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In the '' Dungeons & Dragons''
fantasy Fantasy is a genre of speculative fiction involving Magic (supernatural), magical elements, typically set in a fictional universe and sometimes inspired by mythology and folklore. Its roots are in oral traditions, which then became fantasy ...
role-playing game A role-playing game (sometimes spelled roleplaying game, RPG) is a game in which players assume the roles of player character, characters in a fictional Setting (narrative), setting. Players take responsibility for acting out these roles within ...
, goblins are a common and fairly weak race of evil humanoid monsters. Goblins are non-human monsters that low-level
player character A player character (also known as a playable character or PC) is a fictional character in a video game or tabletop role-playing game whose actions are controlled by a player rather than the rules of the game. The characters that are not control ...
s often face in combat.


Influences

Goblins in ''Dungeons & Dragons'' are based primarily on the
goblins A goblin is a small, grotesque, monstrous creature that appears in the folklore of multiple European cultures. First attested in stories from the Middle Ages, they are ascribed conflicting abilities, temperaments, and appearances depending on t ...
portrayed in J.R.R. Tolkien's Middle-Earth. Goblins are presented as "evil" and "predisposed towards a society of brutal regimes where the strongest rule" in the game. In turn, D&D's goblins influenced later portrayals in games and fiction, such as the tabletop
wargame A wargame is a strategy game in which two or more players command opposing armed forces in a realistic simulation of an armed conflict. Wargaming may be played for recreation, to train military officers in the art of strategic thinking, or to s ...
'' Warhammer Fantasy Battle''. They have also been compared to
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kobold A kobold (occasionally cobold) is a mythical sprite. Having spread into Europe with various spellings including "goblin" and "hobgoblin", and later taking root and stemming from Germanic mythology, the concept survived into modern times in Ger ...
s. Unlike the goblins in Tolkien's works, the goblins of D&D are a separate race from orcs; instead, they are a part of the related species collectively referred to as
goblinoid A goblin is a small, grotesque, monstrous creature that appears in the folklore of multiple European cultures. First attested in stories from the Middle Ages, they are ascribed conflicting abilities, temperaments, and appearances depending on t ...
s, which includes
hobgoblins A hobgoblin is a household spirit, typically appearing in folklore, once considered helpful, but which since the spread of Christianity has often been considered mischievous. William Shakespeare, Shakespeare identifies the character of Puck (A Mi ...
, bugbears, and others.


Publication history

The goblin first appeared in the fantasy supplement to the original "
Chainmail Chain mail (properly called mail or maille but usually called chain mail or chainmail) is a type of armour consisting of small metal rings linked together in a pattern to form a mesh. It was in common military use between the 3rd century BC and ...
" set, prior to appearing in the original Dungeons & Dragons game.


''Dungeons & Dragons'' (1974–1976)

The goblin was one of the first monsters introduced in the earliest edition of the game, the ''Dungeons & Dragons'' "white box" set (1974), where they were described simply as small monsters.


''Advanced Dungeons & Dragons'' 1st edition (1977–1988)

The goblin appears in the first edition '' Monster Manual'' (1977), where it is described as having a tribal society and dwelling in dismal surroundings. The mythology and attitudes of the goblins are described in detail in ''
Dragon A dragon is a reptilian legendary creature that appears in the folklore of many cultures worldwide. Beliefs about dragons vary considerably through regions, but dragons in western cultures since the High Middle Ages have often been depicted as ...
'' #63 (July 1982), in
Roger E. Moore Roger E. Moore (born July 11, 1955, in Winchester, Kentucky) is a designer of role-playing games. He is best known for his long-running tenure as editor of '' Dragon'' magazine and was the founding editor of ''Dungeon'' magazine. Early life Mo ...
's article, "The Humanoids." In the article "Hey, Wanna Be a Kobold?" by Joseph Clay in ''Dragon'' #141 (January 1989),
kobolds A kobold (occasionally cobold) is a mythical sprite. Having spread into Europe with various spellings including "goblin" and "hobgoblin", and later taking root and stemming from Germanic mythology, the concept survived into modern times in Ger ...
,
xvart This is the list of ''Advanced Dungeons & Dragons'' 2nd edition monsters, an important element of that role-playing game. This list only includes monsters from official ''Advanced Dungeons & Dragons'' 2nd Edition supplements published by TSR, In ...
s, goblins, and orcs were presented as player character races along with two new character classes the "Shaman" and the "Witch Doctor".


''Dungeons & Dragons'' (1977–1999)

This edition of the ''D&D'' game included its own version of the goblin, in the '' Dungeons & Dragons Basic Set'' (1977, 1981, 1983). The goblin was featured as a player character race in the gazetteer ''
The Orcs of Thar ''The Orcs of Thar'' is an accessory for the '' Dungeons & Dragons'' fantasy role-playing game, written by Bruce Heard and published by TSR in 1988. Publication history ''The Orcs of Thar'' (GAZ10) was written by Bruce Heard, with cover art b ...
'' (1989). Goblins were also later featured in the '' Dungeons & Dragons Game'' set (1991), the ''Dungeons & Dragons Rules Cyclopedia'' (1991), the ''Classic Dungeons & Dragons Game'' set (1994), and the '' Dungeons & Dragons Adventure Game'' set (1999).


''Advanced Dungeons & Dragons'' 2nd edition (1989–1999)

The goblin appears first in the '' Monstrous Compendium Volume One'' (1989), and is reprinted in the ''
Monstrous Manual The ''Monster Manual'' (''MM'' is the primary bestiary sourcebook for monsters in the ''Dungeons & Dragons'' (''D&D'' fantasy role-playing game, first published in 1977 by TSR. The ''Monster Manual'' was the first hardcover D&D book and includ ...
'' (1993). The goblin is detailed as a playable character race in '' The Complete Book of Humanoids'' (1993). The book notes that goblins cannot be wizards. The goblin is later presented as a playable character race again in '' Player's Option: Skills & Powers'' (1995), and in the module '' Reverse Dungeon'' (2000). The goblyn, a related creature in the Ravenloft campaign setting, appeared in the module '' Feast of Goblyns'' (1990), and the ''Monstrous Compendium Ravenloft Appendix'' (1991). The Cerilian goblin for the
Birthright Birthright is the concept of things being due to a person upon or by fact of their birth, or due to the order of their birth. These may include rights of citizenship based on the place where the person was born or the citizenship of their paren ...
campaign setting appeared in the ''
Birthright Campaign Setting ''Birthright Campaign Setting'' is an accessory for the 2nd edition of the ''Advanced Dungeons & Dragons'' fantasy role-playing game, published in 1995. This product introduced the Birthright campaign setting. Contents The ''Birthright Campaign S ...
'' set (1995), and was reprinted in ''Monstrous Compendium Annual Three'' (1996).


''Dungeons & Dragons'' 3.0 edition (2000–2002)

The goblin appears in the ''Monster Manual'' for this edition (2000). Tactics for fighting goblins were described in "''Vs. Goblins''", by
Bruce Cordell Bruce Robert Cordell (born 1968) is an American author of roleplaying games and fantasy novels. He has worked on ''Dungeons & Dragons'' games for Wizards of the Coast. He won the Origins Award for ''Return to the Tomb of Horrors'' and has also wo ...
, in ''
Dragon A dragon is a reptilian legendary creature that appears in the folklore of many cultures worldwide. Beliefs about dragons vary considerably through regions, but dragons in western cultures since the High Middle Ages have often been depicted as ...
'' #275 (2000). The Dekanter goblin was introduced in ''Monsters of Faerun'' (2000). ''Races of Faerûn'' (2003) presented the goblin and Dekanter goblin as player character races for the Forgotten Realms campaign setting. The blue, a psionic relative of the goblin, appeared in the ''
Psionics Handbook The ''Psionics Handbook'' is a sourcebook published by Wizards of the Coast in 2001 for the 3rd edition of the ''Dungeons & Dragons'' fantasy role-playing game. It contains a multitude of rules and options for integrating psionic powers into t ...
'' (2001). The goblyn of Ravenloft appeared for this edition in ''Denizens of Darkness'' (2002).


''Dungeons & Dragons'' 3.5 edition (2003–2007)

The goblin appears in the revised ''Monster Manual'' for this edition (2003). The blue appeared in the ''Expanded Psionics Handbook'' (2004). The air goblin, the aquatic goblin, the arctic goblin, the desert goblin, and the jungle goblin were all introduced in '' Unearthed Arcana'' (2004). ''Monster Manual III'' (2004) introduced the forestkith goblin. The snow goblin appeared in ''Frostburn: Mastering the Perils of Ice and Snow'' (2004). The dark goblin appeared in ''Tome of Magic'' (2006). The vril, and the goblin flesh-herder appeared in ''Drow of the Underdark'' (2007). The goblyn of Ravenloft was updated to this edition in ''Denizens of Dread'' (2004), but also appeared again in the ''Campaign Classics'' feature in ''Dragon'' #339 (January 2006).


''Dungeons & Dragons'' 4th edition (2008–2014)

The goblin appears in the ''Monster Manual'' for this edition (2008), including the goblin cutter, the goblin blackblade, the goblin warrior, the goblin sharpshooter, the goblin hexer, the goblin skullcleaver, and the goblin underboss. The bugbear and the hobgoblin also appear under the goblin entry in this edition's ''Monster Manual''.


''Dungeons & Dragons'' 5th edition (2014–present)

Goblins feature in the first segment of the adventure ''Lost Mine of Phandelver'', included in the 5th edition ''Dungeons & Dragons Starter Set'' (2014). The goblin also appears in the ''Monster Manual'' for this edition (2014), including the goblin boss. In '' Volo's Guide to Monsters'' Goblins, Hobgoblins, and Bugbears were featured as playable races under Monstrous Races. In '' Guildmasters' Guide to Ravnica'' Goblins were a playable race.


Description

In ''Dungeons & Dragons'', goblins are small humanoid monsters. They vary in height from about 3 to 3 ½ feet (91 – 106 cm) and weigh 40 to 45 pounds (21 – 24 kg). They walk upright even though their arms nearly reach their knees. Their eyes vary from red to yellow and are usually dull and glazed. Described as "hideously ugly", they have a broad nose that sits on a flat face with pointed ears and a wide mouth. Their mouth contains small, but sharp fangs. Their skin pigment ranges from a deep red through nearly any shade of orange to yellow. Members of the same tribe tend to have the same skin color.


Society

Goblins usually live in tribes which are ruled by the strongest goblin in the group. These tribes vary in size from gangs of 4–9 to tribes of up to 400. Most larger tribes have
wolves The wolf (''Canis lupus''; plural, : wolves), also known as the gray wolf or grey wolf, is a large Canis, canine native to Eurasia and North America. More than thirty subspecies of Canis lupus, subspecies of ''Canis lupus'' have been reco ...
or
dire wolves The dire wolf (''Aenocyon dirus'' ) is an extinct canine. It is one of the most famous prehistoric carnivores in North America, along with its extinct competitor ''Smilodon''. The dire wolf lived in the Americas and eastern Asia during the L ...
as mounts, or ally themselves with worgs, which also carry them into battle. Goblin tribes usually settle near civilized areas to raid for food, livestock, tools, weapons, and supplies. It is common for the leaders of goblin clans to be non-goblin (either other goblinoids or a different species entirely); such leaders are exploiting the goblins as disposable soldiers to further their purpose. In most
campaign settings A campaign setting is usually a fictional world which serves as a setting for a role-playing game or wargame campaign. A ''campaign'' is a series of individual adventures, and a ''campaign setting'' is the world in which such adventures and c ...
, Maglubiyet, the god of war and rulership, is the chief deity of goblins. Other gods worshipped by the goblins include Khurgorbaeyag, the god of slavery, oppression, and morale, and
Bargrivyek In the '' Dungeons & Dragons'' fantasy role-playing game, goblins are a common and fairly weak race of evil humanoid monsters. Goblins are non-human monsters that low-level player characters often face in combat. Influences Goblins in ''Dung ...
, the god of co-operation and territory. Deities of other goblin races include Meriadar (deity of patience, tolerance, meditation, and arts and crafts) and Stalker (deity of hate, death, and cold), as well as the hobgoblin god Nomog-Geaya (deity of War and Authority), the bugbear gods Hruggek (deity of violence and combat), Grankhul (deity of hunting, senses, and surprise), and Skiggaret (deity of fear), as well as Kikanuti the goddess of the desert goblins, known as bhukas.


Goblin sub-races

Sub-races of goblin in ''Dungeons & Dragons'' include the snow goblin, the aquatic goblin, and the jungle goblin, each adapted to a particular environment.


Nilbog

Nilbogs are, according to the game description, a type of naturally-born but magical goblins that are healed by receiving damage and are damaged by healing
spells Spell(s) or The Spell(s) may refer to: Processes * Spell (paranormal), an incantation * Spell (ritual), a magical ritual * Spelling, the writing of words Arts and entertainment Film and television * ''The Spell'' (1977 film), an American ...
. Furthermore, they project a paradox area effect in whose radius every intended action is twisted so that the exact opposite is carried out (i.e.: instead of hitting a nilbog with a weapon, one might end up attacking a companion; or instead of plundering a treasure hoard, an adventuring party under the influence of "nilbogism" might actually end up adding their own wealth to it). The name of this sub-species is " goblin" spelled backward, a reference to this reversal of effects.


Verdan

Introduced in the '' Acquisitions Incorporated'' supplement, the Verdan are a race of goblins subject to constant magical mutations due to a connection to a chaotic force of magic. The Verdan are notably taller than other Goblins, but are otherwise identical. Mutations, occurring at random throughout their lifespans, can cause changes to eye color, skin color, hair color, gender and/or sex. They live far longer than any other goblinoid, comfortably over two centuries. As a race, they are nomads, and their traveling has made them less prone to pettiness and violence than their other goblin cousins.


Other publishers

Goblins feature prominently in material for the ''
Pathfinder Roleplaying Game The ''Pathfinder Roleplaying Game'' is a fantasy role-playing game (RPG) that was published in 2009 by Paizo Publishing. The first edition extends and modifies the System Reference Document (SRD) based on the revised 3rd edition ''Dungeons & ...
'' from
Paizo Publishing Paizo Inc. (originally Paizo Publishing.) is an American role-playing game publishing company based in Redmond, Washington, best known for the tabletop role-playing game ''Pathfinder Roleplaying Game, Pathfinder''. The company's name is derived ...
, which is based on the ''Dungeons & Dragons'' 3.5 rules. The goblins in ''Pathfinder'', as detailed in Paizo's books ''Classic Monsters Revisited'' (2008) and ''Goblins of Golarion'' (2011), have a distinct characterization from their ''Dungeons & Dragons'' counterparts; reviewers have described them as "walking bundles of chaos and crazy". Pathfinder's goblins are also central to Paizo's Free RPG Day
modules Broadly speaking, modularity is the degree to which a system's components may be separated and recombined, often with the benefit of flexibility and variety in use. The concept of modularity is used primarily to reduce complexity by breaking a sy ...
''We Be Goblins!'' (2011), ''We Be Goblins Too!'' (2013) and ''We Be Goblins Free!'' (2015), which feature goblins as player characters, as well as the licensed Dynamite Entertainment comic ''Pathfinder: Goblins!''


In other media

Goblins are the protagonists in the ''Dungeons & Dragons''-influenced webcomic ''
Goblins A goblin is a small, grotesque, monstrous creature that appears in the folklore of multiple European cultures. First attested in stories from the Middle Ages, they are ascribed conflicting abilities, temperaments, and appearances depending on t ...
''. Goblins also feature prominently in another ''Dungeons & Dragons''-influenced work, ''
The Order of the Stick ''The Order of the Stick'' (''OOTS'') is a comedic webcomic that satirizes tabletop role-playing games and medieval fantasy. The comic is written and drawn by Rich Burlew, who illustrates the comic in a stick figure style. Taking place in a mag ...
''; a major antagonist, Redcloak, is a goblin cleric serving a deity known as the "Dark One". A "Goblin Lair" is used as one of the sample encounters in the book ''Dungeon Master 4th Edition for Dummies''.


Reception

Scott Baird from ''
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'' compiled a list of the game's "10 Most Powerful (And 10 Weakest) Monsters, Ranked" in 2018, calling this one of the weakest, saying "Goblins are purposely designed to be weak and ineffective in combat so that they can fulfill their role as the tutorial battle of ''Dungeons & Dragons''." Baird also found goblins the most stereotypical of choices for a combat encounter for beginning characters. In 2020, ''
Comic Book Resources ''Comic Book Resources'', also known by the initialism CBR, is a website dedicated to the coverage of comic book–related news and discussion. History Comic Book Resources was founded by Jonah Weiland in 1995 as a development of the Kingdom Co ...
'' counted the goblin as # 10 on the list of "10 Powerful Monster Species That You Should Play As", stating that "They're pretty much everywhere in a fantasy setting and have so many variations that it is unlikely to not fit in a campaign. The traditional goblin is the equivalent of an internet troll, smallish, angry, looking to bully those it can and flee if the confrontation goes badly." Paul Karczag and Lawrence Schick counted the goblin among the "five main "humanoid" races" in AD&D.


References

{{DEFAULTSORT:Goblin (Dungeons and Dragons) Dungeons & Dragons creatures from folklore and mythology Dungeons & Dragons humanoids Dungeons & Dragons monsters Fictional goblins