Lankhmar – City Of Adventure
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''Lankhmar – City of Adventure'' is an accessory for the ''
Dungeons & Dragons ''Dungeons & Dragons'' (commonly abbreviated as ''D&D'' or ''DnD'') is a fantasy tabletop role-playing game (RPG) originally designed by Gary Gygax and Dave Arneson. The game was first published in 1974 by TSR (company)#Tactical Studies Rules ...
''
fantasy Fantasy is a genre of speculative fiction involving Magic (supernatural), magical elements, typically set in a fictional universe and sometimes inspired by mythology and folklore. Its roots are in oral traditions, which then became fantasy ...
role-playing game A role-playing game (sometimes spelled roleplaying game, RPG) is a game in which players assume the roles of player character, characters in a fictional Setting (narrative), setting. Players take responsibility for acting out these roles within ...
, first published by TSR in 1985.


Contents

The two booklet set describes Nehwon and the city of
Lankhmar Lankhmar is a fictional city in the ''Fafhrd and the Gray Mouser'' stories by Fritz Leiber. It is situated on the world of Nehwon, just west of the Great Salt Marsh and east of the River Hlal, and serves as the home of Leiber's two antiheroes. ...
, from
Fritz Leiber Fritz Reuter Leiber Jr. ( ; December 24, 1910 – September 5, 1992) was an American writer of fantasy, horror, and science fiction. He was also a poet, actor in theater and films, playwright, and chess expert. With writers such as Robert ...
's '' Fafhrd and the Grey Mouser'' series. It includes information on the city's districts, factions and guilds, characters, and the gods and monsters of Nehwon, as well as encounter tables and adventure ideas. The larger book begins by detailing summaries of the ''Fafhrd and the Grey Mouser'' stories, and provides comments on the stories' potential for further adventures. Next is a district-by-district breakdown of Lankhmar, with detailed maps that mark and describe 99 locations, as well as record sheets for the Dungeon Master's (DM's) campaign notes. Another annotated map details the world of
Nehwon Fafhrd and the Gray Mouser are two sword-and-sorcery heroes appearing in stories written by American author Fritz Leiber. They are the protagonists of what are probably Leiber's best-known stories. One of his motives in writing them was to have ...
, followed by descriptions of almost 100
non-player character A non-player character (NPC), or non-playable character, is any character in a game that is not controlled by a player. The term originated in traditional tabletop role-playing games where it applies to characters controlled by the gamemaster o ...
s (NPCs), including statistics for Fafhrd and the Grey Mouser in ''
Legends & Lore ''Deities & Demigods'' (abbreviated ''DDG''), alternatively known as ''Legends & Lore'' (abbreviated ''L&L'' or ''LL''), is a reference book for the ''Dungeons & Dragons'' fantasy role-playing game (D&D). The book provides descriptions and game ...
'' format; the gods and monsters of Nehwon are also presented, adding to those already appearing in ''Legends & Lore''. The book goes on to describe the workings of the city, including details on its political factions, guilds, and religions, as well as a chapter on adventuring in Lankhmar with rules on haggling, bribery, the legal system, and Social Levels. There is also a section on generating new NPCs and buildings, which includes sample building plans. The book also includes a series of conversion rules for fitting the setting into the ''AD&D'' game system. There is a series of set-piece encounters for providing random incidents, or even starting points for adventures, as well as a scenario for 9th-12th level adventurers titled "The Karvian Elephant". The color map includes a number of areas in grey, which the DM can design. The map of Lankhmar depicts a crowded city with roads and alleys winding around the houses; in the middle of each city block is a large blank area that represents the narrow backstreets of Lankhmar, those areas about which the casual passer-by knows nothing. It is only after leaving the main streets and venturing into the inner areas of Lankhmar that these areas become known to the
player character A player character (also known as a playable character or PC) is a fictional character in a video game or tabletop role-playing game whose actions are controlled by a player rather than the rules of the game. The characters that are not control ...
s (PCs). The smaller booklet contains a series of city block geomorphs which can also be used to fill in the blank areas on the map. Whenever the PCs venture into the backstreets, the GM selects one of 12 geomorphs to fill the empty area, and each geomorph shows the layout of buildings in the backstreets. The smaller booklet also contains record sheets, duplicate maps, and other information for players.


Publication history

''Lankhmar – City of Adventure'' was designed by
Bruce Nesmith Bruce Nesmith is a game designer who has worked primarily on role-playing games. He was Creative Director at TSR, working on a variety of games including ''Dungeons & Dragons'', and is a senior game designer at Bethesda Game Studios, where he ha ...
,
Douglas Niles Douglas Niles (born December 1, 1954, in Brookfield, Wisconsin) is a fantasy author and game designer. Niles was one of the creators of the Dragonlance world and the author of the first three Forgotten Realms novels, the ''Star Frontiers'' space o ...
, and
Ken Rolston Ken Rolston is an American computer game and role-playing game (pen and paper), role-playing game designer best known for his work with West End Games and on the computer game series ''The Elder Scrolls''. In February 2007, he elected to join th ...
, with a cover by
Keith Parkinson Keith A. Parkinson (October 22, 1958 – October 26, 2005) was an American fantasy artist and illustrator known for book covers and artwork for games such as ''EverQuest'', ''Guardians'', ''Magic: The Gathering'', and '' Vanguard: Saga of Heroes ...
and interior illustrations by
Jeff Easley Jeff Easley (born 1954) is an oil painter who creates fantasy artwork for role-playing games, comics, and magazines, as well as non-fantasy commercial art. Early life Easley was born in Nicholasville, Kentucky in 1954. He spent time drawing as ...
, and was first published by TSR for the ''
Advanced Dungeons & Dragons Several different editions of the ''Dungeons & Dragons'' (''D&D'') fantasy role-playing game have been produced since 1974. The current publisher of ''D&D'', Wizards of the Coast, produces new materials only for the most current edition of the ga ...
'' game system in 1985 as a 96-page book with a back cover pocket, a 32-page districts book with record sheets, handouts, and pre-generated characters from the stories for players, and a poster-size, full-color map of the city of
Lankhmar Lankhmar is a fictional city in the ''Fafhrd and the Gray Mouser'' stories by Fritz Leiber. It is situated on the world of Nehwon, just west of the Great Salt Marsh and east of the River Hlal, and serves as the home of Leiber's two antiheroes. ...
. Additional research was by Steve Mecca, and editing was by Anne Gray McCready and Barbara Green Deer. The set was updated in 1993 under the same name for use with second edition ''Advanced Dungeons & Dragons''.


Reception

Graeme Davis reviewed ''Lankhmar – City of Adventure'' for ''
White Dwarf A white dwarf is a stellar core remnant composed mostly of electron-degenerate matter. A white dwarf is very dense: its mass is comparable to the Sun's, while its volume is comparable to the Earth's. A white dwarf's faint luminosity comes fro ...
'', and gave it 10/10 overall. Davis notes that the Social Levels rule "makes a valuable addition to the ''AD&D'' game rules", and the sample building plans are "useful in any context—Lankhmar or otherwise". Davis was concerned whether the ''AD&D'' game system "could fit a pre-existing, detailed fictional setting without the obvious strain that showed in the Conan ''AD&D'' modules", but said the chapter on conversion rules eased his fears, continuing: "There is a little spanner-work necessary, especially with spellcasters, but the adjustments work surprisingly well once you get used to them, and little or none of the flavour of the original setting is lost." He called the adjustments in the accessory "forgivable" and "necessary" and the color map "a thing of beauty". He recommended the book to both fans of the stories and fans of ''AD&D'', and concluded the review by calling ''Lankhmar'' "a delight", "simply the best city module ever to see print", and "a beauty."
Jim Bambra Jim Bambra (born 1956)Jim Bambra: Director Summary
Company Check Ltd
is a Briti ...
reviewed ''Lankhmar City of Adventure'' for ''
Dragon A dragon is a reptilian legendary creature that appears in the folklore of many cultures worldwide. Beliefs about dragons vary considerably through regions, but dragons in western cultures since the High Middle Ages have often been depicted as ...
'' magazine No. 136 (August 1988). Bambra felt that the set described "a city that is full of atmosphere and has a distinctive character", but cautioned that "Lankhmar’s character is also one of its weaknesses, as the city is very closely tied to the world and characters created by novelist Fritz Leiber," which would make it hard to fit this supplement into a more conventional ''AD&D'' game setting. Bambra described it further: "It's a living and breathing city, a place where Leiber’s heroes Fafhrd and the Gray Mouser can really feel at home. ..The supplement's designers have done an excellent job of capturing the atmosphere of the city; you can almost smell the smoke and stench as you read through the supplement's main book." Bambra felt that the Lankhmar pack is all about the opportunity for a game master to create a city in as much detail as desired, and that the pack contains enough background to make designing a city really easy. Bambra pointed out omissions that he considered minor annoyances: "There is no Rainbow Palace flow chart for conducting fights and chases in the palace, no Nehwon wandering monster encounter chart (although this is referenced twice in the book), and no new spells that were promised for spell-casters." Bambra called the book "easily one of the best city supplements ever published" but also "limited in its use", saying the game has to be played in Leiber's world to get the full effect, calling it "unique but narrow in scope". He concluded his review by saying, "So, we have an excellent city pack that doesn't fit very easily into mainstream ''AD&D'' game play—-a situation that tends to mark the ''Lankhmar'' pack as an inspirational reference work rather than a living and breathing city. This is, of course, unless you’re a big Leiber fan who enjoys thief- and fighter-oriented adventures; in this case, ''Lankhmar'' is a dream come true."
Lawrence Schick Lawrence Schick is a game designer and writer associated with role-playing games. Early life and education Schick attended Kent State University Kent State University (KSU) is a public research university in Kent, Ohio. The university al ...
, in his 1991 book ''Heroic Worlds'', calls the set "Easily one of the best campaign settings for ''AD&D'', it's designed so that each GM who uses it will create an individualized Lankhmar by selecting detail maps and locations to suit."


References


External links


Review
in
Games International ''Computer Games Magazine'' was a monthly computer and console gaming print magazine, founded in October 1988 as the United Kingdom publication ''Games International''. During its history, it was known variously as ''Strategy Plus'' (October 19 ...
{{DEFAULTSORT:Lankhmar - City of Adventure Dungeons & Dragons sourcebooks Nehwon Role-playing games based on novels Role-playing game supplements introduced in 1985