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Greg Johnson (born 1960) is an American
video game designer Video game design is the process of designing the content and rules of video games in the pre-production stage and designing the gameplay, environment, storyline and characters in the production stage. Some common video game design subdiscipline ...
who has worked for
Binary Systems Binary may refer to: Science and technology Mathematics * Binary number, a representation of numbers using only two digits (0 and 1) * Binary function, a function that takes two arguments * Binary operation, a mathematical operation that ...
and
Electronic Arts Electronic Arts Inc. (EA) is an American video game company headquartered in Redwood City, California. Founded in May 1982 by Apple employee Trip Hawkins, the company was a pioneer of the early home computer game industry and promoted the d ...
, was co-founder with Mark Voorsanger of ToeJam & Earl Productions Inc., and in 2006 founded his own company, HumaNature Studios. He is known for the iconic ''
ToeJam & Earl ''ToeJam & Earl'' is an action game developed by Johnson Voorsanger Productions and published by Sega for the Sega Mega Drive (Genesis) console. Released in 1991, it centers on ToeJam and Earl—alien rappers who have crash-landed on Earth. A ...
'' series (1991–present), and his design credits additionally include ''
Starflight ''Starflight'' is a space exploration, combat, and trading role-playing video game created by Binary Systems and published by Electronic Arts in 1986. Originally developed for IBM PC compatibles, it was later ported to the Amiga, Atari ST, ...
'' (1986), Game of the Year '' Starflight 2: Trade Routes of the Cloud Nebula'' (1989), the multi-award-winning '' Orly's Draw-A-Story'' (1997), ''
Kung Fu Panda World ''Kung Fu Panda World'' was a browser-based video game. The game was themed after the ''Kung Fu Panda'' franchise of DreamWorks Animation, where players could move their character around a pre-rendered 2D world and participate in a variety of m ...
'' (2010), and '' Doki-Doki Universe'' (2013), '' Back in the Groove'' (2015), ''


Early life

Johnson was born in
Passaic, New Jersey Passaic ( or ) is a city in Passaic County, in the U.S. state of New Jersey. As of the 2020 U.S. census, the city had a total population of 70,537, ranking as the 16th largest municipality in New Jersey and an increase of 656 from the 69,78 ...
to an African-American father and a Jewish mother whose family had escaped Russia during World War II. He is one of five children, three of whom are step-siblings. His mother was an administrator for a
special education Special education (known as special-needs education, aided education, exceptional education, alternative provision, exceptional student education, special ed., SDC, or SPED) is the practice of educating students in a way that accommodates th ...
school, and his father was a professor of philosophy and musicology. When Johnson was three, his parents separated and his mother moved the family to Los Angeles, where, when Johnson was 12, his mother married a child psychologist who became Johnson's stepfather. Johnson attended Alexander Hamilton High School, and then
Colorado College Colorado College is a private liberal arts college in Colorado Springs, Colorado. It was founded in 1874 by Thomas Nelson Haskell in his daughter's memory. The college enrolls approximately 2,000 undergraduates at its campus. The college offer ...
, where he learned his first programming language, Fortran. There, he designed a simple sword fight simulator (which he later called "boring as hell"). After Colorado College, he went on to the
University of California, San Diego The University of California, San Diego (UC San Diego or colloquially, UCSD) is a public university, public Land-grant university, land-grant research university in San Diego, California. Established in 1960 near the pre-existing Scripps Insti ...
, studying
biolinguistics Biolinguistics can be defined as the study of biology and the evolution of language. It is highly interdisciplinary as it is related to various fields such as biology, linguistics, psychology, anthropology, mathematics, and neurolinguistics to ex ...
. It was while at university that he first played the influential
dungeon crawl A dungeon crawl is a type of scenario in fantasy role-playing games in which heroes navigate a labyrinth environment (a "dungeon"), battling various monsters, avoiding traps, solving puzzles, and looting any treasure they may find. Video games an ...
er
video game Video games, also known as computer games, are electronic games that involves interaction with a user interface or input device such as a joystick, controller, keyboard, or motion sensing device to generate visual feedback. This fee ...
'' Rogue'', which influenced many of his later works.


Electronic Arts

Johnson made ends meet by providing graphics for software such as
Deluxe Paint Deluxe Paint, often referred to as ''DPaint'', is a bitmap graphics editor created by Dan Silva for Electronic Arts and published for the then-new Amiga 1000 in November 1985. A series of updated versions followed, some of which were ported ...
, and was also hired by
Binary Systems Binary may refer to: Science and technology Mathematics * Binary number, a representation of numbers using only two digits (0 and 1) * Binary function, a function that takes two arguments * Binary operation, a mathematical operation that ...
, though with minimal pay. He was living off money loaned to him by a friend, to whom he promised a cut of royalties from his first game. The game's development was never assured and it was almost cancelled several times, but eventually, with the help of
Electronic Arts Electronic Arts Inc. (EA) is an American video game company headquartered in Redwood City, California. Founded in May 1982 by Apple employee Trip Hawkins, the company was a pioneer of the early home computer game industry and promoted the d ...
producer
Joe Ybarra Joseph Ybarra (born ~1954) is an American producer and designer of video games. He left Apple Computer in 1982 to work at the new Electronic Arts that was founded by his fellow ex-employee Trip Hawkins. He was the original producer of the first ...
, the game ''
Starflight ''Starflight'' is a space exploration, combat, and trading role-playing video game created by Binary Systems and published by Electronic Arts in 1986. Originally developed for IBM PC compatibles, it was later ported to the Amiga, Atari ST, ...
'' was released in 1986 to positive reviews, and sales which continued to climb for the next year (and Johnson's friend got quadruple his money back). Johnson then continued to work for Electronic Arts, at the time a small company with about 30 employees, contributing graphics to titles such as '' Adventure Construction Set'' and ''F/A 18 Interceptor''. In 1988, following a suggestion by EA's
Bing Gordon William "Bing" Gordon is a video game executive and technology venture capitalist. He served ten years as Chief Creative Officer of video game publisher and developer Electronic Arts (EA) prior to his current partnership with Kleiner Perkins Cauf ...
, Johnson designed the quirky four-player game '' Caveman Ughlympics''. In 1989, Johnson was introduced to programmer Mark Voorsanger, and they began working on two games, '' Starflight 2'', and an even quirkier title than ''Caveman'', ''
ToeJam & Earl ''ToeJam & Earl'' is an action game developed by Johnson Voorsanger Productions and published by Sega for the Sega Mega Drive (Genesis) console. Released in 1991, it centers on ToeJam and Earl—alien rappers who have crash-landed on Earth. A ...
''. ''Starflight 2'' was published by Electronic Arts, and won the "Game of the Year" award from ''
Computer Gaming World ''Computer Gaming World'' (CGW) was an American computer game magazine published between 1981 and 2006. One of the few magazines of the era to survive the video game crash of 1983, it was sold to Ziff Davis in 1993. It expanded greatly through ...
'' magazine.


ToeJam & Earl Productions

Following the success of the ''Starflight'' games, Johnson and Voorsanger formed a new company, Johnson Voorsanger Productions (JVP), to focus on ''
ToeJam & Earl ''ToeJam & Earl'' is an action game developed by Johnson Voorsanger Productions and published by Sega for the Sega Mega Drive (Genesis) console. Released in 1991, it centers on ToeJam and Earl—alien rappers who have crash-landed on Earth. A ...
'', which they pitched as a 2-player game to
Sega of America is a Japanese multinational video game and entertainment company headquartered in Shinagawa, Tokyo. Its international branches, Sega of America and Sega Europe, are headquartered in Irvine, California and London, respectively. Its division ...
. ''ToeJam'' borrowed the randomization ideas of ''Rogue'' and followed the adventures of two aliens who crashlanded on a zany planet, where they were chased by quirky adversaries such as a "nerd herd" and "killer ice cream truck". The game was published in 1991 to positive reviews, but sales were sluggish and the game was branded a flop. It turned into a
sleeper hit In the entertainment industry, a sleeper hit is a film, television series, music release, video game, or some other entertainment product that was initially unsuccessful on release but became a success later on. A sleeper hit may have little promo ...
though, sales continued to climb, and it developed a
cult following A cult following refers to a group of fans who are highly dedicated to some person, idea, object, movement, or work, often an artist, in particular a performing artist, or an artwork in some medium. The lattermost is often called a cult classic. ...
. It eventually became known as one of the classics of the Sega line, and as of 2015, was routinely voted as the Sega title that fans would most like to see return. JVP's next game was a sequel to ToeJam, also published through Sega. The first design was scrapped by Sega because of concerns on how to market the game, so ''
ToeJam & Earl in Panic on Funkotron ''ToeJam & Earl in Panic on Funkotron'' is a platform video game developed by Johnson Voorsanger Productions and published by Sega in 1993 for the Sega Genesis. The game is the sequel to cult video game ''ToeJam & Earl'', released in 1991. The gam ...
'' was eventually released in 1993, as a 2D side-scroller. It received positive reviews, but there was a backlash from fans who did not like the new side-scrolling format. Johnson & Voorsanger then renamed their company as "ToeJam & Earl Productions", and worked on other projects, such as an educational game for Broderbund Software. In 1998, Johnson became
Creative Director A creative director (or creative supervisor) is a person who makes high-level creative decisions and, with those decisions, oversees the creation of creative assets such as advertisements, products, events, or logos. Creative director positions ar ...
for the software company ePlanet, Inc., and also for Ububu, a San Francisco-based startup. None of their products were ever released, though some got fairly far along in the design process, such as ePlanet's ''Freeblenux'', a game where a virtual alien character could interact with the player through a camera on top of the monitor. In 2002, Johnson & Voorsanger again worked with Sega to release a third version of the ToeJam series, '' ToeJam & Earl III: Mission to Earth''. It went back to the original perspective format, added a third character Latisha, and was published as a 3D game on
Xbox Xbox is a video gaming brand created and owned by Microsoft. The brand consists of five video game consoles, as well as applications (games), streaming services, an online service by the name of Xbox network, and the development arm by the na ...
, receiving generally favorable reviews, though sales did not meet expectations, and Voorsanger and Johnson then parted ways. Voorsanger went back to Electronic Arts as a producer for a period of time, leaving for
Leapfrog Leapfrog is a children's game in which players vault over each other's stooped backs. History Games of this sort have been called by this name since at least the late sixteenth century.Will Wright on ''
The Sims 2 ''The Sims 2'' is a 2004 strategy game, strategic life simulation game, life simulation video game developed by Maxis and published by Electronic Arts. It is the second major title in ''The Sims'' series, and is the sequel to ''The Sims (video ...
'', giving advice on how to make the characters more believable, and how to link the different sections of ''
Spore In biology, a spore is a unit of sexual or asexual reproduction that may be adapted for dispersal and for survival, often for extended periods of time, in unfavourable conditions. Spores form part of the life cycles of many plants, algae, f ...
'' into something coherent. He also wrote a series of white papers for the
Leapfrog Leapfrog is a children's game in which players vault over each other's stooped backs. History Games of this sort have been called by this name since at least the late sixteenth century.Nintendo DS The is a handheld game console produced by Nintendo, released globally across 2004 and 2005. The DS, an initialism for "Developers' System" or "Dual Screen", introduced distinctive new features to handheld games: two LCD screens working in tan ...
, the game was fully completed but Konami chose to never publish it, and the rights eventually reverted to Johnson. In the meantime, he continued as an independent designer, such as with a group in Oregon that was researching
dinosaur Dinosaurs are a diverse group of reptiles of the clade Dinosauria. They first appeared during the Triassic period, between 243 and 233.23 million years ago (mya), although the exact origin and timing of the evolution of dinosaurs is t ...
movement, Kalbridge Games, and worked with them to release the game ''Save the Dinos'' in 2007. He then re-focused his studio on a game to complement the hit movie ''
Kung Fu Panda ''Kung Fu Panda'' is an American media franchise that originally started in 2008 with the release of the animated feature film of the same name, produced by DreamWorks Animation. Following the adventures of the titular Po Ping (primarily voic ...
'', working with
DreamWorks Animation DreamWorks Animation LLC (DWA, also known as DreamWorks Animation Studios and simply known as DreamWorks) is an American animation studio that produces animated films and television programs and is a subsidiary of Universal Pictures, a division ...
to build ''
Kung Fu Panda World ''Kung Fu Panda World'' was a browser-based video game. The game was themed after the ''Kung Fu Panda'' franchise of DreamWorks Animation, where players could move their character around a pre-rendered 2D world and participate in a variety of m ...
'', released in 2010. Then, based on the design for the earlier unreleased Konami game, Johnson released two Facebook apps in 2012, ''Deko-Deko Mail'' and ''Deko Deko-Quiz'', followed by '' Doki-Doki Universe'' in 2013, a first-party title with Sony for the
PlayStation is a video gaming brand that consists of five home video game consoles, two handhelds, a media center, and a smartphone, as well as an online service and multiple magazines. The brand is produced by Sony Interactive Entertainment, a divisi ...
console. In February 2015, Johnson announced a new title, '' ToeJam & Earl: Back in the Groove'', which was being developed independently from Sega and instead being funded by
Kickstarter Kickstarter is an American public benefit corporation based in Brooklyn, New York, that maintains a global crowdfunding platform focused on creativity. The company's stated mission is to "help bring creative projects to life". As of July 2021, ...
. The game revisits the format of the original game, featuring 2D character models on 3D worlds with overhead perspective, and is planned to support online multiplayer. The game sought a funding target of US$400,000 by March 27, 2015. As of March 25, 2015, they had reached their target and were funded to finish development of ''Back in the Groove'', which was released in 2019.


Awards

* ''Starflight 2'', "Game of the Year" award from ''
Computer Gaming World ''Computer Gaming World'' (CGW) was an American computer game magazine published between 1981 and 2006. One of the few magazines of the era to survive the video game crash of 1983, it was sold to Ziff Davis in 1993. It expanded greatly through ...
'' magazine. * ''Orly's Draw-A-Story'': **
Innovation Award Innovation is the practical implementation of ideas that result in the introduction of new goods or services or improvement in offering goods or services. ISO TC 279 in the standard ISO 56000:2020 defines innovation as "a new or changed entity ...
from
Academy of Interactive Arts & Sciences The Academy of Interactive Arts & Sciences (AIAS) is a non-profit organization of video game industry professionals. It organizes the annual Design Innovate Communicate Entertain summit, better known as D.I.C.E., which includes the presentation ...
*
GamesRadar ''GamesRadar+'' (formerly ''GamesRadar'') is an entertainment website for video game-related news, previews, and reviews. It is owned by Future plc. In late 2014, Future Publishing-owned sites ''Total Film'', '' SFX'', ''Edge'' and '' Computer ...
: ''ToeJam & Earl 2 in Panic on Funkotron'' listed at #10 of "Best Sega Genesis/Mega Drive games of all time. * ''
Complex Complex commonly refers to: * Complexity, the behaviour of a system whose components interact in multiple ways so possible interactions are difficult to describe ** Complex system, a system composed of many components which may interact with each ...
'' magazine: ''ToeJam & Earl'' listed at #55 on "The 100 Best Sega Genesis Games" * ''
Mega Mega or MEGA may refer to: Science * mega-, a metric prefix denoting 106 * Mega (number), a certain very large integer in Steinhaus–Moser notation * "mega-" a prefix meaning "large" that is used in taxonomy * Gravity assist, for ''Moon-Eart ...
'' listed ''ToeJam & Earl'' at #13 on its list of the best games of all time.Stuart Campbell, "Mega All-Time Top 100", ''
Mega Mega or MEGA may refer to: Science * mega-, a metric prefix denoting 106 * Mega (number), a certain very large integer in Steinhaus–Moser notation * "mega-" a prefix meaning "large" that is used in taxonomy * Gravity assist, for ''Moon-Eart ...
'', July 1992


Game credits


Designer

*''
Starflight ''Starflight'' is a space exploration, combat, and trading role-playing video game created by Binary Systems and published by Electronic Arts in 1986. Originally developed for IBM PC compatibles, it was later ported to the Amiga, Atari ST, ...
'' (1986, Electronic Arts) *'' Caveman Ugh-Lympics'' (1988, Electronic Arts) *'' Starflight 2: Trade Routes of the Cloud Nebula'' (1989, Electronic Arts) *''
ToeJam & Earl ''ToeJam & Earl'' is an action game developed by Johnson Voorsanger Productions and published by Sega for the Sega Mega Drive (Genesis) console. Released in 1991, it centers on ToeJam and Earl—alien rappers who have crash-landed on Earth. A ...
'' (1991, Sega) *''
Star Control II ''Star Control II: The Ur-Quan Masters'' is a 1992 video game, the sequel to '' Star Control''. It was developed by Toys for Bob ( Fred Ford and Paul Reiche III) and originally published by Accolade in 1992 for MS-DOS. This game features exoplan ...
'' (1992, Accolade) * ''Ready-Aim Tomatoes'' (1992, Sega), a ToeJam & Earl Light Gun game *''
ToeJam & Earl in Panic on Funkotron ''ToeJam & Earl in Panic on Funkotron'' is a platform video game developed by Johnson Voorsanger Productions and published by Sega in 1993 for the Sega Genesis. The game is the sequel to cult video game ''ToeJam & Earl'', released in 1991. The gam ...
'' (1993, Sega) *'' Orly's Draw-A-Story'' (1997, Broderbund) * '' Choo-Choo Soul'' (2001, Disney), Disney show * '' ToeJam & Earl III: Mission to Earth'' (2002, Sega), Xbox *''
The Sims 2 ''The Sims 2'' is a 2004 strategy game, strategic life simulation game, life simulation video game developed by Maxis and published by Electronic Arts. It is the second major title in ''The Sims'' series, and is the sequel to ''The Sims (video ...
'' (2004, EA), consultant * ''Piglet's Special Day'' (2006, Other Oceans), plug-n-play Disney game * ''Save the Dinos'' (2007, Kalbridge Games) *''
Spore In biology, a spore is a unit of sexual or asexual reproduction that may be adapted for dispersal and for survival, often for extended periods of time, in unfavourable conditions. Spores form part of the life cycles of many plants, algae, f ...
'' (2008, EA) *''
Kung Fu Panda World ''Kung Fu Panda World'' was a browser-based video game. The game was themed after the ''Kung Fu Panda'' franchise of DreamWorks Animation, where players could move their character around a pre-rendered 2D world and participate in a variety of m ...
'' (2010,
DreamWorks Animation DreamWorks Animation LLC (DWA, also known as DreamWorks Animation Studios and simply known as DreamWorks) is an American animation studio that produces animated films and television programs and is a subsidiary of Universal Pictures, a division ...
) * ''Deko-Deko Mail'' (2012, HumaNature Studios) Facebook app * ''Deko Deko-Quiz'' (2012, HumaNature Studios) Facebook app *'' Doki-Doki Universe'' (2013, HumaNature Studios), PlayStation * '' ToeJam & Earl: Back in the Groove'' (2018, HumaNature Studios)


Graphics

Johnson provided graphics for: *'' Adventure Construction Set'' *''
F/A-18 Interceptor ''F/A-18 Interceptor'' is a combat flight simulator developed by Intellisoft and published by Electronic Arts for the Amiga in 1988. The player mainly flies the F/A-18 Hornet, but the F-16 Fighting Falcon is also available for aerobatics, free ...
'' *
Deluxe Paint Deluxe Paint, often referred to as ''DPaint'', is a bitmap graphics editor created by Dan Silva for Electronic Arts and published for the then-new Amiga 1000 in November 1985. A series of updated versions followed, some of which were ported ...
(1986)


Writing

*''Starflight: Tales from the Starport Lounge'' (2021, Three Ravens Publishing) Wrote the foreword for the anthology


References


External links

* {{DEFAULTSORT:Johnson, Greg Living people American video game designers Jewish video game developers 1960 births American people of Russian descent