Gameplay
Three teams of two kids each (all siblings) sat in race cars and competed in a game where they find out how much they know about each other while trying to win prizes. Correct answers were always followed by overhead clapping, which became a trademark of the show. In the 2020 documentary series ''The Search for Canada's Game Shows'', host Kevin Frank revealed that the overhead clapping came about when a sound operator angrily told everyone on set that normal clapping into the microphones ruined his sound mix and suggested the players clap above their heads from then on.The Main game
Round 1 (Lap 1)
One set of kid players dubbed the drivers were sent off stage while their sibling whom are dubbed passengers answered two or three ''Newlywed Game''-esque questions posed by host Frank. The answers given by the passengers act as predictions because when the drivers return they were asked the same questions. Each time the team's answers match, they earn 1 point. Those points were shown onRound 2 (Lap 2)
This lap/round was played like the first lap/round but with two differences: * The roles are reversed meaning the drivers became the passengers and the passengers became the drivers. * Each match was now worth 3 points.The Final Lap
This works like the 25-point bonus question on ''The Newlywed Game'', for in this round the roles were back to the way they were in round one. The passengers were asked one final question worth 5 points if the drivers can match the answers. The team with the most points at the end of this round wins the game. A perfect score (meaning all answers in each round were matched successfully) would be 17 points. The other two teams would receive parting gifts such as ''Kidstreet'' t-shirts, Rucanor sneakers (which host Frank wore on the show), ''Kidstreet'' watches, Toys & Wheels gift certificates, a goodies bag, which included''Kidstreet'' Rebus
The winning team now had a chance to solve a bonus puzzle called the "''Kidstreet'' Rebus" (similar to the game show ''