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''Illusion of Gaia'', known in
PAL territories The PAL region is a television publication territory that covers most of Europe and Africa, alongside parts of Asia, South America and Oceania. It is named PAL because of the PAL (Phase Alternating Line) television standard traditionally used in ...
as ''Illusion of Time'', is an
action role-playing An action role-playing game (often abbreviated action RPG or ARPG) is a subgenre of video games that combines core elements from both the action game and role-playing genre. Definition The games emphasize real-time combat where the player h ...
video game Video games, also known as computer games, are electronic games that involves interaction with a user interface or input device such as a joystick, controller, keyboard, or motion sensing device to generate visual feedback. This fee ...
developed by
Quintet A quintet is a group containing five members. It is commonly associated with musical groups, such as a string quintet, or a group of five singers, but can be applied to any situation where five similar or related objects are considered a single ...
for the
Super Nintendo Entertainment System The Super Nintendo Entertainment System (SNES), commonly shortened to Super NES or Super Nintendo, is a 16-bit home video game console developed by Nintendo that was released in 1990 in Japan and South Korea, 1991 in North America, 1992 in Eur ...
. The game was released in Japan by
Enix was a Japanese video game publisher that produced video games, anime and manga. Enix is known for publishing the ''Dragon Quest'' series of role-playing video games. The company was founded by Yasuhiro Fukushima on September 22, 1975, as . Th ...
in 1993, and in North America and PAL territories by
Nintendo is a Japanese Multinational corporation, multinational video game company headquartered in Kyoto, Japan. It develops video games and video game consoles. Nintendo was founded in 1889 as by craftsman Fusajiro Yamauchi and originally produce ...
in 1994 and 1995. Set in a fantasy reimagining of Earth, the game's plot centers on a boy named Will who is chosen to save the world from an impending disaster. During the course of the game, the player guides Will through levels based on ancient ruins of real-world civilizations and
Wonders of the World Various lists of the Wonders of the World have been compiled from antiquity to the present day, in order to catalogue the world's most spectacular natural features and human-built structures. The Seven Wonders of the Ancient World is the o ...
, such as the
Great Pyramid The Great Pyramid of Giza is the biggest Egyptian pyramid and the tomb of Fourth Dynasty pharaoh Khufu. Built in the early 26th century BC during a period of around 27 years, the pyramid is the oldest of the Seven Wonders of the Ancient World, ...
and the
Great Wall of China The Great Wall of China (, literally "ten thousand ''li'' wall") is a series of fortifications that were built across the historical northern borders of ancient Chinese states and Imperial China as protection against various nomadic grou ...
.


Gameplay

While ''Illusion of Gaia'' has a large cast of characters, Will, Freedan and Shadow are the only playable characters in the game. Each has unique abilities, and certain areas are impassable without a specific character. The characters gain techniques as part of the story. Will's techniques are all based on reaching new areas with incidental combat applications. Freedan's techniques are more combat-oriented. Shadow arrives late in the game. Combat is fairly simple. Characters share the same health and defense scores, but have different levels of strength. Freedan does more damage than Will and has a longer reach. Shadow does more damage than Freedan. Attacks are almost exclusively melee, using Will's flute, Freedan's sword or Shadow's pseudopod. Enemies' health bars appear upon attacking, displaying as a series of red spheres that represent
hit point Health is an attribute in a video game or tabletop game that determines the maximum amount of damage or loss of stamina that a character or object can take before dying or losing consciousness. In role-playing games, this typically takes the for ...
s. Bosses cannot be revisited. Enemies reappear only when Will loses all his lives or leaves an area and returns. ''Illusion of Gaia'' does not use
experience points An experience point (often abbreviated as exp or XP) is a unit of measurement used in some tabletop role-playing games (RPGs) and role-playing video games to quantify a player character's life experience and progression through the game. Experien ...
; instead, when the player defeats all enemies in a room, Will receives a jewel that confers a permanent increase in attack, defense, or health power. While returning to a cleared area will cause enemies to reappear, the bonuses for defeating them again do not. When an enemy is killed, it may leave behind a gold sphere worth some number of life points. If Will dies with 100 or more points, the player resumes play at the start of the current stage instead of losing outright. ''Illusion of Gaia'' has no currency or equipment systems. There is only one healing item (herbs), and they are rare. Unlike most games of its type, areas visited previously cannot be revisited, except in the last third of the game. The only side quest, finding all the Red Jewels, cannot be completed if the player fails to find some before advancing the story. ''Illusion of Gaia'' has a fixed difficulty setting.
Saving Saving is income not spent, or deferred consumption. Methods of saving include putting money aside in, for example, a deposit account, a pension account, an investment fund, or as cash. Saving also involves reducing expenditures, such as recur ...
is performed at Dark Spaces, which are found in combat and non-combat areas. Will can recover lost health within the Dark Spaces, and sometimes switch forms or gain abilities.


Plot


Setting

''Illusion of Gaia'' is set in a version of Earth that is partially historical but mostly
fantasy Fantasy is a genre of speculative fiction involving Magic (supernatural), magical elements, typically set in a fictional universe and sometimes inspired by mythology and folklore. Its roots are in oral traditions, which then became fantasy ...
-based. The game contains several real-world sites, such as
Incan The Inca Empire (also known as the Incan Empire and the Inka Empire), called ''Tawantinsuyu'' by its subjects, (Quechua for the "Realm of the Four Parts",  "four parts together" ) was the largest empire in pre-Columbian America. The admin ...
ruins, the
Nazca Lines The Nazca Lines are a group of geoglyphs made in the soil of the Nazca Desert in southern Peru. They were created between 500 BCE and 500 CE by people making depressions or shallow incisions in the desert floor, removing pebbles and le ...
,
Angkor Wat Angkor Wat (; km, អង្គរវត្ត, "City/Capital of Temples") is a temple complex in Cambodia and is the largest religious monument in the world, on a site measuring . Originally constructed as a Hinduism, Hindu temple dedicated ...
, the
Great Wall of China The Great Wall of China (, literally "ten thousand ''li'' wall") is a series of fortifications that were built across the historical northern borders of ancient Chinese states and Imperial China as protection against various nomadic grou ...
and the
Egyptian pyramids The Egyptian pyramids are ancient masonry structures located in Egypt. Sources cite at least 118 identified "Egyptian" pyramids. Approximately 80 pyramids were built within the Kingdom of Kush, now located in the modern country of Sudan. Of ...
. Each of these ruins hold a piece to the final puzzle, unveiled in the legendary
Tower of Babel The Tower of Babel ( he, , ''Mīgdal Bāḇel'') narrative in Genesis 11:1–9 is an origin myth meant to explain why the world's peoples speak different languages. According to the story, a united human race speaking a single language and mi ...
. The story is set in the age of exploration, a period roughly corresponding to the 16th century.
Christopher Columbus Christopher Columbus * lij, Cristoffa C(or)ombo * es, link=no, Cristóbal Colón * pt, Cristóvão Colombo * ca, Cristòfor (or ) * la, Christophorus Columbus. (; born between 25 August and 31 October 1451, died 20 May 1506) was a ...
is mentioned. Explorers search for ancient ruins and their treasures and secrets. Many return with nothing, and some are never seen again. Will, the
protagonist A protagonist () is the main character of a story. The protagonist makes key decisions that affect the plot, primarily influencing the story and propelling it forward, and is often the character who faces the most significant obstacles. If a st ...
of the game, is the lone survivor of such an expedition. He accompanied his father, a famed explorer, on a sea journey to discover the secrets of the
Tower of Babel The Tower of Babel ( he, , ''Mīgdal Bāḇel'') narrative in Genesis 11:1–9 is an origin myth meant to explain why the world's peoples speak different languages. According to the story, a united human race speaking a single language and mi ...
. The explorers met with a mysterious disaster. Somehow Will made it back to his hometown, but he does not remember how.


Story

When the game begins, Will stumbles into a "Dark Space" where he meets a being called Gaia with a human face and a tentacled body. Gaia tells Will that he must leave his home and save the world from a coming evil. A comet is approaching, and it will bring ill fortune to the world. As he travels, Will gains the ability to change into two other forms, each with special powers: Freedan, a dark knight, and Shadow, a solid form of energy. Later the comet is revealed to be an ancient weapon from the last Blazer War, and has the power to change the shape of the world. In the ruin of Angkor Wat, Will learns that the comet's previous approaches interfered with the evolution of the world. Will and his friends travel the world and collect artifacts known as Mystic Statues. At the climax, Will and Kara reach the Tower of Babel, where Will is revealed as the Dark Knight and Kara as the Light Knight. The two knights join to form Shadow and use the ancient statues to release the ultimate power, the firebird. The comet arrives and appears as Dark Gaia. Will and Kara destroy its power, returning the world to normal. The spirits of Will's parents tell Will and Kara that the world will return to normal and that neither of them will preserve any memories of the adventure. Saddened by that fact, Will and Kara join one last time to form Shadow to return to Earth. The final scene is ambiguous. Will's friends are depicted in what appears to be a modern-day school, implying that even if they forgot about their time together, they remained friends in the "real" world.


Development and release

''Illusion of Gaia'' was scored by Yasuhiro Kawasaki.
Moto Hagio is a Japanese manga artist. Regarded for her contributions to ''shōjo'' manga ( manga aimed at young and adolescent women), Hagio is considered the most significant artist in the demographic and among the most influential manga artists of a ...
is credited with the character designs.
Novelist A novelist is an author or writer of novels, though often novelists also write in other genres of both fiction and non-fiction. Some novelists are professional novelists, thus make a living writing novels and other fiction, while others aspire to ...
Mariko Ōhara is a Japanese science fiction writer. She won the 6th Hayakawa SF Contest in 1980, when she was still a student. Later she published various SF works and became the 10th president of the Science Fiction and Fantasy Writers of Japan. Ōhara is th ...
worked on the story. The game is often considered an unofficial trilogy along with two other Quintet games, ''
Soul Blazer ''Soul Blazer'', released in Japan as , is a video game for the Super NES developed by Quintet and published by Enix. ''Soul Blazer'' was scored by Yukihide Takekawa. It was released in 1992 in Japan and North America, but not released in Europe u ...
'' (1992) and ''
Terranigma is a 1995 action role-playing game developed by Quintet for the Super Nintendo Entertainment System (SNES), with manga artist Kamui Fujiwara acting as the character designer. The game tells the story of the Earth's resurrection by the hands of a b ...
'' (1995). It was released for the
Super Nintendo Entertainment System The Super Nintendo Entertainment System (SNES), commonly shortened to Super NES or Super Nintendo, is a 16-bit home video game console developed by Nintendo that was released in 1990 in Japan and South Korea, 1991 in North America, 1992 in Eur ...
, in Japan on November 27, 1993, and in North America on September 1, 1994. Developed by
Quintet A quintet is a group containing five members. It is commonly associated with musical groups, such as a string quintet, or a group of five singers, but can be applied to any situation where five similar or related objects are considered a single ...
,
Enix was a Japanese video game publisher that produced video games, anime and manga. Enix is known for publishing the ''Dragon Quest'' series of role-playing video games. The company was founded by Yasuhiro Fukushima on September 22, 1975, as . Th ...
published the game in Japan, and
Nintendo is a Japanese Multinational corporation, multinational video game company headquartered in Kyoto, Japan. It develops video games and video game consoles. Nintendo was founded in 1889 as by craftsman Fusajiro Yamauchi and originally produce ...
published it worldwide. A pre-release, English-language version of ''Illusion of Gaia'' was leaked onto the World Wide Web in the form of a ROM file. This pre-release version differed in presentation and translation from the final English-language version. For example, the prototype version contained a different title screen, based on the original Japanese-version title screen. The pre-release version portrayed small sprites of the game's main characters running on the surface of a comet. The final version released in the United States came bundled with an instruction booklet that contained one image of an early title screen, which still contained the small sprites at the bottom, but this version had the correct title. In the leaked prototype, the title was presented as ''SoulBlazer: Illusion of GAIA''. Another notable difference was that many of the original Japanese names were in the English-language pre-release version. For instance, the character "Will" was named "Tim", the character "Kara" was named "Karen" (one instance of this name remained in the released version), and so on. Some of the script of the English-language prototype was different from the final version. An example included the character "Jeweler Gem" being portrayed as more "sinister". Finally, Nintendo was not listed in the pre-release version's title credits. It is assumed that the prototype was developed before
Nintendo of America is a Japanese multinational video game company headquartered in Kyoto, Japan. It develops video games and video game consoles. Nintendo was founded in 1889 as by craftsman Fusajiro Yamauchi and originally produced handmade playing cards. ...
decided to publish and market the game in the United States. When Nintendo decided to be the United States publisher, the title was changed and a logo was specifically redesigned to resemble the logo of Nintendo's popular ''
The Legend of Zelda ''The Legend of Zelda'' is an action-adventure game franchise created by the Japanese game designers Shigeru Miyamoto and Takashi Tezuka. It is primarily developed and published by Nintendo, although some portable installments and re-rele ...
'' game franchise.


Version differences

In keeping with Nintendo of America's censorship policies at the time of publication, numerous changes were made to the game to make certain story elements less dark. Most notably, the native tribe encountered near Angkor Wat were originally cannibals, with the skeletal remains lying around the village being the remnants of their own tribesmen, whom they had eaten to survive. Religious references were altered or expunged. Will's school was initially taught by a priest and held in a Christian church. The American release simply identifies the building as a school and replaces a cross with a statue. In the Japanese release, speaking with the priest would cause Will to recite a prayer. In the American release, the teacher leads Will in reciting a poem. A translation error in a sequence near the middle of the game suggests that Seth's consciousness has been absorbed into that of a sea monster named "Riverson". The Japanese version says that he has been transformed into a "
Leviathan Leviathan (; he, לִוְיָתָן, ) is a sea serpent noted in theology and mythology. It is referenced in several books of the Hebrew Bible, including Psalms, the Book of Job, the Book of Isaiah, the Book of Amos, and, according to some ...
". A line from the game's climax, in which Will and Kara comment, upon seeing Earth from outer space, that this is what it must feel like to be God, was also removed. A notable change to the gameplay itself is that the Japanese and American releases feature a different boss in the Sky Garden. In the Japanese version, the boss is simply a giant bird. In the American release, the boss is a winged Babylonian statue with talons. It is suggested that the American boss could be the creators' initial vision, and tied in with the idea that the Sky Garden was once the
Hanging Gardens of Babylon The Hanging Gardens of Babylon were one of the Seven Wonders of the Ancient World listed by Hellenic culture. They were described as a remarkable feat of engineering with an ascending series of tiered gardens containing a wide variety of tre ...
. The developers used the port of the game to "tidy up" the boss, because they were dissatisfied with the bird-snake hybrid used in the original release. In Europe, the game was released as ''
Illusion of Time ''Illusion of Gaia'', known in PAL territories as ''Illusion of Time'', is an action role-playing video game developed by Quintet for the Super Nintendo Entertainment System. The game was released in Japan by Enix in 1993, and in North America and ...
'' in English, German, French and Spanish. Of these, only the French version made significant changes, adding references to existing people or myths, such as
Edgar Degas Edgar Degas (, ; born Hilaire-Germain-Edgar De Gas, ; 19 July 183427 September 1917) was a French Impressionist artist famous for his pastel drawings and oil paintings. Degas also produced bronze sculptures, prints and drawings. Degas is es ...
,
Franz Kafka Franz Kafka (3 July 1883 – 3 June 1924) was a German-speaking Bohemian novelist and short-story writer, widely regarded as one of the major figures of 20th-century literature. His work fuses elements of realism and the fantastic. It ...
,
Chrysaor In Greek mythology, Chrysaor ( el, Χρυσάωρ, ''Chrysáor'', ''gen''.: Χρυσάορος, ''Chrysáoros''; English translation: "he who has a golden sword" rom χρυσός, "golden" and ἄορ, "sword", was the brother of the winged ho ...
and
Nosferatu ''Nosferatu: A Symphony of Horror'' (German: ''Nosferatu – Eine Symphonie des Grauens'') is a 1922 silent German Expressionist horror film directed by F. W. Murnau and starring Max Schreck as Count Orlok, a vampire who preys on the wife ...
.


Merchandise

Nintendo released a bundle pack in the United States that, while supplies lasted, included a "one size fits all" T-shirt that depicted the logo, Freedan, and Shadow. As a Nintendo-published title in the U.S., the game received special attention in ''Nintendo Power'' magazine and additional merchandise was sold in the ''Super Power Supplies'' catalog for subscribers.


Reception

Quintet reported that ''Illusion of Gaia'' sold 650,000 cartridges sold worldwide, including 200,000 copies in Japan, 300,000 copies in North America, and 150,000 copies in Europe. In comparison, ''
Soul Blazer ''Soul Blazer'', released in Japan as , is a video game for the Super NES developed by Quintet and published by Enix. ''Soul Blazer'' was scored by Yukihide Takekawa. It was released in 1992 in Japan and North America, but not released in Europe u ...
'' had sold 295,000 cartridges worldwide. ''
GamePro Gamepro.com is an international multiplatform video game magazine media company that covers the video game industry, video game hardware and video game software in countries such as Germany and France. The publication, GamePro, was originally la ...
'' praised the game's puzzle-solving elements, effect-heavy graphics, eclectic soundtrack and gentle difficulty slope. They added that "the game, however, has sacrificed the central theme that gave the original ''Soulblazer'' (and ''
ActRaiser is a 1990 hybrid platformer, god game, and city-building game with light action RPG elements for the Super Nintendo Entertainment System developed by Quintet and published by Enix, combining traditional side-scrolling platforming with urban p ...
'' before it) a distinct sense of direction and purpose—an impression that your good works have an ongoing impact on the game world. On the other hand, ''Illusion of Gaia'' enjoys a sense of worldliness that ''Soulblazer'' didn't have. ... you never know quite what's coming next, and that's the best thing that could be said about an RPG".


Accolades

''Illusion of Gaia'' was rated the 186th best game made on a Nintendo system in ''
Nintendo Power ''Nintendo Power'' was a video game news and strategy magazine from Nintendo of America, first published in July/August 1988 as Nintendo's official print magazine for North America. The magazine's publication was initially done monthly by Ninten ...
''s Top 200 Games list in 2006. In 2018,
Complex Complex commonly refers to: * Complexity, the behaviour of a system whose components interact in multiple ways so possible interactions are difficult to describe ** Complex system, a system composed of many components which may interact with each ...
ranked ''Illusion of Gaia'' 86th on their "The Best Super Nintendo Games of All Time". In 1995,
Total! ''Total!'' was a video game magazine published in the United Kingdom by Future plc. It was published monthly for 58 issues, beginning in December 1991 (cover-dated January 1992), with the last issue bearing the cover-date October 1996. A "1993 A ...
rated the game 41st in their Top 100 SNES Games, complimenting the graphics and gameplay.
IGN ''IGN'' (formerly ''Imagine Games Network'') is an American video game and entertainment media website operated by IGN Entertainment Inc., a subsidiary of Ziff Davis, Inc. The company's headquarters is located in San Francisco's SoMa distri ...
ranked ''Illusion of Gaia'' 74th on their "Top 100 SNES Games of All Time".


Notes


References


External links


RPGClassics' ''Illusion of Gaia'' ShrineTerraEarth's section on ''Illusion of Gaia''Critical analysis of ''Illusion of Gaia''
{{Authority control 1993 video games Enix games Fiction about comets Role-playing video games Moto Hagio Science fantasy video games Super Nintendo Entertainment System games Super Nintendo Entertainment System-only games Quintet (company) games Video games developed in Japan