Michael Andretti's World GP
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''Satoru Nakajima F-1 Hero'' (known in North America as ''Michael Andretti's World GP'') is a video game developed by
Human Entertainment was a Japanese video game developer and publisher founded in 1983. The company produced games for a number of platforms, including home consoles, portable consoles, and personal computers. Human declared bankruptcy in 2000 and disbanded. Its for ...
released for the
Nintendo Entertainment System The Nintendo Entertainment System (NES) is an 8-bit third-generation home video game console produced by Nintendo. It was first released in Japan in 1983 as the commonly known as the The NES, a redesigned version, was released in America ...
in 1990. It starred American
IndyCar INDYCAR, LLC, is an American-based auto racing sanctioning body for Indy car racing and other disciplines of open wheel car racing. The organization sanctions five racing series: the premier IndyCar Series with its centerpiece the Indianapolis ...
driver
Michael Andretti Michael Mario Andretti (born October 5, 1962) is an American semi-retired auto racing driver and current team owner. Statistically one of the most successful drivers in the history of American open-wheel car racing, Andretti won the 1991 CART P ...
, and featured the full sixteen-race schedule of the
FIA FIA is the Fédération Internationale de l'Automobile (English: International Automobile Federation), the world's governing body for all forms of motor sport where four or more wheels are used. Fia or FIA may also refer to: People * Fia Backst ...
Formula One Formula One (also known as Formula 1 or F1) is the highest class of international racing for open-wheel single-seater formula racing cars sanctioned by the Fédération Internationale de l'Automobile (FIA). The World Drivers' Championship, ...
World Championship circuit (though Andretti himself would only compete in Formula One in the
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). ''F-1 Hero'' was unique in that it deviated from most console racing games of its time. Instead of being an arcade-style driving game (such as ''
Rad Racer ''Rad Racer'', known as in Japan, is a racing video game developed and published by Square (video game company), Square for the Nintendo Entertainment System (NES) in 1987. In this game, players drive a Ferrari 328 or a generic Formula On ...
'' or '' Al Unser Jr.'s Turbo Racing''), ''F-1 Hero'' more closely resembled a simulation-style racing game. It was the first NES racing game to feature an entire field of real-life drivers (although all but Andretti had
pseudonym A pseudonym (; ) or alias () is a fictitious name that a person or group assumes for a particular purpose, which differs from their original or true name (orthonym). This also differs from a new name that entirely or legally replaces an individua ...
s), and rather accurately depicted the sixteen circuits on the Formula One schedule. Four different cars were offered in the game, however, there were no car set-ups in the game, a feature most frequently associated with racing simulations.


Gameplay

Compared to most console racing games of its time, ''F-1 Hero'' was much more difficult. The circuits were accurately depicted as having both sharp and wide turns, thus requiring players to slow down to certain speeds for corners, instead of most arcade-style games, which allowed players to unrealistically take turns flat-out. Gear shifting was also required for three of the cars (and notably for 8 of the 9 levels of the game), and some courses required dozens of gear changes per lap. Tire wear increased as the races went on, and players would be required to pit for tires at least once during each race to remain competitive. When multiple cars were on the track, the game featured no direct interaction between vehicles. All of the competitors' machines behaved in a ghost-like manner, and could be driven ''through'' and occupy the same space as others. Cars were unable to spin others out, and could not directly impede their progress. Nearly every screen in the entire game featured a short-looped, repeating soundtrack. Unlike most racing games, however, there was no music played while actually driving. ''F-1 Hero'' featured a 16-race Formula One schedule resembling that of
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. Each circuit featured a pit area represented by a pylon. On most circuits, the pits were located just prior to the start/finish line. In France, England, Spain, and Australia, the pits were located just after the start/finish line. Four different machines were featured in the game. Each had a unique pitch, and slightly varying top speeds. The Chevy was the dominant machine in the game, despite not being a Formula One car. In reality, it was used in the
CART A cart or dray (Australia and New Zealand) is a vehicle designed for transport, using two wheels and normally pulled by one or a pair of draught animals. A handcart is pulled or pushed by one or more people. It is different from the flatbed tr ...
series. Andretti, in fact, drove one in the CART series from 1989–1991, and the cover art on the game box accurately displays Andretti's 1989 Lola Chevrolet.


Grand Prix mode

The Grand Prix mode of ''F-1 Hero'' featured nine levels of competition. Each had an increasing number of rounds, an increased level of difficulty, and was led by a featured driver. For each level, the player was provided a certain car. Players could save and continue games by use of a password.


Qualifying

Upon entering the Grand Prix mode, the player registers a name and begins at level 1. At the onset of each race, the player is first shown a map of the circuit. On the next screen, the player is shown the results of qualifying thus far. All five computer opponents have completed their time trial run. The top four comprise the tentative starting grid. The slowest computer driver (fifth fastest) does not qualify. The objective of qualifying is for the player to qualify amongst the top four, and "bump" into the starting grid. Qualifying consists of five timed laps alone on the track. From a standing start, the player has five laps to record the best single lap time possible. Tire wear influences the speeds, and pitting for tires is allowed on any lap. However, elapsed seconds in the pit area are included in the respective lap time. The fastest single lap is recorded and if it is among the four fastest qualifiers, the player qualifies for the race. If the player does not qualify, they must sit out the race, and instead watch it through the perspective of the featured driver. Hitting the "select" button during qualifying aborts the session. If the player had already registered a lap fast enough to qualify for the race, it is unnecessary to run all five laps.


Race

The race begins from a standing start and runs a specific number of laps, depending upon the length of the circuit. The top half of the screen features a map of the circuit, and the position of all four cars represented by icons. Tire wear influences lap times, and a pit stop for tires near the halfway point is required to remain competitive. Players are required to compete, and are not allowed to abort the race. If a car is lapped during the race, the player will only be scored for laps completed. Spinning out during the race is possible, but no incident ever causes a car to completely drop out of the race. Fuel is also not a factor in the game.


Championship points

At the conclusion of each race, points are awarded to the four finishers (5-3-2-1). At the end of the level, a champion is declared. In order to advance to the next level, the player is required to score the most points and be the champion of the level. If the player does not score the most points in the level, the player may use the password to return to the first race of the level and try again. For scoring the most points in Level 9, the player is declared the World Champion, wins the game overall, and a special screen is displayed. If the player did not win the championship, the game is over.


Nakajima Satoru F1 Hero

This game was the English-language version of ''Nakajima Satoru F1 Hero''. It was an original Formula One videogame released in 1988 and it was very popular in Japan during that decade. Andretti and Nintendo released this game two years later for a North American audience.


Practice mode

In the practice mode, players could choose any of the sixteen circuits, and any of the four cars. The bottom half of the screen featured the driving apparatus. The top half of the screen featured a map of the circuit with the player's car represented by an icon as it went around. Upon selecting the course, Michael Andretti would come on the screen and give background and advice about driving the circuit. Practice sessions were five laps each, with elapsed times recorded and reported for each of the five laps upon conclusion. Hitting the "select" button aborted the session.


Two-player mode

In two-player mode, players drove in a head-to-head race against another human opponent, or any of the games' computer opponents. Two computer opponents could also be chosen to race against one another. Any of the sixteen courses could be chosen by the players, and any of the four cars could be chosen by the players. Race distance was chosen by the competitors, ranging from one to ten laps. The top half of the screen was the driving apparatus of player 1, and the bottom half of the screen was the driving apparatus for player 2. Instead of a map of the circuit, a graph in the middle of the screen depicted the lap length and the relative distance between the two opponents. {{Andretti family 1988 video games Formula One video games Human Entertainment games Nintendo Entertainment System games Nintendo Entertainment System-only games Racing video games set in the United States Sports video games set in Italy Varie games Video games developed in Japan Video games set in Belgium Video games set in Brazil Video games set in Canada Video games set in France Video games set in Germany Video games set in Hungary Video games set in Japan Video games set in Mexico Video games set in Monaco Video games set in Spain Video games set in the United Kingdom Video games based on real people Cultural depictions of racing drivers Cultural depictions of American men