Koji Kondo
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is a Japanese music
composer A composer is a person who writes music. The term is especially used to indicate composers of Western classical music, or those who are composers by occupation. Many composers are, or were, also skilled performers of music. Etymology and Defi ...
,
pianist A pianist ( , ) is an individual musician who plays the piano. Since most forms of Western music can make use of the piano, pianists have a wide repertoire and a wide variety of styles to choose from, among them traditional classical music, ja ...
, and music director who works for the
video game Video games, also known as computer games, are electronic games that involves interaction with a user interface or input device such as a joystick, controller, keyboard, or motion sensing device to generate visual feedback. This fee ...
company
Nintendo is a Japanese Multinational corporation, multinational video game company headquartered in Kyoto, Japan. It develops video games and video game consoles. Nintendo was founded in 1889 as by craftsman Fusajiro Yamauchi and originally produce ...
. He is best known for his numerous contributions to the '' Super Mario'' and ''
The Legend of Zelda ''The Legend of Zelda'' is an action-adventure game franchise created by the Japanese game designers Shigeru Miyamoto and Takashi Tezuka. It is primarily developed and published by Nintendo, although some portable installments and re-rele ...
'' series of video games, among others produced by the company. Kondo was hired by Nintendo in 1984, becoming the first person hired by them to specialize in
video game music Video game music (or VGM) is the soundtrack that accompanies video games. Early video game music was once limited to sounds of early sound chips, such as programmable sound generators (PSG) or FM synthesis chips. These limitations have led t ...
. His work in the ''Mario'' and ''Zelda'' series have been cited as among the most memorable in video games, such as the ''Super Mario Bros.'' overworld theme.


Biography


Early life

Kondo was born in
Nagoya is the largest city in the Chūbu region, the fourth-most populous city and third most populous urban area in Japan, with a population of 2.3million in 2020. Located on the Pacific coast in central Honshu, it is the capital and the most pop ...
, Japan, on August 13, 1961. He began taking lessons on the
electronic organ An electric organ, also known as electronic organ, is an electronic keyboard instrument which was derived from the harmonium, pipe organ and theatre organ. Originally designed to imitate their sound, or orchestral sounds, it has since developed ...
from the age of five. He improved his skills in the instrument in a
cover band A cover band (or covers band) is a band that plays songs recorded by someone else, sometimes mimicking the original as accurately as possible, and sometimes re-interpreting or changing the original. These remade songs are known as cover songs. ...
that played
jazz Jazz is a music genre that originated in the African-American communities of New Orleans, Louisiana in the late 19th and early 20th centuries, with its roots in blues and ragtime. Since the 1920s Jazz Age, it has been recognized as a major ...
and
rock music Rock music is a broad genre of popular music that originated as " rock and roll" in the United States in the late 1940s and early 1950s, developing into a range of different styles in the mid-1960s and later, particularly in the United States an ...
. Kondo studied at the Art Planning Department of
Osaka University of Arts is a private arts university located in Kanan, Minamikawachi District, Osaka Prefecture, Japan. The university was founded in 1945 as , changing its name to in 1957, and then to in 1964. The university adopted the current name in 1966. Notab ...
, but was never classically trained or academically dedicated to music. With a love of
arcade video game An arcade video game takes player input from its controls, processes it through electrical or computerized components, and displays output to an electronic monitor or similar display. Most arcade video games are coin-operated, housed in an arc ...
s such as ''
Space Invaders is a 1978 shoot 'em up arcade game developed by Tomohiro Nishikado. It was manufactured and sold by Taito in Japan, and licensed to the Midway division of Bally for overseas distribution. ''Space Invaders'' was the first fixed shooter an ...
'' and the early ''
Donkey Kong is a video game franchise created by Shigeru Miyamoto and owned by Nintendo. It follows the adventures of a gorilla named Donkey Kong (character), Donkey Kong and his clan of other Ape, apes and monkeys. The franchise primarily consists of plat ...
'' series, he said video games were the only place where he could find the kind of sound creation that he was looking for. He gained some experience in composing and arranging pieces, using the piano, and a computer by programming sounds in BASIC.


Career

In 1984, during Kondo's senior year,
Nintendo is a Japanese Multinational corporation, multinational video game company headquartered in Kyoto, Japan. It develops video games and video game consoles. Nintendo was founded in 1889 as by craftsman Fusajiro Yamauchi and originally produce ...
sent his university a message recruiting for music composition and sound programming. He successfully applied for the job without requiring any
demo tapes A demo (shortened from "demonstration") is a song or group of songs typically recorded for limited circulation or for reference use, rather than for general public release. A demo is a way for a musician to approximate their ideas in a fixed for ...
. He recalls, "I found my way to Nintendo by looking at the school's job placement board. You're supposed to apply to many different companies, but I saw the Nintendo ad, and had a love of making synthesizers, and loved games, and thought – that's the place for me. I interviewed with one company, Nintendo, and that's where I've been ever since." Kondo was the third person hired by Nintendo to create music and sound effects for its games, joining
Hirokazu Tanaka , also known as Chip Tanaka, is a Japanese musician, composer, sound designer, and executive who pioneered chiptune music. He is best known as one of Nintendo's in-house composers during the 8- and 16-bit era of video games. Tanaka also had a r ...
and Yukio Kaneoka. However, he was the first at Nintendo to actually specialize in musical composition. His first work at Nintendo was the audio design for the 1984 arcade game ''
Punch-Out!! is a video game series of boxing created by Nintendo's general manager Genyo Takeda, and his partner Makoto Wada. The first game was '' Punch-Out!!'' made in 1984 as an arcade unit, which was followed by a sequel '' Super Punch-Out!!'' (1984) ...
''. As the
Famicom The Nintendo Entertainment System (NES) is an 8-bit Third generation of video game consoles, third-generation home video game console produced by Nintendo. It was first released in Japan in 1983 as the commonly known as the The NES, a redes ...
had become popular in Japan by then, Kondo was assigned to compose music for the console's subsequent games at Nintendo's new development division,
Nintendo Entertainment Analysis and Development commonly abbreviated as Nintendo EAD and formerly known as Nintendo Research & Development No.4 Department (abbreviated as Nintendo R&D4), was the largest software development division within the Japanese video game company Nintendo. It was p ...
(EAD). His second work at Nintendo was an instruction manual on how to program Japanese
popular music Popular music is music with wide appeal that is typically distributed to large audiences through the music industry. These forms and styles can be enjoyed and performed by people with little or no musical training.Popular Music. (2015). ''Fun ...
into the Famicom using the peripheral ''
Family BASIC is a consumer product for programming on the Nintendo Family Computer, the Japanese equivalent to the Nintendo Entertainment System. ''Family BASIC'' was launched on June 21, 1984 to consumers in Japan by Nintendo, in cooperation with Hudson Sof ...
''. To conclude his first year at Nintendo, he created some of the music of ''
Devil World is a maze video game developed by Nintendo and Intelligent Systems and published by Nintendo for the Nintendo Entertainment System. It was released for the Famicom in Japan on October 5, 1984, and for the Nintendo Entertainment System in Euro ...
'', alongside Akito Nakatsuka. In 1985, Nintendo started marketing the Famicom abroad as the Nintendo Entertainment System (NES) to capitalize on the 1983 video game crash that had devastated
Atari, Inc. Atari, Inc. was an American video game developer and home computer company founded in 1972 by Nolan Bushnell and Ted Dabney. Atari was a key player in the formation of the video arcade and video game industry. Based primarily around the Sunny ...
and other companies. ''Super Mario Bros.'' was Kondo's first major score. The game's melodies were created with the intention that short segments of music could be endlessly repeated during the same gameplay without causing boredom. The main theme is iconic in popular culture and has been featured in more than 50 concerts, been a best-selling ringtone, and been remixed or
sampled Sample or samples may refer to: Base meaning * Sample (statistics), a subset of a population – complete data set * Sample (signal), a digital discrete sample of a continuous analog signal * Sample (material), a specimen or small quantity of so ...
by various musicians. Kondo's work on ''
The Legend of Zelda ''The Legend of Zelda'' is an action-adventure game franchise created by the Japanese game designers Shigeru Miyamoto and Takashi Tezuka. It is primarily developed and published by Nintendo, although some portable installments and re-rele ...
'' scores has also become highly recognized. He produced four main pieces of background music for the first installment of the series; the overworld theme has become comparable in popularity with the ''Super Mario Bros.'' main theme. After the success of ''The Legend of Zelda'', he provided the score for two Japanese-exclusive games, ''
The Mysterious Murasame Castle is an action-adventure video game developed by Nintendo and Human Entertainment and published by Nintendo for the Family Computer Disk System. It was released exclusively in Japan on April 14, 1986. The game was one of the early games released f ...
'' (1986) and ''
Shin Onigashima , often simply referred to as ''Shin Onigashima'', is an adventure game developed by Nintendo R&D4 and Pax Softnica and published by Nintendo. It was first released on two disk cards for the Family Computer Disk System. The first disk was releas ...
'' (1987). He created the soundtrack to '' Yume Kōjō: Doki Doki Panic'' (1987), which was later rebranded outside Japan as ''
Super Mario Bros. 2 ''Super Mario Bros. 2'' is a platform game, platform video game developed and published by Nintendo for the Nintendo Entertainment System. It was first released in North America in October 1988, and in the PAL region in 1989. After the smash hi ...
'' in 1988. Kondo returned to the ''Super Mario'' series to produce the scores to '' Super Mario Bros. 3'' (1988) and the
SNES The Super Nintendo Entertainment System (SNES), commonly shortened to Super NES or Super Nintendo, is a 16-bit home video game console developed by Nintendo that was released in 1990 in Japan and South Korea, 1991 in North America, 1992 in E ...
launch title ''
Super Mario World ''Super Mario World,'' known in Japan as is a platform video game developed and published by Nintendo for the Super Nintendo Entertainment System (SNES). It was released in Japan in 1990, North America in 1991 and Europe and Australia in 19 ...
'' (1990).
Koichi Sugiyama was a Japanese composer, conductor, and orchestrator. He was best known for composing the music for the '' Dragon Quest'' franchise, along with several other video games, anime, film, and television shows. Classically trained, Sugiyama was ...
directed a jazz arrangement album of ''Super Mario World'' music and oversaw its performance at the first Orchestral Game Musical Concert in 1991. After finishing the soundtrack to ''Super Mario World'', Kondo was in charge of the sound programming for '' Pilotwings'' (1990), while also composing the "Helicopter Theme" for it, and created the sound effects for ''
Star Fox is an arcade style rail shooter and third person action-adventure video game series created by Shigeru Miyamoto, produced and published by Nintendo. The games follow the Star Fox combat team of anthropomorphic animals, led by chief protagon ...
'' (1993). In 1995, he composed for the sequel to ''Super Mario World'', ''
Yoshi's Island ''Super Mario World 2: Yoshi's Island'' is a 1995 platform game developed and published by Nintendo for the Super Nintendo Entertainment System (SNES). The player controls Yoshi, a friendly dinosaur, on a quest to reunite baby Mario with his ...
''. Until the early 2000s, Kondo would usually write all compositions by himself on a project, with '' The Legend of Zelda: Ocarina of Time'' being the last one Kondo worked on alone. Since then, he has been collaborating with other staff members at Nintendo, advising and supervising music created by others, as well as providing additional compositions for games, including ''
Super Mario Galaxy is a 2007 platform game developed and published by Nintendo for the Wii. It is the third 3D game in the ''Super Mario'' series. As Mario, the player embarks on a quest to rescue Princess Peach, save the universe from Bowser, and collect 1 ...
'', '' The Legend of Zelda: Spirit Tracks'', '' The Legend of Zelda: Skyward Sword'' and ''
Super Mario 3D World is a platform game developed and published by Nintendo for the Wii U in 2013. It is the sixth original 3D platform game in the ''Super Mario'' series and the sequel to '' Super Mario 3D Land'' (2011) for the Nintendo 3DS. Players control Ma ...
''. He also served as the sound director and lead composer of ''
Super Mario Maker is a 2015 side-scrolling platform game and game creation system developed and published by Nintendo for the Wii U, released worldwide in September 2015. Players can create, play, and share courses online, free of charge, based on the styles ...
'' and its sequel, '' Super Mario Maker 2''. He has also worked alongside
Brian Tyler Brian Theodore Tyler (born May 8, 1972) is an American composer, conductor, arranger, and record producer, best known for his film, television, and video game scores. In his 24-year career, Tyler has scored '' Transformers: Prime'', ''Eagle ...
to compose for Illumination's ''
The Super Mario Bros. Movie ''The Super Mario Bros. Movie'' is an upcoming computer-animated fantasy adventure comedy film based on the Nintendo video game franchise ''Mario''. The film is produced by Illumination with financing from Universal Pictures and Nintendo, ...
''.


Concerts

Kondo attended the world premiere of Play! A Video Game Symphony at the Rosemont Theater in
Rosemont, Illinois Rosemont is a village in Cook County, Illinois, United States. Located immediately northwest of Chicago, as of the 2010 census it had a population of 4,202. The village was incorporated in 1956, though it had been settled long before that. Whi ...
in May 2006, where his music from the ''
Super Mario Bros. is a platform game developed and published by Nintendo for the Nintendo Entertainment System (NES). The successor to the 1983 arcade game '' Mario Bros.'' and the first game in the ''Super Mario'' series, it was first released in 1985 for ...
'' and ''
The Legend of Zelda ''The Legend of Zelda'' is an action-adventure game franchise created by the Japanese game designers Shigeru Miyamoto and Takashi Tezuka. It is primarily developed and published by Nintendo, although some portable installments and re-rele ...
'' series was performed by a full symphony orchestra. He also attended and performed in a series of three concerts celebrating the 25th anniversary of ''The Legend of Zelda'' series in late 2011. He performed piano with the American rock band Imagine Dragons live at The Game Awards 2014 ceremony in December 2014.


Musical style and influences

Kondo's music for ''Super Mario Bros.'' was designed around the feeling of motion that mirrors the player's physical experience. This followed the philosophy of series creator and designer,
Shigeru Miyamoto is a Japanese video game designer, producer and game director at Nintendo, where he serves as one of its representative directors. Widely regarded as one of the most accomplished and influential designers in the history of video games, he is ...
, who demanded that audio for the game be made "with substance" and are synchronized with elements of the game. As a result, Kondo based a number of the score around genres that are primarily used for dancing, such as
Latin music Latin music ( Portuguese and es, música latina) is a term used by the music industry as a catch-all category for various styles of music from Ibero-America (including Spain and Portugal) and the Latino United States inspired by Latin Amer ...
and the
waltz The waltz ( ), meaning "to roll or revolve") is a ballroom and folk dance, normally in triple ( time), performed primarily in closed position. History There are many references to a sliding or gliding dance that would evolve into the wa ...
. In the first ''The Legend of Zelda'', Kondo juxtaposes the game's overworld theme with the theme that plays in dungeons. Kondo remarked on the importance of projecting distinct characters through music, so that players know almost immediately where they are within the game. Kondo used this contrast in other games he worked on, including ''Super Mario Bros.''


Games


Music and sound design

''All works below were composed solely by Kondo, unless otherwise noted. Some other non-musical roles are included, such as sound effects and programming.''


Supporting roles

''All works listed below credit Kondo in a supporting role, such as an advisor or supervisor.''


Awards

, - , 2011 , ''Super Mario Galaxy 2'' ,
British Academy Games Awards The BAFTA Games Awards or British Academy Games Awards are an annual British awards ceremony honouring "outstanding creative achievement" in the video game industry. First presented in 2004 following the restructuring of the BAFTA Interactive En ...
(Best Original Music) , , - , rowspan="2" , 2014 , rowspan="2" , ''Super Mario 3D World'' , British Academy Games Awards (Best Original Music) , , - , Video Game Music Online (Best Soundtrack – Retro / Remixed) ,


References


External links

* {{DEFAULTSORT:Kondo, Koji 1961 births 20th-century Japanese composers 20th-century Japanese male musicians 20th-century Japanese pianists 21st-century Japanese composers 21st-century Japanese male musicians 21st-century Japanese pianists Chiptune musicians Japanese male composers Japanese male pianists Japanese pianists Living people Mario (franchise) music Musicians from Aichi Prefecture Nintendo people Osaka University of Arts alumni People from Nagoya Japanese sound designers Video game composers