List Of Divisions Of Nintendo
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Nintendo is a Japanese Multinational corporation, multinational video game company headquartered in Kyoto, Japan. It develops video games and video game consoles. Nintendo was founded in 1889 as by craftsman Fusajiro Yamauchi and originally produce ...
is one of the world's biggest video game development companies, having created several successful franchises. Because of its storied history, the developer employs a methodical system of software and hardware development that is mainly centralized within its offices in Kyoto and Tokyo, in cooperation with its division Nintendo of America in
Redmond, Washington Redmond is a city in King County, Washington, United States, located east of Seattle. The population was 73,256 at the 2020 census, up from 54,144 in 2010. Redmond is best known as the home of Microsoft and Nintendo of America. With an an ...
. The company also owns several worldwide subsidiaries and funds partner affiliates that contribute technology and software for the Nintendo brand.


Main offices

Nintendo (NCL) has a central office located in Minami-ku, Kyoto, Kyoto Prefecture, Japan () and a nearby building, its pre-2000 headquarters, now serving as a research and development building, located in Higashiyama-ku, Kyoto, Kyoto Prefecture, Japan (). Its original Kyoto headquarters can still be found at (). Additionally, Nintendo has a third operation in Tokyo, Japan, where
research and development Research and development (R&D or R+D), known in Europe as research and technological development (RTD), is the set of innovative activities undertaken by corporations or governments in developing new services or products, and improving existi ...
and manufacturing are conducted. All three offices are interconnected and have video conferences often for communication and presentation purposes. In 2009, it was revealed that Nintendo was expanding both its Redmond and Kyoto offices. The new office building complex of Nintendo of America in Redmond is and would expand its localization, development, debugging, production, and clerical teams. Nintendo announced the purchase of a 40,000 square-meter lot that would house an all new research and development (R&D) office that would make it easier for the company's two other Kyoto R&D offices to collaborate as well as expand the total work force on new upcoming console development and new software for current and future hardware. Nintendo owns several buildings throughout Kyoto and Tokyo housing subsidiary and affiliated companies. One of the more famous buildings was the
Nihonbashi is a business district of Chūō, Tokyo, Japan which grew up around the bridge of the same name which has linked two sides of the Nihonbashi River at this site since the 17th century. The first wooden bridge was completed in 1603. The current ...
, Chuo-ku, Tokyo building – previously known as the Nintendo Tokyo Prefecture Building – was jokingly called ''The Pokémon Building'', accommodates the complete Pokémon family which included The Pokémon Company, Creatures Inc., and Genius Sonority. In 2020, Nintendo revealed that they were going to unify all four of their buildings in Tokyo into just one. With this, several divisions and affiliated companies came to be together in the same building, including Game Freak, Nintendo's subsidiary
1-Up Studio (stylized as "1-UP Studio Inc."), formerly is a Japanese video game developer founded on June 30, 2000, in Tokyo, Japan, and a subsidiary of Nintendo. On February 1, 2013, the company announced that due to their recent co-development effor ...
and after 13 years, HAL Laboratory with its Tokyo studio and headquarters. Beginning in 2021, it was revealed Nintendo was planning to expand internal operations by renting an adjacent upcoming city facility and building a new development office next to the already existing Kyoto Research Institute. In April 2022, it was revealed Nintendo had acquired adjacent land to their headquarters, with plans to construct another development office there to open in 2027.


Buildings


Former offices

* Nintendo Sapporo Office – Sapporo, Japan – closed * Nintendo Fukuoka Office – Fukuoka, Japan – closed * Nintendo Tokyo Prefecture Building – Tokyo, Japan – closed * Nintendo Tokyo Office (previous) – Tokyo, Japan – closed


Divisions


Entertainment Planning and Development (EPD)

The Nintendo Entertainment Planning & Development division was created on 16 September 2015, as part of a company-wide organizational restructure that took place under Nintendo's then newly appointed president, Tatsumi Kimishima. The division was created after the merger of two of its largest divisions, Entertainment Analysis & Development (EAD) and Software Planning & Development (SPD). The division assumed both of its predecessors' roles, focusing on the development of games and software for Nintendo platforms and mobile devices; it also manages and licenses the company's various intellectual properties. Shinya Takahashi, formerly general manager of the SPD division, serves as general manager of the new division, as well as supervisor for both the Business Development and Development Administration & Support divisions. Katsuya Eguchi and Yoshiaki Koizumi maintained their positions as Deputy General Managers of EPD, which they previously held under EAD.


Platform Technology Development (PTD)

The Nintendo Platform Technology Development division was created on 16 September 2015, as part of a company-wide organizational restructure that took place under Nintendo's then newly appointed president, Tatsumi Kimishima. The division was created after the merger of two Nintendo's divisions, the Integrated Research & Development (IRD), which specialized in hardware development, and System Development (SDD), which specialized operating system development and its development environment and network services. The new division assumed both of its predecessors' roles. Ko Shiota, formerly Deputy general manager of the IRD division, serves as the general manager (GM), while Takeshi Shimada, formerly Deputy general manager of the Software Environment Development Department of the SDD division, serves the same role.


Business Development Division (BDD)

The Nintendo Business Development division was formed following Nintendo's foray into software development for smart devices, such as
mobile phones A mobile phone, cellular phone, cell phone, cellphone, handphone, hand phone or pocket phone, sometimes shortened to simply mobile, cell, or just phone, is a portable telephone that can make and receive calls over a radio frequency link whil ...
and tablets, in March 2014. They are responsible for refining Nintendo's business model for dedicated game system business, and for furthering Nintendo's venture into development for smart devices.


Research and Development Subsidiaries

Although most of the research and development is done in Japan, there are also R&D facilities in the United States, Europe and China.


Nintendo Software Technology (NST)

Nintendo Software Technology Corp. (or NST) is an American
video game developer A video game developer is a broad term for a software developer specializing in video game development – the process and related disciplines of creating video games. A game developer can range from one person who undertakes all tasks to a large ...
located inside of Nintendo of America's headquarters in
Redmond, Washington Redmond is a city in King County, Washington, United States, located east of Seattle. The population was 73,256 at the 2020 census, up from 54,144 in 2010. Redmond is best known as the home of Microsoft and Nintendo of America. With an an ...
. The studio was created by Nintendo as a first-party developer to create games for the North American market, though their games have also been released in other territories such as Europe and Japan, exclusively for Nintendo consoles. The studio's best known projects include the ''
Mario vs. Donkey Kong is a sub-series of the ''Mario'' and ''Donkey Kong'' series, based on puzzle video games, marking the return of Pauline and the rivalry between Mario and Donkey Kong. ''Mario vs. Donkey Kong'', released in 2004 for the Game Boy Advance, was f ...
'' series, '' Crosswords'' series, ''
Wii Street U The Wii U system software is the official firmware version and operating system for Nintendo's Wii U home video game console. Nintendo maintains the Wii U's systemwide features and applications by offering system software updates via the Internet ...
'' and other video games and applications.


Nintendo Technology Development (NTD)

Nintendo Technology Development Inc. (or NTD) is a Washington-based hardware focused
Research & Development Research and development (R&D or R+D), known in Europe as research and technological development (RTD), is the set of innovative activities undertaken by corporations or governments in developing new services or products, and improving existi ...
group for
Nintendo is a Japanese Multinational corporation, multinational video game company headquartered in Kyoto, Japan. It develops video games and video game consoles. Nintendo was founded in 1889 as by craftsman Fusajiro Yamauchi and originally produce ...
. The group focuses on the creation of various software technologies, hardware tools, and SDKs for
first-party A video game developer is a broad term for a software developer specializing in video game development – the process and related disciplines of creating video games. A game developer can range from one person who undertakes all tasks to a large ...
use and third-party licensing across Nintendo platforms, in collaboration with the
Nintendo Integrated Research & Development commonly abbreviated as Nintendo IRD, was a Japanese developments division that handled everything related to producing Nintendo's console hardware and associated peripherals. Originally established in the 1970s with engineer Genyo Takeda actin ...
division led by Genyo Takeda. Several side projects and unreleased prototypes are commonly linked to this Washington based subsidiary. NTD is also responsible for some low-level coding.


Nintendo European Research and Development (NERD)

Nintendo European Research & Development SAS (or NERD), formerly known as Mobiclip, is a
Nintendo is a Japanese Multinational corporation, multinational video game company headquartered in Kyoto, Japan. It develops video games and video game consoles. Nintendo was founded in 1889 as by craftsman Fusajiro Yamauchi and originally produce ...
subsidiary, located in Paris, France. The team currently focuses on developing software technologies, such as
video compression In information theory, data compression, source coding, or bit-rate reduction is the process of encoding information using fewer bits than the original representation. Any particular compression is either lossy or lossless. Lossless compression ...
, and middleware for Nintendo platforms. While an independent company, Mobiclip was responsible for licensing video codecs for Sony Pictures Digital,
Fisher-Price Fisher-Price is an American company that produces educational toys for infants, toddlers and preschoolers, headquartered in East Aurora, New York, East Aurora, New York (state), New York. The company was founded in 1930 during the Great Depressio ...
and Nintendo for the Game Boy Advance,
Nintendo DS The is a handheld game console produced by Nintendo, released globally across 2004 and 2005. The DS, an initialism for "Developers' System" or "Dual Screen", introduced distinctive new features to handheld games: two LCD screens working in tan ...
,
Wii The Wii ( ) is a home video game console developed and marketed by Nintendo. It was released on November 19, 2006, in North America and in December 2006 for most other Regional lockout, regions of the world. It is Nintendo's fifth major ho ...
and
Nintendo 3DS The is a handheld game console produced by Nintendo. It was announced in March 2010 and unveiled at E3 2010 as the successor to the Nintendo DS. The system features backward compatibility with Nintendo DS video games. As an eighth-generatio ...
. The team has recently been involved in the development of the Wii U Chat application, in co-operation with Vidyo.


Game Development Subsidiaries

Most external
first-party A video game developer is a broad term for a software developer specializing in video game development – the process and related disciplines of creating video games. A game developer can range from one person who undertakes all tasks to a large ...
software development is done in Japan, since the only overseas subsidiaries are
Retro Studios Retro Studios, Inc. is an American video game developer and subsidiary of Nintendo based in Austin, Texas. The studio is best known for its work on the ''Metroid Prime'' and ''Donkey Kong Country'' series, and has contributed to several other N ...
in the United States and Next Level Games in Canada. Although these studios are all subsidiaries of Nintendo, they are often referred to as external resources when being involved in joint development processes with Nintendo's internal developers by the
Nintendo Software Planning & Development commonly abbreviated as Nintendo SPD, was a Japanese research, planning and development division housed inside the Nintendo Development Center in Kyoto, Japan. The division had two departments: ''Software Planning & Development Department'', w ...
division.


1-Up Studio

, formerly , is a Japanese
Nintendo is a Japanese Multinational corporation, multinational video game company headquartered in Kyoto, Japan. It develops video games and video game consoles. Nintendo was founded in 1889 as by craftsman Fusajiro Yamauchi and originally produce ...
-funded and owned video game development studio opened on 30 June 2000 and based in Tokyo, Japan. On 1 February 2013, Brownie Brown announced on their official website that due to their recent co-development efforts with Nintendo, Brownie Brown are undergoing a change in internal structure, which includes changing the name of their company to 1-Up Studio. The studio is known for the development of the ''
Magical Vacation is a 2001 role-playing video game developed by Brownie Brown and published by Nintendo for the Game Boy Advance only in Japan on December 7, 2001, and was later re-released in the same region in 2006. Japanese singer, model, and actress Mika ...
'' series, '' Mother 3'' and ''A Kappa's Trail''. Since 2013, it stands as a development support studio for Nintendo EPD.


iQue

Originally a Chinese joint venture between its founder, Wei Yen, and Nintendo, manufactures and distributes official Nintendo consoles and games for the mainland Chinese market, under the iQue brand. The product lineup for the Chinese market is considerably different from that for other markets. For example, Nintendo's only console in China is the iQue Player, a modified version of the Nintendo 64. In 2013, the company became a fully owned subsidiary of Nintendo. It became a translation and localization company for simplified Chinese since 2016 for Nintendo games. In 2018, it stopped to be a manufacturer for consoles at China and in 2019 began to hire programmers and testers to transition to be a supporting development company for Nintendo EPD.


Mario Club

Originally a team within Nintendo itself, Mario Club Co., Ltd. was separated into a subsidiary in July 2009. The studio handles testing, quality control and debugging for Nintendo published titles.


Monolith Soft

is a Japanese video game development company that has created video games for the
PlayStation 2 The PlayStation 2 (PS2) is a home video game console developed and marketed by Sony Computer Entertainment. It was first released in Japan on 4 March 2000, in North America on 26 October 2000, in Europe on 24 November 2000, and in Australia on 3 ...
, Nintendo GameCube,
Wii The Wii ( ) is a home video game console developed and marketed by Nintendo. It was released on November 19, 2006, in North America and in December 2006 for most other Regional lockout, regions of the world. It is Nintendo's fifth major ho ...
,
Nintendo DS The is a handheld game console produced by Nintendo, released globally across 2004 and 2005. The DS, an initialism for "Developers' System" or "Dual Screen", introduced distinctive new features to handheld games: two LCD screens working in tan ...
, and cell phones. The company currently has two main studios, its ''Tokyo Software Development Studio'', which is housed in the company's headquarters, and the recently opened ''Kyoto Software Development Studio''. The company was previously owned by Bandai Namco, until 2007 when Bandai Namco transferred 80% of its 96% stake to Nintendo. At a later date the remaining 16% was sold so the company is currently 96% Nintendo owned and 4% third parties. A majority of Monolith Soft's staff are former employees of Square Co., who transferred to the new company shortly after the creation of '' Chrono Cross''. They were previously involved with the creation of '' Xenogears'', from which the ''Xenosaga'' series is derived. Monolith Soft's ''Tokyo Software Development Studio'' is usually associated with the ''
Xeno Xeno may refer to: Prefix ''xeno''- Greek prefix meaning "foreign" * "xeno-" as used in taxonomy Geography *Xeno, Salamis, an area in Salamis Island People *Xeno Müller (born 1972), Swiss athlete *Randy Hogan (musician), nicknamed Xeno, the or ...
'' series, the'' Baten Kaitos'' series and '' Disaster: Day of Crisis'', while its ''Kyoto Software Development Studio'' is currently a development co-operation studio.


NDcube

NDcube Co., Ltd. (エヌディーキューブ株式会社 ''Enudī Kyūbu Kabushiki Gaisha'') is a Nintendo subsidiary and Japanese
video game developer A video game developer is a broad term for a software developer specializing in video game development – the process and related disciplines of creating video games. A game developer can range from one person who undertakes all tasks to a large ...
based in Japan with offices in Tokyo and Sapporo. The company was founded on 1 March 2000, through a joint venture between
Nintendo is a Japanese Multinational corporation, multinational video game company headquartered in Kyoto, Japan. It develops video games and video game consoles. Nintendo was founded in 1889 as by craftsman Fusajiro Yamauchi and originally produce ...
and advertising firm Dentsu, hence the Nd in the name. In 2010, Nintendo decided to buy out 96% of the shares, with ad partner Dentsu stepping aside. Since NDcube was founded, they have kept a low profile, working on various Japanese
GameCube The is a home video game console developed and released by Nintendo in Japan on September 14, 2001, in North America on November 18, 2001, and in PAL territories in 2002. It is the successor to the Nintendo 64 (1996), and predecessor of the Wii ...
and Game Boy Advance titles. Two notable games that have reached western shores are '' F-Zero: Maximum Velocity'' and '' Tube Slider''. As seen in the credits for ''Mario Party 9'', NDcube indeed houses many ex-
Hudson Soft was a Japanese video game company that released numerous games for video game consoles, home computers and mobile phones, mainly from the 1980s to the 2000s. It was headquartered in the Midtown Tower in Tokyo Midtown, Akasaka, Minato, Tokyo ...
employees, some vary between folks who have focused primarily on many other entries in the ''Mario Party'' series. The company is currently best known for the '' Wii Party'' series and for taking over the '' Mario Party'' series, after Hudson Soft was absorbed into Konami.


Next Level Games

Next Level Games is a Canadian
video game developer A video game developer is a broad term for a software developer specializing in video game development – the process and related disciplines of creating video games. A game developer can range from one person who undertakes all tasks to a large ...
based in Vancouver. The company has been working with Nintendo since 2005 with '' Super Mario Strikers'', while since 2014, the company began to work exclusively under contract with Nintendo. In January 2021, Nintendo revealed they had purchased Next Level Games, after over a decade working with the developer per contract basis and 6 years having them working exclusively. Next Level Games has worked on the two most recent entries in the ''
Luigi's Mansion is a 2001 action-adventure game developed and published by Nintendo. The game was a launch title for the GameCube and was the first game in the ''Mario'' franchise to be released for the console; it was released in Japan on September 14, 20 ...
'' series, the '' Mario Strikers'' series, ''
Punch-Out!! is a video game series of boxing created by Nintendo's general manager Genyo Takeda, and his partner Makoto Wada. The first game was '' Punch-Out!!'' made in 1984 as an arcade unit, which was followed by a sequel '' Super Punch-Out!!'' (1984) ...
'' for the Wii, and '' Metroid Prime: Federation Force'' for the Nintendo 3DS.


Retro Studios

Retro Studios, Inc. is an American
video game developer A video game developer is a broad term for a software developer specializing in video game development – the process and related disciplines of creating video games. A game developer can range from one person who undertakes all tasks to a large ...
based in Austin, Texas. The company was founded in October 1998 by
Nintendo is a Japanese Multinational corporation, multinational video game company headquartered in Kyoto, Japan. It develops video games and video game consoles. Nintendo was founded in 1889 as by craftsman Fusajiro Yamauchi and originally produce ...
and the video game veteran
Jeff Spangenberg Jeffery Spangenberg is a retired video game producer and entrepreneur who founded video game developers Punk Development, Iguana Entertainment, Retro Studios, and Topheavy Studios. Biography Spangenberg skipped college to learn computer program ...
after leaving Acclaim Entertainment, as an independent studio making games exclusively for Nintendo. The studio started with four Nintendo GameCube projects which had a chaotic and unproductive development, and did not impress Nintendo producer
Shigeru Miyamoto is a Japanese video game designer, producer and game director at Nintendo, where he serves as one of its representative directors. Widely regarded as one of the most accomplished and influential designers in the history of video games, he is ...
, but he suggested they create a new game in the ''
Metroid is an action-adventure game franchise created by Nintendo. The player controls the bounty hunter Samus Aran, who protects the galaxy from Space Pirate (Metroid), Space Pirates and other malevolent forces and their attempts to harness the powe ...
'' series. Eventually the four games in development were cancelled so Retro could focus only on '' Metroid Prime'', which was released for the GameCube in 2002, the same year Nintendo acquired the studio completely by purchasing the majority of Spangenberg's holding stock. Retro Studios is now one of the most renowned Nintendo first-party developers thanks to the development of the '' Metroid Prime'' series, assisting in ''
Mario Kart 7 ''Mario Kart 7'' is a kart racing video game developed by Nintendo EAD in cooperation with Retro Studios and published by Nintendo for the Nintendo 3DS in 2011. As with the previous games in the ''Mario Kart'' series, players participate ...
'', and for reviving the '' Donkey Kong Country'' series.


SRD

SRD Co., Ltd., also known as Systems Research and Development, is currently a Nintendo subsidiary located in Kyoto, Japan. The company was founded in 1979 and began work with Nintendo on the Famicom in 1982. Since then they have assisted in the programming of games on nearly every Nintendo console for nearly every Nintendo-developed game. During Nintendo's early years, SRD was essentially the programming team of Nintendo as the company didn't have those until the 90s, where '' F-Zero'' was the last title the company worked as the main programmers. After this, SRD became a programming supporting company to Nintendo and continued as such, until February 2022 when Nintendo acquired the company to be their subsidiary.https://www.nintendo.co.jp/ir/pdf/2022/220224e.pdf


Affiliate companies


Former divisions and subsidiaries


References

{{Nintendo developers Nintendo divisions and subsidiaries development teams