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Marcus Holloway is a fictional character from
Ubisoft Ubisoft Entertainment SA (; ; formerly Ubi Soft Entertainment SA) is a French video game publisher headquartered in Saint-Mandé with development studios across the world. Its video game franchises include '' Assassin's Creed'', ''Far Cry'', ...
's ''
Watch Dogs ''Watch Dogs'' (stylized as ''WATCH_DOGS'') is an action-adventure video game franchise published by Ubisoft, and developed primarily by its Montreal and Toronto studios using the Disrupt game engine. The series' eponymous first title was rel ...
'' video game franchise, first appearing as the player character of the 2016 title, ''
Watch Dogs 2 ''Watch Dogs 2'' (stylized as ''WATCH_DOGS 2'') is a 2016 action-adventure game developed by Ubisoft Montreal and published by Ubisoft. It is the sequel to 2014's ''Watch Dogs'' and the second installment in the ''Watch Dogs'' series. It was ...
''. Marcus is introduced as a young hacker (known online by the alias "Retr0") based in the
San Francisco Bay Area The San Francisco Bay Area, often referred to as simply the Bay Area, is a populous region surrounding the San Francisco, San Pablo, and Suisun Bay estuaries in Northern California. The Bay Area is defined by the Association of Bay Area Go ...
who is wrongfully flagged with a criminal profile by ctOS 2.0, the electronic mechanism employed to manage the region's infrastructure and surveillance network. Marcus succeeds in wiping his profile from the system, and joins the
hacktivist In Internet activism, hacktivism, or hactivism (a portmanteau of '' hack'' and '' activism''), is the use of computer-based techniques such as hacking as a form of civil disobedience to promote a political agenda or social change. With roots in h ...
collective DedSec to raise social awareness about the risks posed by ctOS 2.0 and expose the corruption of its creators, the Blume Corporation. An older Marcus makes a voice-only
cameo appearance A cameo role, also called a cameo appearance and often shortened to just cameo (), is a brief appearance of a well-known person in a work of the performing arts. These roles are generally small, many of them non-speaking ones, and are commonly ei ...
in ''Bloodline'', a 2021
downloadable content Downloadable content (DLC) is additional content created for an already released video game, distributed through the Internet by the game's publisher. It can either be added for no extra cost or it can be a form of video game monetization, enabli ...
(DLC) expansion for '' Watch Dogs: Legion'', which stars his best friend and fellow DedSec member Reginald "Wrench" Blechman. Marcus is portrayed by American actor Ruffin Prentiss. Marcus was first revealed along with ''Watch Dogs 2'' in June 2016 by Ubisoft. He was intentionally designed to be very different in terms of personality and gameplay utility when compared to Aiden Pearce, the player character of the first ''
Watch Dogs ''Watch Dogs'' (stylized as ''WATCH_DOGS'') is an action-adventure video game franchise published by Ubisoft, and developed primarily by its Montreal and Toronto studios using the Disrupt game engine. The series' eponymous first title was rel ...
''. The developers of ''Watch Dogs 2'' encouraged collaboration with
African American African Americans (also referred to as Black Americans and Afro-Americans) are an ethnic group consisting of Americans with partial or total ancestry from sub-Saharan Africa. The term "African American" generally denotes descendants of ens ...
professionals within the entertainment industry to avoid turning characters like Marcus into caricatures. In keeping with the general shift in tone of ''Watch Dogs'' and expansion of its protagonist's abilities, the developers suggested that Marcus' intended playstyle mostly involve stunning enemies using nonlethal weaponry or using hacking skills to create distractions. Marcus has been the subject of generally positive reception following the release of ''Watch Dogs 2'', with many critics recognizing the character's importance as an unusual representation of African Americans in popular media as well as black people in the video game medium as a whole.


Concept and design

Marcus Holloway was first revealed during the ''Watch Dogs 2'' world premiere video uploaded on
Ubisoft Ubisoft Entertainment SA (; ; formerly Ubi Soft Entertainment SA) is a French video game publisher headquartered in Saint-Mandé with development studios across the world. Its video game franchises include '' Assassin's Creed'', ''Far Cry'', ...
's official
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channel in June 2016. He is designed to be an athletic player character. His approach to navigate the game world of ''Watch Dogs 2'' emphasizes fast-paced parkour maneuvers similar to other video games like ''
Mirror's Edge ''Mirror's Edge'' is an action-adventure platform game developed by DICE and published by Electronic Arts. It was released for Xbox 360 and PlayStation 3 in 2008, and for Microsoft Windows in 2009. Set in a near-future city, the game follows th ...
''. Marcus' gadgets, which help extend his ability to hack electronics, include a tiny remote control car which can conduct physical hacks and divert enemies with high-pitched insults, and a drone which scout from an elevated position and help plan his moves. Marcus could also using his hacking skills to create proximity triggers on electronics and place traps for his enemies. Although Marcus is presented as an
antihero An antihero (sometimes spelled as anti-hero) or antiheroine is a main character in a story who may lack conventional heroic qualities and attributes, such as idealism, courage, and morality. Although antiheroes may sometimes perform actions ...
hacker like the protagonist of the first ''Watch Dogs'', Aiden Pearce, he is designed to be more expressive and charismatic by contrast. According to ''Watch Dogs 2'' producer Dominic Guay, Marcus is "an optimistic man. He needs people. He sees good things in people, he's young, he's funny, he's charming". Marcus goes by the handle Retr0 due to his appreciation for the nostalgic aspects of popular culture, such as old-school
hacker culture The hacker culture is a subculture of individuals who enjoy—often in collective effort—the intellectual challenge of creatively overcoming the limitations of software systems or electronic hardware (mostly digital electronics), to a ...
and "classic" songs from the R&B, hip hop, and electronic music genres. Marcus' background is conceptualized as an individual who is raised in
Oakland, California Oakland is the largest city and the county seat of Alameda County, California, United States. A major West Coast of the United States, West Coast port, Oakland is the largest city in the East Bay region of the San Francisco Bay Area, the third ...
. This became crucial to the story as the character is likely to have experienced social injustice early in his life as a member of a marginalized community, which informs the character's motivations throughout the story. Unlike the first ''Watch Dogs'', it is possible to play the entirety of ''Watch Dogs 2'' as Marcus without killing any enemies, which Guay explained is informed by the game's setting and lighthearted tone. Most of the Marcus' abilities result in rendering his enemies unconscious on the floor with little "z"s floating from their bodies for a time in the aftermath. Marcus takes down enemies within melee range in a brutal but non-lethal manner using the "Thunder Ball", a makeshift weapon made from a billiard ball strung on a chain. The developers' desire to balance player agency with the coherence of the narrative meant that there are certain decisions the character would and would not make, and that there are no cinematics or predetermined moments in the game where Marcus shoots or kills a non-player character as it would be inconsistent with his personality. Although players may equip Marcus with conventional firearm weapons,
electroshock weapon An electroshock weapon is a less-lethal weapon that utilizes an electric shock to incapacitate a target by either temporarily disrupting voluntary muscle control and/or through pain compliance. There are several different types of electroshock w ...
ry could be acquired through 3D printers in DedSec hideouts or "hackerspaces" However, the game only featured two non-lethal weapons at launch until a major content update released on April 2017 offered more nonlethal options for players.


Portrayal

Marcus Holloway is portrayed by Ruffin Prentiss through
performance capture Motion capture (sometimes referred as mo-cap or mocap, for short) is the process of recording the movement of objects or people. It is used in military, entertainment, sports, medical applications, and for validation of computer vision and robo ...
in ''Watch Dogs 2''. The developers noted that they had a responsibility to ensure Marcus resonates with players as an authentic character as opposed to being a caricature. To accomplish this, Ubisoft actively sought out African-American script consultants and actors for their involvement with finding the characters' voices and encouraged improvised dialogue to make them feel real. ''Watch Dogs 2'' Creative Director Jonathan Morin said the team encouraged the actors to embrace the natural synergy that spontaneously happens during their interactions with each other, noting in particular that the actors who played Marcus and another African American character named Horatio Carlin had a natural way of saying things to each other due to their similar cultural backgrounds. Prentiss said his work experience on the game was positive: in an interview with IGN in October 2020, he praised the game's developers for the opportunity to "play a character in a video game that was brave enough to tackle such tough topics" as well as their willingness to not only explore issues of racism, but also give him creative freedom to interpret certain scenes from his perspective as a black man. Prentiss also acknowledged the positive fan reception to the close friendship between Marcus and a fellow DedSec team member named Wrench, which had been likened to a " bromance". According to Prentiss, the writing team for ''Watch Dogs 2'' had considered the idea of implementing crossover storylines featuring characters from other titles like Marcus in an ''Avengers''-like coalition for future work in the ''Watch Dogs'' series. Prentiss did not hear from Ubisoft before or shortly after the announcement of the then-upcoming ''Bloodline'' DLC for '' Watch Dogs: Legion'' even though Wrench was confirmed to appear, although he did express an interest about reprising the role as it is one of his favorite roles. Prentiss was eventually contacted by Ubisoft late in the development of ''Bloodline'' to provide several voiced lines, which he was happy to oblige.


Appearances


''Watch Dogs 2''

The story of ''
Watch Dogs 2 ''Watch Dogs 2'' (stylized as ''WATCH_DOGS 2'') is a 2016 action-adventure game developed by Ubisoft Montreal and published by Ubisoft. It is the sequel to 2014's ''Watch Dogs'' and the second installment in the ''Watch Dogs'' series. It was ...
'' begins with Marcus infiltrating a ctOS 2.0 server facility owned by Blume, a security company that operates a surveillance network spying on the populace of the San Francisco Bay Area and stores their personal information on a cluster of servers. His actions are remotely observed by the
hacktivist In Internet activism, hacktivism, or hactivism (a portmanteau of '' hack'' and '' activism''), is the use of computer-based techniques such as hacking as a form of civil disobedience to promote a political agenda or social change. With roots in h ...
collective DedSec, which Marcus intends to join due to their common dislike of ctOS 2.0 and Blume. Marcus hacks into the relevant server and removes incriminating information which is wrongfully placed on his data profile, then flees the facility with the help of DedSec members, who accept him into the collective. Together with his newfound team members, they celebrate his successful infiltration on a beach near the Golden Gate Bridge, where they unknowingly cross paths with Blume chief technology officer (CTO) Dušan Nemec by chance. Over the course of the game, Marcus helps DedSec neutralize various threats around San Francisco, as part of their larger goal to bring down Blume by exposing its corruption and other crimes. In retaliation, Dušan executes automated social media accounts or bots to artificially inflate the popularity of DedSec's presence on social media, and exploits paranoia over the perceived security threat posed by DedSec as leverage to promote the widespread adoption of ctOS 2.0 to deter hacking attacks. Marcus is soon lured to the Blume CEO's office, where he is confronted by Dušan and narrowly escapes an ambush set up by him in collaboration with the police. Marcus regroups with the core group members of DedSec, gains an ally in the notorious hacker Raymond "T-Bone" Kenney, and soon rises to a leadership position within the collective as they attempt to fight the undue influence of Blume and its allies throughout the Bay Area. Dušan eventually succeeds in having Marcus placed on the
FBI's most wanted list The FBI Ten Most Wanted Fugitives is a most wanted list maintained by the United States's Federal Bureau of Investigation (FBI). The list arose from a conversation held in late 1949 between J. Edgar Hoover, Director of the FBI, and William K ...
, but DedSec retaliates by publicly exposing Dušan's illegal dealings retrieved from the ctOS 2.0 network, leading to the latter's arrest and Blume being placed under investigation by the authorities.


''Watch Dogs: Legion''

Marcus plays a supporting role in Wrench's story arc in ''Bloodline'', a
downloadable content Downloadable content (DLC) is additional content created for an already released video game, distributed through the Internet by the game's publisher. It can either be added for no extra cost or it can be a form of video game monetization, enabli ...
expansion for the 2020 title, '' Watch Dogs: Legion'', released in July 2021. He makes several cameo voice appearances throughout the expansion. As both ''Legion'' and ''Bloodline'' are set well over a decade after the events of ''Watch Dogs 2'', Marcus and Wrench are significantly older, and the latter has moved away from San Francisco, but maintained his friendship with Marcus and other DedSec members.


Reception

Marcus has received a generally positive reception from video game critics. In a preview article about ''Watch Dogs 2'' written for ''PCGamesN'', Kirk McKeand liked that Marcus has more imaginative and varied tastes in music and fashion, exhibits a wider range of emotions, and better gadgets compared to Aiden Pearce. Both '' IGN''s Dan Stapleton and Joe Skrebels liked Marcus as a video game protagonist; Skrebels in particular thought Marcus "felt notably like ''a person'', not just a collection of voice lines designed to string missions together". '' Paste'' staff and Alex Perry from Mic ranked Marcus Holloway among the best new video game characters of 2016; Perry praised his fun personality, sense of style, and thoughtfulness in his conversations with others, whereas Cameron Kunzelman from ''Paste'' complimented the development team of ''Watch Dogs 2'' for their understanding that "a character needs to have ''character'' and not just be a cipher for whatever shooting and hollering the mechanics dictate". ''
Polygon In geometry, a polygon () is a plane figure that is described by a finite number of straight line segments connected to form a closed ''polygonal chain'' (or ''polygonal circuit''). The bounded plane region, the bounding circuit, or the two to ...
'' ranked Marcus Holloway among the best video game characters of the 2010s, with Jeff Ramos praising Marcus as a "more engaging and relatable protagonist" whose leadership role serves as a "rallying point who inspires and enables others to fight back" against systematic oppression. George Foster claimed that he is the ''Watch Dogs'' franchise's best character, and expressed displeasure in an editorial published by ''TheGamer'' that Marcus was seemingly left out of the then-upcoming ''Bloodline'' DLC for ''Legion''. Foster further criticized the procedurally generated player character approach adopted by ''Legion'' in lieu of a clearly defined character like Marcus and that it ended up being an inferior game in his opinion. Several critics have positively assessed Marcus within the context of how black representation is handled by developers in the history of the video game medium. In an article published by ''Paste'', Jeremy Winslow was pleased that Marcus is portrayed as a compelling character with a multifaceted, rounded personality. Winslow argued that Marcus' overall depiction in ''Watch Dogs 2'' disrupts the typical norms and stereotypes surrounding the vast majority of black video game characters with disadvantaged socio-economic backgrounds, particularly with his atypical visual design and reliance on intellect as opposed to physical brawn. Skrebels agreed that Marcus' story is groundbreaking in how it presents a narrative about a black man's experiences without relying on cliches. Writing for ''Polygon'', Tanya DePass said she was impressed by a scene where Marcus interacts with Horatio Carlin, another core DedSec group member who is also African American, while on a visit to the latter's workplace, a prestigious company in the information technology industry located within Silicon Valley. She believed that their conversations are an authentic depiction of
code-switching In linguistics, code-switching or language alternation occurs when a speaker alternates between two or more languages, or language varieties, in the context of a single conversation or situation. Code-switching is different from plurilingualis ...
between standard American English and African-American Vernacular English among members of the African American community. Citing DePass' opinion on the scene, David J. Leonard agreed that the scene's boldness in challenging existing
stereotypes of African Americans Stereotypes of African Americans are misleading beliefs about the culture of people of African descent who reside in the United States, largely connected to the racism and discrimination which African Americans are subjected to. These beliefs ...
and vocalizing the daily realities of racism is not only disruptive but a source of pleasure. Leonard further argued that its importance extends beyond its edifying and truth-telling conversation about racism and the lack of diversity within workplaces in Silicon Valley, and that it also connects the racial injustice perpetuated by Silicon Valley throughout society to the hegemony of white masculinity. Perry agree that the scene stood out amidst the generally good standard of writing for ''Watch Dogs 2''. Not all reception towards Marcus' depiction in ''Watch Dogs 2'' have been positive. ''Vice Waypoint'' staff commended the game's early attempts to engage with questions of identity and marginalization through Marcus and Horatio's interactions, but were left disappointed when Horatio is found murdered by a local street gang midway through the game's narrative. They felt that Marcus' drive for revenge in response to Horatio's murder compromised the character's integrity, and that Horatio is treated as an expendable afterthought since the game made no further attempts to commemorate his significance to Marcus and the rest of the team once the specific questline has concluded. Some reviewers also questioned the
ludonarrative dissonance Ludonarrative dissonance is the conflict between a video game's narrative told through the story and the narrative told through the gameplay. Ludonarrative, a compound of ludology and narrative, refers to the intersection in a video game of ludi ...
surrounding the potential in-game use of lethal firearms by Marcus. Wesley Yin-Poole from ''
Eurogamer ''Eurogamer'' is a British video game journalism website launched in 1999 and owned by alongside formed company Gamer Network. Its editor-in-chief is Martin Robinson. Since 2008, it is known for the formerly eponymous games trade fair EG ...
'' said it felt "off" to him that he could make the "likeable Marcus Holloway shoot to kill", a sentiment also shared by Stapleton who described the "weird disconnect" as feeling different than roleplaying as a violent criminal like the player characters of '' Grand Theft Auto V''. Stapleton observed that Marcus' personality is the only motivating factor that pushes players toward a non-lethal playstyle of stealth and silent takedowns, as it may become impractical during intense combat situations. Phillip Kollar from ''Polygon'' criticized the ease of access to firearms in the first place as "a complete failure of imagination" on the part of the game's developers.


References

{{DEFAULTSORT:Holloway, Marcus Black characters in video games Fictional African-American people Fictional American people in video games Fictional characters from San Francisco Bay Area Fictional fugitives Fictional melee weapons practitioners Fictional programmers Fictional traceurs and freerunners Hackers in video games Male characters in video games Science fiction video game characters Ubisoft characters Video game characters introduced in 2016 Video game protagonists Vigilante characters in video games