Mario's Tennis
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is a 1995
sports video game A sports video game is a video game that simulates the practice of sports. Most sports have been recreated with video games, including team sports, track and field, extreme sports, and combat sports. Some games emphasize playing the sport (such ...
developed and published by
Nintendo is a Japanese Multinational corporation, multinational video game company headquartered in Kyoto. It develops, publishes, and releases both video games and video game consoles. The history of Nintendo began when craftsman Fusajiro Yamauchi ...
for the
Virtual Boy The Virtual Boy is a 32-bit tabletop portable video game console developed and manufactured by Nintendo and released in 1995. Promoted as the first system capable of rendering stereoscopic 3D graphics, it featured a red monochrome display viewe ...
. As the first installment of the ''
Mario Tennis ''Mario Tennis'' is a 2000 sports video game developed by Camelot Software Planning and published by Nintendo for the Nintendo 64 (N64). Following '' Mario's Tennis'', it is the second game in the ''Mario Tennis'' series. The game is known for ...
'' series, it was released as a launch title for the Virtual Boy, and later was a
pack-in game Since the origin of video games in the early 1970s, the video game industry, the players, and surrounding culture have spawned a wide range of technical and slang terms. 0–9 A ...
in North America. It is one of five launch games for the Virtual Boy along with ''
Galactic Pinball is a 1995 pinball video game developed by Intelligent Systems and published by Nintendo for the Virtual Boy. The game was released on July 21, 1995 in Japan and on August 14, 1995 in the United States. It is one of five launch games for the Vi ...
'', ''
Red Alarm is a 1995 shoot 'em up video game developed by T&E Soft and published by Nintendo. Released as a Virtual Boy launch game, it requires the player to pilot a space fighter and defeat the army of a malevolent artificial intelligence called K ...
'', ''
Teleroboxer is a 1995 boxing video game developed and published by Nintendo for the Virtual Boy. It was released in Japan in July 1995 and North America in August 1995. Gameplay and premise ''Teleroboxer'' is set in the 22nd century, when new types of ro ...
'', and '' Panic Bomber'' (the former three were also the launch games for the console in North America).


Gameplay

''Mario's Tennis'' is a
sports game A sports video game is a video game that simulates the practice of sports. Most sports have been recreated with video games, including team sports, track and field, extreme sports, and combat sports. Some games emphasize playing the sport (such ...
in which the player controls one of seven different ''Mario'' characters and engages in
tennis Tennis is a List of racket sports, racket sport that is played either individually against a single opponent (singles (tennis), singles) or between two teams of two players each (doubles (tennis), doubles). Each player uses a tennis racket st ...
matches. The action on the
court A court is an institution, often a government entity, with the authority to adjudicate legal disputes between Party (law), parties and Administration of justice, administer justice in Civil law (common law), civil, Criminal law, criminal, an ...
is viewed from directly behind the
player character A player character (also known as a playable character or PC) is a fictional Character (arts), character in a video game or tabletop role-playing game whose actions are controlled by a player rather than the rules of the game. The characters tha ...
from a third person perspective. The
Virtual Boy The Virtual Boy is a 32-bit tabletop portable video game console developed and manufactured by Nintendo and released in 1995. Promoted as the first system capable of rendering stereoscopic 3D graphics, it featured a red monochrome display viewe ...
's stereoscopic 3D graphics allow the player to perceive depth within the tennis court, allowing for better perception in the distance between a
tennis ball A tennis ball is a small, hollow ball used in games of tennis and real tennis. Tennis balls are fluorescent yellow in Professional sports, professional competitions, but in Amateur sports, recreational play other colors are also used. Tennis bal ...
and the respective character. Unlike later entries in the ''Mario Tennis'' series, which added gameplay elements not present in traditional tennis, such as "power up items", special "power shots", or external obstacles interfering with the game, ''Mario's Tennis'' simply focuses on tennis fundamentals. ''Mario's Tennis'' supports a number of different game modes and customization options. The player may choose one of seven ''Mario'' characters, including
Mario Mario (; ) is a Character (arts), character created by the Japanese game designer Shigeru Miyamoto. He is the star of the ''Mario (franchise), Mario'' franchise, a recurring character in the ''Donkey Kong'' franchise, and the mascot of the Ja ...
,
Luigi Luigi (; ) is a character created by Japanese video game designer Shigeru Miyamoto. Part of Nintendo's ''Mario'' franchise, he is a kind-hearted, cowardly Italian plumber, and the younger fraternal twin brother and sidekick of Mario. Like ...
,
Princess Toadstool is a character in Nintendo's ''Mario'' franchise. She was created by Shigeru Miyamoto and introduced in the 1985 original ''Super Mario Bros.'' game as Princess Toadstool. She is the princess regnant and head of state of the Mushroom Kingd ...
,
Yoshi Yoshi is a fictional dinosaur who appears in video games published by Nintendo. Yoshi debuted in '' Super Mario World'' (1990) on the SNES as Mario and Luigi's sidekick. Throughout the mainline '' Super Mario'' series, Yoshi typically serves ...
,
Toad Toad (also known as a hoptoad) is a common name for certain frogs, especially of the family Bufonidae, that are characterized by dry, leathery skin, short legs, and large bumps covering the parotoid glands. In popular culture (folk taxonomy ...
,
Koopa Troopa are a fictional turtle-like race of characters from the ''Mario'' media franchise. They are commonly referred to as Koopas, a more broad classification of creatures that includes Bowser, his Koopalings, and Lakitu. Predecessors to Koopa T ...
, and Donkey Kong Jr., all with differing attributes in regards to "speed", "power" or " racket area". Either a single game, or a three-game tournament mode may be chosen, both having the option to play either
singles Singles are people not in a committed relationship. Singles may also refer to: Film and television * ''Singles'' (miniseries), a 1984 Australian television series * ''Singles'' (1992 film), written and directed by Cameron Crowe * ''Singles'' ...
or doubles matches on easy, normal, or hard difficulties. Although a two-player function was announced, it was not implemented since the cable required to link two Virtual Boy units was never released.


Development

The game initially had a working title of ''Mario's Dream Tennis'' upon its announcement. The game was developed by
Nintendo R&D1 (commonly abbreviated as Nintendo R&D1 and formerly known as before splitting in 1978) was a division of Nintendo, and is its oldest development team. Its creation coincided with Nintendo's entry into the video game industry, and the original ...
, with director
Gunpei Yokoi , sometimes transliterated as Gumpei Yokoi, was a Japanese toy maker and video game designer. As a long-time Nintendo employee, he was best known as creator of the Game & Watch handheld system, inventor of the cross-shaped Control Pad, the ...
, the same team that was responsible for the development of the Virtual Boy. His success with the
Game Boy The is a handheld game console developed by Nintendo, launched in the Japanese home market on April 21, 1989, followed by North America later that year and other territories from 1990 onwards. Following the success of the Game & Watch single-ga ...
line of systems, coupled with the public's general belief that it was too early for the next generation of systems, due to the failure of systems such as the
3DO 3DO is a video gaming hardware format developed by The 3DO Company and conceived by Electronic Arts founder Trip Hawkins. The specifications were originally designed by Dave Needle and RJ Mical of New Technology Group, and were licensed by third ...
and the
Atari Jaguar The Atari Jaguar is a home video game console developed by Atari Corporation and released in North America in November 1993. It is in the fifth generation of video game consoles, and it competed with Fourth generation of video game consoles, fo ...
, lead the team to brainstorm on different approaches that could be taken. The team came up with a system that used stereoscopic 3D images to display conventional
2D graphics 2D computer graphics is the computer-generated imagery, computer-based generation of digital images—mostly from two-dimensional models (such as 2D geometric models, text, and digital images) and by techniques specific to them. It may refer t ...
, the Virtual Boy being the result of the hardware end, and ''Mario's Tennis'' and '' Mario Clash'' the end results of the software end. It was one of the four
launch game Since the origin of video games in the early 1970s, the video game industry, the players, and surrounding culture have spawned a wide range of technical and slang terms. 0–9 A ...
s that were released alongside the console and the console's
pack-in game Since the origin of video games in the early 1970s, the video game industry, the players, and surrounding culture have spawned a wide range of technical and slang terms. 0–9 A ...
in North America. Like all other Virtual Boy games, ''Mario's Tennis'' uses a red-and-black color scheme and uses
parallax Parallax is a displacement or difference in the apparent position of an object viewed along two different sightline, lines of sight and is measured by the angle or half-angle of inclination between those two lines. Due to perspective (graphica ...
, an optical trick that is used to simulate a 3D effect.


Reception

The game received generally mixed reviews from critics. A common complaint cited by reviewers was the fact that it was a tennis/sports game that lacked a multiplayer mode. ''
Famicom Tsūshin , formerly , is a line of Japanese video game magazines published by Kadokawa Game Linkage (previously known as Gzbrain), a subsidiary of Kadokawa. ''Famitsu'' is published in both weekly and monthly formats as well as in the form of special to ...
'' scored the game a 26 out of 40. ''
Next Generation Next Generation or Next-Generation may refer to: Publications and literature * ''Next Generation'' (magazine), video game magazine that was made by the now defunct Imagine Media publishing company * Next Generation poets (2004), list of young ...
'' awarded the game three out of five stars. A writer for the magazine commented, " you're looking for an addictive title to play on your Virtual Boy, this is one of the best choices you can make." ''
GamePro ''GamePro'' was an American multiplatform video game magazine media company that published online and print content covering the video game industry, video game hardware and video game software. The magazine featured content on various video ...
'' remarked that "''Mario's Tennis'' commits a fault only with its simplistic music and effects", applauding the impressive 3D visuals, exceptionally large variety of moves for a tennis game, and challenging opponents. They later awarded it Best Virtual Boy Game of 1995. In a retrospective review ''
1UP.com ''1Up.com'' was an American entertainment website that focused on video games. Launched in 2003, ''1Up.com'' provided its own original features, news stories, game reviews, and video interviews, and also featured comprehensive PC-focused conte ...
'' praised the game's 3D effects, but criticized the game's lack of a multiplayer mode, or much to actually accomplish in the single player mode. ''Nintendo Life'' gave the game a 7 out of 10 stars, calling it a "solid, if simple, tennis game" that possessed "Good music and graphics combined with...excellent 3D effect", though they too felt the game was held back by a lack of multiplayer mode, and a lack of characters, which led to the tournaments being too short. ''
IGN ''IGN'' is an American video gaming and entertainment media website operated by IGN Entertainment Inc., a subsidiary of Ziff Davis, Inc. The company's headquarters is located in San Francisco's SoMa district and is headed by its former e ...
''s Patrick Kolan compared the game to ''
Wii Sports ''Wii Sports'' is a 2006 sports simulation video game developed and published by Nintendo for the Wii video game console. The game was released in North America along with the Wii on 19 November 2006, and in Japan, Australia, and Europe the fo ...
'', another one of Nintendo's pack-in games for one of its consoles, the
Wii The Wii ( ) is a home video game console developed and marketed by Nintendo. It was released on November 19, 2006, in North America, and in December 2006 for most other regions of the world. It is Nintendo's fifth major home game console, f ...
, in that it showed off the system's unique strengths, but suffered in regards to non-impressive graphics and a lack of long-term game content. ''
GamesRadar ''GamesRadar+'' (formerly ''GamesRadar'') is an entertainment website for video game-related news, previews, and reviews. It is owned by Future plc. In late 2014, Future Publishing-owned sites ''Total Film'', '' SFX'', '' Edge'' and ''Computer ...
'' echoed these sentiments, stating "Gameplay was rudimentary, and lacked all the flash and silliness that came to define the Mario Sports series, but as a 3D showpiece it worked fairly well". The ''
Rome News-Tribune ''Rome News-Tribune'' is the local daily newspaper of Rome, Georgia, in the United States. Begun originally as a weekly newspaper, the paper has survived several merges with other newspapers and now distributes news on a daily basis through prin ...
'' referred to ''Mario's Tennis'' as "the only (...) decent stab at tennis" prior to the release of Sega's 2000
Dreamcast The is the final home video game console manufactured by Sega. It was released in Japan on November 27, 1998, in North America on September 9, 1999 and in Europe on October 14, 1999. It was the first sixth-generation video game console, prec ...
game ''
Virtua Tennis ''Virtua Tennis'' (''Power Smash'' in Japan) is a series of tennis simulation video games started in 1999 by Sega AM3. The player competes through tennis tournaments and various arcade modes. While originally released for arcades, all games in th ...
''.


Legacy

''Mario's Tennis'' started the ''Mario Tennis'' series of video games, and has been credited as being the game that started up the sports-related sub-series of ''Mario'' video games in general.


See also

*
List of Virtual Boy games The Virtual Boy is a 32-bit tabletop video game console developed and designed by Nintendo, first released in Japan on July 21, 1995 and later in North America on August 14 of the same year. The following lists contains all of the games released ...
*'' Mario Clash'' – another ''Mario'' game for the Virtual Boy by the same development team


Notes


References


External links


Official Nintendo Japan ''Mario's Tennis'' site
* {{Portal bar, Video games, 1990s 1995 video games Mario Tennis Nintendo Research & Development 1 games Pack-in video games Tennis video games Video games developed in Japan Video games produced by Gunpei Yokoi Virtual Boy games Single-player video games