Monopoly (1988 Video Game)
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''Monopoly'' is a
Master System The is an 8-bit third-generation home video game console manufactured by Sega. It was originally a remodeled export version of the Sega Mark III, the third iteration of the SG-1000 series of consoles, which was released in Japan in 1985 and ...
video game based on the board game ''
Monopoly A monopoly (from Greek language, Greek el, μόνος, mónos, single, alone, label=none and el, πωλεῖν, pōleîn, to sell, label=none), as described by Irving Fisher, is a market with the "absence of competition", creating a situati ...
'', released in 1988. Developed by American studio Nexa Corporation and published by
Sega is a Japanese multinational corporation, multinational video game and entertainment company headquartered in Shinagawa, Tokyo. Its international branches, Sega of America and Sega Europe, are headquartered in Irvine, California and London, r ...
, this title was one of many inspired by the property. According to Game Freaks 365, the game was "one of the first real boardgames that was programmed" into a video game.


Gameplay

The game contains very similar gameplay to the board game it is based on, with various physical tasks being replaced by automation and digital representations. Up to ten players can join in the game.


Development

For some time, Sega had wanted the license rights to
Monopoly A monopoly (from Greek language, Greek el, μόνος, mónos, single, alone, label=none and el, πωλεῖν, pōleîn, to sell, label=none), as described by Irving Fisher, is a market with the "absence of competition", creating a situati ...
.
Parker Brothers Parker Brothers (known by Parker outside of North America) was an American toy and game manufacturer which in 1991 became a brand of Hasbro. More than 1,800 games were published under the Parker Brothers name since 1883. Among its products wer ...
granted them the license in 1987 via Tonka. The idea was to adapt popular board games to increase the
Master System The is an 8-bit third-generation home video game console manufactured by Sega. It was originally a remodeled export version of the Sega Mark III, the third iteration of the SG-1000 series of consoles, which was released in Japan in 1985 and ...
's place in the
United States The United States of America (U.S.A. or USA), commonly known as the United States (U.S. or US) or America, is a country primarily located in North America. It consists of 50 states, a federal district, five major unincorporated territorie ...
. Due to Japan's unfamiliarity of American board games, Japanese programmers could not develop the game. Sega turned their attention to Nexa, which was based in
San Francisco San Francisco (; Spanish language, Spanish for "Francis of Assisi, Saint Francis"), officially the City and County of San Francisco, is the commercial, financial, and cultural center of Northern California. The city proper is the List of Ca ...
. After three months of development, the team was behind schedule, so Nexa hired two programmers Kevin Seghetti and Lawrence Statton for $10,500 each. Due to the bad quality of the programming code, Kevin and Lawrence had to start from scratch. The use of the inaccurate and buggy Sega Graphic Tools made it difficult to implement the game graphics. In addition there were no available storage devices for the data, forcing the two programmers to format used ones. With a lot of time spent improving the game's graphic and programming quality, the game was finished six months later, three months after Sega's intended deadline.


Reception

Jonathan Sutyak of Allgame deemed the video game a "perfect translation" of the board game, praising the detailed graphics while commenting on the unforgiving AI. ACE Magazine recommended the title due to it being an adaptation of a popular and fun board game, though noted that the small digital representation of the board meant it could be challenging to see clearly who owns which properties and how many houses/hotels they have. The Video Game Critic thought the game was "respectable" as a single-player game with computer opponents, but felt that it didn't replace the board game when it comes to multiplayer human play.
1UP! ''1UP!'' is the fourth studio album by ska band illScarlett, released on September 29, 2009 in North America. The first single on the album is titled "Take It for Granted" and was first released on the band's website on August 6, 2009. Track li ...
said the game's AI had "unbearable stupidity", though the graphics were impressive for its age. Game Freaks 365 described the game's sound effects as "terrible", and wrote that the gameplay didn't offer anything that the player couldn't get from the board game; the site also negatively compared it to the NES version released in 1991.


References


External links

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ASM review
{{Monopoly 1988 video games Master System games Master System-only games Monopoly video games Sega video games Video games developed in the United States Multiplayer and single-player video games