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Japan Studio was a Japanese
video game developer A video game developer is a broad term for a software developer specializing in video game development – the process and related disciplines of creating video games. A game developer can range from one person who undertakes all tasks to a large ...
based in
Tokyo Tokyo (; ja, 東京, , ), officially the Tokyo Metropolis ( ja, 東京都, label=none, ), is the capital and largest city of Japan. Formerly known as Edo, its metropolitan area () is the most populous in the world, with an estimated 37.468 ...
. A first-party studio for
Sony Interactive Entertainment Sony Interactive Entertainment (SIE), formerly known as Sony Computer Entertainment (SCE), is a multinational video game industry, video game and digital entertainment company wholly owned by multinational conglomerate Sony. The SIE Group is ma ...
(formerly Sony Computer Entertainment), it was best known for the ''
Ape Escape ''Ape Escape'' is a series of video games developed primarily by Japan Studio and published by Sony Computer Entertainment, starting with '' Ape Escape'' for PlayStation in 1999. The series incorporates ape-related humour, unique gameplay, and a ...
'', ''
LocoRoco ''LocoRoco'' (Japanese language, Japanese: ロコロコ, Romaji: ''Rokoroko'') is a platform game, platform video game developed by Japan Studio and published by Sony Computer Entertainment, which was released worldwide in 2006 for the PlayStatio ...
'', '' Patapon'', ''
Gravity Rush ''Gravity Rush'', known in Japan as ''Gravity Daze'', is a 2012 action-adventure video game developed by Japan Studio's Team Gravity division and published worldwide by Sony Computer Entertainment for the PlayStation Vita. ''Gravity Rush Remaste ...
'' and '' Knack'' series, the
Team Ico Team Ico was a Japanese video game development studio led by game designer Fumito Ueda. It was part of Sony Interactive Entertainment Japan Studio's Product Development Department #1, and had developed the games ''Ico'' and ''Shadow of the Colos ...
games, ''
Bloodborne is a 2015 action role-playing game developed by FromSoftware and published by Sony Computer Entertainment for the PlayStation 4. ''Bloodborne'' follows the player's character, a Hunter, through the decrepit Gothic, Victorian-era–inspired ...
'', ''
The Legend of Dragoon ''The Legend of Dragoon'' is a role-playing video game developed by Japan Studio and published by Sony Computer Entertainment for the PlayStation in 1999 in Japan, 2000 in North America, and 2001 in Europe. Set in a high fantasy fictional w ...
'', and ''
Astro's Playroom ''Astro's Playroom'' is a Platform game, platform video game developed by Japan Studio's Team Asobi division and published by Sony Interactive Entertainment for the PlayStation 5. A sequel to ''Astro Bot Rescue Mission,'' the game comes pre-instal ...
''. In April 2021, Japan Studio was reorganized and merged with Team Asobi and other SIE studios.


History

Japan Studio is based in
Tokyo Tokyo (; ja, 東京, , ), officially the Tokyo Metropolis ( ja, 東京都, label=none, ), is the capital and largest city of Japan. Formerly known as Edo, its metropolitan area () is the most populous in the world, with an estimated 37.468 ...
and was founded on 16 November 1993. It was formed shortly after the formation of the internal PlayStation division within
Sony , commonly stylized as SONY, is a Japanese multinational conglomerate corporation headquartered in Minato, Tokyo, Japan. As a major technology company, it operates as one of the world's largest manufacturers of consumer and professional ...
that included members from the Sony Corporation and the
Sony Music Entertainment Sony Music Entertainment (SME), also known as simply Sony Music, is an American multinational music company. Being owned by the parent conglomerate Sony Group Corporation, it is part of the Sony Music Group, which is owned by Sony Entertainment ...
groups, with Japan Studio developing some of the initial games to be released on the first PlayStation console. According to
Shuhei Yoshida is a Japanese businessman and gaming industry veteran. He was the President of SIE Worldwide Studios for Sony Interactive Entertainment from 2008 to 2019, before moving onto other SIE-related projects. Yoshida has been a key member of the Play ...
, at the onset, the studio was run similar to Sony's music business, with lead external producers seeking out creative talent and help nurture them to help develop new games. Examples of these works included ''
PaRappa the Rapper is a rhythm video game developed by NanaOn-Sha and published by Sony Computer Entertainment for the PlayStation in Japan in 1996 and worldwide in 1997. Created by music producer Masaya Matsuura in collaboration with artist Rodney Greenblat, t ...
'' by
Masaya Matsuura (born June 16, 1961) is a Japanese musician and video game designer based in Tokyo, Japan. He was born in Osaka on June 16, 1961, and majored in Industrial Society at Ritsumeikan University. He has worked extensively with music and images, and h ...
, and ''
Everybody's Golf ''Everybody's Golf'', known in Japan as and formerly known as ''Hot Shots Golf'' in North America, is a series of golf video games published by Sony Interactive Entertainment for the PlayStation series of video game consoles. The series ha ...
'' by Masashi Muramori. Yoshida oversaw Japan Studio from 1996 through 2000. Yoshida started creating teams within Japan Studio and hired for them. New games such as ''
Ape Escape ''Ape Escape'' is a series of video games developed primarily by Japan Studio and published by Sony Computer Entertainment, starting with '' Ape Escape'' for PlayStation in 1999. The series incorporates ape-related humour, unique gameplay, and a ...
'' and ''
The Legend of Dragoon ''The Legend of Dragoon'' is a role-playing video game developed by Japan Studio and published by Sony Computer Entertainment for the PlayStation in 1999 in Japan, 2000 in North America, and 2001 in Europe. Set in a high fantasy fictional w ...
'' came out from Yoshida's approach, as well as dedicated teams such as
Team Ico Team Ico was a Japanese video game development studio led by game designer Fumito Ueda. It was part of Sony Interactive Entertainment Japan Studio's Product Development Department #1, and had developed the games ''Ico'' and ''Shadow of the Colos ...
for ''
Ico is an action-adventure game developed by Japan Studio and Team Ico, and published by Sony Computer Entertainment, released for the PlayStation 2 video game console in 2001 and 2002 in various regions. It was designed and directed by Fumito U ...
'', and
Polyphony Digital Polyphony Digital is an internal Japanese first-party video game development studio for PlayStation Studios. Originally a development group within Sony Computer Entertainment known as Polys Entertainment, after the success of '' Gran Turismo'' ...
for '' Gran Turismo'' (which eventually was spun out as its own first-party developer for Sony). Alongside these first-party titles, the latter years of the original PlayStation saw strong third-party support, with games like '' Final Fantasy VII'' and ''
Metal Gear Solid is a series of techno-thriller stealth games created by Hideo Kojima. Developed and published by Konami, the first game, ''Metal Gear'', was released in 1987 for MSX home computers. The player often takes control of a special forces opera ...
''. According to Yoshida, this led Sony into some compliancy on relying on third-party games to support further consoles, and oversight and support for first-party games was less of a priority. Though Japan Studio's output during the
PlayStation 2 The PlayStation 2 (PS2) is a home video game console developed and marketed by Sony Computer Entertainment. It was first released in Japan on 4 March 2000, in North America on 26 October 2000, in Europe on 24 November 2000, and in Australia on 3 ...
years were strong, it struggled to release successful games during the
PlayStation 3 The PlayStation 3 (PS3) is a home video game console developed by Sony Computer Entertainment. The successor to the PlayStation 2, it is part of the PlayStation brand of consoles. It was first released on November 11, 2006, in Japan, November ...
era. Yoshida attributed this to the general game development practice in Japan which he described as a "grassroots and bottom up", without a clear vision of what a final game would look like, with exceptions being for people like
Kazunori Yamauchi , nicknamed "Kaz", is a Japanese game designer and professional racing driver. He is CEO of Polyphony Digital and producer of the '' Gran Turismo'' video game series. Polyphony Digital He became the president of Polyphony Digital after designi ...
or
Fumito Ueda is a Japanese video game designer. Ueda is best known as the director and lead designer of '' Ico'' (2001) and ''Shadow of the Colossus'' (2005) while leading Team Ico at Japan Studio, and ''The Last Guardian'' (2016) through his own development ...
who possessed a specific drive towards a product. In contrast to Western video game development, Yoshida said Japan Studio's methods tended to allow games to wander. Allen Becker, who led Japan Studio starting in 2011, said that their compliancy during the PlayStation 2 and PlayStation 3 era caused the studio to fall behind on updated tools and methodologies for game development. Yoshida took over full control of Japan Studio in 2008, at the same time that the PlayStation 3 was out and Sony was preparing to launch the PlayStation 4 and
PlayStation Vita The PlayStation Vita (PS Vita, or Vita) is a handheld video game console developed and marketed by Sony Interactive Entertainment. It was first released in Japan on December 17, 2011, and in North America, Europe, and other international territo ...
. Around that time,
mobile gaming A mobile game, or smartphone game, is a video game that is typically played on a mobile phone. The term also refers to all games that are played on any portable device, including from mobile phone (feature phone or smartphone), tablet, PDA to h ...
and casual gaming started to become a major factor in the Asian video game market and drove competition from the consoles. Sony found that there was a lack of triple-A third-party support for these new products, and they had to turn to rely on their internal studios for game support. To get Japan Studio back on track, Sony brought in Becker, who had been working at
Santa Monica Studio Santa Monica Studio is an American video game developer based in Los Angeles. A First-party developer, first-party studio for Sony Interactive Entertainment, it is best known for developing the ''God of War (franchise), God of War'' series. Th ...
, to lead Japan Studio. Becker made several tough calls of the 40-some games that were in development at the time of his arrival to terminate development of those unlikely to be successful and implemented similar development processes as Sony's Western studios to get the studio back on track. Though Becker's approach, the studio was able to release shorter but cohesive titles that still reflected a Japanese approach to video games, such as '' Puppeteer'', ''
Rain Rain is water droplets that have condensed from atmospheric water vapor and then fall under gravity. Rain is a major component of the water cycle and is responsible for depositing most of the fresh water on the Earth. It provides water f ...
'' and '' Knack''. Also during this time, emphasis was place on ''
The Last Guardian ''The Last Guardian'' is a 2016 action-adventure game developed by Japan Studio and GenDesign and published by Sony Interactive Entertainment for the PlayStation 4. Players control a boy who befriends a giant half-bird, half-mammal creatur ...
'', the highly-anticipated third title from Ueda which had been in development for over six years, eventually released in 2016. Across late 2020 and early 2021, several notable Japan Studio employees announced that they were departing the company. According to multiple sources speaking with ''
Video Games Chronicle Gamer Network Limited (formerly Eurogamer Network Limited) is a British mass media company based in Brighton. Founded in 1999 by Rupert and Nick Loman, it owns brands—primarily editorial websites—relating to video game journalism and oth ...
'' Sony had not renewed most of the contracts for the studio outside of those on the Team Asobi because the studio was not considered profitable enough to continue with original game development. In a statement, Sony stated that, as of 1 April 2021, Japan Studio would be re-centered around Team Asobi to build on the popularity of ''
Astro's Playroom ''Astro's Playroom'' is a Platform game, platform video game developed by Japan Studio's Team Asobi division and published by Sony Interactive Entertainment for the PlayStation 5. A sequel to ''Astro Bot Rescue Mission,'' the game comes pre-instal ...
''. Before and shortly after 1 April 2021, several additional Japan Studio staff announced their departure from the studio. Team Asobi was moved into
PlayStation Studios PlayStation Studios (formerly SCE Worldwide Studios and SIE Worldwide Studios) is a division of Sony Interactive Entertainment (SIE) that oversees the video game development at the studios owned by SIE. The division was established as SCE World ...
in June 2021.


List of games


1994–1998


1999–2000


2001–2002


2003–2005


2006–2007


2008–2009


2010–2014


2015–2020


Former teams

Japan Studio was formed by several internal development teams, with all of them being disbanded, reorganised, or spun off into a separate studio.


Team Asobi

''Team Asobi'' is a team founded in 2012 by Nicolas Doucet, who previously worked for
London Studio London Studio is a British video game developer based in London. Founded in 2002, it is a first-party studio for PlayStation Studios. The studio was most known for developing the '' SingStar'' series, as well as games for PlayStation's exter ...
and Saffire. In April 2021, they were formally spun off into a separate studio under
SIE Worldwide Studios PlayStation Studios (formerly SCE Worldwide Studios and SIE Worldwide Studios) is a division of Sony Interactive Entertainment (SIE) that oversees the video game development at the studios owned by SIE. The division was established as SCE Worl ...
.


Sugar & Rockets

''Sugar & Rockets'', previously known as ''Exact'', worked on games like ''
Ghost in the Shell ''Ghost in the Shell'' is a Japanese cyberpunk media franchise based on the seinen manga series of the same name written and illustrated by Masamune Shirow. The manga, first serialized in 1989 under the subtitle of ''The Ghost in the Shell'' ...
'', ''
Popolocrois is a Japanese video game software developer located in Tokyo, Japan. Originally established as “GEN CREATIVE HOUSE CO., LTD.” in February 1987, changed company name to “G-Artists Inc.” in March 1991, then to “epics Inc.” in June 2 ...
'', ''
Jumping Flash! ''Jumping Flash!'' is a first-person platform video game co-developed by Exact and Ultra and published by Sony Computer Entertainment. The first installment in the ''Jumping Flash!'' series, it was released for the PlayStation on 28 April 19 ...
'', ''
Robbit Mon Dieu , sometimes referred to as ''Jumping Flash! 3'', is a 3D platform game for the Sony PlayStation. It was developed by Sugar & Rockets and published by Sony Computer Entertainment for the PlayStation in Japan on October 14, 1999. It is the third ...
'', and '' Covert Ops: Nuclear Dawn''.


Team Ico

Team Ico Team Ico was a Japanese video game development studio led by game designer Fumito Ueda. It was part of Sony Interactive Entertainment Japan Studio's Product Development Department #1, and had developed the games ''Ico'' and ''Shadow of the Colos ...
developed ''
Ico is an action-adventure game developed by Japan Studio and Team Ico, and published by Sony Computer Entertainment, released for the PlayStation 2 video game console in 2001 and 2002 in various regions. It was designed and directed by Fumito U ...
'' and ''
Shadow of the Colossus ''Shadow of the Colossus'' is a 2005 action-adventure game developed by Japan Studio and Team Ico, and published by Sony Computer Entertainment for the PlayStation 2. It takes place in a fantasy setting and follows Wander, a young man who ...
''. They were disbanded following lead game designer
Fumito Ueda is a Japanese video game designer. Ueda is best known as the director and lead designer of '' Ico'' (2001) and ''Shadow of the Colossus'' (2005) while leading Team Ico at Japan Studio, and ''The Last Guardian'' (2016) through his own development ...
leaving the company and establishing genDESIGN.


Project Siren

''Project Siren'', also known as ''Team Gravity'', was a team formed in 1999 by former members of
Team Silent Team Silent was a development team within Konami Computer Entertainment Tokyo (KCET), responsible for the first four games in the ''Silent Hill'' franchise by Konami released from 1999 to 2004. Later titles were developed by non-Japanese companie ...
, the creators of ''
Silent Hill is a horror anthology media franchise centered on a series of survival horror games created by Keiichiro Toyama and published by Konami. The first four video games in the series, '' Silent Hill'', ''Silent Hill 2'', ''Silent Hill 3'' and '' ...
''. The team was led by game designer and director
Keiichiro Toyama is a Japanese video game director and designer, best known as the creator of the ''Silent Hill'', ''Siren'' and ''Gravity Rush'' franchises. Biography Toyama was born in 1970 in Miyazaki Prefecture, and studied art in Tokyo Zokei University. ...
, who, alongside designers Kazunobu Sato and Junya Okura, left Japan Studio in late 2020 to form Bokeh Game Studio.


Notes


References


External links

* {{Authority control First-party video game developers Japanese companies established in 1993 2021 disestablishments in Japan Software companies based in Tokyo PlayStation Studios Video game companies established in 1993 Defunct video game companies of Japan Video game development companies Video game companies disestablished in 2021