John Jefferys
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John Jefferys, is the first
game designer Game design is the art of applying design and aesthetics to create a game for entertainment or for educational, exercise, or experimental purposes. Increasingly, elements and principles of game design are also applied to other interactions, in ...
to whom a game design can be definitively ascribed (in the Anglophone world).


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He is the designer of the 1759 game ''A Journey Through Europe'', which was based upon ''Game of the Goose''. The game is inscribed "Invented and sold by the Proprietor, John Jefferys, at his house in
Chapel Street Chapel Street is a street in Melbourne, Victoria, running along the inner suburbs of South Yarra, Prahran, Windsor, St Kilda and St Kilda East. Route Chapel Street is essentially straight and runs for over 4.14 kilometres along an approximat ...
, near the Broad Way, Westmr. Writing Master, Accompt. Geographer, etc. Printed for Carrington Bowles, Map & Printseller, No 69 in St. Paul's Church Yard, London. Price 8s. Published as the Act directs, September 14th, 1759." The game was among the oldest English
cartographic Cartography (; from grc, χάρτης , "papyrus, sheet of paper, map"; and , "write") is the study and practice of making and using maps. Combining science, aesthetics and technique, cartography builds on the premise that reality (or an im ...
board games. As with most 18th century British original
board game Board games are tabletop games that typically use . These pieces are moved or placed on a pre-marked board (playing surface) and often include elements of table, card, role-playing, and miniatures games as well. Many board games feature a comp ...
s, it is a track game, with the kind of game mechanics familiar in track games today (e.g., landing on certain spaces advances you or sends you back to other spaces). Rather than using dice, players used a
teetotum A teetotum (or T-totum) is a form of spinning top most commonly used for gambling games. It has a polygonal body marked with letters or numbers, which indicate the result of each spin. Usage goes back to (at least) ancient Greeks and Romans, wi ...
, a multi-sided top, with a number on each side, players moving the number of spaces indicated by the uppermost side when the top falls. (Dice were considered gambling instruments, and not appropriate in Christian households.) The game was designed to help players learn about geographical features of the European Continent.


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DiGRA Conference Publication Format:
Board game designers History of board games Year of birth unknown Year of death unknown {{UK-bio-stub