Jose Garcia (game Designer)
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Jose Garcia is a game designer who has worked primarily on
role-playing game A role-playing game (sometimes spelled roleplaying game, RPG) is a game in which players assume the roles of player character, characters in a fictional Setting (narrative), setting. Players take responsibility for acting out these roles within ...
s.


Career

Daedalus Games began when Robin Laws approached Jose Garcia in 1993 with an idea for a Hong Kong Action Cinema RPG; Garcia liked the idea, but he made his own RPG '' Nexus: The Infinite City'' his first priority; Daedalus published it in 1994 with Garcia as the main designer and developer, with Laws, Bruce Baugh, and Rob Heinsoo as additional authors. However, Garcia was also interested in promoting the setting that Laws was working on, which was first used as a basis of a collectible card game Daedalus published as ''
Shadowfist ''Shadowfist'' was created by Robin Laws and Jose Garcia. It was released in June 1995 as a collectible card game (CCG), but was shifted to a fixed distribution of cards as of 2013. It shares the same background as the ''Feng Shui'' role-pla ...
'' (1995), and subsequently in Laws' '' Feng Shui'' RPG. When the CCG market crashed in 1997, the staff of Daedalus were laid off or quit, leaving Jose Garcia and his sister Maria as the only people working for the company. A few years later the company entered bankruptcy protection and sold off its intellectual properties, after which Garcia moved to Europe and left the gaming industry.


References


External links

* {{DEFAULTSORT:Garcia, Jose Canadian game designers Living people Role-playing game designers Year of birth missing (living people)