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''Microcosm'' is a 3D
rail shooter Shoot 'em ups (also known as shmups or STGs ) are a sub-genre of action games. There is no consensus as to which design elements compose a shoot 'em up; some restrict the definition to games featuring spacecraft and certain types of chara ...
video game Video games, also known as computer games, are electronic games that involves interaction with a user interface or input device such as a joystick, controller, keyboard, or motion sensing device to generate visual feedback. This fee ...
developed and published by
Psygnosis Psygnosis Limited (known as SCE Studio Liverpool or simply Studio Liverpool from 1999) was a British video game developer and Video game publisher, publisher headquartered at Wavertree Technology Park in Liverpool. Founded in 1984 by Ian Hether ...
in 1993. It was originally developed for the
FM Towns The is a Japanese personal computer, built by Fujitsu from February 1989 to the summer of 1997. It started as a proprietary PC variant intended for multimedia applications and PC games, but later became more compatible with IBM PC compatibles. ...
, and also
ported In software engineering, porting is the process of adapting software for the purpose of achieving some form of execution in a computing environment that is different from the one that a given program (meant for such execution) was originally desi ...
for the
Sega Mega-CD The Sega CD, released as the in most regions outside North America and Brazil, is a CD-ROM accessory for the Sega Genesis produced by Sega as part of the fourth generation of video game consoles. It was released on December 12, 1991, in Japan, ...
,
Amiga CD32 The Amiga CD32 (stylized as Amiga CD32, code-named "Spellbound") is a 32-bit home video game console developed by Commodore and released in Europe, Australia, Canada, and Brazil. It was first announced at the Science Museum in London on July 16, ...
, 3DO, and
MS-DOS MS-DOS ( ; acronym for Microsoft Disk Operating System, also known as Microsoft DOS) is an operating system for x86-based personal computers mostly developed by Microsoft. Collectively, MS-DOS, its rebranding as IBM PC DOS, and a few ope ...
. ''Microcosm'' featured realistic FMV animation, with the graphics being rendered on
Silicon Graphics Silicon Graphics, Inc. (stylized as SiliconGraphics before 1999, later rebranded SGI, historically known as Silicon Graphics Computer Systems or SGCS) was an American high-performance computing manufacturer, producing computer hardware and soft ...
workstations. The game is either in first-person or
third-person view In 3D video games, a virtual camera system aims at controlling a camera or a set of cameras to display a view of a 3D virtual world. Camera systems are used in video games where their purpose is to show the action at the best possible angle; m ...
depending on the gaming system.


Plot

Set in the year of 2051 AD, the game takes place in a
dystopian A dystopia (from Ancient Greek δυσ- "bad, hard" and τόπος "place"; alternatively cacotopiaCacotopia (from κακός ''kakos'' "bad") was the term used by Jeremy Bentham in his 1818 Plan of Parliamentary Reform (Works, vol. 3, p. 493). ...
futuristic setting on an alien planet called Bodor, located in the Bator System, where the galaxy's two largest conglomerates — Cybertech, considered the more compassionate of the two, and Axiom, thought to be the more oppressive corporation — compete to achieve premier status in the business world, a position known as CORP 1. Because of heavy mining operations on the planet from the corporations, most of Bodor is uninhabitable due to pollution, forcing 87% of the population onto 2% of the planet's land. Because of this, poverty, crime and disease are rampant in the cities. Axiom also claims that Cybertech is responsible for the death of Axiom's former president. Axiom injects Cybertech president Tiron Korsby's body with microscopic droids designed to penetrate his brain and control his mind. Cybertech, however, learns of this plan and injects Korsby with their own piloted submarines shrunken down to a microscopic size to destroy Axiom's droids and prevent them from controlling Korsby's mind.


Development

The game used the latest
Silicon Graphics Silicon Graphics, Inc. (stylized as SiliconGraphics before 1999, later rebranded SGI, historically known as Silicon Graphics Computer Systems or SGCS) was an American high-performance computing manufacturer, producing computer hardware and soft ...
computers at the time to render the graphics as realistically as possible. In 1991, the game was first seen in a demo for the
Amiga CDTV The CDTV (from Commodore Dynamic Total Vision, later treated as a backronym for Compact Disc Television) is a home multimedia entertainment and video game console – convertible into a full-fledged personal computer by the addition of optional ...
. A port for the CD-i was planned and then canceled, but a prototype exists. The lead platform was the
FM Towns The is a Japanese personal computer, built by Fujitsu from February 1989 to the summer of 1997. It started as a proprietary PC variant intended for multimedia applications and PC games, but later became more compatible with IBM PC compatibles. ...
, and development was funded in part by
Fujitsu is a Japanese multinational information and communications technology equipment and services corporation, established in 1935 and headquartered in Tokyo. Fujitsu is the world's sixth-largest IT services provider by annual revenue, and the la ...
with the aim of making it a launch title for the console-styled version of the platform, the
FM Towns Marty The FM Towns Marty is a fifth-generation home video game console released in 1993 by Fujitsu, exclusively for the Japanese market. It is often claimed to be the first 32-bit CD-based home video game system, although it has a 16-bit data bus, just ...
. The game engine was later purchased by Fujitsu for £250,000. The DOS and FM Towns versions feature an exclusive soundtrack by
Rick Wakeman Richard Christopher Wakeman (born 18 May 1949) is an English keyboardist best known as a former member of the progressive rock band Yes across five tenures between 1971 and 2004, and for his solo albums released in the 1970s. Born and raised ...
, which was replaced in other versions with a soundtrack by Tim Wright for licensing reasons. A promotional version of the game was later developed for
Pfizer Pfizer Inc. ( ) is an American multinational pharmaceutical and biotechnology corporation headquartered on 42nd Street in Manhattan, New York City. The company was established in 1849 in New York by two German entrepreneurs, Charles Pfizer ...
.


Reception

Critics generally rated ''Microcosm'' as having excellent graphics but very limited and poorly designed gameplay. ''
Amiga Format ''Amiga Format'' was a British computer magazine for Amiga computers, published by Future plc. The magazine lasted 136 issues from 1989 to 2000. The magazine was formed when, in the wake of selling ''ACE'' to EMAP, Future split the dual-format t ...
'', for instance, greatly praised the Amiga CD32 version's graphics and soundtrack, but described the gameplay as "a merely slightly better than average" rail shooter. In a 1995 second review, they lowered their score from 87% to 40%, mocking their earlier review's emphasis of graphics over gameplay and describing the game as "a decidedly average ''
Space Harrier is a third-person arcade rail shooter game developed by Sega and released in 1985. It was originally conceived as a realistic military-themed game played in the third-person perspective and featuring a player-controlled fighter jet, but techni ...
'' clone that certainly looks great, but plays horribly". ''
Amiga Power ''Amiga Power'' (''AP'') was a monthly magazine about Amiga video games. It was published in the United Kingdom by Future plc, and ran for 65 issues, from May 1991 to September 1996. Philosophy ''Amiga Power'' had several principles which com ...
'' similarly described ''Microcosm'' as a ''Space Harrier'' clone with extremely limited interactivity and little variations in the visuals, giving the game a 44%. ''
CU Amiga ''Commodore User'', known to the readers as the abbreviated ''CU'', was one of the oldest British Commodore magazines. With a publishing history spanning over 15 years, it mixed content with technical and video game features. Incorporating ''Vic ...
'' gave the Amiga CD32 version an 86%, saying that the graphics are not nearly as good as the FM Towns version, with enemy sprites that look "pasted on", but that the gameplay is considerably improved. Reviewing the Sega CD version, ''
GamePro Gamepro.com is an international multiplatform video game magazine media company that covers the video game industry, video game hardware and video game software in countries such as Germany and France. The publication, GamePro, was originally la ...
'' opined that ''Microcosm'' represents a good concept for FMV games, but that the poor level design reduces the gameplay to trial-and-error and takes away the fun. ''
Electronic Gaming Monthly ''Electronic Gaming Monthly'' (often abbreviated to ''EGM'') is a monthly American video game magazine. It offers video game news, coverage of industry events, interviews with gaming figures, editorial content and product reviews. History The m ...
'' similarly commented that the game concept is good, but the gameplay is "repetitious and boring." They scored it a 5.4 out of 10. ''Computer Gaming World'' in June 1994 said that the DOS version was "a very basic shooter" with "simplistic, even brainless" gameplay. While praising the "polished graphics and animation" and "equally excellent" music, the magazine concluded that despite "cool technology and a 'cinematic feel' ... Psygnosis forgot to make a game". ''Electronic Gaming Monthlys four reviewers gave the 3DO version a unanimous score of 4 out of 10, commenting that the graphics are a huge improvement over the Sega CD version.Though the FM Towns and Amiga CD32 versions had also been released at the time, the review does not mention them because they were not released in North America, where ''Electronic Gaming Monthly'' was published, but that the gameplay is still shallow and "just not fun". ''
Next Generation Next Generation or Next-Generation may refer to: Publications and literature * ''Next Generation'' (magazine), video game magazine that was made by the now defunct Imagine Media publishing company * Next Generation poets (2004), list of young ...
'' reviewed the 3DO version of the game, rating it two stars out of five, and stated that "This is one of those games one can never describe as challenging, only as frustrating."


Editions

The limited edition copy of the PC and Amiga CD32 versions of the game contains the game, the manual, a soundtrack CD and a T-shirt.


Notes


References

{{reflist, 2


External links


''Microcosm''
at
MobyGames MobyGames is a commercial website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes nearly 300,000 games for hundreds of platforms. The site is supported by banner ads and a small ...

''Microcosm''
at the Hall of Light 1993 video games 3DO Interactive Multiplayer games Cancelled CD-i games Amiga CD32 games Creative Assembly games DOS games Dystopian video games Fiction set in 2051 FM Towns games Full motion video based games Human body in popular culture Nanotechnology in fiction Psygnosis games Rail shooters Science fiction video games Scrolling shooters Sega CD games Single-player video games Video games about microbes Video games about robots Video games about size change Video games scored by Tim Wright (Welsh musician) Video games set in the 2050s Video games set on fictional planets Video games developed in the United Kingdom