Metro-Cross
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is a
platform game A platform game (often simplified as platformer and sometimes called a jump 'n' run game) is a sub-genre of action video games in which the core objective is to move the player character between points in an environment. Platform games are charac ...
released in arcades by
Namco was a Japanese multinational video game and entertainment company, headquartered in Ōta, Tokyo. It held several international branches, including Namco America in Santa Clara, California, Namco Europe in London, Namco Taiwan in Kaohsiung, ...
in 1985. It was ported to the
Amstrad CPC The Amstrad CPC (short for ''Colour Personal Computer'') is a series of 8-bit home computers produced by Amstrad between 1984 and 1990. It was designed to compete in the mid-1980s home computer market dominated by the Commodore 64 and the Si ...
, Atari ST, Commodore 64,
Family Computer The Nintendo Entertainment System (NES) is an 8-bit Third generation of video game consoles, third-generation home video game console produced by Nintendo. It was first released in Japan in 1983 as the commonly known as the The NES, a redes ...
, and
ZX Spectrum The ZX Spectrum () is an 8-bit home computer that was developed by Sinclair Research. It was released in the United Kingdom on 23 April 1982, and became Britain's best-selling microcomputer. Referred to during development as the ''ZX81 Colou ...
. ''Metro-Cross'' runs on Namco Pac-Land hardware, but with a video system modified to support a 2048-color palette like that used in ''
Dragon Buster is a platform, action role-playing dungeon crawl game developed by Namco and released in 1984. It runs on Namco Pac-Land hardware, modified to support vertical scrolling. In Japan, the game was ported to the Family Computer (Famicom), ...
''. It uses a Motorola M6809 microprocessor, with a Hitachi HD63701 sub-microprocessor (both running at 1.536
MHz The hertz (symbol: Hz) is the unit of frequency in the International System of Units (SI), equivalent to one event (or cycle) per second. The hertz is an SI derived unit whose expression in terms of SI base units is s−1, meaning that one he ...
) and Namco 8-channel waveform PSG for audio.


Gameplay

The player must take control of a man known only as Runner, who is given a time limit to run through each of the game's thirty-two rounds while avoiding obstacles and collecting drink cans. The actual running happens automatically: the job of the player is to avoid the obstacles and collect the cans by moving the Runner with the stick and adjusting his speed accordingly. If the Runner finishes the round within the time limit, the remaining time will be awarded to him as bonus points and he will proceed to the next round. Every fourth round is special, using the remaining time from the three previous ones as additional time. However, if the Runner has not finished the round by the time the time limit runs out, he will be electrocuted and the game will immediately be over. Obstacles along the way include Slip Zones which will slow the Runner down if he tries to cross over them, Pitfalls which will break under the Runner's weight and drop him into the holes beneath them, and Crackers which will launch the Runner up into the air and cause him to land on his back. Later rounds also feature Jumbo Tires that bounce towards the Runner, Walls that emerge from the ground before receding back into it, Cubes that move through particular columns of tiles, Mice that attempt to jump onto the Runner and slow him down, and Chess Knights and Kings that bounce from one tile to another. The rounds also feature Springboards, which can be used to propel the Runner forward at a great speed. Some rounds have a special layout of Springboards, where it is possible to use one Springboard to land directly on the second one. Some other rounds also feature Skateboards which will speed the Runner up and make him immune to Slip Zones. There are also two different types of drink cans; kicking them will either gain the player bonus points (from 100 to 5000) or speed the Runner up, but jumping on them will stop the timer for a few seconds.


Reception

''Game Machine'' listed ''Metro-Cross'' as being the ninth most popular arcade game of June 1985 in Japan.


Legacy

''Metro-Cross'' was re-released as part of ''
Namco Museum is a series of video game compilations developed and published by Bandai Namco Entertainment for home video game consoles. The first title in the series, ''Namco Museum Vol. 1'', was released for the PlayStation in 1995. Entries in the series hav ...
Volume 5'' for PlayStation and ''
Namco Museum Virtual Arcade is a video game compilation developed and published by Namco Bandai Games for the Xbox 360. It was released in North America in 2008 and in Europe and Japan in 2009. Part of its ''Namco Museum'' series, ''Virtual Arcade'' includes 34 titles; nine ...
'' for
Xbox 360 The Xbox 360 is a home video game console developed by Microsoft. As the successor to the original Xbox, it is the second console in the Xbox series. It competed with Sony's PlayStation 3 and Nintendo's Wii as part of the seventh generati ...
(renamed ''Retro-Cross'' in the
Europe Europe is a large peninsula conventionally considered a continent in its own right because of its great physical size and the weight of its history and traditions. Europe is also considered a subcontinent of Eurasia and it is located entirel ...
an and Australian versions of ''Virtual Arcade''). A high definition sequel called '' Aero-Cross'' was being developed for the
Xbox Live Arcade Xbox Live Arcade (XBLA) is a digital video game download service available through the Xbox Games Store, Microsoft's digital distribution network for the Xbox 360. It focuses on smaller downloadable games from both major publishers and independent ...
and PlayStation Network as part of the Namco Generations line until it was cancelled along with the Namco Generations brand itself being discontinued; multiple players would have been able to play simultaneously, similar to
Konami , is a Japanese multinational video game and entertainment company headquartered in Chūō, Tokyo, it also produces and distributes trading cards, anime, tokusatsu, pachinko machines, slot machines, and arcade cabinets. Konami has casino ...
's '' Hyper Olympic'' games. A theme based on ''Metro-Cross'' is featured in '' Pac-Man 99'', as special DLC.


Notes


References


External links

*{{KLOV game, id=8683 1985 video games Amstrad CPC games Arcade video games Atari ST games Commodore 64 games Kitkorp games Namco arcade games Now Production games Nintendo Entertainment System games Nintendo Switch games PlayStation 4 games U.S. Gold games Video games developed in Japan Virtual Console games Virtual Console games for Wii U ZX Spectrum games Hamster Corporation games Multiplayer and single-player video games