MX Vs. ATV Reflex
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''MX vs. ATV Reflex'' is a 2009
off-road racing Off-road racing is a form of motorsports consisting of specially-modified vehicles including cars, SUVs, trucks, motorbikes, quadbikes and buggies racing in off-road environments (e.g. snow, dirt, mud, etc.). North America Desert racing Desert ...
video game Video games, also known as computer games, are electronic games that involves interaction with a user interface or input device such as a joystick, controller, keyboard, or motion sensing device to generate visual feedback. This fee ...
developed by
Rainbow Studios Rainbow Studios is an American video game developer based in Phoenix, Arizona, best known for developing offroad racing games, such as '' Motocross Madness'' and the '' MX vs. ATV'' series. It was established by Earl Jarred in 1986 under the n ...
and published by
THQ THQ Inc. was an American video game company based in Agoura Hills, California. It was founded in April 1990 by Jack Friedman, originally in Calabasas, and became a public company the following year through a reverse merger takeover. Initi ...
. It is the third game in the ''
MX vs. ATV ''MX vs. ATV'' is an American racing video game franchise developed by Rainbow Studios and published by THQ Nordic that focuses on off-road racing, as a crossover between THQ's ''MX'' trilogy and Sony's ''ATV Offroad Fury'' series. Early games ...
'' series, available on Microsoft Windows and all
seventh-generation consoles The seventh generation of home video game consoles began on November 22, 2005, with the release of Microsoft's Xbox 360 home console. This was followed by the release of Sony Computer Entertainment's PlayStation 3 on November 17, 2006, and Ninte ...
except the Wii. It is also the last game in the series to be available on handheld consoles. The Microsoft Windows and
home console A home video game console is a video game console that is designed to be connected to a display device, such as a television, and an external power source as to play video games. Home consoles are generally less powerful and customizable than ...
version received generally favorable reviews from critics for most of its gameplay, innovative "Rider Reflex" controls and realistic terrain deformation, but its occasionally chaotic nature (deemed unforgiving towards more casual players), career mode and graphics were criticized. It is often considered to be the best game in the series by fans. Reception for the handheld console versions, however, was generally unfavorable.


Gameplay

The core focus of the game allows for the player to race
motocross Motocross is a form of off-road motorcycle racing held on enclosed off-road circuits. The sport evolved from motorcycle trials competitions held in the United Kingdom. History Motocross first evolved in Britain from motorcycle trials competiti ...
and supercross on motocross bikes or ATVs. The game also includes events such as omnicross, free ride, champion sport track, waypoint racing, and
freestyle motocross Freestyle motocross (also known as FMX) is a variation on the sport of motocross in which motorcycle riders attempt to impress judges with jumps and stunts. The two main types of freestyle events are: *Big air (also known as "best trick"), in whi ...
. Although the game is part of the ''MX vs. ATV'' series, ''Reflex'' was built from the ground up featuring a new control scheme and physics engine. The new control scheme is labeled "reflex" which utilizes both
analog stick An analog stick (or analogue stick in British English), sometimes called a control stick or thumbstick, is an input device for a controller (often a game controller) that is used for two-dimensional input. An analog stick is a variation of a joy ...
s. The left analog controls the handlebars while the right analog stick controls the rider's body movement. The reflex system allows for unprecedented control and manipulation by allowing the player to 'ride' the motorcycle and other vehicles as they actually would. Tricks have been simplified from the previous games as the player only needs to hold the modifier button and use the right stick to make different combinations and flips. Certain potential wipeout situations may also present the player an opportunity to pass a
quick-time event In video games, a quick time event (QTE) is a method of context-sensitive gameplay in which the player performs actions on the control device shortly after the appearance of an on-screen instruction/prompt. It allows for limited control of the ...
to actually avoid such wipeout via a "wreck avoidance" system. Also new to ''Reflex'' is real-time terrain deformation. Terrain deformation allows any of the different vehicles to literally carve into the earth creating ruts, berms, braking bumps and acceleration bumps as they actually do in real life. These ruts, berms and bumps are dynamic and constantly changing throughout the course of the race adding for an extra sense of realism. Online mode on consoles and PC consists of public and private rooms. These rooms are dedicated to specific event types (i.e. supercross) and host up to twelve players at a single time. A player's "motocard" keeps record of the player's progress through online events which earns them experience points that go towards the player's level. Mini games such as
snake Snakes are elongated, limbless, carnivorous reptiles of the suborder Serpentes . Like all other squamates, snakes are ectothermic, amniote vertebrates covered in overlapping scales. Many species of snakes have skulls with several more j ...
and tag are played online as well. The console and PC versions also support offline, 2-player
split screen Split screen may refer to: * Split screen (computing) Split screen is a display technique in computer graphics that consists of dividing graphics and/or text into adjacent (and possibly overlapping) parts, typically as two or four rectangular ...
multiplayer, while the Nintendo DS version also supports local wireless multiplayer between up to four players.


Development

Rainbow Studios art director Ian Wood said in an interview with SPOnG that the development team decided against making a Wii version of ''Reflex'', but did not provide a clear reason why. He hinted that the developers chose to skip it to focus efforts on designing ''Reflex's'' new physics and terrain deforming system, key features that were better suited for the more powerful PlayStation 3, Xbox 360 and personal computers. Tantalus Media, which developed the handheld versions of the previous game, '' MX vs. ATV Untamed'', was invited once again to develop handheld versions for ''Reflex''. This would be the last time in the series that Rainbow Studios would allow another company to collaborate on a ''MX vs. ATV'' game. Starting with '' MX vs. ATV Alive'', subsequent sequels would be developed singlehandedly by Rainbow Studios.


Reception

The Xbox 360 version received "generally favorable reviews", while the PlayStation 3 version received "average" reviews, just one point shy of "favorable", according to the
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website
Metacritic Metacritic is a website that aggregates reviews of films, TV shows, music albums, video games and formerly, books. For each product, the scores from each review are averaged (a weighted average). Metacritic was created by Jason Dietz, Marc ...
. A large portion of praise had gone towards both the new control scheme as well as the terrain deformation. Many acknowledged the game's successful separation of the rider from the machine with the rider reflex dual-analog control. Dakota Grabowski of ''GameZone'' said: "A wonderful foundation has been set and it's now time for Rainbow Studios to expand on what they have set up with their next iterations. The future is bright and fans should be rejoicing". Austin Light of ''
GameSpot ''GameSpot'' is an American video gaming website that provides news, reviews, previews, downloads, and other information on video games. The site was launched on May 1, 1996, created by Pete Deemer, Vince Broady and Jon Epstein. In addition ...
'' said of the PS3 and X360 versions: "Unfortunately, things don't always work correctly in ''MX vs. ATV Reflex''. Kinks in the physics system can lead to some unpredictable, chaotic rides". Light also said that "''Reflex'' is not a particularly good looking game on either system, with blurry, low-res textures that are distracting in the open world tracks". IT Reviews acknowledged that "''MX vs ATV'' isn't about pelting around with the throttle constantly revving to the max, rather the successful rider gets into the rhythm of the jumps. This is novel, and feels realistic". However, the reviewer complained about aspects of the single player game, including CPU riders who are "borderline psychopathic", truck driving that is "far too easily mastered" and a campaign mode which is "rather unimaginative and flat" on an overall level. By contrast, the handheld versions received "generally unfavorable reviews" according to Metacritic. Chris Roper of ''
IGN ''IGN'' (formerly ''Imagine Games Network'') is an American video game and entertainment media website operated by IGN Entertainment Inc., a subsidiary of Ziff Davis, Inc. The company's headquarters is located in San Francisco's SoMa distri ...
'' criticized the controls and presentation.


References


External links

* {{DEFAULTSORT:Mx Vs. Atv Reflex 2009 video games Crossover racing games Monster truck video games Multiplayer and single-player video games MX vs. ATV Nintendo DS games PlayStation 3 games PlayStation Portable games THQ games Video games developed in Australia Video games set in France Video games set in Italy Video games set in Mexico Video games set in the United States Windows games Xbox 360 games Tantalus Media games Video games developed in the United States Rainbow Studios games