped Font – Graphics Environment Manager (GEM) * FON – bitmap font, Bitmapped Font – Microsoft Windows * MGF – MicroGrafx Font * OTF – OpenType Font * PCF – Portable Compiled Format * PFA – Printer Font ASCII * PFB – Printer Font Binary – Adobe * PFM – Printer Font Metrics – Adobe * AFM – Adobe Font Metrics * FOND – Font Description resource – Mac OS * SFD – FontForge spline font database Font * SNF – Server Normal Format * TDF – TheDraw Font * TFM – TeX font metric * .ttf, .ttc – TrueType Font * UFO – Unified Font Object is a cross-platform, cross-application, human readable, future proof format for storing font data. * WOFF – Web Open Font FormatGeneral purpose
These file formats allow for the rapid creation of new binary file formats. * IFDS - Incredibly Flexible Data Storage file format. File extension and the magic number does not have to be IFDS.Geographic information system
* ASC – ASCII point of interest (POI) text file * APR – Environmental Systems Research Institute, ESRI ArcView 3.3 and earlier project file * DEM – USGS DEM file format * E00 – ARC/INFO interchange file format * GeoJSON –Geographically located data in object notation * GeoTIFF – Geographically located raster data * GML – Geography Markup Language file * GPS eXchange Format, GPX – XML-based interchange format * Itinerary file, ITN – TomTom Itinerary format * MXD – ESRI ArcGIS project file, 8.0 and higher * NTF – National Transfer Format file * OV2 – TomTom POI overlay file * SHP – ESRI shapefile * TAB – MapInfo Table file format * GeoTIFF – Geographically located raster data: text file giving corner coordinate, raster cells per unit, and rotation * DTED – Digital Terrain Elevation Data * KML – Keyhole Markup Language, XML-basedGraphical information organizers
* 3DT – 3D Topicscape, the database in which the meta-data of a 3D Topicscape is held, it is a form of 3D concept map (like a 3D mind-map) used to organize ideas, information, and computer files * ATY – 3D Topicscape file, produced when an association type is exported; used to permit round-trip (export Topicscape, change files and folders as desired, re-import to 3D Topicscape) * CAG (file format), CAG – Linear Reference System * FES (file format), FES – 3D Topicscape file, produced when a fileless occurrence in 3D Topicscape is exported to Windows. Used to permit round-trip (export Topicscape, change files and folders as desired, re-import them to 3D Topicscape) * MGMF – MindGenius Mind Mapping Software file format * Mind Map, MM – FreeMind mind map file (XML) * MMP (file format), MMP – Mind Manager mind map file * TPC (file format), TPC – 3D Topicscape file, produced when an inter-Topicscape topic link file is exported to Windows; used to permit round-trip (export Topicscape, change files and folders as desired, re-import to 3D Topicscape)Graphics
Color palettes
* ACT – Adobe Color Table. Contains a raw color palette and consists of 256 24-bit RGB colour values. * ASE – Adobe Swatch Exchange. Used by Adobe Photoshop, Illustrator, and InDesign. * GPL – GIMP palette file. Uses a text representation of color names and RGB values. Various open source graphical editors can read this format, including GIMP, Inkscape, Krita, KolourPaint, Scribus, CinePaint, and MyPaint. * PAL – Microsoft Resource Interchange File Format, RIFF palette fileColor management
* ICC, ICM – Color profile conforming the specification of the International Color Consortium, ICC.Raster graphics
Raster graphics, Raster or bitmap files store images as a group of pixels. * ART image file format, ART – America Online proprietary format * BLP – Blizzard Entertainment proprietary texture format * Windows bitmap, BMP –Vector graphics
Vector graphics use geometric primitives such as points, lines, curves, and polygons to represent images. * 3DV file, 3DV – 3-D wireframe graphics by Oscar Garcia * Additive Manufacturing File Format, AMF – Additive Manufacturing File Format * Ability Draw, AWG – Ability Draw * Adobe Illustrator Artwork, AI – Adobe Illustrator Document * Computer Graphics Metafile, CGM – Computer Graphics Metafile, an International Organization for Standardization, ISO Standard * CDR – CorelDRAW Document * CMX – CorelDRAW vector image * DP – Drawing Program file for PERQ * DRAWIO – Diagrams.net offline diagram * AutoCAD DXF, DXF – ASCII Drawing Interchange file Format, used in AutoCAD and other CAD-programs * E2D – 2-dimensional vector graphics used by the editor which is included in JFire * EGT – EGT Universal Document, EGT Vector Draw images are used to draw vector to a website * Encapsulated PostScript, EPS – Encapsulated Postscript * FS – FlexiPro file * GBR – Gerber file * ODG – OpenDocument Drawing * MOVIE.BYU – Need Helps!!! * RenderMan Interface Specification, RenderMan – Need Helps!!! * Scalable Vector Graphics, SVG – Scalable Vector Graphics, employs XML * 3DMLW – Scene description languages (3D vector image formats) * STL – STL (file format), STL: Stereo Lithographic data format (see STL (file format)) used by various CAD systems and stereo lithographic printing machines. See above. * .wrl – Virtual Reality Modeling Language, VRML Uses this extension for the creation of 3D viewable web images. * X3D – Need Helps!!! * SXD – OpenOffice.org XML (obsolete) Drawing * TGAX – Texture format used by Zwift * V2D – voucher design used by the voucher management included in JFire * VDOC – Vector format used in AnyCut, CutStorm, DrawCut, DragonCut, FutureDRAW, MasterCut, SignMaster, VinylMaster software by Future Corporation * VSD – Vector format used by Microsoft Visio * VSDX – Vector format used by MS Visio and opened by Vsdx annotator, VSDX Annotator * VND – Vision numeric Drawing file used in TypeEdit, Gravostyle. * WMF – Windows Metafile, WMF: Windows Meta File * EMF – EMF File Format, EMF: Enhanced (Windows) MetaFile, an extension to WMF * ART – Xara–Drawing (superseded by XAR) * XAR – Xara–Drawing3D graphics
3D computer graphics, 3D graphics are 3D models that allow building models in real-time or non-real-time 3D rendering. * 3DMF – 3DMF, QuickDraw 3D Metafile (.3dmf) * 3DM – OpenNURBS Initiative 3D Model (used by Rhinoceros 3D) (.3dm) * 3MF – Microsoft 3D Manufacturing Format (.3mf) * .3ds, 3DS – Autodesk 3ds Max#History, legacy 3D Studio Model (.3ds) * ABC – Alembic (computer graphics) * AC – AC3D Model (.ac) * Additive Manufacturing File Format, AMF – Additive Manufacturing File Format * AN8 – Anim8or Model (.an8) * AOI – Art of Illusion Model (.aoi) * ASM – PTC Creo assembly (.asm) * B3D – Blitz Basic, Blitz3D Model (.b3d) * BLEND – Blender (software), Blender (.blend) * BLOCK – Blender (software), Blender encrypted blend files (.block) * BMD3 –Links and shortcuts
* Alias – Alias (Mac OS) * JNLP – Java Network Launching Protocol, an XML file used by Java Web Start for starting Java applets over the Internet * LNK – binary-format file shortcut inMathematical
* Harwell-Boeing – a file format designed to store sparse matrix, sparse matrices * MML – MathML – Mathematical Markup Language * ODF – OpenDocument Math Formula * SXM – OpenOffice.org XML (obsolete) Math FormulaObject code, executable files, shared and dynamically linked libraries
* 8BF, .8BF – files plugins for some photo editing programs including Adobe Photoshop, Paint Shop Pro, GIMP and Helicon Filter. * .a - a static library on on Unix-like systems * .a – Objective C native static library * a.out (file format), a.out – (no suffix for executable image, .o for object files, .so for shared object files) classic UNIX object format, now often superseded by ELF * APK – Android application package, Android Application Package * APP – A folder found on macOS systems containing program code and resources, appearing as one file. * BAC (file format), BAC – an executable image for the RSTS/E system, created using the BASIC-PLUSCOMPILE
command
* BPL (file format), BPL – a Win32 PE file created with Borland Delphi or C++Builder containing a package.
* Bundle (file format), Bundle – a Macintosh plugin created with Xcode or make (software), make which holds executable code, data files, and folders for that code.
* Class (file format), .Class – used in Java
* COFF – no suffix for executable image, .o for object files UNIX Common Object File Format, now often superseded by ELF
* COM file, COM – files commands used in DOS and CP/M
* Delphi (programming language), DCU – Delphi (IDE), Delphi compiled unit
* Dynamic-link library, DLL – library used in Windows and OS/2 to store data, resources and code.
* DOL – the format used by the GameCube and Wii, short for Dolphin, which was the codename of the GameCube.
* EAR (file format), .EAR – archives of Java enterprise applications
* Executable and Linkable Format, ELF – (no suffix for executable image, .o for object files, .so for shared object files) used in many modern Unix and Unix-like systems, including Solaris (operating system), Solaris, other UNIX System V, System V Release 4 derivatives, Linux, and BSD)
* expander, expander – file format (see bundle)
* .exe – DOS executable (EXE, .exe: used in DOS)
* .ipa, .IPA – file extension for apple IOS application executable file. Another form of zip file.
* JEFF (file format), JEFF – a file format allowing execution directly from static memory
* JAR (file format), .JAR – archives of Java class files
* XPInstall, .XPI – PKZIP archive that can be run by Mozilla web browsers to install software.
* LIB - a static library on Microsoft platforms
* Mach-O – (no suffix for executable image, .o for object files, .dylib and .bundle for shared object files) Mach kernel, Mach-based systems, notably native format of macOS, iOS, watchOS, and tvOS
* .NLM – NetWare Loadable Module the native 32-bit binaries compiled for Novell's NetWare Operating System (versions 3 and newer)
* .EXE – New Executable (used in multitasking ("European") MS-DOS 4.0, 16-bit Page description language
* DVI – DVI file format, DVI are Device independent format * .egt – Universal Document can be used to store CSS type styles * PLD – PhotoLine Document, PLD (Need to be added!!!) * PCL – Printer Control Language, PCL (Need to be added!!!) * PDF – Portable Document Format, PDF are Portable Document Format * .ps, .ps, .gz – PostScript (Need to be added!!!) * SNP – SNP file format, SNP are Microsoft Access Report Snapshot * XPS – XML Paper Specification, XPS * XSL-FO – XSL Formatting Objects, XSL-FO (Formatting Objects) * Configurations, Metadata ** CSS – Cascading Style Sheets, CSS are Cascading Style Sheets ** .xslt, .xsl – XSL Transformations, XML Style Sheet ** .tpl – Web templatePersonal information manager
* MSG – Microsoft Outlook task manager * ORG – IBM Lotus Organizer, Lotus Organizer PIM package * ORG – Org-mode, Emacs Org-Mode Mindmanager, contacts, calendar, email-integration * PST, OST – Microsoft Outlook email communication * SC2 – Microsoft Schedule Plus, Microsoft Schedule+ calendarPresentation
* GSLIDES – Google Drive Presentation * KEY, KEYNOTE – Apple Keynote Presentation * NB – Mathematica Slideshow * NBP – Mathematica Player slideshow * ODP – OpenDocument Presentation * OTP – OpenDocument Presentation template * PEZ – Prezi Desktop Presentation * POT – Microsoft PowerPoint template * PPS – Microsoft PowerPoint Show * PPT – Microsoft PowerPoint Presentation * PPTX – Office Open XML Presentation * PRZ – Lotus Freelance Graphics * SDD – StarOffice's StarImpress * SHF – Hancom ThinkFree Office, ThinkFree Show * SHOW – Haansoft(Hancom) Presentation software document * SHW – Corel Presentations slide show creation * SLP – Logix-4D Manager Show Control Project * SSPSS – SongShow Plus Slide Show * STI – OpenOffice.org XML (obsolete) Presentation template * SXI – OpenOffice.org XML (obsolete) Presentation * THMX – Microsoft PowerPoint theme template * WATCH – Dataton Watchout PresentationProject management software
* MPP – Microsoft ProjectReference management software
Formats of files used for bibliographic information (citation) management. * bib – BibTeX * enl – EndNote * ris – Research Information Systems RIS (file format)Scientific data (data exchange)
* .fits – FITS (Flexible Image Transport System) standard data format for astronomy * Silo – Silo (library), Silo, a storage format for visualization developed at Lawrence Livermore National Laboratory * SPC – SPC file format, SPC, spectroscopic data * EAS3 – binary format for structured data * EOSSA – Electro-Optic Space Situational Awareness format * OST – (Open Spatio-Temporal) extensible, mainly images with related data, or just pure data; meant as an open alternative for microscope images * CCP4 – CCP4 (file format), CCP4, X-ray crystallography voxels (electron density) * MRC – MRC (file format), MRC, voxels in cryo-electron microscopy * HITRAN – spectroscopic data with one optical/infrared transition per line in the ASCII file (.hit) * .root – hierarchical platform-independent compressed binary format used by ROOT * SDF – Simple Data Format, Simple Data Format (SDF), a platform-independent, precision-preserving binary data I/O format capable of handling large, multi-dimensional arrays. * MYD – Everfine LEDSpec software file for LED measurements * CSDM – (Core Scientific Dataset Model) model for multi-dimensional and correlated datasets from various spectroscopies, diffraction, microscopy, and imaging techniques (.csdf, .csdfe).Multi-domain
* NetCDF – Network common data format * HDR, HDF, h4, h5 – Hierarchical Data Format * SDXF – SDXF, (Structured Data Exchange Format) * CDF – Common Data Format * CGNS – CGNS, CFD General Notation SystemMeteorology
* GRIB – Grid in Binary, WMO format for weather model data * BUFR – WMO format for weather observation data * PP-format, PP – UK Met Office format for weather model data * NASA-Ames – Simple text format for observation data. First used in aircraft studies of the atmosphere.Chemistry
* CML – Chemical Markup Language (CML) (.cml) * .mol, .sd, .sdf – Chemical table file (CTab) * .dx, .jdx – Joint Committee on Atomic and Molecular Physical Data (JCAMP) * .smi – Simplified molecular input line entry specification (SMILES)Mathematics
* .g6, .s6 – graph6, sparse6, ASCII encoding of Adjacency matrix, Adjacency matricesBiology
Molecular biology and bioinformatics: *AB1 – In DNA sequencing, chromatogram files used by instruments from Applied Biosystems *ACE – A sequence assembly format *ASN.1 – Abstract Syntax Notation One, is an International Standards Organization (International Organization for Standardization, ISO) data representation format used to achieve interoperability between platforms. National Center for Biotechnology Information, NCBI uses ASN.1 for the storage and retrieval of data such as nucleotide and protein sequences, structures, genomes, and PubMed records. *BAM – Binary Alignment/Map format (compressed SAM format) *BCF – Binary compressed VCF format *BED – The BED file format, browser extensible display format is used for describing genes and other features of DNA sequences *CAF – Common Assembly Format for sequence assembly * CRAM (file format), CRAM – compressed file format for storing biological sequences aligned to a reference sequence * DDBJ – The flatfile format used by the DNA Data Bank of Japan, DDBJ to represent database records for nucleotide sequence, nucleotide and peptide sequences from DDBJ databases. * EMBL – The flatfile format used by the European Molecular Biology Laboratory, EMBL to represent database records for nucleotide sequence, nucleotide and peptide sequences from EMBL databases. * FASTA – The FASTA format, for sequence data. Sometimes also given as FNA or FAA (Fasta Nucleic Acid or Fasta Amino Acid). * FASTQ – The FASTQ format, for sequence data with quality. Sometimes also given as QUAL. * GCPROJ – The Genome Compiler project. Advanced format for genetic data to be designed, shared and visualized. * GenBank – The flatfile format used by the National Center for Biotechnology Information, NCBI to represent database records for nucleotide sequence, nucleotide and peptide sequences from the GenBank and RefSeq databases * GFF – The General feature format is used to describe genes and other features of DNA, RNA, and protein sequences * GTF – The Gene transfer format is used to hold information about gene structure * MAF – The Multiple Alignment Format stores multiple alignments for whole-genome to whole-genome comparisonBiomedical imaging
* .dcm – Digital Imaging and Communications in Medicine (DICOM) * NIfTI – Neuroimaging Informatics Technology Initiative * .nii – single-file (combined data and meta-data) style * .nii.gz – gzip-compressed, used transparently by some software, notably the FMRIB Software Library (FSL) * .gii – single-file (combined data and meta-data) style; NIfTI offspring for brain surface data * .img, .hdr – dual-file (separate data and meta-data, respectively) style * .BRIK, .HEAD – Afni, AFNI data, meta-data * .MGH – uncompressed, Massachusetts General Hospital imaging format, used by the FreeSurfer brain analysis package * .MGZ –Biomedical signals (time series)
* ACQ – AcqKnowledge format for Windows/PC from Biopac Systems Inc., Goleta, CA, USA * ADICHT – LabChart format from ADInstruments Pty Ltd, Bella Vista NSW, Australia * BCI2000 – The BCI2000 project, Albany, NY, USA * BDF – BioSemi data format from BioSemi B.V. Amsterdam, Netherlands * BKR – The EEG data format developed at the University of Technology Graz, Austria * CFWB – Chart Data Format from ADInstruments Pty Ltd, Bella Vista NSW, Australia * DICOM – Waveform An extension of Dicom for storing waveform data * ecgML – A markup language for electrocardiogram data acquisition and analysis * EDF, EDF+ – European Data Format * FEF – File Exchange Format for Vital signs, CEN TS 14271Other biomedical formats
* HL7 – Health Level 7, a framework for exchange, integration, sharing, and retrieval of health information electronically * xDT – a family of data exchange formats for medical recordsBiometric formats
* CBF (file format), CBF – Common Biometric Format, based on CBEFF 2.0 (Common Biometric ExFramework). * EBF (file format), EBF – Extended Biometric Format, based on CBF but with S/MIME encryption support and semantic extensions * CBFX (file format), CBFX – XML Common Biometric Format, based upon XCBF 1.1 (OASIS XML Common Biometric Format) * EBFX – XML Extended Biometric Format, based on CBFX but with W3C XML Encryption support and semantic extensions* ADB – Ada (programming language), Ada body * ADS – Ada (programming language), Ada specification * AHK – AutoHotkey script file * APPLESCRIPT – applescript: see SCPT * AS – Adobe Flash ActionScript File * AU3 – AutoIt, AutoIt version 3 * AWK - AWK (programming language), AWK * BAT – Batch file * BAS – QBasic & QuickBASIC * BTM — Batch file * CLASS — Compiled Java binary * CLJS – ClojureScript * CMD – Batch file * Coffee – CoffeeScript * C – C (programming language), C * CPP – C++ * CS – C Sharp (programming language), C# * INO – Arduino sketch (program) * EGG – Chicken Scheme compiler, Chicken * EGT – EGT Asterisk Application Source File, EGT Universal Document * ERB – Embedded Ruby, Ruby on Rails Script File * GO – Go (programming language), Go * HTA – HTA (programming language), HTML Application * IBI – Icarus script * ICI – ICI * IJS – J (programming language), J script * .ipynb – IPython Notebook * ITCL – Itcl * JS – JavaScript and JScript * JSFL – Adobe JavaScript language * .kt – Kotlin (programming language), Kotlin * LUA – Lua programming language, Lua * M – Mathematica package file * MRC – MIRC script, mIRC Script * NCF – NetWare Command File (scripting for Novell's NetWare OS) * NUC – compiled script * NUD – C++ External module written in C++ * NUT – Squirrel programming language, Squirrel * nqp – Raku (programming language), Raku language Not Quite Perl, or Raku bootstrapping language * O — Compiled and optimized C (programming language), C/C++ binary * pde – Processing (programming language), Processing script * PHP – PHP * PHP? – PHP (? = version number) * PL – Perl * PM – Perl module * PS1 – Windows PowerShell shell script * PS1XML – Windows PowerShell format and type definitions * PSC1 – Windows PowerShell console file * PSD1 – Windows PowerShell data file * PSM1 – Windows PowerShell module file * PY – Python (programming language), Python * PYC – Python (programming language), Python byte code files * PYO – Python (programming language), Python * R – R (programming language), R scripts * r – REBOL, REBOL scripts * raku – Raku (programming language), Raku language Raku script (compiled into memory) * rakumod – Raku (programming language), Raku language Raku module (precompiled) * rakudoc – Raku (programming language), Raku language Raku documentation file (a slang or sublanguage of Raku) * rakutest – Raku (programming language), Raku language Unit test files in Raku * RB – Ruby programming language, Ruby * RDP – Remote Desktop Protocol, RDP connection * red – Red (programming language), Red scripts * RS – Rust (programming language) * SB2, SB3 – Scratch (programming language), Scratch * SCPT – Applescript * SCPTD – See SCPT. * SDL – State Description Language * SH – Shell script * SYJS – SyMAT JavaScript * SYPY – SyMAT Python * TCL – Tcl * TNS �
Security
Authentication and general encryption formats are listed here. * OMF – OpenPGP Message Format used by Pretty Good Privacy, GNU Privacy Guard, and other OpenPGP software; can contain keys, signed data, or encrypted data; can be binary or text ("ASCII armored")Certificates and keys
* GXK – Galaxkey, an encryption platform for authorized, private and confidential email communication * .ssh – OpenSSH private key, Secure Shell private key; format generated by ssh-keygen or converted from PPK with PuTTYgen * .pub – OpenSSH public key, Secure Shell public key; format generated by ssh-keygen or PuTTYgen * .ppk – PuTTY private key, Secure Shell private key, in the format generated by PuTTYgen instead of the format used by OpenSSHLeo NotenboomX.509
* .cer, .crt, .der – Distinguished Encoding Rules stores certificates * .p7b, .p7c – PKCS7, PKCS#7 SignedData commonly appears without main data, just certificates or Revocation list, certificate revocation lists (CRLs) * .p12, .pfx – PKCS 12, PKCS#12 can store public certificates and private keys * PEM – Privacy-enhanced Electronic Mail: full format not widely used, but often used to store Distinguished Encoding Rules in Base64 format * PFX – Microsoft predecessor of PKCS#12Encrypted files
This section shows file formats for encrypted general data, rather than a specific program's data. * AXX – Encrypted file, created with AxCrypt * Encrypted Email Attachment, EEA – An encrypted CAB, ostensibly for protecting email attachments * TC – Virtual encrypted disk container, created by TrueCrypt * KODE – Encrypted file, created with KodeFile * nSignE – An encrypted private key, created by nSignPassword files
Password files (sometimes called keychain files) contain lists of other passwords, usually encrypted. * BPW – Encrypted password file created by Bitser password manager * KDB – KeePass 1 database * KDBX – KeePass 2 databaseSignal data (non-audio)
* ACQ – AcqKnowledge format for Windows/PC from Biopac * ADICHT – LabChart format from ADInstruments * BKR – The EEG data format developed at the University of Technology Graz * BDF, CFG – Configuration file for Comtrade data * CFWB – Chart Data format from ADInstruments * DAT – Raw data file for Comtrade data * EDF – European data format * FEF (file format), FEF – File Exchange Format for Vital signs * General Data Format for Biomedical Signals, GDF – General data formats for biomedical signals * GMS – Gesture And Motion Signal format * IROCK – intelliRock Sensor Data File Format * MFER – Medical waveform Format Encoding Rules * SAC – Seismic Analysis Code, earthquake seismology data format * SCP-ECG – Standard Communication Protocol for Computer assisted electrocardiography * SEED, MSEED – Standard for the Exchange of Earthquake Data, seismological data and sensor metadata * SEG Y, SEGY – Reflection seismology data format * SIGIF – SIGnal Interchange Format * WIN, WIN32 – NIED/ERI seismic data format (.cnt)Sound and music
Audio compression (data)#Difficulties in lossless compression of audio data, Lossless audio
Uncompressed
* 8SVX – Commodore-Amiga 8-bit sound (usually in an Interchange File Format, IFF container) * 8SVX, 16SVX – Commodore-Amiga 16-bit sound (usually in an Interchange File Format, IFF container) * AIFF, AIF, AIFC – Audio Interchange File Format * Au file format, AU – Simple audio file format introduced by Sun Microsystems * Broadcast Wave Format, BWF – Broadcast Wave Format, an extension of WAVE * Red Book (audio CD standard), CDDA – Compact Disc Digital Audio * Direct Stream Digital, DSF, DFF – Direct Stream Digital audio file, also used in Super Audio CD * Raw audio format, RAW – Raw samples without any header or sync * WAV – Microsoft WaveCompressed
* RA, RM – RealAudio format * FLAC – Libre software, Free lossless codec of the Ogg project * LA – Lossless audio * PAC – Lossless Predictive Audio Compression, LPAC * APE – Monkey's Audio * OFR, OFS, OFF – OptimFROG * RKA – RKAU * SHN – Shorten (file format), Shorten * TAK – Tom's Lossless Audio Kompressor * THD – Dolby TrueHD * TTA (codec), TTA – Free lossless audio codec (True Audio) * WV – WavPack * WMA – Windows Media Audio 9 Lossless * BRSTM – Binary Revolution Stream * DTS, DTSHD, DTSMA – DTS (sound system) * AST –Data compression#Lossy audio compression, Lossy audio
* Dolby AC3, AC3 – Usually used for Dolby Digital tracks * Adaptive Multi-Rate audio codec, AMR – For GSM and Universal Mobile Telecommunications System, UMTS based mobile phones * MP1 – Moving Picture Experts Group, MPEG]Tracker music, Tracker modules and related
* MOD (file format), MOD – Soundtracker and Protracker sample and melody modules * MT2 �Sheet music files
* ABC – ABC notation, ABC Notation sheet music file * DARMS – DARMS File Format also known as the Ford-Columbia Format * ETF – Enigma Transportation Format abandoned sheet music exchange format * GP – Guitar Pro sheet music and tablature file * KERN – HumDrum File Format, Kern File Format sheet music file * LY – GNU LilyPond, LilyPond sheet music file * MEI – Music Encoding Initiative file format that attempts to encode all musical notations * MUS, MUSX – Finale (software), Finale sheet music file * MXL, XML – MusicXML standard sheet music exchange format * MSCX, MSCZ – MuseScore sheet music file * SMDL – Standard Music Description Language sheet music file * SIB – Sibelius (computer program), Sibelius sheet music fileOther file formats pertaining to audio
* NIFF – Notation Interchange File Format * PTB – Power Tab Editor Tablature, tab * ASF – Advanced Systems Format * CUST – DeliPlayer custom sound format * GYM – Sega Genesis, Genesis YM2612 log * JAM notation, JAM – JAM notation, Jam music format * MNG – Background music for the Creatures (artificial life program), Creatures game series, starting from Creatures 2 * RMJ – RealJukebox Media used for RealPlayer * SID – MOS Technology SID#Software emulation, Sound Interface Device – Commodore 64 instructions to play SID music and sound effects * SPC700 sound format, SPC – Super Nintendo Entertainment System, Super NES sound format * TXM – Track ax media * VGM (file format), VGM – Stands for "Video Game Music", log for several different chips * YM – Atari ST/Amstrad CPC YM2149 sound chip format * PVD – Portable Voice Document used for Oaisys & Mitel call recordingsPlaylist formats
* AIMPPL – AIMP Playlist format * ASX – Advanced Stream Redirector * RAM – Real Audio Metafile For RealAudio files only. * XPL – HDi (interactivity), HDi playlist * XSPF – XML Shareable Playlist Format * ZPL – Xbox Music (Formerly Zune) Playlist format from Microsoft * M3U – Multimedia playlist file * PLS (file format), PLS – Multimedia playlist, originally developed for use with the museArcAudio editing and music production
* ALS – Ableton Live set * ALC – Ableton Live clip * ALP – Ableton Live pack * ATMOS, AUDIO, METADATA – Dolby Atmos Rendering and Mastering related file * AUP – Audacity (audio editor), Audacity project file * AUP3 – Audacity 3.0 project file * BAND – GarageBand project file * CEL – Adobe Audition loop file (''C''ool ''E''dit ''L''oop) * CAU – Caustic project file * CPR – Steinberg Cubase project file * CWP – Cakewalk Sonar project file * DRM – Steinberg Cubase drum file * DMKIT – Image-Line's Drumaxx drum kit file * ENS – Native Instruments, Native Instruments Reaktor Ensemble * FLM – Image-Line, Image Line FL Studio Mobile project file * FLP – Image-Line, Image Line FL Studio project file * GRIR – Native Instruments, Native Instruments Komplete Guitar Rig Impulse Response * LOGIC – Logic Pro X project file * MMP – LMMS project file (alternatively MMPZ for File compression, compressed formats) * MMR – MAGIX Music Maker project file * MX6HS – Mixcraft 6 Home Studio project file * NPR – Steinberg Nuendo project file * OMF, OMFI – Open Media Framework Interchange OMFI succeeds OMF (Open Media Framework) * PTX – Pro Tools 10 or later project file * PTF – Pro Tools 7 up to Pro Tools 9 project file * PTS – Legacy Pro Tools project file * RIN – Soundways RIN-M file containing sound recording participant credits and song information * RPP, RPP-BAK – REAPER project file * REAPEAKS – REAPER peak (waveform cache) file * SES – Adobe Audition multitrack session file * SFK – Sound Forge waveform cache file * SFL – Sound Forge sound file * SNG – MIDI sequence file (MidiSoft, Korg, etc.) or n-Track Studio project file * STF – StudioFactory project file. It contains all necessary patches, samples, tracks and settings to play the file * SND – Akai MPC sound file * SYN – SynFactory project file. It contains all necessary patches, samples, tracks and settings to play the file * UST – Utau Editor sequence excluding WAV, wave-file * VCLS – VocaListener project file * VPR – Vocaloid 5 Editor sequence excluding WAV, wave-file * VSQ – Vocaloid 2 Editor sequence excluding WAV, wave-file * VSQX – Vocaloid 3 & 4 Editor sequence excluding WAV, wave-file * 🗿 �Recorded television formats
* DVR-MS – Windows XP Media Center Edition's Windows Media Center recorded television format * WTV (Windows Recorded TV Show), WTV – Windows Vista's and up Windows Media Center recorded television formatSource code for computer programs
* ADA, ADB, 2.ADA – Ada (programming language), Ada (body) source * ADS, 1.ADA – Ada (specification) source * ASM, S – Assembly language source * BAS – BASIC, FreeBASIC, Visual Basic, BASIC-PLUS source, PICAXE basic * BB – Blitz Basic Blitz3D * BMX – Blitz Basic BlitzMax * C – C (programming language), C source * CLJ – Clojure source code * CLS – Visual Basic class * COB, CBL – COBOL source * CPP, CC, CXX, C, CBP – C++ source * CS – C Sharp (programming language), C# source * CSPROJ – C Sharp (programming language), C# project (Visual Studio .NET) * D – D (programming language), D source * DBA – DarkBASIC source * DBPro123 – DarkBASIC Professional project * E – Eiffel (programming language), Eiffel source * EFS – EGT Forever Source File * EGT – EGT Asterisk Source File, could be J, C#, VB.net, EF 2.0 (EGT Forever) * EL – Emacs Lisp source * FOR, FTN, F, F77, F90 – Fortran source * FRM – Visual Basic form * FRX – Visual Basic form stash file (binary form file) * FTH – Forth (programming language), Forth source * GED – GameMaker: Studio, Game Maker Extension Editable file as of version 7.0 * GM6 – Game Maker Editable file as of version 6.x * GMD – Game Maker Editable file up to version 5.x * GMK – Game Maker Editable file as of version 7.0 * GML – Game Maker Language script file * GO – Go (programming language), Go source * H – C/C++ header file * HPP, HXX – C++ header file * HS – Haskell (programming language), Haskell source * I – SWIG interface file * INC – Turbo Pascal included source * JAVA – Java source * L – lex (software), lex source * LGT – Logtalk source * LISP – Common Lisp source * M – Objective-C source * M – MATLAB * M – Mathematica * M4 – M4 (computer language), m4 source * ML – Standard ML and OCaml source * MSQR – M² source file, created by Mattia Marziali * N – Nemerle source * NB – Nuclear Basic source * P – Parser source * PAS, PP, P – Pascal (programming language), Pascal source (DPR for projects) * PHP, PHP3, PHP4, PHP5, PHPS, Phtml – PHP source * PIV – Pivot stickfigure animator * PL, PM – Perl *PLI, PL1 – PL/I * PRG – Ashton-Tate; dbII, dbIII and dbIV, db, db7, clipper, Microsoft Fox and FoxPro, harbour, xharbour, and Xbase * PRO – IDL (programming language), IDL * POL – Apcera Policy Language doclet * PY – Python (programming language), Python source * R – R (programming language), R source * raku, rakumod, rakudoc, rakutest, nqp – Raku (programming language), Raku Language * RED – Red (programming language), Red source * REDS – Red (programming language), Red/System source * RB – Ruby (programming language), Ruby source * RESX – Resource file for .NET Framework, .NET applications * RC, RC2 – Resource script files to generate resources for .NET Framework, .NET applications * RKT, RKTL – Racket (programming language), Racket source * SCALA – Scala (programming language), Scala source * SCI, SCE – Scilab * SCM – Scheme (programming language), Scheme source * SD7 – Seed7 source * SKB, SKC – Sage Retrieve 4GL Common Area (Main and Amended backup) * SKD – Sage Retrieve 4GL Database * SKF, SKG – Sage Retrieve 4GL File Layouts (Main and Amended backup) * SKI – Sage Retrieve 4GL Instructions * SKK – Sage Retrieve 4GL Report Generator * SKM – Sage Retrieve 4GL Menu * SKO – Sage Retrieve 4GL Program * SKP, SKQ – Sage Retrieve 4GL Print Layouts (Main and Amended backup) * SKS, SKT – Sage Retrieve 4GL Screen Layouts (Main and Amended backup) * SKZ – Sage Retrieve 4GL Security File * SLN – Visual Studio solution *SPIN – Spin (programming language), Spin source (for Parallax Propeller microcontrollers) * STK – Stickfigure file for Pivot stickfigure animator * SWG – SWIG source code * TCL – Tcl source code * VAP – Visual Studio Analyzer project * VB – VB.NET, Visual Basic.NET source * VBG – Visual Studio compatible project group * VBP, VIP – Visual Basic project * VBPROJ – Visual Basic .NET project * VCPROJ – Visual C++ project * VDPROJ – Visual Studio deployment project * XPL – XProc script/pipeline * XQ – XQuery file * XSL – XSLT stylesheet * Y – yacc sourceSpreadsheet
* 123 – Lotus 1-2-3 * AB2 – Abykus worksheet * AB3 – Abykus workbook * AWS – Ability Office, Ability Spreadsheet * BCSV –Tabulated data
* TSV – Tab-separated values * CSV – Comma-separated values * databank format, db – databank format; accessible by many econometrics, econometric applications * data Interchange Format, dif – accessible by many spreadsheet applicationsVideo
*Advanced Authoring Format, AAF – mostly intended to hold edit decisions and rendering information, but can also contain compressed media essence * 3GP – the most common video format for cell phones * Graphics Interchange Format, GIF – Animated GIF (simple animation; until recently often avoided because of patent problems) * Advanced Systems Format, ASF – container (enables any form of video compression, compression to be used; MPEG-4 is common; video in ASF-containers is also called Windows Media Video (WMV)) * Advanced Video Codec High Definition, AVCHD – Advanced Video Codec High Definition * Audio Video Interleave, AVI – container (a shell, which enables any form of compression to be used) * .bik – Bink Video, BIK Bink Video file. A video compression system developed by RAD Game Tools * BRAW – a video format used by Blackmagic's Ursa Mini Pro 12K cameras. * CAM (file format), CAM – aMSN webcam log file * COLLAB – Blackboard Collaborate session recording * Digital Audio Tape, DAT – video standard data file (automatically created when we attempted to burn as video file on the CD) * DVR-MS – Windows XP Media Center Edition's Windows Media Center recorded television format * Flash Video, FLV – Flash video (encoded to run in a flash animation) * MPEG-1 – M1V Video * MPEG-2 – M2V Video * NOA – rare movie format use in some Japanese eroges around 2002 * Adobe Flash#FLA, FLA – Adobe Flash (for producing) * FLR – (text file which contains scripts extracted from SWF by a free ActionScript decompiler named FLARE) * SOL – Adobe Flash shared object ("Flash cookie") * STR – PlayStation (console), Sony PlayStation video stream * M4V – video container file format developed by Apple Inc., Apple * .mkv – Matroska Matroska is a container format, which enables any video format such as MPEG-4 Part 2, MPEG-4 ASP or H.264/MPEG-4 AVC, AVC to be used along with other content such as Subtitle (captioning), subtitles and detailed metadata, meta information * WRAP – MediaForge (*.wrap) * Multiple-image Network Graphics, MNG – mainly simple animation containing PNG and JPEG objects, often somewhat more complex than animated GIF * .mov – QuickTime#File formats, QuickTime container which enables any form of compression to be used; Sorenson codec is the most common; QTCH is the filetype for cached video and audio streams * .mpeg, .mpg, .mpe - MPEG * THP –Video editing, production
* BRAW – Blackmagic Design RAW video file name * DRP – DaVinci Resolve, Davinci Resolve 17 project file * FCP – Final Cut Pro project file * MSWMM – Windows Movie Maker project file * PPJ, PRPROJ – Adobe Premiere Pro video editing file * IMOVIEPROJ – iMovie project file * VEG, VEG-BAK – Sony Vegas project file * SUF – Sony camera configuration file (setup.suf) produced by XDCAM-EX camcorders * WLMP – Windows Live Movie Maker project file * KDENLIVE – :fr:Kdenlive, Kdenlive project file * VPJ – VideoPad project file * MOTN – ApplVideo game data
List of common file formats of data for video games on systems that support filesystems, most commonly PC games. Minecraft — files used by Mojang to develop Minecraft * MCADDON – format used by the Bedrock Edition of Minecraft for add-ons; Resource packs for the game * MCFUNCTION – format used by Minecraft for storing functions * MCMETA – format used by Minecraft for storing data for customizable texture packs for the game * MCPACK – format used by the Bedrock Edition of Minecraft for in-game texture packs; full addons for the game * MCR – format used by Minecraft for storing data for in-game worlds before version 1.2 * MCTEMPLATE – format used by the Bedrock Edition of Minecraft for world templates * MCWORLD – format used by the Bedrock Edition of Minecraft for in-game worlds * NBS – format used by Note Block Studio, a tool that can be used to make note block songs for Minecraft. TrackMania/Maniaplanet Engine – Formats used by games based on the TrackMania engine. * GBX – All user-created content is stored in this file type. ** REPLAY.GBX – Stores the replay of a race. ** CHALLENGE.GBX, MAP.GBX – Stores tracks/maps. ** SYSTEMCONFIG.GBX – Launcher info. ** TRACKMANIAVEHICLE.GBX – Info about a certain car type. ** VEHICLETUNINGS.GBX – Vehicle physics. ** SOLID.GBX – A block's model. ** ITEM.GBX – Custom Maniaplanet item. ** BLOCK.GBX – Custom Maniaplanet block. ** TEXTURE.GBX – Info about a texture that are used in materials. ** MATERIAL.GBX – Info about a material such as surface type that are used in Solids. ** TMEDCLASSIC.GBX – Block info. ** GHOST.GBX – Player ghosts in Trackmania (2020 video game), Trackmania and TrackMania Turbo. ** CONTROLSTYLE.GBX – Menu files. ** SCORES.GBX – Stores info about the player's best times. ** PROFILE.GBX – Stores a player's info such as their login. * DDS – Almost every texture in the game uses this format. * PAK – Stores environment data such as valid blocks. * LOC – A locator. Locators allow the game to download content such as car skins from an external server. * SCRIPT.TXT – Scripts for Maniaplanet such as menus and game modes. * XML – ManiaLinks. Doom engine – Formats used by games based on the Doom (video game series), Doom engine. * DEH – DeHackEd files to mutate the game executable (not officially part of the DOOM engine) * DSG – Saved game * LMP – A lump is an entry in a DOOM wad. * LMP – Saved demo recording * MUS – Music file (usually contained within a WAD file) * Doom WAD, WAD – Data storage (contains music, maps, and textures) Quake engine – Formats used by games based on the Quake (series), Quake engine. * BSP – Binary space partitioning, BSP: (For Binary space partitioning) compiled map format * MAP – MAP (file format), MAP: Raw map format used by Level editor, editors like GtkRadiant or Quake Army Knife, QuArK * MDL, MD2, MD3, MD5 – MDL/MD2 (file format), MD2/MD3 (file format), MD3/MD5 (file format), MD5: Model for an item used in the game * PAK, PK2 – PAK (file format), PAK/PK2 (file extension), PK2: Data storage * PK3, PK4 – PK3 (file extension), PK3/PK4 (file extension), PK4: used by the Quake II, Quake III Arena and Quake 4 game engines, respectively, to store game data, textures etc. They are actually .zip files. * .dat – not specific file type, often generic extension for "data" files for a variety of applications ** sometimes used for general data contained within the .PK3/PK4 files ** .fontdat – a .dat file used for formatting game fonts * .roq – Video format * .sav – Savegame format Unreal Engine – Formats used by games based on the Unreal (1998 video game), Unreal engine. * U – Unreal script format * UAX – Animations format for Unreal Engine 2 * UMX – Map format for Unreal Tournament * UMX – Music format for Unreal Engine 1 * UNR – Map format for Unreal (1998 video game), Unreal * UPK – Package format for cooked content in Unreal Engine 3 * USX – Sound format for Unreal Engine 1 and Unreal Engine 2 * UT2 – Map format for Unreal Tournament 2003 and Unreal Tournament 2004 * UT3 – Map format for Unreal Tournament 3 * UTX – Texture format for Unreal Engine 1 and Unreal Engine 2 * UXX – Cache format; these are files a client downloaded from server (which can be converted to regular formats) Duke Nukem 3D Engine – Formats used by games based on this engine * DMO – Save game * GRP – Data storage * MAP – Map (usually constructed with Build engine, BUILD.EXE) Diablo Engine – Formats used by Diablo by Blizzard Entertainment. * SV – Save Game * ITM – Item File Real Virtuality (engine), Real Virtuality Engine – Formats used by Bohemia Interactive. Operation:Flashpoint, ARMA 2, VBS2 * SQF – Format used for general editing * SQM – Format used for mission files * PBO – Binarized file used for compiled models * LIP – Format that is created from WAV files to create in-game accurate lip-synch for character animations. Source (game engine), Source Engine – Formats used by Valve Corporation, Valve. Half-Life 2, Counter-Strike: Source, Day of Defeat: Source, Half-Life 2: Episode One, Team Fortress 2, Half-Life 2: Episode Two, Portal (video game), Portal, Left 4 Dead, Left 4 Dead 2, Alien Swarm, Portal 2, Counter-Strike: Global Offensive, Titanfall, Insurgency, Titanfall 2, Day of Infamy (video game), Day of Infamy * VMF – Valve Hammer Map editor raw map file * VMX – Valve Hammer Map editor backup map file * BSP – Source Engine compiled map file * MDL – Source Engine model format * SMD – Source Engine uncompiled model format * PCF – Source Engine particle effect file * HL2 – Half-Life 2 save format * DEM – Source Engine demo format * VPK – Source Engine pack format * VTF – Source Engine texture format * VMT – Source Engine material format. Pokemon Generation V * CGB – Pokemon Black and White/Pokemon Black 2 and White 2 C-Gear skins. Other Formats * ARC – used to store New Super Mario Bros. Wii level data * B – used for Grand Theft Auto (Video Game), Grand Theft Auto saved game files * BOL – used for levels on Poing!PC * DBPF – The Sims 2, DBPF, Package * DIVA – Project DIVA timings, Element (UML), element coördinates, MP3 references, notes, Computer animation, animation poses and scores. * ESM, ESP – Master and Plugin data archives for the Creation Engine * HAMBU – format used by the Aidan's Funhouse game RGTW for storing map data * HE0, HE2, HE4 – HE games File * GCF – format used by the Steam (service), Steam content management system for file archives * IMG – format used by Renderware-based ''Grand Theft Auto'' games for data storage * LOVE – format used by the LOVE2D Engine * MAP – format used by Halo: Combat Evolved for archive compression, Doom³, and various other games * MCA – format used by Minecraft for storing data for in-game worlds * NBT – format used by Minecraft for storing program variables along with their (Java) type identifiers * OEC – format used by OE-Cake for scene data storage * OSB – osu! storyboard data * OSC – osu!stream combined stream data * OSF2 – free osu!stream song file * OSR – osu! replay data * OSU – osu! beatmap data * OSZ2 – paid osu!stream song file * P3D – format for panda3d by Disney * PLAGUEINC – format used by Plague Inc. for storing custom scenario information * POD – format used by Terminal Reality * RCT – Used for templates and save files in RollerCoaster Tycoon games * REP – used by Blizzard Entertainment for scenario replays in StarCraft. * Simcity, DBPF, .dat, .SC4Lot, .SC4Model – All game plugins use this format, commonly with different file extensions(Simcity 4) * SMZIP – ZIP-based package for StepMania songs, themes and announcer packs. * SOLITAIRETHEME8 – A solitaire theme for Windows solitaire * USLD – format used by Unison Shift to store level layouts. * VVVVVV – format used by VVVVVV * CPS – format used by The Powder Toy, Powder Toy save * STM – format used by The Powder Toy, Powder Toy stamp * PKG – format used by Bungie for the PC Beta of Destiny 2, for nearly all the game's assets. * CHR – format used by Team Salvato, for the character files of Doki Doki Literature Club! * Z5 – format used by Z-machine for story files in interactive fiction. * scworld – format used by Survivalcraft to store sandbox worlds. * scskin – format used by Survivalcraft to store player skins. * scbtex – format used by Survivalcraft to store block textures. * prison – format used by Prison Architect to save prisons * escape – format used by Prison Architect to save escape attempts * WBFS - (Wii Backup File System) * .GBA - Game Boy Advance ROM File * .pss - Sony PlayStation 2 Game Video file and is used to store audio and video data by games for the Playstation 2 console.Video game storage media
List of the most common filename extensions used when a game's ROM image or storage medium is copied from an original read-only memory (ROM) device to an external memory such as hard disk for back up purposes or for making the game playable with an emulator. In the case of cartridge-based software, if the platform specific extension is not used then filename extensions ".rom" or ".bin" are usually used to clarify that the file contains a copy of a content of a ROM. ROM, disk or tape images usually do not consist of one file or ROM, rather an entire file or ROM structure contained within one file on the backup medium. * .a26 – Atari 2600 * .a52 – Atari 5200 * .a78 – Atari 7800 * .lnx – Atari Lynx * .jag, .j64 – Atari Jaguar * .iso, .wbfs, .wad, .wdf – Wii and WiiU * .gcm, .iso – GameCube * .min – Pokemon mini * .nds – Nintendo DS * .dsi – Nintendo DSiWare * .3ds – Nintendo 3DS * .cia – Nintendo 3DS Installation File (for installing games with the use of the FBI homebrew application) * .gb – Game Boy (this applies to the original Game Boy and the Game Boy Color) * .gbc – Game Boy Color * .gba – Game Boy Advance * .sav – Game Boy Advance Saved Data Files * .sgm – Visual Boy Advance Save States * .n64, .v64, .z64, .u64, .usa, .jap, .pal, .eur, .bin – Nintendo 64 * .pj – Project64, Project 64 Save States * .nes – Nintendo Entertainment System * .fds – Family Computer Disk System, Famicom Disk System * .jst – Jnes Save States * .fc# – FCEUX Save States (.fc#, where # is any character, usually a number) * .gg – Game Gear * .sms – Master System * .sg – SG-1000 * .smd, .bin – Sega Genesis, Mega Drive/Genesis * .32x – 32X, Sega 32X * .smc, .078, .sfc – Super Nintendo Entertainment System, Super NES (.078 is for split ROMs, which are rare) * .fig – Super Famicom (Japanese releases are rarely .fig, above extensions are more common) * .srm – Super NES Saved Data Files * .zst, .zs1-.zs9, .z10-.z99 – ZSNES Save States (.zst, .zs1-.zs9, .z10-.z99) * .frz, .000-.008 – Snes9X Save States * .pce – TurboGrafx 16, TurboGrafx-16/PC Engine * .npc, .ngp – Neo Geo Pocket * .ngc – Neo Geo Pocket Color * .vb – Virtual Boy * .int – Intellivision * .min – Pokémon Mini * .vec – Vectrex * .bin – Magnavox Odyssey², Odyssey² * .ws – WonderSwan * .wsc – WonderSwan, WonderSwan Color * .tzx – ZX Spectrum (for exact copies of ZX Spectrum games) * TAP – for tape images without copy protection * Z80, SNA – (for snapshots of the emulator RAM) * DSK – (for disk images) * .tap – Commodore 64 (.tap) (for tape images including copy protection) * T64 – (for tape images without copy protection, considerably smaller than .tap files) * D64 – (for disk images) * CRT – (for cartridge images) * .adf – Amiga (.adf) (for 880K diskette images) * ADZ – GZip-compressed version of the above. * DMS – ''Disk Masher System'', previously used as a disk-archiving system native to the Amiga, also supported by emulators. * .pss - A Sony PlayStation 2 Game Video file and is used to store audio and video data by games for the Playstation 2 console.Virtual machines
Microsoft Virtual PC, Microsoft Virtual Server, Virtual Server
* .vfd – Virtual Floppy Disk * .vhd – Virtual Hard Disk * .vud – Virtual Undo Disk * .vmc – Virtual Machine Configuration * .vsv – Virtual Machine Saved StateVMware ESX, GSX, VMware Workstation, Workstation, VMware Player, Player
* .log – Virtual Machine Logfile * VMDK, .vmdk, .dsk – Virtual Machine Disk * .nvram – Virtual Machine BIOS * .vmem – Virtual Machine paging file * .vmsd – Virtual Machine snapshot metadata * .vmsn – Virtual Machine snapshot * .vmss, .std – Virtual Machine suspended state * .vmtm – Virtual Machine team data * .vmx, .cfg – Virtual Machine configuration * .vmxf – Virtual Machine team configurationVirtualBox
* .vdi – VirtualBox virtual disk image * .vbox-extpack – VirtualBox extension packParallels Workstation
* .hdd – Virtual Machine hard disk * .pvs – Virtual Machine preferences/configuration * .sav – Virtual Machine saved stateQEMU
* .cow – Copy-on-write * Qcow, .qcow – QEMU copy-on-write * .qcow2 – QEMU copy-on-write – version 2 * .qed – QEMU enhanced disk formatWeb page
Static code analysis, Static * Document Type Definition, DTD – Document Type Definition (standard), MUST be public and free * .html, .htm – HTML HyperText Markup Language * .xhtml, .xht – XHTML eXtensible HyperText Markup Language * .mht, .mhtml – MHTML Archived HTML, store all data on one web page (text, images, etc.) in one big file * .maff – Mozilla Archive Format, MAF web archive based on ZIP (file format), ZIP Dynamically generated * .asp – Active Server Pages, ASP Microsoft Active Server Page * .aspx – ASP.NET, ASPX Microsoft Active Server Page. NET * .adp – AOLserver, ADP AOLserver Dynamic Page * .bml – BML Better Markup Language (templating) * .cfm – ColdFusion, CFM ColdFusion * .cgi – Common Gateway Interface, CGI * .ihtml – iHTML Inline HTML * .jsp – JavaServer Pages, JSP JavaServer Pages * .las, .lasso, .lassoapp – Lasso (programming language), Lasso, A file created or served with the Lasso Programming Language * .pl – Perl * .php, .php?, .phtml – PHP ? is version number (previously abbreviated ''Personal Home Page'', later changed to ''PHP: Hypertext Preprocessor'') * .shtml – Server Side Includes, SSI HTML with Server Side Includes (Apache) * .stm – Server Side Includes, SSI HTML with Server Side Includes (Apache)Markup languages and other web standards-based formats
* .atom, .xml – Atom (standard), Atom Another syndication format. * .eml – Email#Filename extensions, EML Format used by several desktop email clients. * .jsonld – JSON-LD A JSON-based serialization for linked data. * .kprx – KPRX A XML-based serialization for workflow definition generated by K2. * .ps – PostScript, PS A XML-based serialization for test automation scripts called PowerScripts for K2 based applications. * .metalink, .met – Metalink A format to list metadata about downloads, such as mirrors, checksums, and other information. * .rss, .xml – RSS (file format), RSS Syndication format. * .markdown, .md – Markdown Plain text formatting syntax, which is popularly used to format "readme" files. * .se – Shuttle Another lightweight markup language.Other
* AXD – cookie extensions found in temporary internet folder * APK - Android Package Kit * BDF – Binary Data Format – raw data from recovered blocks of unallocated space on a hard drive * CBP – CD Box Labeler Pro, CentraBuilder, Code::Blocks Project File, Conlab Project * CEX – SolidWorks Enterprise PDM Vault File * COL –Cursors
* ANI (file format), ANI – Animated cursor * CUR – Cursor file * Smes – Hawk's Dock configuration fileGeneralized files
General data formats
These file formats are fairly well defined by long-term use or a general standard, but the content of each file is often highly specific to particular software or has been extended by further standards for specific uses.Text-based
* CSV – comma-separated values * HTML – hyper text markup language * CSS – cascading style sheets * INI file, INI – a configuration text file whose format is substantially similar between applications * JSON – JavaScript Object Notation is an openly used data format now used by many languages, not just JavaScript * TSV – tab-separated values * XML – an open data format * YAML – an open data format * ReStructuredText – an open text format for technical documents used mainly in the Python (programming language), Python programming language * .md – Markdown an open lightweight markup language to create simple but rich text, often used to format README files * AsciiDoc – an open human-readable markup document format semantically equivalent to DocBook * .yni - a configuration file similar to YAMLGeneric file extensions
These are filename extensions and broad types reused frequently with differing formats or no specific format by different programs.Binary files
* .bak, .bk – Bak file various backup formats: some just copies of data files, some in application-specific data backup formats, some formats for general file backup programs * BIN – binary data, often memory dumps of executable code or data to be re-used by the same software that originated it * DAT – data file, usually binary data proprietary to the program that created it, or an MPEG-1 stream of Video CD * DSK – file representations of various disk storage images * RAW – raw (unprocessed) data * SZH - files that are associated with zero unique file types (the most prevalent being the Binary Data format)Text files
* .cnf, .conf, .cfg – configuration file substantially software-specific * .log – logfiles usually text, but sometimes binary * .asc, .txt – human-readable plain text, usually no more specificPartial files
Differences and patches
* diff – text file differences created by the program diff and applied as updates by patch (Unix), patchIncomplete transfers
* .!ut – !UT partly complete uTorrent download * .crdownload – CRDOWNLOAD partly complete Google Chrome download * .opdownload – OPDOWNLOAD partly complete Opera (web browser), Opera download * .part – PART partly complete Mozilla Firefox or Transmission (BitTorrent client), Transmission download * .partial – PARTIAL partly complete Internet Explorer or Microsoft Edge downloadTemporary files
* .temp, .tmp – Temporary file sometimes in a specific format, but often just raw data in the middle of processing * Pseudo-pipelines, Pseudo-pipeline – Pipeline (software)#Pseudo-pipelines, Pseudo-pipeline file used to simulate a software pipeSee also
* List of filename extensions * MIME#Content-Type, a standard for referring to file formats * List of motion and gesture file formats * List of file signatures, or "magic numbers"References
External links
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