Microlearning
   HOME

TheInfoList



OR:

Microlearning refers to a set of compact e- learning modules that are designed to reduce learner fatigue. The modules can be educational, professional, or skill based, and are usually designed to be less than 20 minutes long, with a single learning objective or topic. The name originates from the Greek word 'micro' meaning 'small'.


Microlearning concept

As an
instructional technology Educational technology (commonly abbreviated as edutech, or edtech) is the combined use of computer hardware, software, and educational theory and practice to facilitate learning. When referred to with its abbreviation, edtech, it often refers ...
, microlearning focuses on the design of learning modules through micro steps in digital media environments. These activities can be incorporated into learner's daily routines and tasks. Unlike "traditional" e-learning approaches, microlearning often tends towards
push technology Push technology or server push is a style of Internet-based communication where the request for a given transaction is initiated by the publisher or central server. It is contrasted with pull/get, where the request for the transmission of informat ...
through push media, which reduces the
cognitive load In cognitive psychology, cognitive load refers to the amount of working memory resources used. There are three types of cognitive load: ''intrinsic'' cognitive load is the effort associated with a specific topic; ''extraneous'' cognitive load refe ...
on the learners. In a wide sense, microlearning can be understood as a metaphor which refers to micro aspects of a variety of learning models, concepts and processes and is capable enough to address challenges associated learning process. Breaking the information down into topical, bite-sized chunks helps to increase attention and promotes higher retention rates. Research shows that microlearning can result in significant increase of exam pass rates (up to 18%). The technique has also been shown to increase learner confidence with the material. A modern definition of Microlearning refers to a learning technique that involves bite size lessons to engage learners in the process. Furthermore, microlearning marks a transition from common models of learning towards micro perspectives on and the significance of micro dimensions in the process of learning. Microlearning has also been considered as a promising topic in work-based learning and the applications of microlearning have been widely studied in different fields. As of 2020, there were at least 476 relevant publications exploring the concept. The technique is capable to address challenges associated with slow learners. It is functional not only for skill based education but also for sustainable socioeconomic development and without taking care of micro-perspectives in the context of learning, education, training and skill development, a skill based education cannot be imparted effectively.


Framework

Microlearning framework is characterized by the following parameters: * Time. Microlearning modules are specifically designed as concise and short courses. * Content. The design allows course content to be divides into smaller segments that would usually cover a single topic. * Curriculum. A short course covering a specific topic or a series of short courses covering a bigger module. * Form. It could vary depending on its intended use like knowledge nuggets, episodes, skill sets etc. * Process. The process of microlearning involves an integrated learning segment that could be in the form of in person session, video, text, followed by an assessment to gauge performance of the learner. * Media. In person or In class, distance learning or remote both of which may be based on multimedia activities.


Subscription learning

Subscription learning provides an intermittent stream of learning-related interactions to those who are subscribed. These learning-related interactions (also called "nuggets") can involve a great variety of learning-related events, including content presentation, diagnostics, scenario-based questions, job aids, reflection questions, assignments, discussions, etc.
Nuggets Nuggets may refer to: Music * ''Nuggets'' (series), a series of compilation albums by Elektra Records, continued by Rhino * '' Nuggets: Original Artyfacts from the First Psychedelic Era, 1965–1968'' * '' Nuggets II: Original Artyfacts from ...
are short, usually presented in less than five to ten minutes. Nuggets are intentionally scheduled over time to support learning, often utilizing research-based findings related to the
spacing effect The spacing effect demonstrates that learning is more effective when study sessions are spaced out. This effect shows that more information is encoded into long-term memory by spaced study sessions, also known as ''spaced repetition'' or ''spac ...
. Learners subscribe (or are subscribed) to one or more series of learning nuggets, called "threads". Learning threads can be predesigned, selecting nuggets based on anticipated learner needs or they can be dynamically created based on learner performance.


Action plan

* Microlearning activity can be designed as an individual or as a group learning experience with appropriate prompts to gauge performance of the learners. The focus however is to keep the information short and relevant in order to maintain concentration. The activity itself could include either of the following; reading a paragraph, listen to an informational podcast, watch a video clip, or an infographic etc. Once observation of the content is completed, it is then followed by assessment in the form of short quizzes, Microgames, reflection of viewed content etc. . The content of the design depends upon the mode of delivery. For example, An informational podcast would be more suitable for self paced learner who have access to the relevant source on the other hand reading a paragraph from the book could be more functional for more traditional learners.


Applications (examples)

* Screensavers which prompt the user to solve small series of simple tasks after a certain amount of inactivity * Quizzes with
multiple choice Multiple choice (MC), objective response or MCQ (for multiple choice question) is a form of an objective assessment in which respondents are asked to select only correct answers from the choices offered as a list. The multiple choice format is m ...
options on
cell phones A mobile phone, cellular phone, cell phone, cellphone, handphone, hand phone or pocket phone, sometimes shortened to simply mobile, cell, or just phone, is a portable telephone that can make and receive calls over a radio frequency link whil ...
by use of
sms Short Message/Messaging Service, commonly abbreviated as SMS, is a text messaging service component of most telephone, Internet and mobile device systems. It uses standardized communication protocols that let mobile devices exchange short text ...
or mobile applications (
java Java (; id, Jawa, ; jv, ꦗꦮ; su, ) is one of the Greater Sunda Islands in Indonesia. It is bordered by the Indian Ocean to the south and the Java Sea to the north. With a population of 151.6 million people, Java is the world's List ...
midlet A MIDlet is an application that uses the Mobile Information Device Profile (MIDP) of the Connected Limited Device Configuration (CLDC) for the Java ME environment. Typical applications include games running on mobile devices and cell phones which h ...
s,
symbian Symbian is a discontinued mobile operating system A mobile operating system is an operating system for mobile phones, tablets, smartwatches, smartglasses, or other non-laptop personal mobile computing devices. While computers such as typic ...
) * Word of the day as a daily
RSS RSS ( RDF Site Summary or Really Simple Syndication) is a web feed that allows users and applications to access updates to websites in a standardized, computer-readable format. Subscribing to RSS feeds can allow a user to keep track of many di ...
-feed or
e-mail Electronic mail (email or e-mail) is a method of exchanging messages ("mail") between people using electronic devices. Email was thus conceived as the electronic ( digital) version of, or counterpart to, mail, at a time when "mail" meant ...
* Flashcard-software for memorizing content through
spaced repetition Spaced repetition is an evidence-based learning technique that is usually performed with flashcards. Newly introduced and more difficult flashcards are shown more frequently, while older and less difficult flashcards are shown less frequently in ...
* Short videos (2–10 minutes) either presented standalone or in a series


See also

*
Microformats Microformats (μF) are a set of defined HTML classes created to serve as consistent and descriptive metadata about an element, designating it as representing a certain type of data (such as contact information, geographic coordinates, events ...
*
Microlecture The term microlecture is ''not'' used here to refer to microcontent for microlearning, but to actual instructional content that is formatted for online and mobile learning using a constructivist approach. More specifically, as described in the Chro ...


References


Bibliography

* Giurgiu, Luminiţa (2017) : Microlearning an Evolving Elearning Trend {{Cite journal , last=Giurgiu , first=Luminiţa , date=June 2017 , title=Microlearning an Evolving Elearning Trend , url=https://www.researchgate.net/publication/318657319 , journal=Science Bulletin, volume=22 , pages=18–23 , doi=10.1515/bsaft-2017-0003 , s2cid=148817943 , doi-access=free * Gassler, Gerhard; Hug, Theo & Glahn, Christian (2004): Integrated Micro Learning – An outline of the basic method and first results. In: Auer, Michael E. & Auer, Ursula (eds.): International Conference on Interactive Computer Aided Learning, ICL 2004, Sept. 29 – Oct. 1, 2004, Villach, Austria (CD-ROM). * Gstrein, Silvia & Hug, Theo (2005): Integrated Micro Learning during Access Delays. A new approach to second language learning. In: Zaphiris, Panayiotis (ed.): User-centered computer assisted language learning. Hershey:Idea Group Publishing, pp. 152–175. * Hagleitner, Wolfgang; Drexler, Arthur; Hug, Theo (2006). Evaluation of a prototypic version of Knowledge Pulse in the context of a management course. Paper presented at the Multimedia Applications in Education Conference, 2006, September 4–6, FH Joanneum, Graz, Austria. * Hug, Theo; Lindner, Martin; Bruck, Peter A. (eds.) (2006)
Microlearning: Emerging Concepts, Practices and Technologies after e-Learning
Proceedings of Microlearning 2005. Innsbruck: Innsbruck University Press, 2006. * Weber, Charles M. (2003): Rapid Learning in High Velocity Environments. Ph.D. thesis, Massachusetts Institute of Technology (M.I.T.) / Cambridge (U.S.A.). * Leong, K., Sung, A., Au, D., & Blanchard, C. (2020). A review of the trend of microlearning. Journal of Work-Applied Management. Educational technology Learning Technical communication E-learning