Little Nightmares II
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''Little Nightmares II'' is a puzzle-platform horror
adventure game An adventure game is a video game genre in which the player assumes the role of a protagonist in an interactive story driven by exploration and/or Puzzle video game, puzzle-solving. The Video game genres, genre's focus on story allows it to draw ...
developed by
Tarsier Studios Tarsier Studios is a Swedish video game developer based in Malmö. History Nine developers, including Andreas Johnsson and Björn Sunesson, founded Tarsier Studios in 2004. Johnsson had been a traditional programmer in the 1990s but wished t ...
, published by Bandai Namco Entertainment. It is the prequel to ''
Little Nightmares ''Little Nightmares'' is a puzzle-platform horror adventure game developed by Tarsier Studios and published by Bandai Namco Entertainment for PlayStation 4, Windows and Xbox One. A Nintendo Switch version was released in May 2018, followed ...
'' (2017). The story follows Mono, who must work together with Six, the protagonist from the previous game, to survive the horrors of the Pale City and discover its dark secrets. The game was released for
Google Stadia Stadia is a cloud gaming service developed and operated by Google. Known in development as Project Stream, the service debuted through a closed beta in October 2018, and publicly launched in November 2019. The service was to compete with Sony' ...
,
Nintendo Switch The is a hybrid video game console developed by Nintendo and released worldwide in most regions on March 3, 2017. The console itself is a Tablet computer#Gaming tablet, tablet that can either be docking station, docked for use as a home video ...
,
PlayStation 4 The PlayStation 4 (PS4) is a home video game console developed by Sony Interactive Entertainment. Announced as the successor to the PlayStation 3 in February 2013, it was launched on November 15, 2013, in North America, November 29, 2013 in ...
,
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and
Xbox One The Xbox One is a home video game console developed by Microsoft. Announced in May 2013, it is the successor to Xbox 360 and the third base console in the Xbox series of video game consoles. It was first released in North America, parts of ...
on 11 February 2021. An upgraded version, titled ''Little Nightmares II: Enhanced Edition'', was developed by
Supermassive Games Supermassive Games Ltd is a British video game developer based in Guildford, Surrey. The studio is best known for developing horror games such as ''Until Dawn'' for the PlayStation 4, ''The Dark Pictures Anthology'' for Bandai Namco Entertainme ...
and released on 25 August 2021 for PlayStation 5, Windows and
Xbox Series X/S The Xbox Series X/S are home video game consoles developed by Microsoft. They were both released on November 10, 2020, as the fourth generation Xbox, succeeding the Xbox One. Along with Sony's PlayStation 5, also released in November 202 ...
. The game received mostly positive reviews upon release, with critics praising its graphics, atmosphere, gameplay and sound, while a few criticized its controls and some unintentional glitches. Within one month of release, the game had sold one million units worldwide.


Gameplay

''Little Nightmares II'' is similar to its predecessor; it takes place in a 2.5D world. The player must explore the world, occasionally encountering platformer-like situations or being blocked by puzzles that must be solved to proceed. Unlike the first game, the player is not completely helpless; Mono has the ability to grab certain items and swing them to break objects or to fight back against smaller foes, although he, like Six, must rely on stealth and the environment to evade larger foes. The player is also given the ability to call out to Six and hold her hand to make sure they stay together. They must often work together to solve environmental puzzles and defeat or evade enemies, such as a sequence where they both need to operate a ranged weapon. The game also features collectible hats and glitching remains, the latter of which will unlock an additional scene upon collecting them all.


Plot

Mono, a boy wearing a paper bag over his head, awakens from a dream of a door marked with an eye at the end of a hallway. He journeys through the Wilderness and enters a decrepit shack. He frees Six, who is being held prisoner by the masked Hunter who lives there. The Hunter pursues the pair until he corners them and they kill him with a shotgun. Using a door as a raft, Mono and Six drift across a body of water and wash up at the Pale City, which is shrouded by mist and rain and strewn with old television sets. Throughout the journey, Mono attempts to use televisions as portals to enter the hallway from his dream. However, he is always pulled back out by Six before he can reach the door. He also encounters several ghostly, glitching remains of children, which he can absorb by interacting with them. Mono and Six enter the School, where they are separated when Six is captured by the porcelain Bullies, the School's rabid students. Mono rescues Six and they escape the long-necked Teacher. Outside the School, Six finds her signature yellow raincoat. The pair reach the hospital, where they encounter the mannequin-like Patients, their detached Living Hands, and the bulbous Doctor who crawls on the ceilings. Mono lures the Doctor into an incinerator and may choose to kill him or leave him trapped inside. Mono and Six then exit into the heart of the Pale City. They spot the Signal Tower, which emits a pervasive Transmission that controls the city's inhabitants: the TV-addicted Viewers, whose faces have been distorted from prolonged exposure to it. When Mono finally reaches the door through a television set, it opens to reveal the spectral Thin Man. After Mono is pulled out from the television, the Thin Man emerges too and captures Six, leaving behind a glitching shadow of her. Six's shadow remains lead Mono close to the Signal Tower, where he confronts the Thin Man. Discovering he has powers similar to the Thin Man's, Mono takes his bag off and battles and disintegrates him before pulling the Signal Tower towards himself. Mono enters the Signal Tower and finds Six, now a distorted giant. She becomes hostile when he damages her music box, but Mono returns her to normal by destroying it. As the Signal Tower begins to crumble, the children are pursued by the gelatinous mass of flesh and eyes which forms its core. They outrun the mass, but Six betrays Mono and allows him to fall into a chasm before escaping through a television portal. Alone and surrounded by the mass, Mono sits in a solitary chair and resigns himself to his fate. Time passes, and Mono grows older and taller while slowly being corrupted by the Signal Tower's influence, ultimately taking on the form of the Thin Man (revealing that the Thin Man is Mono's future self). The camera draws back to reveal the now-adult Mono in the room at the end of the hallway in his dream, and the door closes. If the player has found all of the collectible glitching remains, a final scene shows Six exiting the television portal and encountering her shadow self, which gestures to a pamphlet on the floor advertising
the Maw ''The Maw'' is an action-adventure video game developed by Twisted Pixel Games and released for Xbox 360 and Microsoft Windows. The game centers on the extraterrestrial Frank and a purple, amorphous creature called The Maw, who have crash-landed ...
. Six's stomach suddenly growls with hunger, setting the events of the first game in motion.


Development

The game was first announced at
Gamescom Gamescom (stylized as gamescom) is a trade fair for video games held annually at the Koelnmesse in Cologne, North Rhine-Westphalia, Germany. Since 2018, it has been organised by ''game – Verband der deutschen Games-Branche'' (English: Associ ...
2019 as the sequel to ''
Little Nightmares ''Little Nightmares'' is a puzzle-platform horror adventure game developed by Tarsier Studios and published by Bandai Namco Entertainment for PlayStation 4, Windows and Xbox One. A Nintendo Switch version was released in May 2018, followed ...
''. A demo for the game was released on 30 October 2020. On February 20, 2021, Tarsier, which was acquired by
Embracer Group Embracer Group AB (formerly Nordic Games Licensing AB and THQ Nordic AB) is a Swedish video game and media holding company based in Karlstad. The company was established under the name Nordic Games Licensing in 2011 as part of Nordic Games Grou ...
in 2019, announced that they would not continue making ''Little Nightmares'' games, but publisher Bandai Namco Entertainment expressed an intent to continue the franchise in the future. According to game's producer Lucas Rousell, at the start of the pre-production, the team has considered the possibility the game will be a co-op game, but quickly scrapped that possibility to match the story.


Reception

''Little Nightmares II'' received "generally favorable" reviews, depending on a platform, according to
review aggregator A review aggregator is a system that collects reviews of products and services (such as films, books, video games, software, hardware, and cars). This system stores the reviews and uses them for purposes such as supporting a website where users ...
Metacritic Metacritic is a website that review aggregator, aggregates reviews of films, TV shows, music albums, video games and formerly, books. For each product, the scores from each review are averaged (a weighted arithmetic mean, weighted average). M ...
. Jordan Devore from Destructoid wrote: "''Little Nightmares II'' has this entertaining intensity to it that's as fun to watch as it is to play." He awarded the game an 8.5/10. Easy Allies scored the game an 8.5/10, writing: "''Little Nightmares II'' once again takes you on a disturbing journey through a vividly realized world, and the sense of danger and desperation you feel is as chilling as ever." Game Informer acclaimed the game, giving a score of 9.25/10 as he wrote: "This impressive follow-up builds on its predecessor with emotional gut punches and unnerving visuals that stick with you." GameRevolution wrote: "''Little Nightmares 2'' succeeds in building on the foundation that the original game laid out. The folks at Tarsier Studios have expanded on the story and lore with new characters and settings, added gameplay mechanics that don't overcomplicate the action or bloat the pacing, and proven themselves worryingly imaginative when it comes to thinking up dastardly denizens of a perfectly grim world." He scored the game a 7.5/10. GamesRadar+ scored the game a 4/5 stars, writing: "An amazing little horror game that can be as frustrating as it is brilliant." Hardcore Gamer rated the game a 4/5. He wrote: "That same distortion and monstrous-like exaggeration of previous may be out in full force once again, but ''Little Nightmares II'' succeeds on its bolder and more refined continuation from the 2017 original." IGN gave the game a score of 7/10: "''Little Nightmares 2'' delivers similar stealth and scares to the original, but leaves less of a lasting impact." Nintendo Life scored the game an 8/10: "''Little Nightmares II'' is nothing less than engaging from start to finish, with superb pacing, entertainingly varied level design and excellent graphics and performance." PC Gamer (US) awarded the game a 76/100 as he wrote: "''Little Nightmares 2'' understands exactly what it wants to be, and mostly pulls it off." Shacknews also acclaimed the game as he scored it a 9/10: "''Little Nightmares 2'' is bigger (literally twice as long) and better than the first game. Yet, it keeps that personal, closed-in feel that ''Little Nightmares'' established." VG247 wrote: "''Little Nightmares 2'' is a superb sequel that carries on the impressive tone of the original, but improves in all key areas." He scored the game a 4/5. VideoGamer.com awarded the game a 7/10, as he wrote: "It's worth pointing out that few other studios have the confidence to take this approach to horror: not to jolt you with sudden frights or to ration your ammunition, but to probe and puncture your emotional ease by putting foulness in such close proximity to the childish." Despite of all positive critics, Push Square was mostly critical, scoring the game a 6/10: "''Little Nightmares II'' is worth experiencing for its art direction alone, although its hand cramping controls can be an obstacle at times."


Sales

In Japan, the Nintendo Switch version of ''Little Nightmares II'' was the third bestselling retail game during its first week of release, with 24,470 copies being sold, while the PlayStation 4 version sold 11,163 copies in Japan throughout the same week, making it the seventh bestselling retail game of the week in the country. The game debuted at the seventh position in the UK and sixth position in the Switzerland in the all-format charts. Within one month of release, the game had sold one million units worldwide.


Accolades


References


External links

* {{Supermassive Games 2021 video games Bandai Namco games Horror video games Nintendo Switch games PlayStation 4 games PlayStation 5 games Puzzle-platform games Stadia games Survival video games Unreal Engine games Video games featuring non-playable protagonists Video games developed in Sweden Video game prequels Windows games Xbox One games Xbox Series X and Series S games Single-player video games