Multiplayer Battletech
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''Multiplayer BattleTech: Solaris'' is a version of the
multiplayer A multiplayer video game is a video game in which more than one person can play in the same game environment at the same time, either locally on the same computing system (couch co-op), on different computing systems via a local area network, or ...
''
BattleTech ''BattleTech'' is a wargaming and military science fiction franchise launched by FASA Corporation in 1984, acquired by WizKids in 2001, which was in turn acquired by Topps in 2003; and published since 2007 by Catalyst Game Labs. The trademark ...
''
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which was available on
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, and on
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's (later named
GameStorm GameStorm was an online gaming service founded by Kesmai corporation in November 1997. It offered several online video games at a flat monthly fee of $10 per month, a relatively radical payment system in the age of pay-by-hour online gaming. Both ...
) game service between 1996 and 2001. At its height on the AOL server, thousands of players competed simultaneously in arenas of two to eight participants, battling in team games or free-for-alls. After AOL initiated its hourly pay-for-play system, the majority of players moved to the GameStorm service, which operated for a number of years until its purchase by
Electronic Arts Electronic Arts Inc. (EA) is an American video game company headquartered in Redwood City, California. Founded in May 1982 by Apple employee Trip Hawkins, the company was a pioneer of the early home computer game industry and promoted the d ...
. During its run, the game's player-driven community grouped themselves into armies representing the various
Successor States Succession of states is a concept in international relations regarding a successor state that has become a sovereign state over a territory (and populace) that was previously under the sovereignty of another state. The theory has its roots in 19th- ...
, or independent stables, or mercenary units. Though the in-game software did not support official groups, the player-driven units became close-knit communities, even after the games cancellation in 2001. The game was a follow-up to '' Multiplayer BattleTech: EGA''; it was in turn succeeded by '' Multiplayer BattleTech 3025''.


Reception

In 1997, ''
Next Generation Next Generation or Next-Generation may refer to: Publications and literature * ''Next Generation'' (magazine), video game magazine that was made by the now defunct Imagine Media publishing company * Next Generation poets (2004), list of young ...
'' named ''Multiplayer BattleTech: Solaris'' as number two on their "Top 10 Online Game Picks", reasoning that "Kesmai's newest first-person ''BattleTech'' game may not have the glitz of ''
MechWarrior 2 ''MechWarrior 2: 31st Century Combat'' is a vehicle simulation game developed and published by Activision, released in 1995 as part of the '' MechWarrior'' series of video games in the ''BattleTech'' franchise. The game is set in 3057, and is pla ...
'', but it can stand on the same level - it is a more subtle, almost truer-to-life game ..." In 2000, ''
Computer Games Strategy Plus ''Computer Games Magazine'' was a monthly computer and console gaming print magazine, founded in October 1988 as the United Kingdom publication ''Games International''. During its history, it was known variously as ''Strategy Plus'' (October 1 ...
'' named the ''Multiplayer Battletech'' series collectively one of the "10 Best Sci-Fi Simulations". The magazine's Steve Bauman called it "the definitive online ''BattleTech'' experience."


See also

* MechWarrior


References


External links


The MultiPlayer BattleTech Archive
1996 video games BattleTech games Multiplayer online games Windows games Video games based on miniatures games Video games developed in the United States Kesmai games {{strategy-videogame-stub