Kris Burm
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Kris Burm is a Belgian game designer specializing in
abstract board game Abstract strategy games admit a number of definitions which distinguish these from strategy games in general, mostly involving no or minimal narrative theme, outcomes determined only by player choice (with no randomness), and perfect information. ...
s. He is best known for his award-winning '' GIPF'' series of games. He was born in
Antwerp Antwerp (; nl, Antwerpen ; french: Anvers ; es, Amberes) is the largest city in Belgium by area at and the capital of Antwerp Province in the Flemish Region. With a population of 520,504,
,
Belgium Belgium, ; french: Belgique ; german: Belgien officially the Kingdom of Belgium, is a country in Northwestern Europe. The country is bordered by the Netherlands to the north, Germany to the east, Luxembourg to the southeast, France to th ...
in 1957 and moved to nearby
Schilde Schilde () is a municipality located in the Belgian province of Antwerp Antwerp (; nl, Antwerpen ; french: Anvers ; es, Amberes) is the largest city in Belgium by area at and the capital of Antwerp Province in the Flemish Region. With ...
in 2005. Published games include: *''Balanx'' (1994) *''Batik'' (1997) *''Bi-litaire'' (1997) *''Dicemaster'' (1997) *''
DVONN ''DVONN'' is a two-player strategy board game in which the objective is to accumulate pieces in stacks. It was released in 2001 by Kris Burm as the fourth game of the ''GIPF'' Project. ''DVONN'' won the 2002 International Gamers Award and the '' ...
'' (2001) *''Elcanto'' (2001) *''Flix'' (1995) *'' GIPF'' (1998) *''Invers'' (1991) *'' LYNGK'' (2017) *''Orient'' (1995) *''Oxford'' (1993) *''
PÜNCT ''PÜNCT'' is a two-player strategy board game. It is the sixth release in the ''GIPF'' project of seven abstract strategy games, although it is considered the fifth game in the project. It was released in 2005. ''PÜNCT'' won the ''Games Maga ...
'' (2005) *''Quads'' (1996) *''
TAMSK ''TAMSK'' is a two-player board game designed by Kris Burm. It was originally published in 1998 as the second game in the ''GIPF'' Project series of abstract strategy games, although it was later dropped from the series in favor of TZAAR. Playe ...
'' (1998) *''Tashkent (3x3)'' (1995) *''Tashkent (5x5)'' (1997) *''
TZAAR ''TZAAR'' is the seventh game released in the ''GIPF'' series and Games Magazine's 2009 ''Game of the Year''. It officially replaced '' TAMSK'', which was originally published as the second board game in the ''GIPF Project''. History The game w ...
'' (2007) *''
YINSH ''YINSH'' is an abstract strategy board game by game designer Kris Burm. It is the fifth game to be released in the ''GIPF'' Project. At the time of its release in 2003, Burm stated that he intended it to be considered as the sixth and last gam ...
'' (2003) *''
ZÈRTZ ''ZÈRTZ'' is the third game in the ''GIPF'' Project of seven abstract strategy games. The game features a shrinking board and an object that promotes sacrifice combinations. It is impartial: since neither player owns on-board pieces, maintain ...
'' (2000) All his published games are abstract, except ''Dicemaster'', which is a
collectible dice game Dice games are games that use or incorporate one or more dice as their sole or central component, usually as a random device. The following are games which largely, if not entirely, depend on dice: Collectible dice games Patterned after the su ...
.


External links


Bruno Faidutti on Burm
(from archive.org)
Homepage of Kris Burm (Dutch)Homepage of the ''GIPF'' Project games
1957 births Flemish scientists Board game designers Living people Businesspeople from Antwerp {{Belgium-bio-stub