NCAA Gamebreaker 98
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''NCAA Gamebreaker 98'' is a video game developed by Sony Interactive Studios America and published by Sony Computer Entertainment America for the
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in 1997.


Gameplay

''NCAA Gamebreaker 98'' has a game engine that is based on the '' NFL GameDay 98'' engine, but uses the appearance and playing styles of college football. The game includes the
Division I-A The NCAA Division I Football Bowl Subdivision (FBS), formerly known as Division I-A, is the highest level of college football in the United States. The FBS consists of the largest schools in the National Collegiate Athletic Association (NCAA). As ...
teams with their real rosters for the 1997/98 season, along with some historical teams such as the 1972 USC Gamecocks. It was the first game in the series to include a playbook editor, enabling players to modify the pass routes and running assignments in existing plays.


Reception

Reviews for ''NCAA Gamebreaker 98'' were uniformly positive. ''
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'' said that the game "borrows heavily from ''GameDay'', but amazingly, the end result is a football game that has no equal." Kraig Kujawa of ''
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'' similarly commented, "At first look, ''GameBreaker 98'' appears to be '' GameDay 98'' with college colors. And for the most part, it is. But after further review, the game shines because of its own merits." ''
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'' concluded that "GameBreaker's superior graphics, fast gameplay, and play-creation option make it one of the better football titles of the year." Critics unanimously praised the game's play editor, but were divided as to what the game's strongest feature is. ''
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'' centered praise on the play editor and Total Control Passing mechanic, but ''Next Generation'' argued that the game's greatest improvement over ''NFL GameDay 98'' is the ability to intercept passes, since this "completely change strategies, defenses, and offenses." Kujawa found the play editor the most impressive feature, while his co-reviewer Crispin Boyer dismissed it as "a nice touch, but one only hardcore fans will use", and was more enthusiastic about the "quick-and-dirty" arcade-style feel of the "hyperactive tackles and crazy plays." All four of the ''Electronic Gaming Monthly'' reviewers also criticized that the play diagrams used with the play editor are extremely difficult to read. A number of critics expressed approval of the game's A.I.


Notes


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External links

* 1997 video games College football video games NCAA video games North America-exclusive video games PlayStation (console) games PlayStation (console)-only games Sony Interactive Entertainment games Video games developed in the United States Video games set in 1998 {{Amfoot-videogame-stub